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Updated: 02-27-15 12:29 PM
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The Adventure Continues (6.1)
Updated:02-27-15 12:29 PM
Created:unknown
Downloads:67,450
Favorites:195
MD5:
6.1

Skullflower's UI  Popular! (More than 5000 hits)

Version: 2.24
by: Nightmareic [More]



Install

1. Download ElvUI
2. Download ElvUI_Skullflower
Optional: Download ElvUI_AddOnSkins
3. Put these folders inside: World of Warcraft\Interface\AddOns
4. Type "/sf" once in-game


Features

AddOn profiles for CompactRunes, xCT+, MSBT, DBM Profiles, and Skada.
Easy to setup UI, simply type /sf and click Install!
Multiple one-button click customizations such as unitframe texts, alternate unitframes, aura bars, data texts, and many more
Layouts that work for DPS, Tanks, and Healers


Etc

Death Knight Weak Auras [UPDATED: 1/5/2015]
-> Type /wa and Import the string above.
BigWigs Profile
-> Place file in WTF\Account\AccountName\SavedVariables
Fonts folder
-> Place file in World of Warcraft directory folder (i.e. C:\World of Warcraft)








Version 2.24 [1/6/2015]
Adjusted transparency of target castbar backdrop

Version 2.23 [1/3/2015]
UPDATE: Disable druid mana bar while in cat form
UPDATE: Adjustments to boss frames
Setting chat backdrop to "Right Only" will display the right chat tabs and backgrounds in addition to the left frame.
Aurabars customize button will now work

Version 2.22 [12/29/2014]
Some more experiments with the update button...
Attempt to fix default damage text and unit name font loading
Healer frames now uses buffindicators for the party frame (Hit the update button!)
Setting the Chat panel backdrop to "Show Both" will now show chat tab names

Version 2.21 [12/28/2014]
Fixed datatexts visibility

Version 2.2 [12/28/2014]
Testing Update button
Added "Move UI" button to install frame.
Added login chat message
Added customizations: Combat indicator, Default Frames
Hitting the reset button will no longer reset the unitframe settings
Typing /sf will no longer open the customizations drop-down list
Adjusted width of auras
Adjusted width of unitframes
Adjusted totem bar location and size
Added totem frame location modifier for shamans
Adjusted player castbar location

Version 2.19 [12/27/2014]
New installation frame (type /sf)
Update button added - click this button when downloading a new version to get the latest profile changes without having to reset your own profile
Default Unitframe layout switched from the Alternate frames
Customizations added: Aura bars, Boss frames, Light/Default texture, Chat Background
Castbars reconfigured
Unitframe textures adjusted
Unitframe colors adjusted
Time datetext tooltip mouseover fixed
Fixed inconsistencies with using customizations and resetting
AddOn profiles updated
Code cleanup
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Unread 11-06-14, 02:29 PM  
Boyiee
A Kobold Labourer

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After a recent update, when you go AFK or /afk a giant dancing 3d portrait of your character takes over the screen, the camera rotates around, and a large box saying Skullflower's UI appears with an AFK timer.

Is there a way to disable this?

I can't get it to go away at all unless I logout or /reload my UI. Moving and doing actions as well as removing the /afk tag does nothing.
Last edited by Boyiee : 11-06-14 at 02:29 PM.
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Unread 11-06-14, 03:26 AM  
Raez
A Kobold Labourer

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General Font displays incorrectly in some elements

Hiya,

Very nice edit of ElvUI! I noticed a slight problem though;

Expressway font displays correctly on most elements where it is defined separately but there seems to be a bug preventing it from being changed in some places, like for example: on mouseover zone name text on the minimap, loss of control text below the icon, raid control text on the button up the screen etc.

Changing the font size to 12 and back to 11 in /ec -> General -> Media -> Font Size seems to fix the problem, but it doesn't persist through logout/login or /reload.

Let me know if you can reproduce this on your end.

Thanks
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Unread 11-05-14, 07:30 PM  
Pekti
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Re: Re: A few questions

Originally Posted by Nightmareic
Originally Posted by Pekti
Hi there!

I've been using your compilations/setups for YEARS now! I finally transitioned over to ElvUI and am really digging it. The modifications you have made are seriously fantastic!

I did have a few questions on a couple of things though.

