Category: Data Broker
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Zhinjio's Portal Bug Reports Feature Requests
Author:
Version:
2.12.0 Release
Date:
08-24-2009 03:49 AM
Size:
153.10 Kb
Downloads:
7,278
Favorites:
195
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Broker HitCrit   Popular! (More than 5000 hits)
Summary

An LDB data source that tracks your top hits and crits for all of the abilities you use. Both heals and attacks are tracked, if desired.

Yes, the icon is cheese. Who doesn't like cheese?

Usage

Configuration options are reached by right-clicking on the LDB display.

Entries can be reported into the chatframe by left-clicking on them in the tooltip.

Data can be removed by Alt-Left-clicking on entries in the tooltip. If you click on a category (eg, "Damage" or "Healing"), it will remove ALL entries from that category. If you alt-left-click on a spell school, it will remove all entries from that spell school. Alt-Left-Clicking on a spellname will remove ALL entries for that spell. Alt-Left-Clicking on the "Hit" or "Crit" value from a spell will only remove the "TOP" entry from that spell (the top 3 values are maintained).

Translation help

Please use the new wowace localization system if you'd like to help out. Also, create a ticket so that I can give you credit in the addon. You can find documentation for the localization system here:
  • http://www.wowace.com/knowledge-base/localizing-your-project/

New to LDB?

You can find a great description, and links to more information here:
  • http://forums.wowace.com/showthread.php?t=14903

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  Change Log - Broker HitCrit
2.12.0 Release
- added expand/contract buttons per damage type and school
2.11.1 Release
- made LDB display text more readable
- followed up on a few more tickets
- added broken tooltip error reporting
- added in a few more argent tournament suppressions
- very small tooltip fix
- add scrolling for tooltip if it would break the screen edge
- added in school/value suppression from the tooltip (Ticket ID 42)
- couple other small misc fixes
2.10.2 Release
- properly added zhTW (partial)
2.10.1 Release
- updated translator credits. Thank you!
2.10.0 Release
- fixed tooltip not displaying issue
- added LDB text coloring toggle
2.9.0 Release
- changed tooltip autohide to .1
- removed option to disable autohidedelay
- sane increments for slider
- added slider for tooltip delay
- conversion to new qtip completed
- removing lqtc
- updating toc
- reorganizing options
2.8.4 Release
- fixes an apparent libqtip / libqtipclick packaging error
2.8.2 Release
- provide toggle for superbuff detection
- properly detect vehicle enter/exit
- added "Refresh Mount" to spell exclusion list
- documentation update
- fix to empty rank thing
2.8.1 Release
- added in chatframe reporting
- added in qtip click functionality
- removed data browser for data resetting
2.7.3 Release
- bumped toc for 3.1
- added in disable toggle for superbuff chat notifications
- fixed optdeps for running disembedded
2.7.2 Release
- fix localization capitalization ****
- added same-key-is-true
- fix localization stupidity
- added Docs
- switch to wowace localization
- Update locale koKR
2.6 Release
- added in per school tracking/exclusion
- updated pkgmeta to use "latest" tags
- couple smaller fixes
- moved acquire/release in tooltip to onshow
- added Shadowflame (Warlock) to exclusion list
- updated qtip embed
- added 3 more superbuffs
2.5
- koKR (thanks next96!!)
- added MSBT support
- added Parrot support
2.4
- TOC auto-versioning
- tooltip header/footer colspans
- superbuff detection/disable
2.3
- added frFR (thanks Markam!!)
2.2
- changed to data source instead of launcher
- added addonloader support
- tooltip now persists on mousein
2.1
- display now shows top hit/crit (if enabled) or top heal hit/crit
- no text if you're not actively displaying values on the display
- fixed libraries and load order
- couple small additional fixes
1.9
- adds in crit percentage
1.8
- adds in screenshot capability (off by default)
1.7
- misc fixes
- added in data browser
- added in ability to remove data poinst
- update embeds.xml to match new libary name
- changed libtooltip to libqtip
- changed fontsize to tooltip scaling in options == win
- deDE fixes (Thanks SunTsu!)
- lowlevel mob checking added
- fix for reload requirement nonsense
- database upgrade logic fixed
  Archived Versions - Broker HitCrit
File Name
Version
Size
Author
Date
2.11.1 Release
153kB
Zhinjio
08-23-2009 01:46 PM
2.10.2 Release
150kB
Zhinjio
08-11-2009 02:34 PM
2.10.1 Release
147kB
Zhinjio
08-11-2009 05:26 AM
2.10.0 Release
147kB
Zhinjio
08-10-2009 07:35 PM
2.9.0 Release
146kB
Zhinjio
08-07-2009 04:37 PM
2.8.4 Release
152kB
Zhinjio
05-31-2009 06:40 PM
2.8.1 Release
150kB
Zhinjio
05-31-2009 01:17 PM
2.7.3 Release
137kB
Zhinjio
04-15-2009 05:50 AM
2.7.2 Release
130kB
Zhinjio
01-19-2009 04:25 AM
2.6 Release
128kB
Zhinjio
12-28-2008 03:57 PM
2.5 Release
127kB
Zhinjio
12-11-2008 06:27 AM
2.4 Release
124kB
Zhinjio
12-09-2008 06:36 AM
2.3 Release
123kB
Zhinjio
12-05-2008 05:53 AM
2.2 Release
121kB
Zhinjio
12-04-2008 05:39 AM
2.1 Release
121kB
Zhinjio
12-03-2008 06:18 AM
1.9 Release
72kB
Zhinjio
11-26-2008 10:04 PM
1.8 Release
71kB
Zhinjio
11-19-2008 12:46 PM
1.7 Release
71kB
Zhinjio
11-17-2008 05:02 AM
  Comments - Broker HitCrit
Post A Reply Comment Options
Old 08-09-2009, 05:47 PM  
Devilkin
A Murloc Raider

