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Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Updated:10-13-14 02:54 PM
Created:unknown
Downloads:35,498
Favorites:200
MD5:
6.0.2
Poisoner 6  Updated this week!  Popular! (More than 5000 hits)
Version: 6.0
by: silentdave, humfras
Poisoner allows you to

apply

via 2 different possiblities:
  • PoisonMenu
  • QuickButton (=> configuration menu)
click
  • LEFT mouse button to apply it to your main hand weapon
  • RIGHT mouse button to apply it to your offhand weapon
  • MIDDLE mouse button (scroll wheel) to apply it to your throw weapon
buy
  • a choosen amount of poisons via confirmation or automation on vendor visit
  • watch
  • warns when your poisons are about to expire
  • warns when your low on poisons and need to restock




Features
  • TWO Minimap buttons with a automatically updating menu with buttons for your poisons, weightstones/sharpening stones and mana/wizard oil.
    • You can choose which button you want to show/hide and want the PoisonerMenu anchored to.
    • The Poisoner_FreeButton can be dragged in the whole UI.
  • a 'Quick Button' to empoison your weapons via user defined presets with just 1 click.
  • Poison expiration warning via
    • Audio
    • Chat
    • ErrorFrame
    • AuraFrame
  • Warning when you are running out of poisons and need to restock. (TimerWarning is deactivated when resting)
  • AutoBuy to buy choosen amounts of poisons on vendor visit with 1 or without any click.
  • You can set the scale and alpha of nearly every button/menu and the AuraFrame to fit Poisoner to your UI.

Poisoner_ButtonFacade
If you have ButtonFacade activated, Poisoner_ButtonFacade let you skin the MenuButtons and the QuickButton via ButtonFacade. Download ButtonFacade



Usage


FreeButton

If you
LEFT-click the button, a menu is created dynamically depending on the items in your inventory.
RIGHT-click the button, the Poisoner configuration menu will show up.
! The FreeButton CAN toggle all Poisoner menus while in combat !


MinimapButton

If you
LEFT-click the button while out of combat, a menu is created dynamically depending on the items in your inventory.
RIGHT-click the button while out of combat, the Poisoner configuration menu will show up.
! The MinimapButton can NOT toggle the menu or the config while in combat. To toggle the menu while in combat, click the FreeButton or use the Hotkeys. !


PoisonMenu
Click on a poison button with the following mouse buttons to apply it to the according weapon:
LEFT-click => Mainhand
RIGHT-click => Offhand
Middle-click => Throw weapon

AutoBuy

Enbale AutoBuy via the checkbox on top. If you do not want to have to confirm buying, check the second option.

To setup the amount to buy simply move the slider of the corresponding poison and click on the 'Save' button.

The next time you visit a poison vendor, Poisoner will restock your poisons to the choosen amount.


QuickButton

If a standard poison set is choosen, PoisonerQuickButton is shown.

The choosen poisons can be applied with the corresponding modifiers (none/SHIFT/CTRL/ALT) and mouse button 1/2/3




Slash commands

/poisoner
enable - Enable Poisoner.
disable - Disable Poisoner.
config - Open the configuration menu.


/poisoner freebutton / fb
show - Show the Poisoner Minimap button.
hide - Prevent the Poisoner Minimap button from being shown.
lock - Prevent the poisoner button from being dragged.
unlock - Allow the poisoner button to be dragged.
reset - Reset the position of the poisoner button.
scale # - (Enter a number for #. min:0.1, max:2)
alpha # - (Enter a number for #. min:0.1, max:1)


/poisoner menu
parent
own - Set Poisoner_FreeButton as parent
minimap - Set MinimapButton as parent (the Poisoner Minimap button can be dragged depending on/according to the Minimap)
position - Set on which side of the choosen button the menu appears.
top
topleft
topright
left
right
bottom
bottomleft
- This is the classic position.
bottomright
scale {0.1 - 2} - Set the scale of the poisoner menu (value of 1 = no change, less than 1 = shrink, larger than 1 = enlarge).
overwrite - Set this to 1 or true to enable updating of the QuickButton whren applying poisons via the menu (Presets will be reset to the choosen ones on next reload or login).
reset - Reset the menu to its defaults.


