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Useful Extras  Popular! (More than 5000 hits)

Version: 0.3.5
by: EVmaker [More]

Greetings,

I tend to be a bit wordy at times so bear with me. The mod started as a personal mod of mine that I added things I found helpful and used them myself, until it got to a point where I thought others might be able to find it useful as well and decided to post it. Useful Extras is a small little mod to make a number of helpful options availible, it takes almost no memory or processor use. To summarize; There is a basic calculator, color picker that is mainly helpful to developers or anyone messing with WoW text colors in-game, and a couple auto options similar to what TwoBox used to do but with more options.

The readme gives more specific details, but below is a basic summary of whats there right now.

And the portal here, will have have more frequent news about this mod same as Looter, as well as the Bug Reports and Feature Requests section there is availible for Useful Extras as well.

Functioning:
* Toggles for: Autoaccept Invite, Summon, Ress, Autofollow, Automount, UE on or off, Allow friends or Guild lists to use commands, Auto-accept Quests, Auto-complete Quests, Sticky Follow (follow after exiting combat), Whisper Relaying, Low Health/Mana Warning, and Return/Delete icons for the Mailbox.
* New toggles for Auto-declining Duel requests, or Guild Invites/Charter requests, as well as Auto-releasing on death in a battleground and Auto-passing on loot rolls.
* The before said features the toggles are for (that always work for those manually added to the Leader list, and work for those on the friends or guild lists if the use friends or guild toggles are on).
* Basic GUI, can be accessed with /ue menu
* Minimap button to open the menu, or reload the UI
* LDB(Broker) Support, minimap button functionality but on Titan Panel Fubar, or other LDB compatible displayer.
* Exp Report with /ue exp, or whisper command with /whisper name exp
* In-Game Basic Calculator (/ue calc (9*9)/3)
* ID command, to get a moused over items itemLink, item id, and stack size
* Ability to use the In-Game Color picker to get RGB values of any color, or the 'real' value used by WoW for its chat colors, Useful for developers to get the wow color values for using in chat messages. Can use /ue test chat to see what the current selected color will look like in a chat message, or /ue setcolor to set a standard R,G,B value (/ue setcolor 255,124,56) for seeing what it'd look like in a chat message with /ue test chat. If using /ue getwowcolor, only the first two digits after the period are really necessary (0.04, 0.48), or simply get the RGB values and put (rgbvalue/255) in your code.

Using the recently added change to the mounting up function, you can make a global macro with /script UE_pickMount("smart") and it will automatically mount your best availible mount depending on what you have, your location & if you have cold weather flight for northrend. You can then put the global macro button on the actionbar of any character that has UE enabled and click it to smartly mount the best mount for the location regardless of what mounts each char may or may not have.

New Mounting Macros: Commands are /ue createmacros local, or /ue createmacros global Will create three mounting macros either in the global, or character-specific sections for the three mounting functions, such as one for best ground mount, one for best air, and one for "smart mounting" which can then easily be put on the actionbar. In the case of making them global, you could then have them availible to any character on the account to use the same macro and mount up regardless of what mounts they may or may not have.

Also the recently added preferred mount feature will be taken into account first when using any of the before said macros (or mounting whispers).

Todos:

In-Line Todos:
* Improve the Basic GUI (really this time)

Future Todo:
* TBD

Eternal Todos:
* Eliminate any bugs (if any)

0.3.5:
5.2.0 Compatibility, mainly a TOC update, though smart mounting support for flying in Pandaria is now in, as otherwise most functions still appear to be running properly, I have recently gotten back to warcraft however and wanted to get this out for everyone, the mod has not been updated for all the new mounts yet. I will have another update in the next day or two which will add them, but if anyone wants to help speed that along, if you type /ue list mounts, it will list all your mounts and tell you any that are not currently added with the ID I'll need to add, so feel free to message me (preferably on wowinterface) with any ID's and the mount names you have that aren't added already.

0.3.4:
5.0.4 Compatibility, fixed a number of bugs caused by the patch as well as a couple that had cropped up during a prior patch. Menu background is back to being black and options will display correctly (not look like settings weren't saved on first loading/reloading). Errors that would crop up on first load and on dieing due to api changes were also fixed.

Updated the mounts list to include more mounts that have since been added (such as the Obsidian Nightwing RAF mount), but more importantly coded it so if you do /ue list mounts it will add a line under any mount that UE doesn't currently support saying it's not currently supported and it's ID, if you see the message please message me with the ID so I can add it to the list.

