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Shieldmonitor  Popular! (More than 5000 hits)

Version: 1.11.0
by: frenchie [More]

Shieldmonitor by Frenchie
German localisation by Spiritmoon
Russian localisation by Glaurung
French localisation by Iktose
Korean localisation by Metalchoir
Chinese localisations by xiezi and juha
Spanish localisation by miros

Current version: 1.11.0, 2nd December 2011 - Available from http://www.wowinterface.com/

IMPORTANT: unfortunately I no longer play as main any characters that use shields (my mage I used to test the last update is still level 70!). So I'm not it a position to make updates or test for most gameplay changes. If someone else wants to pick up development on this addon, I'm happy to help out with any explanation of the code as needed.

Note: Due to time constraints development on this mod by me is now in maintenance mode, if anyone else wishes to pick it up to update it or add new features, please feel free.

Changelog
=========

1.11.0 - Updated for Wow 4.3 combatlog API
- removed right-click menu since is causes taint - use /sm options to change any options now
1.10.0 - Updated for Wow 4.2 combatlog API - no other changes
1.9.0 - Updated for Wow 4.1 API - no other changes
1.8.2 - Where shield strength is read from the tooltip this is now used as the final value as this should now already include spell/glyph bonuses. As a result we now check the tooltip every time a shield is cast rather than caching the value, since spellpower could have changed.
1.8.1 - Fix to shields where Blizz now sends the strength going back to 100% after damage - since they also now send a SPELL_AURA_REFRESH with a new strength each time such a shield takes damage.
- added French translation for Mage Ward (Thanks Mizaru)
- added Paladin's Guarded by the Light shield (Thanks Tatltael). Note I don't have a Paladin to test this on, so it's up to you guys
1.8.0 - Since Blizz have been kind enough to include the shield strength in the combat log for Priest shields, this version now reads that value
- other classes shield strength is still determined using tooltips so a fix is also included in case the user has beginner tooltips switched on
- support for Mage Shield in the Russian client added (thanks Khom), other translations still needed.

1.7.3 - more fixes to talent detection that were causing error messages
1.7.2 - added Mage Shield, works for English client only at the moment (thanks to grimmier)
- fix for PW:S bug as a result of talent tree changes
1.7.1 - fix for mouse button click handler
1.7.0 - Compatibility fix for WoW 4.0.1 - IMPORTANT NOTE - this is a fix for small changes in the WoW API ONLY - It does not address any changes in shield mechanics or any problems that may have been caused by tooltip changes.
1.6.1 - Small fix to Russian locale for Power word: shield
1.6.0 - ToC updated for WoW 3.3, cap of 10k added on Divine Aegis shield

(for changes in older versions, see the 'Change Log' tab)

Description
===========
Since Patch 3.0, the combat log has shown exact figures for damage absorbed by shields such as 'Power Word: Shield'. Shieldmonitor is a lightweight addon that takes advantage of that fact to provide feedback on precisely how much more damage a shield can sustain before it fails. It does this by means of a small window that shows a bar with the percentage and damage absorption of the shield remaining as well as the time the shield buff has left.

Usage
=====
This addon is pretty much install and go. There will be nothing to see until a shield is cast on you (by yourself or someone else). At that point the status window appears, initially in the centre of the screen. Left-click and drag the window to where you'd like it to be. Right click on the window to pop-up a menu with options 'Lock Window' and 'disable' and 'Options'. If you disable Shieldmonitor via the menu, then you either have to use the slash command /shieldmonitor enable or the options screen to re-enable it. Note that Shieldmonitor's window disappears as soon as the shield is exhausted, dispelled or the shield buff times out.

Shields currently monitored are:

Priest - Power Word: Shield, Divine Aegis
Mage - Ice Barrier, Mana Shield, Mage Ward
Paladin - Sacred Shield, Guarded by the Light
Warlock - Voidwalker Sacrifice, Shadow Ward
Herbalists - Fel Blossom (note this provides a shield that has a min and max damage absorption. For the purposes of monitoring, the most optimistic value is taken, however Shieldmonitor will close its window as soon as the shield fails.)

Limitations
===========
The maximum value of a Power Word: Shield or Divine Aegis cast on you by another player will probably be inaccurate, since the shield will benefit from the casting player's spell bonus and talents and this is not available via the API, only your own spell bonus/talents. (that is unless someone can point me to a way to find it out - GetSpellBonusDamage is self only).

There are no configuration options for the style of the window other than the scaling. If you don't like it, feel free to play around with the xml file, everything that controls its appearance is in there.

