Download
(207 Kb)
Download
Updated: 07-14-10 09:08 AM
Pictures
File Info
Updated:07-14-10 09:08 AM
Created:10-28-08 03:37 PM
Downloads:435,129
Favorites:857
MD5:
Gladius  Popular! (More than 5000 hits)
Version: 1.2.0
by: Proditor, Rinu
What is Gladius?
Gladius adds enemy unit frames to arenas for easier targeting and focusing. It shows a health bar, a mana bar below the health bar (optional), a cast bar below the mana bar (optional), a class icon to the left side of the health bar (optional) and important buffs and crowd control durations (optional, overlays the class icon). The frame resizes itself to the current bracket (optional).

Gladius uses the 3.0.2 arena unit ids, therefore it'll add units automatically to the frame (byebye targeting macros) and you'll always be able to target/focus the enemies, regardless of if they are added when you're in combat. The cast bars and the buff/debuff timers should be 100% correct.

You can add important buffs and crowd controls in the auralist.lua file. You will have to select a priority for it. If a buff/debuff is already displaying when the spell is cast it'll only show up on the class icon if the priority equals or is higher than the current one displayed.

More features:
Arena enemies targets (optional): displays the class of the arena enemy's current target in a small frame on the health bar to the right.

Trinket status (optional): has a few different display options, but in general it shows if the PvP Trinket is ready for the arena enemy.

Slash commands:
/gladius ui, config, options - displays the configuration screen
/gladius test1-5 - shows a test frame with the chosen amount of test units
/gladius hide - hides the test frame
/gladius trinket - simulates a trinket being used for the first arena target

But.. but.. this is very similar to Proximo and SSAF?
Yes, I simply created this as a learning project for Lua. I actually didn't plan on releasing it but in the end I thought it turned out pretty good and decided to give it a go. I do not expect to start competing with the big boys, but perhaps someone else is interested in using it.

Thanks:
Thanks to Proximo, SSArena Frames and their respective developers for working as both inspirational and informational sources.

Note: If you find any errors or bugs, please report them to me via http://proditor.wowinterface.com/
tag v1.2.0
c728d6df2e4c16959912975a3ed09400323f5229
root <root@cfrepos1.curseforge.net>
2010-07-14 14:36:07 +0000

Tagging as v1.2.0

--------------------

Rinu:
- updated AceGUI-3.0-SharedMediaWidgets
- added secure frame for arena enemy's target (click to target enemy's target and usable for mouseover macros)
fixed DR icons not being straight
fixed aura gain announcement
- fixed DR icons + cooldown bug when disabled
- added more options for the DR tracker (margin, anchor, icon size, disable DR type, no cooldown count, toggle text)
added cast bar background color
added cooldown sound option
fixed unit display and cooldown display bug, caused by my stupidity
fixed cooldown announcement not working when cooldown icons are disabled
fixed cooldown and DR icon reset on UpdateFrame
- new feature: DR Tracker
fixed some random bugs
sorted the cooldown list a little bit
- updated toc
- new feature: enemy cooldowns
added parrot support for the announcements
added self print support for the announcements
added raid main assist border (ticket #10)
added cast bar position option (ticket #26)
added aura position option (ticket #31)
added aura gain announcement (ticket #15)
added font option
added health bar color option
added another arena button, so we can handle the unitId arena6 (hopefully)
fixed secure frame position
fixed (hopefully) not appearing enemies
fixed new profile and reset profile also resets the frame
Archived Files (20)
File Name
Version
Size
Author
Date
1.1.0
187kB
Proditor
02-05-10 05:35 AM
1.0.5
181kB
Proditor
12-26-09 03:15 PM
1.0.3
181kB
Proditor
12-16-09 10:27 PM
1.0.2
172kB
Proditor
08-04-09 09:39 PM
1.0.1
169kB
Proditor
07-31-09 10:31 AM
1.0.0
169kB
Proditor
07-29-09 10:04 AM
1.0.0
177kB
Proditor
05-27-09 03:48 PM
r27
177kB
Proditor
05-23-09 05:28 PM
r26
177kB
Proditor
05-22-09 08:43 PM
r25
169kB
Proditor
05-09-09 09:09 PM
r24
168kB
Proditor
04-17-09 08:04 PM
r23
161kB
Proditor
03-19-09 04:32 AM
r22
161kB
Proditor
03-19-09 03:54 AM
r21
159kB
Proditor
03-17-09 08:04 AM
r20
156kB
Proditor
03-13-09 08:13 AM
r19
151kB
Proditor
02-09-09 10:16 PM
r18
140kB
Proditor
01-11-09 11:10 AM
r17
140kB
Proditor
01-09-09 05:39 PM
Beta r16
137kB
Proditor
12-18-08 10:46 AM
Beta r15
137kB
Proditor
12-16-08 10:31 AM


Post A Reply Comment Options
Old 11-06-08, 05:35 AM  
Proditor
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 35
Uploads: 0
Originally posted by louielouie
Just noticed one thing. I am having problems with the gladius key bindings. The first problem I had I couldn't target enemy 1 using the key binding I had set it to. That problem went away but now I am having a problem setting the focus using the gladius keybinds. The focus wont set using the gladius keybind I had set for it. Do you have any idea what could be causing that problem. Thanks for your help.

