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Updated: 10-14-14 02:06 PM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:10-14-14 02:06 PM
Created:unknown
Downloads:41,981
Favorites:295
MD5:
6.0.2
BasicChatMods  Popular! (More than 5000 hits)
Version: v7.48
by: funkydude [More]
Type /bcm to configure BasicChatMods, a basic and modular approach to chat customization.

By default BCM will allow you to drag your chat frames to the very edge of the screen, the remaining customization is done in BCM's modules which can be enabled or disabled at will.

A few of the current modules include:
  • Button Hiding
  • Channel Name Customization
  • Chat Copy
  • Font Customization
  • Chat Frame Justification
  • Player Name Customization
  • Real Id Class Coloring
  • Sticky Customization
  • Tell Target
  • Timestamp Customization
  • URL Copy

Class Colors: Are already provided by Blizzard, right-click chat frame tab > Settings > Tick Boxes
Combat Log Timestamps: Are already provided by Blizzard, right-click combat log tab > Settings > Formatting > Show Timestamp. Repeat this for every combat log, e.g. "Self", "Everything", "What happened to me?", "Kills".
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Unread 06-23-10, 12:14 PM  
weasoug
A Flamescale Wyrmkin
 
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Post Re: Re: ChatFrameMenuButton Move

Originally posted by funkydude
"ChatFrame" isn't valid, it would need to be "ChatFrame1".

Also, levels will not be added. You cannot add levels "basically".
well i got it workin. like you said. i did

ChatFrameMenuButton:SetPoint("BOTTOMRIGHT", "ChatFrame1", "TOPRIGHT", 30, 0)
i have it where i want it on the right side of the chat frame. but it top right. so i messed about with - and also adding bottomright over topright.

what do i need to do. to moce it to the bottomright of the chat frame.

thanks
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Unread 06-22-10, 10:18 PM  
funkydude
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Re: ChatFrameMenuButton Move

"ChatFrame" isn't valid, it would need to be "ChatFrame1".

Also, levels will not be added. You cannot add levels "basically".

Originally posted by weasoug
i put show on ChatFrameMenuButton as i like it.

i wanted to move it from the top left to the top right of the chat bar.

ChatFrameMenuButton:SetPoint("TOPRIGHT", "ChatFrame", "TOPLEFT", 5, 0)

but that did not work. it made is not show up. lol

thanks for your time.


ps could you add levels. to the chat.. thanks
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Unread 06-22-10, 02:45 PM  
weasoug
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Post ChatFrameMenuButton Move

i put show on ChatFrameMenuButton as i like it.

i wanted to move it from the top left to the top right of the chat bar.

ChatFrameMenuButton:SetPoint("TOPRIGHT", "ChatFrame", "TOPLEFT", 5, 0)

but that did not work. it made is not show up. lol

thanks for your time.


ps could you add levels. to the chat.. thanks
Last edited by weasoug : 06-22-10 at 03:20 PM.
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Unread 06-10-10, 03:53 PM  
nitewarlord
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Re: Re: Just a thought

Originally posted by funkydude
Why would I add something that's already implemented in the game? Turn class colors on. Right click your chat tab and click settings.
Lol, sry bout that been using another Chat addon for a long time and hadn't realized that it was a part of the game.

Great addon btw. Gives me everything that I want out of a chat addon while still being extremely minimalistic.

Sry again bout the stupid question lol.
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Unread 06-10-10, 04:26 AM  
funkydude
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Re: Just a thought

Why would I add something that's already implemented in the game? Turn class colors on. Right click your chat tab and click settings.

Originally posted by nitewarlord
I was wondering if it would be possible to add in for names to be class colored, also was wondering if the persons lvl could be added in after their name so it would look something like this.

[Nitewarlord-80]

if its not something that you want to add in i can understand that just would kinda make it easier to read imho if the names we seperated by their class color....the lvl thing would just be a perk

Great addon though...definately love how light weight it is while still giving great functionality.
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Unread 06-09-10, 08:33 PM  
nitewarlord
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Just a thought

I was wondering if it would be possible to add in for names to be class colored, also was wondering if the persons lvl could be added in after their name so it would look something like this.

