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Author:
Version:
1.0.2
Date:
08-04-2009 11:39 PM
Size:
172.36 Kb
Downloads:
205,033
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Gladius
Gladius   Popular! (More than 5000 hits)
What is Gladius?
Gladius adds enemy unit frames to arenas for easier targeting and focusing. It shows a health bar, a mana bar below the health bar (optional), a cast bar below the mana bar (optional), a class icon to the left side of the health bar (optional) and important buffs and crowd control durations (optional, overlays the class icon). The frame resizes itself to the current bracket (optional).

Gladius uses the 3.0.2 arena unit ids, therefore it'll add units automatically to the frame (byebye targeting macros) and you'll always be able to target/focus the enemies, regardless of if they are added when you're in combat. The cast bars and the buff/debuff timers should be 100% correct.

You can add important buffs and crowd controls in the auralist.lua file. You will have to select a priority for it. If a buff/debuff is already displaying when the spell is cast it'll only show up on the class icon if the priority equals or is higher than the current one displayed.

More features:
Arena enemies targets (optional): displays the class of the arena enemy's current target in a small frame on the health bar to the right.

Trinket status (optional): has a few different display options, but in general it shows if the PvP Trinket is ready for the arena enemy.

Slash commands:
/gladius ui, config, options - displays the configuration screen
/gladius test1-5 - shows a test frame with the chosen amount of test units
/gladius hide - hides the test frame
/gladius trinket - simulates a trinket being used for the first arena target

But.. but.. this is very similar to Proximo and SSAF?
Yes, I simply created this as a learning project for Lua. I actually didn't plan on releasing it but in the end I thought it turned out pretty good and decided to give it a go. I do not expect to start competing with the big boys, but perhaps someone else is interested in using it.

Thanks:
Thanks to Proximo, SSArena Frames and their respective developers for working as both inspirational and informational sources.

Note: If you find any errors or bugs, please report them to me via http://proditor.wowinterface.com/
  Change Log - Gladius
tag v1.0.2
60f7b4bae6a5ed06d199f33c82d7cdf136ed38c0
Cameron Kenneth Knight <ckknight@gmail.com>
2009-08-05 02:11:15 +0000

Tagging as v1.0.2

--------------------

Shadowed:
- * TOC Bump
kremonted:
- * Fixed SendAnnouncement call in spec detection
* Added say announcement channel type
Shadowed:
- * Added defensive turtling abilities to auralist at min priority
* Cleaned up slash command very slightly
- * Fixed another leaked global
* Fixed an error at line #742 if the arenas update before a spec is found and class text is already set
* Removed an unnecessary power update
* Removed two unnecessary GetSpellInfo calls (Can just save them)
* Cleaned up spec detection and made it work with updating class text
kremonted:
- spec detection added (also, grr at git)
unknown:
- Added spec detection
Shadowed:
- * Git being a pain, no change
  Archived Versions - Gladius
File Name
Version
Size
Author
Date
1.0.1
169kB
Proditor
07-31-2009 12:31 PM
1.0.0
169kB
Proditor
07-29-2009 12:04 PM
1.0.0
177kB
Proditor
05-27-2009 05:48 PM
r27
177kB
Proditor
05-23-2009 07:28 PM
r26
177kB
Proditor
05-22-2009 10:43 PM
r25
169kB
Proditor
05-09-2009 11:09 PM
r24
168kB
Proditor
04-17-2009 10:04 PM
r23
161kB
Proditor
03-19-2009 06:32 AM
r22
161kB
Proditor
03-19-2009 05:54 AM
r21
159kB
Proditor
03-17-2009 10:04 AM
r20
156kB
Proditor
03-13-2009 10:13 AM
r19
151kB
Proditor
02-10-2009 12:16 AM
r18
140kB
Proditor
01-11-2009 01:10 PM
r17
140kB
Proditor
01-09-2009 07:39 PM
Beta r16
137kB
Proditor
12-18-2008 12:46 PM
Beta r15
137kB
Proditor
12-16-2008 12:31 PM
  Comments - Gladius
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Old 11-06-2008, 04:04 PM  
Proditor
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 34
Uploads: 0
Quote:
Originally posted by affix
The quality of this addon and the speed at which you're adding features is absolutely incredible, just wanted to say I really appreciate the work you're putting in to it.
Thank you! The reason things are going to fast is that I actually think it's a lot of fun working with the addon. I really love programming/scripting/webdesigning etc. in general and now I've finally got a way to put my energy into something useful. Also it's incredibly fun knowing that people actually use the addon and that they like it

Not going to release any completely new features until WotLK tho, want to get Gladius out of beta, so there's at least one stable release when S5 arrives It's going to be hard to test the addon in the time span between WotLK release and S5, that's why I'm doing it like this.

Quote:
Originally posted by ObbleYeah
Only got one request, any chance of adding a border option (A la Pitbull) so i can change the skin of the classframe/CDframe? Love this otherwise :-)
Glad to hear you're liking it! To be honest I'm not really sure what you're suggesting. Can you perhaps take a screenshot or similar?