I can't, for the life of me, get difficultycolors to work--and yet sometimes they will (on target's unitframe, I mean). It seems that more often than not, the text color for things like name, level, other things I add defaults to this gray-ish color. Is that something you've hardwired in? The difficultytag seems to be ignored. The folks over at ElvUI can't seem to figure it out, so I thought I'd ask you.

Do you have any tips/suggestions on customizing the chat feature? Not that I don't appreciate how you have yours set up, but I'd like to be able to maintain the same tabs/settings that I've always used and apply them using your Install/Setup option. I hope that makes sense. I'm assuming I could just poke around with the layout.lua file?
Thank you!

I have not done any modifications to the difficulty tag. If you're noticing any problems with it, please make a ticket for Elv: http://git.tukui.org/Elv/elvui/issues

What would you prefer for the chat settings?
Thanks for the reply! Yeah, I've gotta figure out what's going on with the difficultycolor. It's hard to explain, as it works sometimes and sometimes it doesn't. Though I think I might've pin-pointed the doesn't part :P Basically, when targetting something that is of 'average' difficulty (ie, the color should be yellow), the color is actually this kinda grey-ish, though not quite like something too low (such as something so low, it yields no honor or XP). Otherwise, low-ish targets are colored properly with green and moderately-difficult targets are colored properly with orange. I'm just posting it here for the sake of posting it, but here is the string I use for my targets:

[difficultycolor][level] [difficultycolor][shortclassification] [name] [statustimer]

Anywho. As for the chat question:

I keep 7 different chat tabs (yep; I'm a weirdo) and each is assigned a specific chat channel, etc. I like how with yours, you do the install, click the chat settings and BAM! The chat tabs and windows are set up as you have customized them. So I thought maybe if I dug around in the .lua, I could customize it to my own liking and still use the chat settings feature in your addon.

I kid you not, I am loving this. You really do have an eye for simplistic, artful design.
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Unread 11-04-14, 09:04 PM  
Nightmareic
A Kobold Labourer
 
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Re: A few questions

Originally Posted by Pekti
Hi there!

I've been using your compilations/setups for YEARS now! I finally transitioned over to ElvUI and am really digging it. The modifications you have made are seriously fantastic!

I did have a few questions on a couple of things though.

I can't, for the life of me, get difficultycolors to work--and yet sometimes they will (on target's unitframe, I mean). It seems that more often than not, the text color for things like name, level, other things I add defaults to this gray-ish color. Is that something you've hardwired in? The difficultytag seems to be ignored. The folks over at ElvUI can't seem to figure it out, so I thought I'd ask you.

Do you have any tips/suggestions on customizing the chat feature? Not that I don't appreciate how you have yours set up, but I'd like to be able to maintain the same tabs/settings that I've always used and apply them using your Install/Setup option. I hope that makes sense. I'm assuming I could just poke around with the layout.lua file?
Thank you!

I have not done any modifications to the difficulty tag. If you're noticing any problems with it, please make a ticket for Elv: http://git.tukui.org/Elv/elvui/issues

What would you prefer for the chat settings?
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Unread 11-03-14, 10:33 AM  
Pekti
A Kobold Labourer

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A few questions

Hi there!

I've been using your compilations/setups for YEARS now! I finally transitioned over to ElvUI and am really digging it. The modifications you have made are seriously fantastic!

I did have a few questions on a couple of things though.

I can't, for the life of me, get difficultycolors to work--and yet sometimes they will (on target's unitframe, I mean). It seems that more often than not, the text color for things like name, level, other things I add defaults to this gray-ish color. Is that something you've hardwired in? The difficultytag seems to be ignored. The folks over at ElvUI can't seem to figure it out, so I thought I'd ask you.

Do you have any tips/suggestions on customizing the chat feature? Not that I don't appreciate how you have yours set up, but I'd like to be able to maintain the same tabs/settings that I've always used and apply them using your Install/Setup option. I hope that makes sense. I'm assuming I could just poke around with the layout.lua file?
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Unread 10-23-14, 05:25 PM  
Nightmareic
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Re: Modifying some stuff

Originally Posted by Exiler
Hi,

First of all: I love your UI, it's the best for me, thanks for the work you've done.

Now, I am a noob about addons and UI so be patient with me :P, I wanted to know how can I change the theme of the windows, with your UI the theme is black/grey and I prefer the original wow theme, can you explain me how to go back to the original?

