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Proditor's Portal Bug Reports Feature Requests
Author:
Version:
1.0.2
Date:
08-04-2009 11:39 PM
Size:
172.36 Kb
Downloads:
205,151
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Gladius
Gladius   Popular! (More than 5000 hits)
What is Gladius?
Gladius adds enemy unit frames to arenas for easier targeting and focusing. It shows a health bar, a mana bar below the health bar (optional), a cast bar below the mana bar (optional), a class icon to the left side of the health bar (optional) and important buffs and crowd control durations (optional, overlays the class icon). The frame resizes itself to the current bracket (optional).

Gladius uses the 3.0.2 arena unit ids, therefore it'll add units automatically to the frame (byebye targeting macros) and you'll always be able to target/focus the enemies, regardless of if they are added when you're in combat. The cast bars and the buff/debuff timers should be 100% correct.

You can add important buffs and crowd controls in the auralist.lua file. You will have to select a priority for it. If a buff/debuff is already displaying when the spell is cast it'll only show up on the class icon if the priority equals or is higher than the current one displayed.

More features:
Arena enemies targets (optional): displays the class of the arena enemy's current target in a small frame on the health bar to the right.

Trinket status (optional): has a few different display options, but in general it shows if the PvP Trinket is ready for the arena enemy.

Slash commands:
/gladius ui, config, options - displays the configuration screen
/gladius test1-5 - shows a test frame with the chosen amount of test units
/gladius hide - hides the test frame
/gladius trinket - simulates a trinket being used for the first arena target

But.. but.. this is very similar to Proximo and SSAF?
Yes, I simply created this as a learning project for Lua. I actually didn't plan on releasing it but in the end I thought it turned out pretty good and decided to give it a go. I do not expect to start competing with the big boys, but perhaps someone else is interested in using it.

Thanks:
Thanks to Proximo, SSArena Frames and their respective developers for working as both inspirational and informational sources.

Note: If you find any errors or bugs, please report them to me via http://proditor.wowinterface.com/
  Change Log - Gladius
tag v1.0.2
60f7b4bae6a5ed06d199f33c82d7cdf136ed38c0
Cameron Kenneth Knight <ckknight@gmail.com>
2009-08-05 02:11:15 +0000

Tagging as v1.0.2

--------------------

Shadowed:
- * TOC Bump
kremonted:
- * Fixed SendAnnouncement call in spec detection
* Added say announcement channel type
Shadowed:
- * Added defensive turtling abilities to auralist at min priority
* Cleaned up slash command very slightly
- * Fixed another leaked global
* Fixed an error at line #742 if the arenas update before a spec is found and class text is already set
* Removed an unnecessary power update
* Removed two unnecessary GetSpellInfo calls (Can just save them)
* Cleaned up spec detection and made it work with updating class text
kremonted:
- spec detection added (also, grr at git)
unknown:
- Added spec detection
Shadowed:
- * Git being a pain, no change
  Archived Versions - Gladius
File Name
Version
Size
Author
Date
1.0.1
169kB
Proditor
07-31-2009 12:31 PM
1.0.0
169kB
Proditor
07-29-2009 12:04 PM
1.0.0
177kB
Proditor
05-27-2009 05:48 PM
r27
177kB
Proditor
05-23-2009 07:28 PM
r26
177kB
Proditor
05-22-2009 10:43 PM
r25
169kB
Proditor
05-09-2009 11:09 PM
r24
168kB
Proditor
04-17-2009 10:04 PM
r23
161kB
Proditor
03-19-2009 06:32 AM
r22
161kB
Proditor
03-19-2009 05:54 AM
r21
159kB
Proditor
03-17-2009 10:04 AM
r20
156kB
Proditor
03-13-2009 10:13 AM
r19
151kB
Proditor
02-10-2009 12:16 AM
r18
140kB
Proditor
01-11-2009 01:10 PM
r17
140kB
Proditor
01-09-2009 07:39 PM
Beta r16
137kB
Proditor
12-18-2008 12:46 PM
Beta r15
137kB
Proditor
12-16-2008 12:31 PM
  Comments - Gladius
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Old 05-04-2009, 08:09 AM  
Proditor
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 34
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Quote:
Originally posted by DiZzyBonne
Okay cool, thanks. What I did to work around the bug was setup a focus macro using the same mouse button. Now no matter who I click on in Gladius, it'll Cyclone the focus. But as I said before, the error is it doesn't Cyclone the person I click on. The bug happens more often than not.
Are you using the Cast Spell or Macro function? Would help me with my testing.

Have a feeling that it might be something simple such as the secure frame not being positioned/sized perfectly.
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Old 05-02-2009, 06:39 PM  
DiZzyBonne
A Kobold Labourer

Forum posts: 0
File comments: 3
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Quote:
Originally posted by Proditor
Weird, should happen all the time or not at all. Will test it out later.
Okay cool, thanks. What I did to work around the bug was setup a focus macro using the same mouse button. Now no matter who I click on in Gladius, it'll Cyclone the focus. But as I said before, the error is it doesn't Cyclone the person I click on. The bug happens more often than not.
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Old 04-30-2009, 08:09 PM  
Proditor
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 34
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Quote:
Originally posted by DiZzyBonne
I'm not sure how to recreate this bug, but it happens pretty often. I have my Mouse 5 click set to Cyclone. I'm not too sure, but I think ever since I enabled the "Trinket used" and "Trinket ready" announcements, this has been happening. I just disabled the announcements, but I haven't been able to test it since, as my partner just logged off. Anyway, say I try to Cyclone a Priest by clicking on them using my Mouse 5 button on Gladius, it'll Cyclone the other person! It's random when it happens, but it Cyclones the person I DIDN'T click on, and sometimes I even take my sweet time in clicking on the correct target, making sure it's not just a misclick. It's so bad it actually caused me to lose a match vs a Priest/Rogue. The Rogue was down to 1,000 health, and Priest was silenced and my Mage had just died from a bleed. I stunned the Rogue, I was Cycloning the Priest while he was silenced (chain-CC) as his trinket was down, and the Rogue had a nasty 5 combo point Rip on him, along with a Rake. Well, the Rogue gets Cycloned INSTEAD of the Priest, and the Rogue trinkets and he gets healed to full.
Weird, should happen all the time or not at all. Will test it out later.
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Old 04-28-2009, 03:59 AM  
DiZzyBonne
A Kobold Labourer

