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SquawkAndAwe  Popular! (More than 5000 hits)
Version: 1.6.3
by: Adoriele [More]
SquawkAndAwe is a buff watcher/proc timer for Balance Druids based off of ShockAndAwe, an addon for Enhancement Shamen by Levva (EU Khadgar).

SquawkAndAwe provides a timer for:
Trinket procs and Use:
Eclipse procs, with differences based on which proc occurs
Eclipse cooldown
Omen of Clarity
Omen of Doom
Elune's Wrath
Wrath of Elune (gg Blizzard set bonus names)
Moonfire (and a smaller bar for each tick)
Insect Swarm (and a smaller bar for each tick)
Faerie Fire
Entangling Roots
Hibernate
Cyclone
Starfall
Typhoon
Force of Nature
Innervate
Barkskin
the GCD

Options exist to turn on/off each bar separately, allow text on the bars showing name and duration, whether to flash the Proc bars, tick bars for DoTs, and SquawkAndAwe integrates with SharedMedia to allow textures and fonts.

Updates:
v1.6.3 - Fix for Patch 4.2 API changes.
v1.6.0 - Added support for Custom Bars. Instructions and examples are in CustomBars.txt. Fixed a bug that was preventing Languish ticks from showing. Added Disable/Enable commands, access using "/saa enable" or "/saa disbale". Added sounds for abilities coming off cooldown. Added ability to force SAA to grow upwards. Really, it just flips SAA over.

v1.5.1 - Added bars for Tier 9 and 10 idols and Languish. Added ability to control order of bars within a category. Use "order" option under each bar's settings page. Order is priority based, bars with a lower "order" setting will appear on top. To make SAA arrange the bars automatically, check the new checkbox in the Bars settings page. New trinket checkbox allows you to tell SAA that you only have one trinket. If checked, and SAA detects a second trinket, the second trinket's bar will collide with the first Proc bar. Added support for short trinket names - add a shortname field to a trinket's declaration array to shorten the trinket's displayed name (i.e. SAA.combat.trinkets.Phylactery.shortname = "Phylactery" will cause Phylactery of the Nameless Lich to show as simply "Phylactery").

v1.5.0 - 3.3.3 patch compatability fix. Added support for Omen of Doom procs and proc sounds. Proc sounds are enabled globally with a new checkbox in the Procs tab, procs can individaully select sounds with a new drop-down in each proc's tab. Fixed a couple other minor errors as well. Known issue: sometimes after changing bar options, some bars may become transparent (though still functional). Reloading the UI will fix this.
v1.4.1 - Fixes Eclipse ICD refresh issue, and adds dual-ICD functionality.
v1.4.0 - Workaround for missing Eclipse entries in combat log, courtesy of Copialinex.
v1.3.3 - Fixed bug causing debuffs not to spawn when switching targets. Fixed bug involving disabling a bar that's currently active.
v1.3.2 - Oops: Applied Debuff/CC change to Abilities as well, and to be safe did similar things to Procs and Trinkets as a double-check. Also fixed a bug that would not let you turn off the Eclipse bar.
v1.3.1 - Fixed bug: attempt to index field 'CC'/'Debuffs' (a nil value), bumped TOC back to 30100.
v1.3 - Huge overhaul of the internal workings, mostly transparent but they do allow much easier integration of new timer bars. To go along with this, now includes bars for trinkets, cc, and some abilities. Specifically added this version are the T8 4-piece proc and the PvP set proc, Roots, Hibernate, Cyclone, Starfall, Typhoon, Force of Nature, Innervate, and Barkskin, as well as most Epic non-PvP trinkets and a couple rare ones. CC bars will track both your target and your focus, FF bar will trigger off of and track either FF or FF(F) from anyone on your target, and the majority of the other new bars should have good explanations in their options seconds (mouseover the options). Lastly, all but the Proc bars can be merged by group, i.e. you can have all of your chosen CC timers show up on the same bar.