/poisoner tooltip / tt
name - Name-only tooltips
full - full item tooltip


/poisoner postpoison - Should choosen (clicked) poisons be posted in the Chatframe?
Yes: 'true' or 1
No: 'false' or 0



/poisoner timer
enable
disable
warningthreshold # or wt # - (Enter a number for #. min:1, max:25)

output
mainhand - check mainhand weapon
On: 'true' or 1
Off: 'false' or 0

offhand - check offhand weapon
On: 'true' or 1
Off: 'false' or 0

throwweapon - check throw weapon
On: 'true' or 1
Off: 'false' or 0

audio - give acoustic warning
On: 'true' or 1
Off: 'false' or 0

chat - print warning into Chat
On: 'true' or 1
Off: 'false' or 0

error - print warning into UIErrorsFrame
On: 'true' or 1
Off: 'false' or 0

aura - show the aura frame ("weapon icons")
On: 'true' or 1
Off: 'false' or 0
aura
lock
unlock
scale # - (Enter a number for #. min:0.1, max:2)
alpha # - (Enter a number for #. min:0.1, max:1)


/poisoner autobuy
enable - Enables automatic purchasing of the choosen poisons on vendor visit.
disable - Disables automatic purchasing of the choosen poisons on vendor visit.
confirm - A PopUp will be shown if there are poisons to buy.
auto - Poisoner will buy choosen poisons automatically without confirmation.
check - Should Poisoner inform you via Chat if your poisons are below 10% stock?
'true' or 1
'false' or 0
cp # - Set the amount of poisons to restock to. (Enter a number for #. min:1, max:25)
dp #
ip #
mp #
wp #


/poisoner presets
reset



/poisoner quickbutton
lock - Prevent the PoisonerQuickButton from being dragged.
unlock - Allow the PoisonerQuickButton to be dragged.
reset - Resets the QuickButton to its default position. ("Only seeable if presets are correct.")
scale # - (Enter a number for #. min:0.1, max:2)
alpha # - (Enter a number for #. min:0.1, max:1)


/poisoner thanks
Prints a lists off all important people who distributed to and tested Poisoner 4.




Limitations

The Poisoner Minimap Menu can be toggled while inCombat.

To do so, you have to click the FreeButton or use the keybinding which can be set via the WoW keybinging menu.

The MinimapButton (LDBIcon) can NOT toggle the Menu while in combat.





Poisoner is enabled by default for Rogues, and disabled by default for all other classes.




Credits to Karrion of Terenas for the original Poisoner
Changes:

6.0
early version for testing purposes
* 6.0 update

5.4 rev510
early version for testing purposes
* 5.4 update
+ enhanced warning options

5.1 alpha470
early version for testing purposes
+ added 2 options to hide warnings: 'Hide if not in combat' and 'Hide if not in instance'

5.1 alpha430
early version for testing purposes
* fixed bug in the FreeButton's position handling

5.1 alpha420
early version for testing purposes
* changed item handling (fixed fishing misbehavior and responds instantly)

5.1 alpha395
early version for testing purposes
* changed load order/script to circumvent false reports

5.1 alpha340
early version for testing purposes
* fixed misbehavior on zoning (instances, using the hearthstone)

5.1 alpha320
early version for testing purposes
* changed event handling to prevent warning misbehavior on login
If you encounter any bugs, type "/poisoner plt" and make a screenshot. Create a ticket with an exact description (circumstances etc.) and attach the screenshot to the ticket.

5.1 alpha270
early version for testing purposes
* fix for db bug which disabled the default profile if you login with non-rogue characters
+ advanced options
+ dual spec support

5.1 alpha230
early version for testing purposes
* fix warning misbehavior

5.1 alpha210
early version for testing purposes
+ added Masque support (check "Poisoner [Masque]" in the AddOn list)
+ added visual options for the FreeButton (texture and MinimapButtonBorder)
+ added more options to the button's animation system

5.1 alpha150
early version for testing purposes
* fixed bug in SVars (you MAY loose your old configuration)
+ added option to disable/hide the FreeButton (including the PoisonMenu with its buttons)
* warning bug after zoning should be solved
* PoisonMenu should now stay correctly hidden/shown after being updated
+ added option to hide the FreeButton's tooltip
* modified config behavior

5.1 alpha140
early version for testing purposes
+ new menu style
+ round/square spell textures/icons
+ 3D animation (floating sprites around the button of the active poisons)
+ warning system (chat, errorframe, audio, aura) with various conditions (resting, mounted, dead, vehicle, flypath)

Please leave some constructive feedback or logs/reports if you get an error.