0.3.3:
Updated toc for 4.1 (mod itself worked fine already), added new mounts to the mount list, fixed the issues with worgens and mounting (apologies worgens, running wild used to be a 'mount' and now its just a spell, UE now realizes that), and updated water mounting to use a subdued seahorse if available, abyssal if in vash'jir and flyer otherwise (ground if no flyer/or no appropriate training available).

A note to worgens, running wild as it is a spell currently doesn't work with the mounting macros, that should be resolved in the next update.

0.3.2:
Tracked down and finally completely fixed the autoress bugs (now if you would have auto-accepted a ress while still having a "can't ress for so many seconds left", it will wait until after that time and then accept the ress). Also delayed the acceptance for group invites by half a second so it shouldn't not accept when first logging in/in lag situations.

0.3.1:
Added a random mounting option, will randomly choose a mount when using the ground, flying or smart mounting options. Auto-accept group invite and other such options will now recognize realID friends in addition to whispers. Fixed the auto-accept group invite window not going away after an invite is automatically accepted.

0.3:
Support for realID whispers for all the whisper commands, realID whispers are on the same 'allow friends' option in the menu, if there's interest I can make a separate option for them since realID is a level of trust above regular friend list.

UE's mounting/smart mounting has also been updated for flight license and flying in old world, plus seahorse for Vashj'ir (turtle in other swimming area if you have it, otherwise best ground mount). I wanted to get the support for druid forms/shaman wolf in, but that is going to take a fair bit more tinkering and I don't want to delay the release even more (also an update to the mount list for new Cataclysm mounts).

0.2.7:
Simply the cataclysm/4.01 compatible release, otherwise same as 0.2.6.

0.2.6:
Added option for setting the right-click of the minimap/ldb button to mount the best useable mount (smart mounting) via /ue rightclick mount. Useful for a quick mounting without using macros, without switching actionbars, or on small computers (like the netbook I use while away from home).

0.2.5:
Added the Celestial Steed and X-53 Touring Rocket to the mount list, again if you don't care about those mounts then no need to update.

0.2.4:
Just adding the Frosty Flying Carpet to the mount list, if you don't care about that mount then no need to update.

0.2.3:
3.3 Compatibility and TOC Update. Also updated to include all (believe anyway) currently availible mounts (including invincible and big love rocket, etc..).

0.2.2:
Added "WhisperLoot" toggle (off by default) that those on the leader list (and leader list only) may whisper passloot, greedloot or needloot, and if WhisperLoot is enabled then all the currently being rolled on equipment will be passed, greeded or needed; most helpful for multi-boxers or those who's friends have gone afk and such and need to get them to greed or need. Also setground/setflyer now can be used to set a regular ground or flyer as the preferred mount instead of just an epic, and it will say whether the mount set as preferred is an epic or not (such as Swift Brewfest Ram is now the preferred epic ground mount); can also enter the spell ID if known.

0.2.1:
3.2 Compatibility & TOC update, Added most (believe all, not positive) of the mounts added in 3.1 and 3.2 to the mount list. Thanks to the much improved flyable area API, and a bit of code changing; smart mounting is now a whole lot leaner, does not need to be localized for any client, and no longer needs the ZonesLib (yay for optimization). Optimized other parts of the code as well. EMLib Update. And lastly, smart and ground mounting will take into account 'water mounts' (like the one that is fished up) if you are swimming and have one to use that, or else mount a regular ground mount.

0.2:
Added an option to display return/delete icons in the mailbox (a letter for will be returned, or X for will be deleted under the time left for each mail, so you can tell at a glance what will be returned or deleted). Also updated the setting updating function to 'merge' the data rather then the old method, which essentially means that it will be able to update previous users settings with the new settings without needing to clear their settings, so no more needing to re-check settings after a new version. Also added the new "zone" north of the Argent Tournament in icecream to the zone list, so UE is now 3.2 compatible as well as still being 3.1 compatible.

0.1.9:
Added an auto-complete quests slash toggle (running out of room in the GUI, it will be added there in the GUI rewrite I promise) which will auto-turnin a quest that you select from a quest giver (assuming it's completed and able to be turned in of course) see the disclaimer in the readme for more information. Also added additional functionality and/or choices for what right-clicking the minimap button (or LDB) will do; with /ue rightclick (again will have a menu option later) you can decide whether you want right-clicking the minimap button (or ldb display on Titan etc..) to reload the ui (default), update your mount list, or open the color picker. If anyone has any suggestions for further options to be chooseable for it, feel free to leave a comment here or post a feature request on the portal.