Also, I've done more to try and fix the missing debuff bar issue. If you previously had problems with IS/FF not showing up when you cast them, let me know if this fixes it.

v1.2.1 - Fixed Moonfire/Eclipse bar collision, changed FF bar to accept any FF.
v1.2 - 3.1 compatability
v1.1.1 - Fixed GCD bar to remove locale dependency (forgot this one), added ability to show number of times Starfire has extended your Moonfire DoT, a few structural changes to prepare for adding more bars in the future
v1.1 - Finally fixed Omen bar, removed dependency on Localization files for functionality, seem to have also fixed the latency issue on target debuffs
v1.0.5 - Fixed encoding issue with Russian locale, added German locale
v1.0.4 - Fixed bug with French localization, added Russian and Taiwanese
V1.0.3 - Fixed bug with OoC bar
V1.0.2 - Added French Localization, fixed test bar bug
V1.0.1 - Added text options and ability to toggle icons.

-- Update note --
Unless something gets broken by a patch, I won't be updating specifically to bump the TOC file to the newest version. For example, 3.0.8 did nothing to change the functionality of SAA, so v1.1.1 will still work. You just need to check the "Load Out-of-Date Addons" box on the addon screen to get it working again.

ToDo:
Ordering of bars within group if not merged
Figure out how to plug in other bars optionally, including generating options for them.

Known issues:
- Checking for GCD is done off of Teleport: Moonglade. Beta premades do not have this spell (by default, you might be able to complete the quest for it), so SAA won't work for them without hacking the Lua. Second, if your Arcane school gets locked out, the GCD bar will be inaccurate (since lockouts just force a cooldown on locked spells). I'm looking into checking for GCD off of feral abilities instead, since the physical school can't be locked.

On a related note, development is based out of EJ. While I'll be checking here periodically, the easiest way to get a bug to my attention is to make a post here: http://elitistjerks.com/f32/t35477-squawkandawe/.
Archived Files (17)
File Name
Version
Size
Author
Date
1.6.0
130kB
Adoriele
09-03-10 07:20 PM
1.5.1
126kB
Adoriele
04-07-10 06:51 PM
1.5.0
124kB
Adoriele
03-26-10 06:37 PM
1.4.1
123kB
Adoriele
12-10-09 04:08 PM
1.4.0
123kB
Adoriele
12-09-09 05:17 PM
1.3.3
123kB
Adoriele
06-07-09 11:52 AM
1.3.2
123kB
Adoriele
06-06-09 01:00 PM
1.3.1
122kB
Adoriele
06-05-09 08:20 AM
1.3
122kB
Adoriele
06-04-09 02:43 AM
1.2.1
126kB
Adoriele
04-30-09 09:48 PM
1.2
126kB
Adoriele
04-15-09 08:06 PM
1.1.1
126kB
Adoriele
01-01-09 12:07 AM
1.1
125kB
Adoriele
12-30-08 10:59 PM
1.0.5
125kB
Adoriele
12-16-08 12:38 PM
1.0.4
121kB
Adoriele
12-15-08 02:03 PM
1.0.3
119kB
Adoriele
11-18-08 06:41 PM
1.0.2
119kB
Adoriele
11-17-08 12:30 PM


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Unread 08-08-09, 01:05 PM  
abatwa
A Kobold Labourer

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buged since 3.2

hello, first of all let me say i love your addon, helps sooo much. but since 3.2 its buggy, keeps giving me the "your addons are creating alot of errors" and i have to turn it off. is there an update coming out soon?
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Unread 08-05-09, 09:21 AM  
Moroboshi
A Kobold Labourer

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Re: Owlkin Frenzy

Originally posted by Collossuss
hey there and thank you for suck a nice add-on. I recently speced Owlkin Frenzy and i was thinking that with the changes to come in patch 3.2 may of my feathered friends will do the same (trust me 2 points in there and the thing procs like omen does ).
Better do no take damage, if it proc means you are in pool of fire, getting aggro ecc...
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Unread 07-23-09, 07:01 AM  
Collossuss
A Kobold Labourer

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Owlkin Frenzy

hey there and thank you for suck a nice add-on. I recently speced Owlkin Frenzy and i was thinking that with the changes to come in patch 3.2 may of my feathered friends will do the same (trust me 2 points in there and the thing procs like omen does ).