ToDo:
- Menu and Button positioning options
- Button sorting
- Aura-style PoisonButtons (this one is planned as a different visual approach different from the current menu style)

4.3 rev5d
- fix for potential bug on login

4.3 rev5c
- fixed bug with tooltip
- fixed/updated frFR locales

4.3 rev5b
- fixed possible bug with sorting config
- enhanced poison counting

4.3 rev5
- enhanced options
- enhanced poison detection
- sorting function for PoisonMenu
- various minor fixes/changes

4.3 rev3
- re-reworked load order to fix bug in SecureHandler
- fixed typo in OnLoad function
Hope it's working now

4.3 rev3
- fixed bug in Masque support
- reworked load order

4.3 rev2
- fixed bug in Masque support

4.3
- fixed possible bug that made Buttons unclickable
- reworked some parts in the config
- reworked Masque support
- toc update

4.2 rev2
- fixed possible bug when resetting config/SVars
- reworked some secure code

4.2
- toc update for the ones who can not activate working AddOns :)
- added mouseover function to the FreeButton and the PoisonMenu, check out the option in config tab

Known caveat: If "full tooltip" is enabled, the game will have a short lag on first mouseover. This is caused by the game and will only happens once on startup.

4.1
- LDB plugin
- middle-click (mouse wheel) to buff throw weapon (cataclysm only)
- enhanced options
- AutoBuy feature
- poison reminder (Chat, ErrorFrame, Aura, Sound/Speech)
- one-click reapply button with 4 different sets
- MinimapButton and FreeToDrag button (this is the old one)
- ButtonFacade support (MenuButtons and QuickButton)
- PoisonMenu can now be toggled while in combat
- enhanced localisation

3.4
- 4.0 release
- middle-click (mouse wheel) to buff throw weapon (cataclysm only)
- enhanced options (not fully implented yet)
- esES localization

3.3 beta
- 4.0 preparation
- middle-click (mouse wheel) to buff throw weapon (cataclysm only)
- enhanced options (not fully implented yet)
- esES localization

3.2
- changed behaviour to real "one-click" functionality
- included ruRu translation by Itonohito

3.1
- 3.3 toc update
- added 'shift+click' to the buttons to confirm "Do you want to replace x-poison with y-poison?" question. (click R/L first and then again with SHIFT key down)

3.01.1
Added 2 command line options to change the tooltip from type - name only or full (see addon info).

3.01 :
Enhanced button management to "remove" empty buttons from the menu
Improved the tooltip info to provide the full item description (this info can only be maintained whilst you have 1 or more of the item and the item is in your bag)
Archived Files (32)
File Name
Version
Size
Author
Date
5.4 rev510
565kB
silentdave
07-17-14 07:31 AM
5.1 alpha470
572kB
silentdave
02-26-13 07:24 AM
5.1 alpha430
572kB
silentdave
02-26-13 02:14 AM
5.1 alpha420
572kB
silentdave
02-24-13 11:53 AM
5.1 alpha395
572kB
silentdave
02-21-13 05:31 PM
5.1 alpha340
572kB
silentdave
02-18-13 05:16 PM
5.1 alpha320
572kB
silentdave
02-03-13 04:11 PM
5.1 alpha270
571kB
silentdave
01-06-13 07:30 PM
5.1 alpha230
562kB
silentdave
12-28-12 07:23 PM
5.1 alpha210
561kB
silentdave
12-22-12 06:33 PM
5.1 alpha150
551kB
silentdave
12-22-12 09:30 AM
5.1 alpha140
551kB
silentdave
12-14-12 01:38 PM
5.1 alpha130
551kB
silentdave
12-02-12 06:53 PM
5.0 alpha5
29kB
silentdave
11-17-12 09:47 AM
5.0 alpha3
25kB
silentdave
11-09-12 06:53 PM
4.3 rev5d
482kB
silentdave
04-03-12 03:21 AM
4.3 rev5c
482kB
silentdave
03-29-12 08:33 AM
4.3 rev4
480kB
silentdave
12-03-11 06:35 PM
4.3 rev3
480kB
silentdave
12-03-11 10:18 AM
4.3 rev2
480kB
silentdave
12-01-11 07:27 PM
4.3
480kB
silentdave
12-01-11 09:47 AM
4.2 rev2
479kB
silentdave
07-28-11 05:32 PM
4.2
479kB
silentdave
07-18-11 04:13 PM
4.1 rev5
477kB
silentdave
06-16-11 08:00 AM
4.1 rev4
477kB
silentdave
05-09-11 02:26 AM
4.1 rev2
477kB
silentdave
05-03-11 02:03 PM
3.4
26kB
silentdave
10-19-10 04:10 PM
3.3 beta3
26kB
silentdave
10-08-10 06:06 AM
3.2b
22kB
silentdave
08-21-10 03:37 PM
3.2
22kB
silentdave
08-21-10 07:13 AM
3.1
20kB
silentdave
06-16-10 02:38 PM
3.01.1
20kB
silentdave
10-21-08 09:14 AM


