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Thunder Isle (5.2)
Mists of Pandaria (5.0.4)
Updated:03-17-13 11:25 PM
Created:11-06-08 05:49 PM
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Useful Extras  Popular! (More than 5000 hits)
Version: 0.3.5
by: EVmaker [More]
Greetings,

I tend to be a bit wordy at times so bear with me. The mod started as a personal mod of mine that I added things I found helpful and used them myself, until it got to a point where I thought others might be able to find it useful as well and decided to post it. Useful Extras is a small little mod to make a number of helpful options availible, it takes almost no memory or processor use. To summarize; There is a basic calculator, color picker that is mainly helpful to developers or anyone messing with WoW text colors in-game, and a couple auto options similar to what TwoBox used to do but with more options.

The readme gives more specific details, but below is a basic summary of whats there right now.

And the portal here, will have have more frequent news about this mod same as Looter, as well as the Bug Reports and Feature Requests section there is availible for Useful Extras as well.

Functioning:
* Toggles for: Autoaccept Invite, Summon, Ress, Autofollow, Automount, UE on or off, Allow friends or Guild lists to use commands, Auto-accept Quests, Auto-complete Quests, Sticky Follow (follow after exiting combat), Whisper Relaying, Low Health/Mana Warning, and Return/Delete icons for the Mailbox.
* New toggles for Auto-declining Duel requests, or Guild Invites/Charter requests, as well as Auto-releasing on death in a battleground and Auto-passing on loot rolls.
* The before said features the toggles are for (that always work for those manually added to the Leader list, and work for those on the friends or guild lists if the use friends or guild toggles are on).
* Basic GUI, can be accessed with /ue menu
* Minimap button to open the menu, or reload the UI
* LDB(Broker) Support, minimap button functionality but on Titan Panel Fubar, or other LDB compatible displayer.
* Exp Report with /ue exp, or whisper command with /whisper name exp
* In-Game Basic Calculator (/ue calc (9*9)/3)
* ID command, to get a moused over items itemLink, item id, and stack size
* Ability to use the In-Game Color picker to get RGB values of any color, or the 'real' value used by WoW for its chat colors, Useful for developers to get the wow color values for using in chat messages. Can use /ue test chat to see what the current selected color will look like in a chat message, or /ue setcolor to set a standard R,G,B value (/ue setcolor 255,124,56) for seeing what it'd look like in a chat message with /ue test chat. If using /ue getwowcolor, only the first two digits after the period are really necessary (0.04, 0.48), or simply get the RGB values and put (rgbvalue/255) in your code.

Using the recently added change to the mounting up function, you can make a global macro with /script UE_pickMount("smart") and it will automatically mount your best availible mount depending on what you have, your location & if you have cold weather flight for northrend. You can then put the global macro button on the actionbar of any character that has UE enabled and click it to smartly mount the best mount for the location regardless of what mounts each char may or may not have.

New Mounting Macros: Commands are /ue createmacros local, or /ue createmacros global Will create three mounting macros either in the global, or character-specific sections for the three mounting functions, such as one for best ground mount, one for best air, and one for "smart mounting" which can then easily be put on the actionbar. In the case of making them global, you could then have them availible to any character on the account to use the same macro and mount up regardless of what mounts they may or may not have.

Also the recently added preferred mount feature will be taken into account first when using any of the before said macros (or mounting whispers).

Todos:

In-Line Todos:
* Improve the Basic GUI (really this time)

Future Todo:
* TBD

Eternal Todos:
* Eliminate any bugs (if any)
0.3.5:
5.2.0 Compatibility, mainly a TOC update, though smart mounting support for flying in Pandaria is now in, as otherwise most functions still appear to be running properly, I have recently gotten back to warcraft however and wanted to get this out for everyone, the mod has not been updated for all the new mounts yet. I will have another update in the next day or two which will add them, but if anyone wants to help speed that along, if you type /ue list mounts, it will list all your mounts and tell you any that are not currently added with the ID I'll need to add, so feel free to message me (preferably on wowinterface) with any ID's and the mount names you have that aren't added already.