Forum posts: 0
File comments: 3
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I'm not sure how to recreate this bug, but it happens pretty often. I have my Mouse 5 click set to Cyclone. I'm not too sure, but I think ever since I enabled the "Trinket used" and "Trinket ready" announcements, this has been happening. I just disabled the announcements, but I haven't been able to test it since, as my partner just logged off. Anyway, say I try to Cyclone a Priest by clicking on them using my Mouse 5 button on Gladius, it'll Cyclone the other person! It's random when it happens, but it Cyclones the person I DIDN'T click on, and sometimes I even take my sweet time in clicking on the correct target, making sure it's not just a misclick. It's so bad it actually caused me to lose a match vs a Priest/Rogue. The Rogue was down to 1,000 health, and Priest was silenced and my Mage had just died from a bleed. I stunned the Rogue, I was Cycloning the Priest while he was silenced (chain-CC) as his trinket was down, and the Rogue had a nasty 5 combo point Rip on him, along with a Rake. Well, the Rogue gets Cycloned INSTEAD of the Priest, and the Rogue trinkets and he gets healed to full.

Last edited by DiZzyBonne : 04-28-2009 at 05:14 AM.
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Old 04-25-2009, 07:54 AM  
Proditor
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 34
Uploads: 0
Re: Priority

Quote:
Originally posted by in2repid
I can't find the answer to this anywhere (maybe I missed it )

Is a larger number higher priority, or a smaller number. For example, if I have 2 abilities, A & B, and A = 1, and B = 2, does B show instead of A when the target is afflicted with both?
B shows
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Old 04-25-2009, 12:12 AM  
in2repid
A Kobold Labourer

Forum posts: 0
File comments: 9
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Priority

I can't find the answer to this anywhere (maybe I missed it )

Is a larger number higher priority, or a smaller number. For example, if I have 2 abilities, A & B, and A = 1, and B = 2, does B show instead of A when the target is afflicted with both?
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Old 04-24-2009, 01:05 PM  
Proditor
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 34
Uploads: 0
Quote:
Originally posted by j_star
Is it just me or the trinket icons sometimes don't work?
Hmm, might be true. No idea what's causing it though since it uses the combat log and you can't out range the log in arenas.
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Old 04-24-2009, 03:55 AM  
j_star
A Defias Bandit

Forum posts: 2
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Is it just me or the trinket icons sometimes don't work?
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Old 04-13-2009, 12:23 PM  
reppgoa
A Kobold Labourer

Forum posts: 1
File comments: 5
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Outlining for focus

Can you make an outline on the frame of the person you have focused please. Or any kind of indicator really. Thank you for this great add-on and for your contribution to the community =)
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Old 03-30-2009, 05:26 PM  
jonnymac01
A Kobold Labourer

Forum posts: 0
File comments: 2
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Question for Proditor!

Question for Proditor!

Is it possible to implement a "tab cycle" through the listed targets in Gladius?

Example: I have Player#1 targeted, I tab then it targets player#2, and so on.

Thanks
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Old 03-25-2009, 05:24 PM  
Peterpolis
A Kobold Labourer

Forum posts: 0
File comments: 1
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Problem

Hey, i got a problem with Gladius...
It wont reset after a fight, it works perfectly the first time i log in and the first arena match but then when i come out from the arena match i can still see the nameplates from the players i just meet, and the next fight they will still be there. i have tried different version but non seems to work.
The only other major addon i use is Pearl Classic unit frames if it can be any problem with that maybe.
Any advice would be much appreciated!
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Old 03-19-2009, 11:52 PM  
fantasypills
A Kobold Labourer

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File comments: 1
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Could we please get lichbourne to show up when the deathknight uses it?
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Old 03-19-2009, 06:12 PM  
Valana
A Defias Bandit
 
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Interface Author - Click to view interfaces

Forum posts: 3
File comments: 60
Uploads: 17
Lightbulb Main Assist

The one feature I miss from Proximo is the ability to set a main assist whose target will be highlighted during arena matches. Are there any plans to reintroduce this feature? Thanks in advance, and thanks for the great addon.
__________________
Author of the TB Add-Ons Suite.
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Old 03-19-2009, 06:25 AM  
Proditor
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 34
Uploads: 0
Quote:
Originally posted by Khakhan
Clicks problem
redid my clicks with the nice new interface but for some reason my shift+left click is getting mapped to my shift+right click. middle mouse, shift middle mouse, mouse4 etc. all work fine.
thanks for reporting, fix coming in r23.

Last edited by Proditor : 03-19-2009 at 06:28 AM.
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Old 03-19-2009, 05:57 AM  
Proditor
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 34
Uploads: 0
Re: v21

Quote:
Originally posted by vlakarados
in 21 as I see you have now russian localization. I play on russian realm and now I have "?" instead of letters in the interface options of gladius, no other addon has this problem, disabled all addons, this still remains
Download r22
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