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Unread 10-31-08, 09:53 AM  
saltorio
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Hey silentdave,

I know you said your kindof busy lately, but I figured I'd mention this anyways. I switched from Chinchilla to SexyMap last night. SexyMap's got some nice features for handling minimap elements, including the ability to hid them unless the cursor is over the minimap. It seems to pretty much all minimap buttons (including oRA, DeadlyBossMods, and even Macaroon - which uses a custom popout menu somewhat similar to yours).

However, SexyMap doesn't seem to recognize Poisoner's minimap button. It doesn't offer any options for it in it's options (like it does for other addon minimap buttons), and as such it doesn't hide the icon.

I've noticed that the Poisoner button (when unlocked) can be placed anywhere on screen and isn't tied to the minimap like most other buttons. I have a feeling this may be part of the issue with compatibility with various minimap addons.

You may want to look at (if you aren't alreay) rebuilding the button as a standard minimap button, which might resolve these issues.

Just my $0.02. As ususal, thanks for all the great work. Poisoner is still a wonderful addon.
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Unread 11-04-08, 06:44 AM  
Sedh
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great addon. but i like to have one more feature: since 3.0 warlock's spell/firestones are worth being used, so it would be perfect to include these weapon buffs as well =)
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Unread 11-04-08, 05:56 PM  
silentdave
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hey guys, thanks for the good feedback

atm, i've not really got much time, hell i'm hardly able to get on the net apart from the odd time here n there, just one of those RL things hehehe

so a quick reply to those since my last post..

(Ranova)
autohide: posioner pre3.0 had this, its something that i want back, its on the "todo" list

Rebuff alarm: this is debateable but atm its beyond the scope of the original purpose of the addon, however it does fit with the theme and idea of the addon so i'll add that to my "features todo" list, although there are other things to take care of first, i'll look at this when i look at "auto repurchase of poisons" options

(Sedh)
warlock stones: i'm aware and fully appreciate that having 1 addon cover everything relevant is great, but atm theres a few more pertinent things that need to be done for the rogue side of things, however, consider warlock stuff as something that i'll certainly look at further down the line, got a lock myself hehe

(Saltorio)
The minimap thing: yer not far off there, the problem is that afaik, pre3.0 if you wanted to show/hide based on mouseovers while in combat things had to be done in secure-state-headers and everything involved be children of. so even thought it uses a minimap button template for the minimap button, its more like a secure action button (such as those on yer main action bars). because of that, other addons such as MBB, SpartanUI, Sexymap etc etc ie anything that tries to "possess" minimap buttons will always have issues with the current code. I've not had any real chance to play around with the "new" secure-handlers that 3.0 wants us to use instead, they may allow such problems to be fixed without any side effects, but if they dont then i've got a possible alternative solution that should work
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Unread 11-05-08, 04:05 PM  
Mjau
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When I restart WoW, or log off/exit the game, then come back to my rogue it seems that Poisoner is gone. I have to use the cmd /poisoner enable each time I log in, which is sort of annoying :s


I've disabled all other addons and still cannot figure out what's going on, any ideas?


Otherwise, I totally love this addon!
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Unread 11-06-08, 02:25 AM  
Sedh
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Originally posted by Mjau
When I restart WoW, or log off/exit the game, then come back to my rogue it seems that Poisoner is gone. I have to use the cmd /poisoner enable each time I log in, which is sort of annoying :s


I've disabled all other addons and still cannot figure out what's going on, any ideas?


Otherwise, I totally love this addon!
im not sure about it, but have you tried deleting the entries in the addons.txt, which can be found in wtf subfolders? poisoner might be disabled in it
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Unread 11-07-08, 10:55 AM  
silentdave
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Originally posted by Mjau
When I restart WoW, or log off/exit the game, then come back to my rogue it seems that Poisoner is gone. I have to use the cmd /poisoner enable each time I log in, which is sort of annoying :s


I've disabled all other addons and still cannot figure out what's going on, any ideas?