Lastly, updated the mountlist to include the new and old versions of the Argent mounts and the hippogryph; however, the old orc wolf, and the old gnome mechanostrider were not on WoWhead and had to be gotten off thottbot so I am not positive they are correct, if anyone has either one, please do a /ue list mounts, and /ue list mountnumbers and send the results to me in a comment on the mod, private message, or email at the email given when you click on the email link on my site (which can be gotten from clicking on homepage on my WoWI Profile) thank you.

0.1.8q2:
And with the update to the .lua to update the version number, I forgot that it also uploaded my changes to UE where I removed the colorpicker features to integrate them into EMLib so they can be used by all my mods, and hence UE's EMLib needed to be updated as well. This should be the last 'update' for 0.1.8 of UE, really.

0.1.8q:
Quickfix for ZonesLib, apparently somehow the mispelling of sholazar got re-uploaded into the current version, but yet was still fixed in my copy that I put onto the svn, I'm really confused on how it happened but the mispelling should most definately be fixed now, my apologies for all this may have effected and thank you xtoq for pointing it out.

0.1.8:
Added pass on loot rolls slash and toggle. Changed the way auto-accept group invite works, as the method in the prior version had issues for a user (although I couldn't reproduce it myself), this way shouldn't have any problems. Also added a couple ()'s around some ifchecks (particularly auto-accept group invite) so that it doesn't accept the invite if you have allow friends/guild enabled but auto-accept group invite itself off (darn those parenthesizes).

0.1.7:
Implemented subzone checking, so that you can now smart-mount on Krasus landing in Dalaran, if there are any other places where this is the case (a certain subzone of a zone that can be flying mounted in) just let me know and it can easily be added in now.

0.1.6q:
Cosmetic fix, seeing as how 3.1 added a number of new macro icons, anyone using the /ue createmacros command would be seeing drastically different icons then intended for the UE ground, flying or smart mounting (not that the user is free to put the icons and names of the macros to whatever they wish, but I am a little bit of a neat freak and like the icons to start as what they were intended to be, so they are back to what they were).

0.1.6:
3.1 Compatability, which consequently fixes the auto-accept group invite bug. Added a hide quest whispers slash and toggle. Sholazar smart-mount problem due to a mispell also fixed.

0.1.5:
Now has a ruRU translation for the mounting features thanks to Chiffa TheFox, also implemented a "Preferred" epic ground or flyer mount feature for the mounting features (/ue setflyer, /ue setground), idea and original code thanks to Chiffa. Added a new slash command to create three macros for the mounting features (/ue createmacros global, or /ue createmacros local). Fixed a bug with Sticky Follow introduced in the last version with the 'mute' whispers option.

0.1.4:
Added 'hide follow whispers' toggle in GUI and slash commands, for those times when all the follow whispers are getting too spammy but you still want to keep the follow options on. Also thanks to some ideas figured out while working on XPGain, I very improved the variable resets (player won't likely notice a difference but for me it is much improved).

0.1.3:
Integrated LDB support, can now be put onto Titan Panel, Fubar, or other LDB compatible mods (DockingStation).

0.1.2:
Renamed 'Auto-Decline Guild Invites' to 'Auto-Decline Guild Requests', as it now will automatically decline Guild Charter requests while enabled. Added a simple chat message when a guild charter request is denied such as:
<UsefulExtras> Ichiyoru tried to offer you a guild petition.
So you know that someone tried, in case you do wish to accept and can simply turn Auto-Decline guild requests off to do it, might also add a 'silent' option (so you don't even see that much) if people think it'd be useful. Lastly UE has finally been updated to use EMLib (see portal FAQ for more info there).

0.1.1q:
(q same as Looter being for quickfix), I apologize for this, there was an error popping up about 'populateBuffs' which is a function from when I was working on buff timeout warnings, but had been taken out to get the last version released, but missed a call to it which caused the error and also led to the menu not updating the options on login. Both issues have been fixed now and everything should be working fine again. Coincidentally, if there's a way to get swatter to always show errors when they happen instead of hiding them over reloads, please let me know (I never knew of the error because swatter would always hide it).