Forum posts: 4
File comments: 1
Uploads: 0
I just started having the same problem today also. The tooltip doesnt display. The rest of the addon seems to work. I can display the higest values and so on in the broker label, so the data file doesnt seem corrupt. It just not showing the tooltip when i hover over it
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Old 08-08-2009, 08:11 PM  
Wizardling
A Kobold Labourer
 
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Post Re: Re: Tooltip no longer displays using 2.9.0

Quote:
Originally posted by Zhinjio
I'll take a look.
Thanks very much. It's odd, but the tooltip also won't display for any of my characters across my three realms. If there's anything troubleshooting-wise I can do to help, please ask :-)
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Old 08-08-2009, 05:11 PM  
Zhinjio
A Murloc Raider
 
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Interface Author - Click to view interfaces

Forum posts: 2
File comments: 113
Uploads: 9
Re: Tooltip no longer displays using 2.9.0

Quote:
Originally posted by Wizardling
I'm using Carousel.
I'll take a look.
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Old 08-07-2009, 06:08 PM  
Wizardling
A Kobold Labourer
 
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Unhappy Tooltip no longer displays using 2.9.0

I'm using Carousel.
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Old 08-07-2009, 04:41 PM  
Zhinjio
A Murloc Raider
 
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Interface Author - Click to view interfaces

Forum posts: 2
File comments: 113
Uploads: 9
2.9.0 release

Alrighty....

2.9.0 should take care of any lingering libqtip problems, as the new version is now packaged, and libqtipclick removed. SetAutoHideDelay is now a slider in the options (which have been slightly reorganized with the new added options), and it defaults to .1 seconds (range .1 - 2). I've also added in the ability include either or both the health and damage to the LDB text label display (green and red, respectively).