Are there any plans for such a bar ? and if so it may be on the procs bar with the 4 piece bonus or something.

And yes sounds would help but i fear this add-on tracs so many things that you'll have like 20 or more different sounds to remember and learn no?

Thanks in advance

Collossuss
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Last edited by Collossuss : 07-23-09 at 07:07 AM.
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Unread 07-15-09, 10:20 AM  
Adoriele
A Kobold Labourer
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Originally posted by Syri
Just wanted to come and make a bit of a request.

I wanted to ask if it might be possible to make SSA a *little* more like class timers, in that the bars switch locations based on how long there is left on the debuff etc?

Seems a bit wonky to have the Eclipse bar sticking out 2-3 spots above the debuff bars etc.

And one more request... please bring back the ability to separate the Eclipse and the Eclipse Cooldown bar. I use SSA solely for the cooldown (*because* the bars don't rotate and aren't as neatly stacked as in classtimers) and having to show the eclipse bar twice to get the cooldown bar back with the latest update was a bit of a disappointment. And if it IS possible to do all these and I just missed how... my apologies and could someone point me in the right direction for how to do it? >.<

Anyway... thanks for reading
Erm? You should be able to, well, not split the bars, but at least show the cooldown even if the buff is turned off. If that's not the case, I apparently have some work to do. You would do this by unchecking the "Show" box, while leaving the CD box checked (yeah, counter-intuitive, i know). Note that this behavior would apply to all bars in the proc category, though at this point Eclipse is the only proc with a CD (since trinkets are in their own category).

Also, as a follow-up to previous posts, Curse messaged me yesterday, and the version they have hosted there has been transferred to me. I haven't done anything with it yet, but it's now "official" as well (though if you're worried about malicious code or something, you might wait until the next update since I'm not sure I can overwrite the current version that's up there).
Last edited by Adoriele : 07-15-09 at 10:21 AM.
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Unread 07-14-09, 08:09 PM  
Syri
A Kobold Labourer

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Just wanted to come and make a bit of a request.

I wanted to ask if it might be possible to make SSA a *little* more like class timers, in that the bars switch locations based on how long there is left on the debuff etc?

Seems a bit wonky to have the Eclipse bar sticking out 2-3 spots above the debuff bars etc.

And one more request... please bring back the ability to separate the Eclipse and the Eclipse Cooldown bar. I use SSA solely for the cooldown (*because* the bars don't rotate and aren't as neatly stacked as in classtimers) and having to show the eclipse bar twice to get the cooldown bar back with the latest update was a bit of a disappointment. And if it IS possible to do all these and I just missed how... my apologies and could someone point me in the right direction for how to do it? >.<

Anyway... thanks for reading
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Unread 07-12-09, 01:33 PM  
Vraan
A Deviate Faerie Dragon

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Re: Moonkin Tier8

Originally posted by Matyivagyok
Hey guys! Sorry for this Off-Topic, but in this forum can I speak with some Boomkins So, I've got a question: What do you think about the Moonkin Tier8? Coz I think that's OK with spell dmg, but very bad with haste, spell crit, and too many with hit. The 2.set bonus is strong, that's OK, but I think that Gear is much worse than an another Tier 8 Gear. (sorry for my english)
elitistjerks.com
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Unread 06-26-09, 05:00 PM  
Adoriele
A Kobold Labourer
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Re: TICKS

Originally posted by ElrickEnonimis
On a fresh system, on a fresh install of windows, on a fresh install of warcraft, on a fresh install of SquakAndAwe.. still having this issue. First tick shows and never ticks again until recast.
I'll look into it.
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Unread 06-26-09, 01:39 PM  
ElrickEnonimis
A Kobold Labourer