0.1.1b:
Added a minimap button, left clicking it will open the options menu, while right clicking it will reload the ui, left-click and drag to move it around the minimap. Also added an exp report feature, do /ue exp to get a basic printout of your experience status, or receive a whisper with exp (/whisper name exp) by a friend, guildmate or leader list to send the same printout to them. I apologize on the buff timeout warning, its taking a bit more effort then I'd thought it would so it'll be in the next version, which will be released after a basic working bookmod (what is to be a continually updated Librarian/Bookwormish mod).

0.1b:
Jumped the version a bit because of the fairly important feature implemented, that being a basic GUI, where you can more easily configure all of UE's various options without needing to use the slash commands (/ue menu). You'll still need to use the slash command for the calculator and ID features however. Buff timeout warnings, and possibly a minimap button, will hopefully be in the next release.

0.08b:
Added Sticky Follow (re-follow after getting out of combat), Whisper Relaying (relay whispers received to the current leader), Auto-accept Quests (shared, escort quests, and quests from a quest giver), and Low Health/Mana warnings. Also along with those added the /ue leader name; slash command to set the current leader which is used for a few options (such as the above whisper relay and low health/mana warnings). /ue lowhealth # and /ue lowmana #; are used to set the percent of health or mana to warn at.

0.07b:
Rewrote the mounting function and variables, will now be able to choose the first epic flyer/ground if availible and if not regular without any problems (now goes by the mounts ID's versus matching names).

0.06b:
Updated the mounting whisper command to take into account the Deathknights ground and flying mounts (as I don't have a level 70 Deathknight as yet, I am fairly sure the latter will work, but if it doesn't please leave a bug report on the forum so I can fix it). Also added a check for if the person is in a guild before trying to update the guildmembers list (didn't harm anything, but printed "not in a guild" to chat when receiving a whisper if you were not in a guild).

0.05b:
Added toggles for Auto-declining Duel requests or Guild invites. Also added a toggle for Auto-releasing on dying in a battleground.

0.04b:
Added allow guild toggle (off by default) that if toggled on will let guildmates use the whisper commands and be considered for the auto-accepts. Added dismount and leaveparty whisper commands. Added the reload/reloadui and show tracking slash commands to the help list (they were already there, but forgot to add them to it), such as /ue reload (or reloadui) and /ue show tracking which simply reloads the ui, or shows the minimap tracking button (fiance had problems with it not showing up before due to other mods she was using and this helped until she found the problem, have encountered the problem with other mods as well).

0.03b:
Added most all of the 'special' flyers and ground mounts (winterspring frostsaber, drakes, headless horseman steed, etc..) as well as alliance mounts to the 'detect first availible' mount for mountup whisper. Also added the "id" slash command, which will print the item link, item id, and stack size of the currently moused over item.

0.02b:
Added the /ue add and /ue remove commands to the slash command list printout, they were already implemented but I forgot to add them there. Also added checks to the whispers when beginning to follow someone or if the follow is broken for if the autofollow toggle is on, and to not whisper if it isn't.

0.01b:
Initial release, included the auto-accept invite, summon, and ress toggles, autofollow and automount, as well as allow friends. Also included the basic in-game calculator and color picker features.
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Unread 05-20-09, 12:47 PM  
EVmaker
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Re: Re: Re: Re: Re: Just a note

Originally posted by xtoq
Ummm, I added "Krasus' Landing" to the ZOnesLib.lua and the smart mount function works great there.....wouldn't that be easier than anything else?
Well the issue is Krasus' Landing isn't a zone, its a subzone, so for example the checks for the zone the player is in (done first) should not return true if the landing is simply added to zoneslib, because the landing is not a zone but a subzone of Dalaran, as the zone check returns Dalaran and subzone returns the landing. But the smart mounting should work just fine in the current version of UE as subzone checking is implemented.

And on your prior post, are you sure you have the latest version of UE? Or are you using ruRU localization? I ask because the second to latest version is the one which already implemented the subzone checking, and the spelling error was fixed awhile ago (I looked at the zoneslib again after seeing your comments and its spelled right) unless you are using the ruRU localization which I have no way of telling if Chiffa had done the translation based on my incorrect spelling at the time or not.