Note: Dockingstation does not currently allow the tooltip delay stuff to work. I tested with Buttonbin, though, and it worked just fine.
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Old 07-28-2009, 04:41 PM  
Zhinjio
A Murloc Raider
 
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Interface Author - Click to view interfaces

Forum posts: 2
File comments: 113
Uploads: 9
Re: Error

Quote:
Originally posted by Narghul
I couldn't remember my WoWace code so I though I might aswell post the ticket in here:

[2009/07/27 20:08:53-774-x1]: Broker_HitCrit-2.8.4-release\Broker_HitCrit.lua:1690: bad argument #2 to 'format' (string expected, got nil)
Broker_HitCrit-2.8.4-release\Broker_HitCrit.lua:1690: in function `HCBF_ResetEntryButton'
Broker_HitCrit-2.8.4-release\Broker_HitCrit.lua:548: in function <Interface\AddOns\Broker_HitCrit\Broker_HitCrit.lua:514>
<string>:"safecall Dispatcher[4]":4: in function <[string "safecall Dispatcher[4]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[4]":13: in function `?'
CallbackHandler-1.0-3 (Ace3):91: in function `Fire'
LibQTipClick-1.1-3:49: in function <...r_HitCrit\libs\LibQTipClick-1.1\LibQTipClick-1.1.lua:49>

---

Error pops up when I try to link the 6th line starting from damage and going downward. I got my spells sorted by type. I'm using carousel to display broker plugins. This error keeps showing up, even though I tried deleting the WTF files and even uninstalling the addon but for some reason my broker:hitcrit numbers still shows up in the same numbers, which is a bad odd to be honest. The numbers that should show up is melee dmg, but this damage, both hit and crit is from a super buffed Undercity fight which wasn't filtered. Only thing from the hit & crit list I can't post
I was just informed that I need to update my libqtip and/or libqtipclick references since they consolidated. I'll try to take care of that shortly.
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Old 07-27-2009, 07:42 PM  
Riamus
A Defias Bandit
 
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Forum posts: 3
File comments: 20
Uploads: 0
Re: Re: Re: Thanks

Quote:
Originally posted by Jq-Amp
Thanks for the help, but i finally switched away from fubar+broker2fubar and the problems gone altogether
Ah, didn't think about possible issues with other ldb displays. I'm using Titan Panel for display.
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Old 07-27-2009, 02:18 PM  
Narghul
A Kobold Labourer

Forum posts: 1
File comments: 1
Uploads: 1
Error

I couldn't remember my WoWace code so I though I might aswell post the ticket in here:

[2009/07/27 20:08:53-774-x1]: Broker_HitCrit-2.8.4-release\Broker_HitCrit.lua:1690: bad argument #2 to 'format' (string expected, got nil)
Broker_HitCrit-2.8.4-release\Broker_HitCrit.lua:1690: in function `HCBF_ResetEntryButton'
Broker_HitCrit-2.8.4-release\Broker_HitCrit.lua:548: in function <Interface\AddOns\Broker_HitCrit\Broker_HitCrit.lua:514>
<string>:"safecall Dispatcher[4]":4: in function <[string "safecall Dispatcher[4]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[4]":13: in function `?'
CallbackHandler-1.0-3 (Ace3):91: in function `Fire'
LibQTipClick-1.1-3:49: in function <...r_HitCrit\libs\LibQTipClick-1.1\LibQTipClick-1.1.lua:49>

---

Error pops up when I try to link the 6th line starting from damage and going downward. I got my spells sorted by type. I'm using carousel to display broker plugins. This error keeps showing up, even though I tried deleting the WTF files and even uninstalling the addon but for some reason my broker:hitcrit numbers still shows up in the same numbers, which is a bad odd to be honest. The numbers that should show up is melee dmg, but this damage, both hit and crit is from a super buffed Undercity fight which wasn't filtered. Only thing from the hit & crit list I can't post

Last edited by Narghul : 07-27-2009 at 02:43 PM.
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Old 07-26-2009, 01:51 PM  
Jq-Amp
A Kobold Labourer

Forum posts: 0
File comments: 6
Uploads: 0
Re: Re: Thanks

Thanks for the help, but i finally switched away from fubar+broker2fubar and the problems gone altogether
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Old 07-26-2009, 10:51 AM  
Riamus
A Defias Bandit
 
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Forum posts: 3
File comments: 20
Uploads: 0
Re: Thanks

Quote:
Originally posted by Jq-Amp
Thanks for a great addon, been using it since it first got a release.
I'd tried the tweak suggested below, but it just makes my hitcrit "cheese slice" completely disappear. Ive done exactly what it says, so that it reads "tooltip:SetAutoHideDelay( .01, self )", also tried other numbers.