Localisation
============
The addon will work for the English, German, French, Spanish, Korean, Chinese (zhCH and zhTW) and Russian clients at present. If any player from a non-supported locale wants to help, then you can see what needs to be done by looking at the already added German (deDE) locale block in the lua file. Only the spellnames and the TIPREAD entries are essential for making the addon work, other texts are just for completeness.

Noted suggestions (which may or may not make it into a future version!)
==============
- Add a sound alert to the warnings (possible, perhaps)
- Add option to customise bar textures (possible, low priority for now)
- Add option to adjust bar length (possible, low priority for now)
- make addon communicate between people in groups/raids who are all using shieldmonitor in order to make the level of PW:S casted on you by someone else accurate (possible, being researched, testing issues though, i.e. requires group!)
Note: It's likely to be a while now before I dovote a lot more time to Shieldmonitor as, like everyone else I suspect, I'm now busy levelling my main characters to 80

Bugs
====
Due to the complexity of testing various shield combinations at the same time, the priority of the shields with respect to each other might not yet be correct. Any testing info always welcome!

1.5.0 - Updated for WoW 3.2 - localisation patches incorporated
1.4.6 - Paladin sacred shield added into Korean locale, fix to different duration on sacred shield depending on talents (Thanks Metalchoir).
1.4.5 - Fix to voidwalker shield
1.4.4 - Changed the way talents / glyphs are checked since the Blizz functions do not return the right info immediately after zoning into an instance/bg. Checks are now done the first time you cast any shield spell in any particular instance.
1.4.3 - Urgent fix to problem that could cause Shieldmonitor to hang the UI under certain conditions
1.4.2 - Spanish localisation added
- attempts to clear existing buffs on entering arena
- fixed bug where tooltips are different during the preparation phase of arena/bg (mana line is not shown) therefore were not being read correctly.
1.4.1 - A few small fixes to Ice Barrier. Now checking for correct glyph id, glyph bonus calculation changed, French tooltip pattern updated.
1.4.0 - Added paladin Sacred Shield spell. I've been able to localise the spell name for the German, French and Russian clients thanks to Wowhead but other localisations still need transalation. The priority of this shield with regard to other shields still needs checking.
- Added code to (hopefully) handle stacking of Divine Aegis shields.
- Fixed Divine Aegis spelling for German client.
1.3.0 - Updated for WoW version 3.1
- version numbering changed to format <major>.<minor>.<release>, changes to the <release> number will mean that there are only bug fixes/localisation updates. Feature changes will be reflected in a change to the <major> or <minor> number
- priest talent checks updated to reflect the revised trees
- check for Mage Glyph of Ice Barrier added.
- also includes a small non-shield related function for hunters to announce their misdirect. Why? I have a hunter and wanted this and as it only took a few lines I couldn't be bothered to write a complete new addon. By default the feature is switched off. Activate it with the command
/sm mdchannel <channel> where <channel> is any valid chat channel such as SAY, PARTY, RAID, etc then you will get an announcement in that channel whenever you successfully cast a misdirect. use OFF to turn off the feature again.
1.20 - Small fix to zhTW locale
1.19 - Chinese (zhCN and zhTW) locales added, thanks to xiezi and juha
1.18 - Korean localisation added thanks to Metalchoir.
- Warlock shield spell Shadow Ward is now monitored, thanks to Metalchoir for pointing that spell out.
1.17 - French localisation added thanks to Iktose. Still nothing new for anyone already running 1.14 (and will be a while for anything new, as now playing WotLK :) )
1.16 - Russian localisation added thanks to Glaurung. Again, nothing new for anyone already running 1.14
1.15 - German localisation added thanks to Spiritmoon. No new features so people already running 1.14 do not need to download.1.14 - Small fix to trap bad arguments to the slash commands
1.13 - Added options to warn you when the shield goes below a specified time or percent left (initial warning defaults are 3sec and 20%). The corresponding text element will flash as will (optionally) the frame border. These new options and the existing options can be configured through the Blizzard Interface options screen, where Shieldmonitor now has its own panel. You can directly access this panel via /shieldmonitor options, or the right-click menu new item 'Options'.
- added /sm as a shortcut for /shieldmonitor

1.12 - Divine Aegis is now monitored.
- Talents affecting the maximum value of PW:S are now taken into account. However note that with both Divine Aegis and PW:S the maximum value is unlikely to be accurate if cast on you by another player. This is because my addon doesn't have access to the other player's talents and spellpower through the API.
- A few slash commands have been implemented
/shieldmonitor scale <num> (where <num is between 0.3 and 3) scales the shieldmonitor window. This setting is saved per character. Using a value of 1 will reset the window to the design size.
/shieldmonitor disable - disables shieldmonitor for the remainder of the current session, or until re-enabled or a reloadui is performed. The disable function is also available via the right-click menu.
/shieldmonitor enable - re-enables shieldmonitor if disabled.