Last edited by Proditor : 11-06-2008 at 04:09 PM.
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Old 11-06-2008, 01:54 PM  
affix
A Kobold Labourer

Forum posts: 0
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The quality of this addon and the speed at which you're adding features is absolutely incredible, just wanted to say I really appreciate the work you're putting in to it.
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Old 11-06-2008, 01:06 PM  
ObbleYeah
A Cyclonian
Interface Author - Click to view interfaces

Forum posts: 47
File comments: 39
Uploads: 4
Only got one request, any chance of adding a border option (A la Pitbull) so i can change the skin of the classframe/CDframe? Love this otherwise :-)
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Old 11-06-2008, 07:35 AM  
Proditor
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 34
Uploads: 0
Quote:
Originally posted by louielouie
Just noticed one thing. I am having problems with the gladius key bindings. The first problem I had I couldn't target enemy 1 using the key binding I had set it to. That problem went away but now I am having a problem setting the focus using the gladius keybinds. The focus wont set using the gladius keybind I had set for it. Do you have any idea what could be causing that problem. Thanks for your help.

-Louie.
Tried it just now and I don't seem to have a problem with it. Except if you're in an arena while setting the keybinds it won't work until you've either rentered an arena or reloaded your ui (/console reloadui). Same applies to testing, if you have it in test mode when changing the binds you'll have to re-toggle it for it to update.
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Old 11-06-2008, 04:44 AM  
louielouie
A Kobold Labourer

Forum posts: 0
File comments: 2
Uploads: 0
Just noticed one thing. I am having problems with the gladius key bindings. The first problem I had I couldn't target enemy 1 using the key binding I had set it to. That problem went away but now I am having a problem setting the focus using the gladius keybinds. The focus wont set using the gladius keybind I had set for it. Do you have any idea what could be causing that problem. Thanks for your help.

-Louie.
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Old 11-06-2008, 04:32 AM  
louielouie
A Kobold Labourer

Forum posts: 0
File comments: 2
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Amazing addon man. Would be eternally grateful if you could keep updating it. Thanks.

-Louie
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Old 11-05-2008, 07:14 AM  
Proditor
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 34
Uploads: 0
Quote:
Originally posted by affix
PvP trinkets seem to be showing even when everything else on the frame is hidden (i.e. when the addon hasn't detected an opponent yet)
Indeed it is, fixed in the next rev, along with displaying pvp trinket status for the human racial. Thanks for the report tho!
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Old 11-05-2008, 02:41 AM  
affix
A Kobold Labourer

Forum posts: 0
File comments: 93
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PvP trinkets seem to be showing even when everything else on the frame is hidden (i.e. when the addon hasn't detected an opponent yet)
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Old 11-03-2008, 02:41 AM  
Tomacco_Boy
A Kobold Labourer

Forum posts: 0
File comments: 74
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Awesome work dude, this could almost replace proximo for me.

Keep up the great work
__________________
YOU DONT TELL ME TO BUR
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Old 10-29-2008, 08:26 PM  
Proditor
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 34
Uploads: 0
Quote:
Originally posted by Jurandr
So you mean to imply that with this, It doesn't matter if that rogue doesn't want to unstealth until i'm in combat? I can still target him/her?
For that reason alone I love you for making this =)
Exactly, should be a standard in any 3.0 arena frame addon tho.
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Old 10-29-2008, 05:52 PM  
Jurandr
Beater of Peons
 
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Premium Member

Forum posts: 7
File comments: 15
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So you mean to imply that with this, It doesn't matter if that rogue doesn't want to unstealth until i'm in combat? I can still target him/her?
For that reason alone I love you for making this =)
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Old 10-29-2008, 04:29 PM  
Proditor
A Kobold Labourer
Interface Author - Click to view interfaces

Forum posts: 0
File comments: 34
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Quote:
Originally posted by tardmrr
I commend you for getting into addons with such a complex project. Enjoy your stay in addon land . I just wanted to point out that "Lua" is not an achronymn, and should be spelled in all caps. It is actually the Portuguese word for moon.
Thank you, fixed that Always thought Lua was an acronym as many programming/scripting languages are.
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Old 10-29-2008, 03:18 PM  
tardmrr
Lua Ninja
Featured Addon Author

Forum posts: 116
File comments: 119
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I commend you for getting into addons with such a complex project. Enjoy your stay in addon land . I just wanted to point out that "Lua" is not an achronymn, and should not be spelled in all caps. It is actually the Portuguese word for moon.

Last edited by tardmrr : 10-31-2008 at 06:27 PM.
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Old 10-28-2008, 09:46 PM  
Inkind
A Murloc Raider

Forum posts: 4
File comments: 5
Uploads: 0
Quote:
Gladius uses the 3.0.2 arena unit ids, therefore it'll add units automatically to the frame (byebye targetting macros) and you'll always be able to target/focus the enemies, regardless of if they are added when you're in combat.
P I M P

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