-Louie.
Tried it just now and I don't seem to have a problem with it. Except if you're in an arena while setting the keybinds it won't work until you've either rentered an arena or reloaded your ui (/console reloadui). Same applies to testing, if you have it in test mode when changing the binds you'll have to re-toggle it for it to update.
Proditor is offline Report comment to moderator  
Reply With Quote
Old 11-06-08, 02:44 AM  
louielouie
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Just noticed one thing. I am having problems with the gladius key bindings. The first problem I had I couldn't target enemy 1 using the key binding I had set it to. That problem went away but now I am having a problem setting the focus using the gladius keybinds. The focus wont set using the gladius keybind I had set for it. Do you have any idea what could be causing that problem. Thanks for your help.

-Louie.
louielouie is offline Report comment to moderator  
Reply With Quote
Old 11-06-08, 02:32 AM  
louielouie
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Amazing addon man. Would be eternally grateful if you could keep updating it. Thanks.

-Louie
louielouie is offline Report comment to moderator  
Reply With Quote
Old 11-05-08, 05:14 AM  
Proditor
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 35
Uploads: 0
Originally posted by affix
PvP trinkets seem to be showing even when everything else on the frame is hidden (i.e. when the addon hasn't detected an opponent yet)
Indeed it is, fixed in the next rev, along with displaying pvp trinket status for the human racial. Thanks for the report tho!
Proditor is offline Report comment to moderator  
Reply With Quote
Old 11-05-08, 12:41 AM  
affix
A Kobold Labourer

Forum posts: 0
File comments: 104
Uploads: 0
PvP trinkets seem to be showing even when everything else on the frame is hidden (i.e. when the addon hasn't detected an opponent yet)
affix is offline Report comment to moderator  
Reply With Quote
Old 11-03-08, 12:41 AM  
Tomacco_Boy
A Kobold Labourer

Forum posts: 0
File comments: 114
Uploads: 0
Awesome work dude, this could almost replace proximo for me.

Keep up the great work
__________________
YOU DONT TELL ME TO BUR
Tomacco_Boy is offline Report comment to moderator  
Reply With Quote
Old 10-29-08, 06:26 PM  
Proditor
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 35
Uploads: 0
Originally posted by Jurandr
So you mean to imply that with this, It doesn't matter if that rogue doesn't want to unstealth until i'm in combat? I can still target him/her?
For that reason alone I love you for making this =)
Exactly, should be a standard in any 3.0 arena frame addon tho.
Proditor is offline Report comment to moderator  
Reply With Quote
Old 10-29-08, 03:52 PM  
Jurandr
Beater of Peons
 
Jurandr's Avatar
Premium Member

Forum posts: 7
File comments: 15
Uploads: 0
So you mean to imply that with this, It doesn't matter if that rogue doesn't want to unstealth until i'm in combat? I can still target him/her?
For that reason alone I love you for making this =)
Jurandr is offline Report comment to moderator  
Reply With Quote
Old 10-29-08, 02:29 PM  
Proditor
A Kobold Labourer
AddOn Author - Click to view AddOns

Forum posts: 1
File comments: 35
Uploads: 0
Originally posted by tardmrr
I commend you for getting into addons with such a complex project. Enjoy your stay in addon land . I just wanted to point out that "Lua" is not an achronymn, and should be spelled in all caps. It is actually the Portuguese word for moon.
Thank you, fixed that Always thought Lua was an acronym as many programming/scripting languages are.
Proditor is offline Report comment to moderator  
Reply With Quote
Old 10-29-08, 01:18 PM  
tardmrr
Lua Ninja
Featured Addon Author

Forum posts: 132
File comments: 134
Uploads: 15
I commend you for getting into addons with such a complex project. Enjoy your stay in addon land . I just wanted to point out that "Lua" is not an achronymn, and should not be spelled in all caps. It is actually the Portuguese word for moon.
Last edited by tardmrr : 10-31-08 at 04:27 PM.
tardmrr is offline Report comment to moderator  
Reply With Quote
Old 10-28-08, 07:46 PM  
Inkind
A Murloc Raider

Forum posts: 4
File comments: 5
Uploads: 0
Gladius uses the 3.0.2 arena unit ids, therefore it'll add units automatically to the frame (byebye targetting macros) and you'll always be able to target/focus the enemies, regardless of if they are added when you're in combat.
P I M P

Inkind is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.