1.10 - Now handles multiple shields up at once. The status bar always shows the 'outermost' shield (i.e. the one first in line to take damage). If this shield is removed and another one is still active the bar will change to show that. Similarly if a shield with a higher priority is cast the bar again changes to show the new shield. This means that the status bar is almost always showing the shield that is taking damage. The only exception to this is if a mage has both an elemental (fire/frost ward) up and mana shield, and takes damage that cannot be absorbed by the elemental shield. In this case the mana shield will take the damage, but the status bar will continue to show the elemental shield. Internally the addon will keep track of the level of the mana shield and it will be displayed at the correct level if the elemental shield is lost. This version also introduces a small icon on the left of the status window to indicate which shield is being displayed, as well as using different coloured status bars for the different shields.

1.05 - Now correctly detects environmental damage absorbed by a shield. Also most shields get a benefit from the player's current spell bonus. This isn't shown in the tooltip and therefore the addon was previously showing a too low value for these shields. As far as I can tell the extra to these shields is 80.5% of the appropriate spell bonus (holy,fire, frost etc). 80.5% seems a bit of a strange number and may not be quite accurate, but it's the best I could come up with testing on my poorly geared mage and priest.

1.04 - Initial public release
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Unread 10-15-10, 05:02 AM  
frenchie
A Kobold Labourer
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The 'nameTalent' bug with PW:S is because the addon is checking for priest talents which modify the shield that no longer exist.

I'll release an update later today with a fix for this and also including grimmer's submitted changes for the new mage shield.

I expect there will be other problems lurking with things like changed co-efficients for maximum shield values etc and I doubt it will work properly in situations where a character has multiple shields on them at once.
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Unread 10-14-10, 03:09 PM  
grimmier
A Deviate Faerie Dragon

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that worked.

noticed some other things that may need adjusting, with no more spell ranks etc.
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Unread 10-14-10, 02:52 PM  
iranor
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Originally posted by grimmier
PW:S doesn't appear to work. can't seem to find where the issue is though =(
nameTalent is a nil value

Found same problem, just comment the line 716 (which is only for debug purpose - useless) which gives:

-- shieldmonitor_debug("talent "..i.." name "..nameTalent.." rank "..tostring(currentRank));
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Unread 10-14-10, 02:11 PM  
grimmier
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PW:S doesn't appear to work. can't seem to find where the issue is though =(
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Unread 10-14-10, 12:34 PM  
grimmier
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temp fix for mage ward

temp fix for mage ward.

The fix below does NOT take into account type of damage you are recieving. but at least you get a bubble bar for mage ward for now. although it appears to be working right either way.

Code:
local   SHIELDMONITOR_SPELLS = {
   -- priest
    [SHIELDMONITOR_PWS]={tip=1,bonus=2,slot=5,icon='Spell_Holy_PowerWordShield',r=.7,g=.7,b=.3,tb={[1]=0,[2]=0,[3]=0}},
    [SHIELDMONITOR_DA]={slot=3,icon='Spell_Holy_DevineAegis',r=.7,g=.7,b=.6,tb={[4]=0}},
     -- mage
    [SHIELDMONITOR_IB]={tip=1,bonus=5,slot=2,icon='Spell_Ice_Lament',r=0,g=.75,b=.75,gb=0},
    ['Mana Shield']={tip=1,bonus=7,slot=6,icon='Spell_Shadow_DetectLesserInvisibility',r=.9,g=0,b=.9},
   --EDITED BY GRIMIER
    --added in mage ward and removed fire and frost ward, does not check school for damage types atm.
    --['Fire Ward']={tip=1,bonus=3,slot=4,school=4,icon='Spell_Fire_FireArmor',r=.9,g=0,b=0},
    --['Frost Ward']={tip=1,bonus=5,slot=4,school=16,icon='Spell_Arcane_FrostWard',r=.5,g=.5,b=1},
    ['Mage Ward']={tip=3,slot=4,icon='Spell_Fire_TwilightFireWard',r=.9,g=.5,b=1},
   --END EDIT
    -- warlock
    ['Sacrifice']={tip=1,slot=2,icon='Spell_Shadow_SacrificialShield',r=.5,g=.5,b=0},
    ['Shadow Ward']={tip=1,bonus=6,slot=4,school=32,icon='Spell_Shadow_AntiShadow',r=.6,g=0,b=.6},
    --paladin
    ['Sacred Shield']={tip=1,bonus=2,slot=1,icon='Ability_Paladin_BlessedMending',r=.8,g=.8,b=.2},
    -- herbalist
   ['Fel Blossom']={tip=2,slot=3,icon='INV_Misc_Herb_Felblossom',r=0,g=.5,b=0}
};  