Thanks!
Unfortunately you'll have to go through numerous lua files and remove all the texture replacements for each panel. It's not that difficult but could be time consuming. I would suggest download a text editor such as Notepad++, opening all the lua files in ElvUI and searching for cases of texture replacement.
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Unread 10-23-14, 12:48 PM  
Exiler
A Kobold Labourer

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Modifying some stuff

Hi,

First of all: I love your UI, it's the best for me, thanks for the work you've done.

Now, I am a noob about addons and UI so be patient with me :P, I wanted to know how can I change the theme of the windows, with your UI the theme is black/grey and I prefer the original wow theme, can you explain me how to go back to the original?

Thanks!
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Unread 10-19-14, 07:05 PM  
Nightmareic
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Originally Posted by otrebla
Hey, I know that xct isn't your addon. But have you been having an issue with it since patch?

Basically I get a bunch of lua errors, and the config doesn't load properly in game.
|

Make sure it's up to date, the author just released a 6.0.2 ready version here: http://www.curse.com/addons/wow/xct-plus

Originally Posted by Lyala
My bags are stuck in the middle of the screen where the actionbars are. Can't move it through /ec. They are as far left as elvui will allow them to go. Any ideas how to fix this?. I can temporeraly move them away but they always go back.
The bag is anchored to the right chat panel, go to /ec and toggle anchors, then move Right chat to where you'd like the bags to be.
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Unread 10-19-14, 01:26 AM  
Lyala
A Murloc Raider

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My bags are stuck in the middle of the screen where the actionbars are. Can't move it through /ec. They are as far left as elvui will allow them to go. Any ideas how to fix this?. I can temporeraly move them away but they always go back.
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Unread 10-18-14, 08:07 PM  
otrebla
A Kobold Labourer

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Hey, I know that xct isn't your addon. But have you been having an issue with it since patch?

Basically I get a bunch of lua errors, and the config doesn't load properly in game.
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Unread 10-14-14, 05:58 PM  
Nightmareic
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Originally Posted by Suiche
Just wanted to say that I have been a long time fan and have used your UI since wrath. Great stuff and keep it up!

With all new patches in WoW there is gonna be some UI bugs. The raid frame as a whole is having some interesting issues. While in its normal place in the bottom right of the screen the names double and over lap. When it is set in healer mode the over lap is even worse and it almost looks like there are two frames on top of each other.

Love the work!
There seems to be an ElvUI issue with the visibility rule for the Raid-40 frames . I've submitted a ticket report so look forward to an update!
Last edited by Nightmareic : 10-14-14 at 06:05 PM.
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Unread 10-14-14, 05:56 PM  
Nightmareic
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Re: Corner Indicators

Originally Posted by metarra
Hello! The group and raid frames for your UI normally show corner indicators for when I have Rejuvenation and other HoTs active. I updated to this new version your UI, installed via the in-game interface, and now there's no indicators. Can you please help me restore them?

Edit: I had to make sure my old .lua file in WTF was deleted
Spell indicators seem to be working correctly on the Raid frames. Go into /ec -> UnitFrames -> Raid Frames and make sure that Buff indicators are enabled from the drop down menu on the right.
Last edited by Nightmareic : 10-14-14 at 06:01 PM.
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Unread 10-14-14, 05:52 PM  
Suiche
A Kobold Labourer

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Just wanted to say that I have been a long time fan and have used your UI since wrath. Great stuff and keep it up!

With all new patches in WoW there is gonna be some UI bugs. The raid frame as a whole is having some interesting issues. While in its normal place in the bottom right of the screen the names double and over lap. When it is set in healer mode the over lap is even worse and it almost looks like there are two frames on top of each other.

Love the work!
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Unread 10-14-14, 01:53 PM  
metarra
A Kobold Labourer

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Corner Indicators

Hello! The group and raid frames for your UI normally show corner indicators for when I have Rejuvenation and other HoTs active. I updated to this new version your UI, installed via the in-game interface, and now there's no indicators. Can you please help me restore them?

Edit: I had to make sure my old .lua file in WTF was deleted
Last edited by metarra : 10-14-14 at 02:55 PM.
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Unread 10-12-14, 02:24 PM  
Nightmareic
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Originally Posted by LiNK2088
Code:
Version 2.07 [10/14/2014]
- Updated for patch 6.0.2!
Great, now all we need is ElvUI
Yep, wanted to get the update out beforehand. Elv will be available for download before the patch.
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