Edit: Though an idea came to mind for your scholazar problem. I'm assuming you use Looter with UE? Since the auto-mount after looting feature is part of Looter not UE (Looter just makes use of UE's mounting code). If so, this might be due to two things, first being the in-combat issue, with the latest patch or two, Blizzard made looting while in-combat a protected api call (ala will throw an error if a mod tries to loot while in-combat still) so I put code in so that it won't try to loot while in combat, though I've been planning on making a 'queue' of sorts, so that if you get out of combat with the loot window still open it'll work normally. But as a side product of the before, if your in combat immediately during or after looting, the mount after looting feature might not get called. Secondly is there is a bug with Looter's call for the mount after looting feature which is something I'd need to look into. Either way could you reply back?
Last edited by EVmaker : 05-20-09 at 04:47 PM.
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Unread 05-20-09, 10:36 AM  
xtoq
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Re: Re: Re: Re: Just a note

Originally posted by EVmaker
Actually I was thinking of doing that already myself, I didn't as I usually use the three "createmacros" mount macros (ground for when in northrend but going around with non-flyers, etc..) and just used the flyer macro, but this would be a good addition I think.
Ummm, I added "Krasus' Landing" to the ZOnesLib.lua and the smart mount function works great there.....wouldn't that be easier than anything else?
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Unread 05-20-09, 10:26 AM  
xtoq
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EV, the typo of Scholazar Basin (instead of the correct Sholazar Basin) is still in the latest version. Just thought I'd remind you, since it doesn't let you auto-mount after looting in that zone if its not spelled correctly. =)
Last edited by xtoq : 05-20-09 at 10:28 AM.
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Unread 05-19-09, 03:41 PM  
willgk
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EVMaker,

Any ideas why when i invite my second box to the group with this addon turned on this addon automatically leaves the party? I'm in the leader list. I have another addon that auto accepts the group but this one for some reason immediately leaves the party and I can't figure out why.
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Unread 04-18-09, 11:58 AM  
EVmaker
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Re: Re: Re: Just a note

Originally posted by Doskious
Glad I could help! One other thing I just did - while one can't use a flying mount in all of Dalaran, Krasus' Landing is the sub-zone that allows it, and I wanted to be able to activate it there still using the 'smart' setting, so I added code to the UE_canFly() function:

Code:
	local subZoneName = tostring(GetSubZoneText());
	if (subZoneName == "Krasus' Landing") then
		canFly = true;
		inZone = "northrend";
	end
	return canFly,inZone;
It is more resource-intensive, with an extra 6 lines of code for a very specific event, but I liked the comprehensive functionality it granted to the smart mounting utility. ^_^

~Doskious Steele
Actually I was thinking of doing that already myself, I didn't as I usually use the three "createmacros" mount macros (ground for when in northrend but going around with non-flyers, etc..) and just used the flyer macro, but this would be a good addition I think.
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Unread 04-18-09, 11:08 AM  
Doskious
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Re: Re: Just a note

Originally posted by EVmaker
I use the same, and many thanks for the report, its great when I can get feedback to fix things like that, it'll be fixed in a moment and the fix will be included in the next release.

Edit: Consequently, I hope Chiffa didn't ruRU localize based on my mispell there, as I have no way to translate that myself if they did. So if there are any other ruRU users out there, that wouldn't mind going to Sholazar and using smart mount to see if it works, that'd be great.
Glad I could help! One other thing I just did - while one can't use a flying mount in all of Dalaran, Krasus' Landing is the sub-zone that allows it, and I wanted to be able to activate it there still using the 'smart' setting, so I added code to the UE_canFly() function:

Code:
	local subZoneName = tostring(GetSubZoneText());
	if (subZoneName == "Krasus' Landing") then
		canFly = true;
		inZone = "northrend";
	end
	return canFly,inZone;
It is more resource-intensive, with an extra 6 lines of code for a very specific event, but I liked the comprehensive functionality it granted to the smart mounting utility. ^_^

~Doskious Steele
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Unread 04-10-09, 11:20 AM  
EVmaker
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Re: Just a note

Originally posted by Doskious
I love the utility of this add on, but was confounded by a bug that didn't want to let me use the smart mount capability in Sholazar Basin. On inspection of the ZoneLib.lua file, I discovered that the zone was listed in the file spelled "Scholazar Basin" - I removed the apparently erronious 'c' in the name of the zone, reloaded, and could smart-mount in Sholazar as well as everywhere else. Great mod, just wanted to let you know about the spelling. I'm using the enUS client; I'm not sure if the spelling is different for different localizations.

Cheers!

~Doskious Steele
I use the same, and many thanks for the report, its great when I can get feedback to fix things like that, it'll be fixed in a moment and the fix will be included in the next release.