-- what line and pattern we need to extract the shield's maximum damage absorbion from the tooltip
local   SHIELDMONITOR_TIPREAD = {
   [1]= { line="4",pattern="[aA]bsorb%a* (%d+) [^d]?%a*%s?damage" },   -- all spells use line 4, and (for English at least, this pattern)
   [2]= { line="3",pattern="Absorbs %d+ to (%d+) damage" }, -- only used by Fel Blossom, we take the most optimistic value for the shield
  --EDITED BY GRIMIER
   [3]= { line="4",pattern="[aA]bsorb%a* (%d+) Fire, Frost or Arcane damage" }   -- Mage Ward uses different wording added in its own filter
  -- END EDIT
};
I have not touched translations, so so far its only english.
Last edited by grimmier : 10-14-10 at 01:31 PM.
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Unread 10-14-10, 09:03 AM  
etnoxic
A Kobold Labourer

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Originally posted by frenchie
Ok, have just uploaded a fix for mouse button clicks on the window. (damn you and all your API changes Blizz!! )
Much'o love!
And now you could just fix Mage Ward which is basically a ward that absorbs Fire, Frost and Arcane damage, afaik it scales same like Frost Ward or Fire Ward, and that's all. The icon is 'spell_fire_twilightfireward' and the color is pink R238G162B173 would be fine I guess .
Of course, if you can fix that, then there's nothing else to update to it, I think, everything else just works well damn fine.
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Unread 10-14-10, 08:34 AM  
Codex
A Deviate Faerie Dragon
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They have replaced fire and frost ward with one mega ward called "mage ward". Im sure its an easy fix

http://www.wowhead.com/spell=543

I'd be happy to do the testing for this on my mage, I really loved this addon
Last edited by Codex : 10-14-10 at 08:50 AM.
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Unread 10-14-10, 08:25 AM  
frenchie
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Originally posted by etnoxic
If possible could you also fix it so we could move the shield anchor again? It doesn't respond to left or right click, so we can't unlock it or move it at all.
Ok, have just uploaded a fix for mouse button clicks on the window. (damn you and all your API changes Blizz!! )
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Unread 10-14-10, 07:34 AM  
etnoxic
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If possible could you also fix it so we could move the shield anchor again? It doesn't respond to left or right click, so we can't unlock it or move it at all.
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Unread 10-14-10, 06:09 AM  
Dree3
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Originally posted by frenchie
I've made a fix for a small change in the WoW API that stopped the bar from appearing. However, as I've noted on the main page, I no longer have mains that use shields so I'm a bit stuck in making any updates for gameplay changes that may be required.
Ahh, sorry to hear that. This was one of my favourite addons
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Unread 10-14-10, 06:02 AM  
frenchie
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Originally posted by Dree3
So I notice Shieldmonitor vanished in 4.0. The addon still loads, and I can access the options through /sm options, but when I shield myself with Ice Barrier, the graphic itself is just gone. Is there any way to fix this?

Thank you
I've made a fix for a small change in the WoW API that stopped the bar from appearing. However, as I've noted on the main page, I no longer have mains that use shields so I'm a bit stuck in making any updates for gameplay changes that may be required.
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Unread 10-14-10, 04:41 AM  
Dree3
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So I notice Shieldmonitor vanished in 4.0. The addon still loads, and I can access the options through /sm options, but when I shield myself with Ice Barrier, the graphic itself is just gone. Is there any way to fix this?

Thank you
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Unread 08-09-10, 03:29 AM  
Zidomo
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Originally posted by eviltwig
perhaps you are not familiar with glyph of power word shield?

heals the target for 20% of the total absorb amount.

...It's logically sound.
Late reply, but yes I am familiar with it.

No, its not "logically sound". You can't "multiply this by 5" and get a "base starting amount". Absorbs are not shown in the combat log. As a result, the amount of absorbs actually done on a person receiving a shield can only be estimated (through heuristics).

The glyph healing is based on the absorbed amount. And the absorbed amount can only be estimated, as mentioned.
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Unread 06-28-10, 01:43 PM  
nassor
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thanks for that imba addon
i rly like it


noted its not show the icc's buff absorb too
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Unread 06-01-10, 06:14 PM  
Oakenwynd
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wtb support for Glyph of Stoneclaw Totem
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