[Nitewarlord-80]

if its not something that you want to add in i can understand that just would kinda make it easier to read imho if the names we seperated by their class color....the lvl thing would just be a perk

Great addon though...definately love how light weight it is while still giving great functionality.
Last edited by nitewarlord : 06-09-10 at 09:15 PM.
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Unread 06-07-10, 02:15 PM  
funkydude
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Patch 3.3.5 Release

v3.59: Chat Scroll & Timestamps disabled in 3.3.5, implemented into the game. All modules now have 3.3.5 forward compatibility. Few TLD additions to URLCopy. Fix PARTY_GUIDE. Chat Copy icon moved for 3.3.5, also only shows when mousing over the chat tab (buggy) on 3.3.5, for now. EditBox no longer moved in 3.3.5 due to permanent tabs, might change this by hiding tabs manually. Next update after EU gets the patch...
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Unread 05-01-10, 10:40 AM  
ricks322
A Chromatic Dragonspawn
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Re: Time Stamps

Originally posted by Kendian
Can someone please tell me which/what to edit out of channelnames.Lua, to get rid of timestamps, and yet keep the abbreviated channels names, please?
Open the file "channelnames.lue" and look for the line:

"-- text = "|cff"..COLOR..lbrack..date(tformat)..rbrack.."|r "..text -- Remove this line to stop timestamps"

It should be on line 33. Just comment it out by putting "--" in front.

That should do it.
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Unread 04-28-10, 05:43 PM  
Xlink
A Kobold Labourer

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Hey i would like to change the default font to Franklin Gothic Medium but i have no real idea how lua works. I managed to get the font outlined and change the size but other than that i have no idea what i am doing.

I went to wowwiki to see if i could find any kind of help there and i found this:

font
String - path to the font file, relative to the WoW base directory.

While i generally know what that means i do not know the means of how to make it work.

Help D:
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Unread 04-23-10, 12:07 PM  
Kendian
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Time Stamps

Can someone please tell me which/what to edit out of channelnames.Lua, to get rid of timestamps, and yet keep the abbreviated channels names, please?
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Unread 04-22-10, 03:13 AM  
Razko
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Could you add a context (right click) menu "Copy this line" thingy like in Prat?

The only thing I lack for a perfect chat addon without a hundred useless options
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Unread 03-26-10, 10:07 AM  
Moriar
A Kobold Labourer

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Error at login

Any ideas to solve this error ?

"Message: Interface\FrameXML\ChatFrame.lua:2594: bad argument #1 to 'format' (string expected, got nil)
Time: 03/26/10 17:04:04
Count: 1
Stack: [C]: in function `format'
Interface\FrameXML\ChatFrame.lua:2594: in function `ChatFrame_MessageEventHandler'
Interface\FrameXML\ChatFrame.lua:2322: in function `ChatFrame_OnEvent'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>

Locals: (*temporary) = nil
(*temporary) = 5
(*temporary) = "5. LookingForGroup"
(*temporary) = "string expected, got nil"
"

It only pops up when i log into the game..it's really annoying
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Unread 03-23-10, 09:55 PM  
DireKnack
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Originally posted by Sideshow
edit: solution here: http://www.wowinterface.com/forums/s...d.php?p=181364

Hello

I used prat and chatter, but finally found the best: Basic Chat Mods
For me it is the best because it uses almost no memory and CPU.

The only thing I miss, is an thin outline ... because the chat is hard to read if you set a transparent background.

What lines of code can I add somewhere? Or could I make a module for it?
Might be interrested in an addon called NeonChat, it builds off of this one and I think it does what you're describing above.
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Unread 03-10-10, 02:17 PM  
Sideshow
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edit: solution here: http://www.wowinterface.com/forums/showthread.php?p=181364

Hello

I used prat and chatter, but finally found the best: Basic Chat Mods
For me it is the best because it uses almost no memory and CPU.

The only thing I miss, is an thin outline ... because the chat is hard to read if you set a transparent background.

What lines of code can I add somewhere? Or could I make a module for it?
Last edited by Sideshow : 03-11-10 at 11:57 AM.
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Unread 02-05-10, 11:19 PM  
def9
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For anyone like me wanting the new Party Guide shrunk down in size. I worked around it by switching the Party Leader and PL on line 55 in channelnames.lua from :

Code:
CHAT_PARTY_LEADER_GET = "|Hchannel:party|h[PL]|h %s:\32";
to

Code:
CHAT_PARTY_GUIDE_GET = "|Hchannel:party|h[PG]|h %s:\32";
After quite a few heroics I still haen't gotten any errors.
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