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TICKS

Originally posted by ElrickEnonimis
in the last few versions, moonfire and insect swarm ticks seem to only happen once, then they dont show the ticks anymore
On a fresh system, on a fresh install of windows, on a fresh install of warcraft, on a fresh install of SquakAndAwe.. still having this issue. First tick shows and never ticks again until recast.
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Unread 06-22-09, 09:06 AM  
Matyivagyok
A Defias Bandit

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Moonkin Tier8

Hey guys! Sorry for this Off-Topic, but in this forum can I speak with some Boomkins So, I've got a question: What do you think about the Moonkin Tier8? Coz I think that's OK with spell dmg, but very bad with haste, spell crit, and too many with hit. The 2.set bonus is strong, that's OK, but I think that Gear is much worse than an another Tier 8 Gear. (sorry for my english)
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Unread 06-20-09, 07:12 PM  
Adoriele
A Kobold Labourer
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Originally posted by Shalymar
i love this mod. i wouldn't want to raid without it.

i updated to this newest release and i'm curious to know on the bars FF is now listed above moonfire... is there any way to put this bar on the bottom... i just find it makes more sense since it's got the longest tick before a refresh is needed...

also is there a way to stop it from showing a bar each time i morph into a different form (same with when i cast my self buffs)??
That bar is the GCD bar. Just turn it off. And yes, I plan to make the bars sortable within their groupings.
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Unread 06-20-09, 03:44 PM  
Shalymar
A Kobold Labourer

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i love this mod. i wouldn't want to raid without it.

i updated to this newest release and i'm curious to know on the bars FF is now listed above moonfire... is there any way to put this bar on the bottom... i just find it makes more sense since it's got the longest tick before a refresh is needed...

also is there a way to stop it from showing a bar each time i morph into a different form (same with when i cast my self buffs)??
Last edited by Shalymar : 06-20-09 at 04:05 PM.
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Unread 06-18-09, 09:58 PM  
Adoriele
A Kobold Labourer
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OKay, I'll see what I need to do to fix that. I'll probably just get ownership transferred on the site. It's up there now, no real pressing reason to get it taken down.

[edit] Oh. And before people ask, I'll definitely update SAA for 2.0. The timers should work as-is due to the nature of the new version of Eclipse, but I'll add in the option to split the two as well. The rest of the timers shouldn't have any changes attached, Innervate's cooldown is checked dynamically anyway.
Last edited by Adoriele : 06-18-09 at 10:00 PM.
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Unread 06-18-09, 08:06 PM  
Dijetsun
A Kobold Labourer

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Squawk and Awe is on Curse

Someone has definitely uploaded this mod on Curse; I'm guessing you had no part in this.

http://wow.curse.com/downloads/wow-a...k-and-awe.aspx

I went ahead and dl'd it, it does in fact contain your add-on; the .lua names you as the author.
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Unread 06-17-09, 10:05 AM  
Adoriele
A Kobold Labourer
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I could understand the confusion, since I did base my code heavily off of ShockAndAwe, so they may look incredibly similar on the insides. Not sure just how similar anymore since I haven't looked at its internals in a long time, especially now that 1.3 has significant reworks, but I'm not too worried about it.

I may toss this up on Curse just to prevent that sort of thing, though, I'm less comfortable with people potentially getting a stalled copy and being tricked into thinking I'm not updating (intentionally or not) than I am with Curse's business practices.
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Unread 06-17-09, 08:09 AM  
Dejoule
A Murloc Raider
 
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Originally posted by DoINeedOne
Are you aware that you mod has been posted to the curse site by some no name person, and it lacks all your documentation. just fyi
I think that's ShockandAwe... Enhancement Shaman mod...

I just searched curse, and Squawk isn't on it.
Last edited by Dejoule : 06-17-09 at 08:11 AM.
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