Otherwise, I totally love this addon!
Not sure on the cause, but i can tell you what is NOT happening: Poisoner's config is NOT being saved, lemme explain, on login poisoner checks for its saved vars file, if it find 1 it loads in the previous settings for that given character, when you logout out it saves them, in addition, the class enabled check code isn't working (poisoner is set to enabled by default for ALL rogues). there is something on your setup that is preventing poisoner from performing an ingame check on your class and saving/loading its saved vars, I would check your client installation is not corrupted.

if you are running wow on vista also check/do the following, right-click its desktop icon -> properties -> compatibility -> select run as admin - this is especially important if you have WoW installed in the default c:\program files folder as this folder is heavily protected and any program not running with admin priviledges cannot write to any folder/sub folder of c:\program files, this causes wow alot of headaches if overlooked.
Last edited by silentdave : 11-07-08 at 10:56 AM.
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Unread 01-19-09, 04:37 PM  
Zyland
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Just a suggestion

How hard would it to be to create a graphical UI to go along with this for the options (the /poisoner ones), and to add an auto-buy feature, similiar to what lunarsphere does for regeants for all classes? (In Lunarsphere, you drag the items into an area, and set the quantity that you want of that item. Then, it'll automatically buy it for you to bring you up to that quantity. )


I'm just trying to avoid using an entirely separate addon for one feature, the auto buying of my poisons.
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Unread 01-22-09, 08:57 AM  
silentdave
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it shouldn't be hard at all, the problem is right now I dont have any time to work on the addon, there's alot that needs/would like to do to it (ya can see the feature you requested at the bottom of the main page). But like I say, right now I dont have any time to work on it.
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Unread 01-27-09, 02:27 PM  
Zyland
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If I knew what I was doing in lua, I would try to help, but alas, the book I bought on it is mostly unused. =/
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Unread 04-15-09, 09:52 AM  
silentdave
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Credit where credit is due..

A Big Thank You to Itonohito for sorting out the localization into russian, the locale file is avilable under the option files section, just look into the addon folder for poisoner and you'll find where to put it

Once again, thanks pal, that will help alot of people who were stuck
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Unread 04-15-09, 07:28 PM  
rassa
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hey, any chance for an update for 3.1 ?
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Unread 05-31-09, 12:03 PM  
Azidonis
A Kobold Labourer

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Originally posted by rassa
hey, any chance for an update for 3.1 ?
I'm saddened that this addon has not undergone an update as of yet. The version on Curse has not been updated in 7 months. This is a great addon, and it should not go to waste.

With all of the thousands of addons that could go to waste, this should not be one of them. Right now it stands to fall into the same category as Totem Caddy: awesome for their time.

Someone please fix this addon, or make a new Rogue addon which does something similar.
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Unread 07-30-09, 03:00 PM  
silentdave
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Sad to say...

Due to various RL problems and issues, I am currently not playing the game, nor am I able to do so, as such, any updates to the code that I could/would make would be purely theoretical and very unstable to say the least.

If anyone out there wishes to continue/adopt this addon then please feel free to do so.

Apologies for not being able to inform you guys sooner, but I guess its the typical thing that RL always has an unexpected and nasty sting in its tail at times.

Afaik: to continue the addon here would require a fresh project to be created by whoever takes over (then just link in the comments), however, on curse you can request to adopt the project (takes a couple of days as I recall for the request to go through).
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Unread 12-30-09, 12:48 AM  
Xrystal
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If for some unknown reason you find that this doesn't show the buttons to push try this change. It fixes a problem nUI users will come across due to a case specific object name mistake.

Code:
function Poisoner_CreateButtons()
	local menu = PoisonerMenu;
	local i = 0;
	PoisonerDebug("Children of PoisonerMenu:")
	local children = { menu:GetChildren() };
	for _, child in ipairs(children) do
		PoisonerDebug(child:GetName());
		i = i+1;
	end
	PoisonerDebug(i.." children");

	local x = 0;
	for _, t in pairs(Poisoner_FindPoisons()) do
		local buttonName = "PoisonerMenuButton"..t.name;
		local button = getglobal(buttonName);
		if (not PoisonerStateHeader.inCombat) then
			if (button == nil) then

				--button = CreateFrame("Button", buttonName, Menu, "PoisonerItemButtonTemplate");
				button = CreateFrame("Button", buttonName, menu, "PoisonerItemButtonTemplate");
If you notice the name of the parent menu is menu but in the CreateFrame code he is parenting it to Menu which is nil or something else and thus cannot find anything to anchor to.
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Unread 06-18-10, 12:16 PM  
Tinuviel
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I like the new shift-click feature for reapplying poisons.

However, is it possible to just have shift-cilck or shift-rightclick reapply the poison, instead of having to click on the poison first?
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