Edit: Consequently, I hope Chiffa didn't ruRU localize based on my mispell there, as I have no way to translate that myself if they did. So if there are any other ruRU users out there, that wouldn't mind going to Sholazar and using smart mount to see if it works, that'd be great.
Last edited by EVmaker : 04-10-09 at 11:22 AM.
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Unread 04-10-09, 04:33 AM  
Doskious
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Just a note

I love the utility of this add on, but was confounded by a bug that didn't want to let me use the smart mount capability in Sholazar Basin. On inspection of the ZoneLib.lua file, I discovered that the zone was listed in the file spelled "Scholazar Basin" - I removed the apparently erronious 'c' in the name of the zone, reloaded, and could smart-mount in Sholazar as well as everywhere else. Great mod, just wanted to let you know about the spelling. I'm using the enUS client; I'm not sure if the spelling is different for different localizations.

Cheers!

~Doskious Steele
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Unread 04-08-09, 09:58 PM  
EVmaker
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Originally posted by willgk
I notice you added the option to Hide Follow Whispers, can you make one that effects the Auto-accept Quests. As people with WIM installed, that gets annoying as hell for.
Consider it on the todo list for the next release, I'll post a feature request for it on the portal in a minute.
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Unread 04-08-09, 02:28 PM  
willgk
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I notice you added the option to Hide Follow Whispers, can you make one that effects the Auto-accept Quests. As people with WIM installed, that gets annoying as hell for.
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Unread 04-07-09, 07:23 PM  
kittykatmax
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Thanks!

Just wanted to thank you again for a great addon that I can't WoW without - and for being so responsive to feature suggestions and bug fixes.
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Unread 04-07-09, 12:54 PM  
EVmaker
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Re: Re: Re: Add Minimalist Functions?

Originally posted by Skillz
I love the options Minimalist and from what I know all are small tweaks. I think if you could combine them with yours, it would make one killer addon (imo). As long the options can be turned off/on, why not include them and let the user decide what he/she will use in the end?

Then again, you're the creater so it's up to you

Thank you for looking into it!
Well I've looked into it, and the majority of them are pretty small and simple (with the exception of the reputation stuff). What I meant before however is that I try to keep my mods to be small and efficient ones that don't take much of any memory or processor use, and some features (particularly ones that deal with incoming text for chat frames, that have to scan everything coming in) have more heavy of a performance hit then I want for my mods unless the mod is made to specifically do that sort of thing (why I'd said about there are plenty of good chat mods out there).

A number of the stuff I can see making an implementation of, it will need to wait till a version after the version I pretty much have ready for release now however as I'm going to have to recode/expand the options menu for the new options, its getting pretty crowded as is.
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Unread 04-07-09, 01:28 AM  
Skillz
A Kobold Labourer

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Re: Re: Add Minimalist Functions?

Originally posted by EVmaker
I'll take a look at it, in the case of Minimap/Chat tweaks though I may or may not go with it, would depend on how small and simple the tweak is, because there are a great many good minimap/chat mods out there, and I don't really want to turn UE into another one.
I love the options Minimalist and from what I know all are small tweaks. I think if you could combine them with yours, it would make one killer addon (imo). As long the options can be turned off/on, why not include them and let the user decide what he/she will use in the end?

Then again, you're the creater so it's up to you

Thank you for looking into it!
Last edited by Skillz : 04-07-09 at 01:29 AM.
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Unread 04-06-09, 12:57 PM  
EVmaker
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Re: Add Minimalist Functions?

Originally posted by Skillz
Hey, I just stumbled upon your addon and it seems very promising!
Is there any chance you could intergrate some of the options of the addon called "minimalist"? As it seems this addon is not updated anymore and it has somany great little extra's!

- Enable/Disable Gryphons
- Minimap Tweaks
- Chat Tweaks
- and more.

Hope you can have a look at the addon and intergrate some of those functions in yours!
I'll take a look at it, in the case of Minimap/Chat tweaks though I may or may not go with it, would depend on how small and simple the tweak is, because there are a great many good minimap/chat mods out there, and I don't really want to turn UE into another one.
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Unread 04-06-09, 04:24 AM  
Skillz
A Kobold Labourer

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Question Add Minimalist Functions?

Hey, I just stumbled upon your addon and it seems very promising!
Is there any chance you could intergrate some of the options of the addon called "minimalist"? As it seems this addon is not updated anymore and it has somany great little extra's!

- Enable/Disable Gryphons
- Minimap Tweaks
- Chat Tweaks
- and more.

Hope you can have a look at the addon and intergrate some of those functions in yours!
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