Just wondering if anyone had any ideas?
No biggy if it just needs to wait for next release
It should work fine. I've done it and it's much better than the 2 second delay. I did 0.1, I think. Try that.
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Old 07-25-2009, 03:17 AM  
Jq-Amp
A Kobold Labourer

Forum posts: 0
File comments: 6
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Thanks

Thanks for a great addon, been using it since it first got a release.
I'd tried the tweak suggested below, but it just makes my hitcrit "cheese slice" completely disappear. Ive done exactly what it says, so that it reads "tooltip:SetAutoHideDelay( .01, self )", also tried other numbers.

Just wondering if anyone had any ideas?
No biggy if it just needs to wait for next release

Quote:
Originally posted by Darkspell
Open up Broker_HitCrit.Lua
Find Line 831 "tooltip:SetAutoHideDelay( 2, self )"
Change the 2 to whatever you want but NOT 0 or it will not disappear.
I use .01 and it is pretty instant.

Last edited by Jq-Amp : 07-25-2009 at 10:18 PM.
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Old 07-18-2009, 06:08 PM  
Zhinjio
A Murloc Raider
 
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Interface Author - Click to view interfaces

Forum posts: 2
File comments: 113
Uploads: 9
Re: Another option

Quote:
Originally posted by Riamus
Another option that would be useful is having this separate damage based on both the current talent spec (for dual specs) and also for the current presence/aura/stance/etc.

For example, as a DK, if I switch to blood presence, I get 15% increased damage. That's fine, but I usually use frost presence and I'd rather not overwrite the damage and records that I *normally* get. It would be nice if it kept separate data and then when you changed either talent spec or presence/aura/stance/etc, it would show the damage specific to that setup.

Obviously, some presence/aura/stance/etc settings don't affect damage and don't need separate displays (just grouping the ones that would have the same damage would be fine and only separate the ones that have different damage stats).

Just a thought.
Yeah, this was asked for in one of the other comments below. Again, I'll consider it.
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Old 07-18-2009, 02:14 PM  
Riamus
A Defias Bandit
 
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Forum posts: 3
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Lightbulb Another option

Another option that would be useful is having this separate damage based on both the current talent spec (for dual specs) and also for the current presence/aura/stance/etc.

For example, as a DK, if I switch to blood presence, I get 15% increased damage. That's fine, but I usually use frost presence and I'd rather not overwrite the damage and records that I *normally* get. It would be nice if it kept separate data and then when you changed either talent spec or presence/aura/stance/etc, it would show the damage specific to that setup.

Obviously, some presence/aura/stance/etc settings don't affect damage and don't need separate displays (just grouping the ones that would have the same damage would be fine and only separate the ones that have different damage stats).

Just a thought.
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Old 07-15-2009, 09:03 PM  
Zhinjio
A Murloc Raider
 
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Forum posts: 2
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Uploads: 9
Re: LDB display

Quote:
Originally posted by Riamus
Any chance of having an option to show BOTH damage and healing at the same time in the LDB display? It's one reason I still use Titan Panel Critline along with this is the dual display on the Titan Panel bar. I prefer to see both at the same time.
Adding to my todo list.
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Old 07-15-2009, 08:48 PM  
Riamus
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LDB display

Any chance of having an option to show BOTH damage and healing at the same time in the LDB display? It's one reason I still use Titan Panel Critline along with this is the dual display on the Titan Panel bar. I prefer to see both at the same time.
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