0.3.4:
5.0.4 Compatibility, fixed a number of bugs caused by the patch as well as a couple that had cropped up during a prior patch. Menu background is back to being black and options will display correctly (not look like settings weren't saved on first loading/reloading). Errors that would crop up on first load and on dieing due to api changes were also fixed.

Updated the mounts list to include more mounts that have since been added (such as the Obsidian Nightwing RAF mount), but more importantly coded it so if you do /ue list mounts it will add a line under any mount that UE doesn't currently support saying it's not currently supported and it's ID, if you see the message please message me with the ID so I can add it to the list.

0.3.3:
Updated toc for 4.1 (mod itself worked fine already), added new mounts to the mount list, fixed the issues with worgens and mounting (apologies worgens, running wild used to be a 'mount' and now its just a spell, UE now realizes that), and updated water mounting to use a subdued seahorse if available, abyssal if in vash'jir and flyer otherwise (ground if no flyer/or no appropriate training available).

A note to worgens, running wild as it is a spell currently doesn't work with the mounting macros, that should be resolved in the next update.

0.3.2:
Tracked down and finally completely fixed the autoress bugs (now if you would have auto-accepted a ress while still having a "can't ress for so many seconds left", it will wait until after that time and then accept the ress). Also delayed the acceptance for group invites by half a second so it shouldn't not accept when first logging in/in lag situations.

0.3.1:
Added a random mounting option, will randomly choose a mount when using the ground, flying or smart mounting options. Auto-accept group invite and other such options will now recognize realID friends in addition to whispers. Fixed the auto-accept group invite window not going away after an invite is automatically accepted.

0.3:
Support for realID whispers for all the whisper commands, realID whispers are on the same 'allow friends' option in the menu, if there's interest I can make a separate option for them since realID is a level of trust above regular friend list.

UE's mounting/smart mounting has also been updated for flight license and flying in old world, plus seahorse for Vashj'ir (turtle in other swimming area if you have it, otherwise best ground mount). I wanted to get the support for druid forms/shaman wolf in, but that is going to take a fair bit more tinkering and I don't want to delay the release even more (also an update to the mount list for new Cataclysm mounts).

0.2.7:
Simply the cataclysm/4.01 compatible release, otherwise same as 0.2.6.

0.2.6:
Added option for setting the right-click of the minimap/ldb button to mount the best useable mount (smart mounting) via /ue rightclick mount. Useful for a quick mounting without using macros, without switching actionbars, or on small computers (like the netbook I use while away from home).

0.2.5:
Added the Celestial Steed and X-53 Touring Rocket to the mount list, again if you don't care about those mounts then no need to update.

0.2.4:
Just adding the Frosty Flying Carpet to the mount list, if you don't care about that mount then no need to update.

0.2.3:
3.3 Compatibility and TOC Update. Also updated to include all (believe anyway) currently availible mounts (including invincible and big love rocket, etc..).

0.2.2:
Added "WhisperLoot" toggle (off by default) that those on the leader list (and leader list only) may whisper passloot, greedloot or needloot, and if WhisperLoot is enabled then all the currently being rolled on equipment will be passed, greeded or needed; most helpful for multi-boxers or those who's friends have gone afk and such and need to get them to greed or need. Also setground/setflyer now can be used to set a regular ground or flyer as the preferred mount instead of just an epic, and it will say whether the mount set as preferred is an epic or not (such as Swift Brewfest Ram is now the preferred epic ground mount); can also enter the spell ID if known.

0.2.1:
3.2 Compatibility & TOC update, Added most (believe all, not positive) of the mounts added in 3.1 and 3.2 to the mount list. Thanks to the much improved flyable area API, and a bit of code changing; smart mounting is now a whole lot leaner, does not need to be localized for any client, and no longer needs the ZonesLib (yay for optimization). Optimized other parts of the code as well. EMLib Update. And lastly, smart and ground mounting will take into account 'water mounts' (like the one that is fished up) if you are swimming and have one to use that, or else mount a regular ground mount.

0.2:
Added an option to display return/delete icons in the mailbox (a letter for will be returned, or X for will be deleted under the time left for each mail, so you can tell at a glance what will be returned or deleted). Also updated the setting updating function to 'merge' the data rather then the old method, which essentially means that it will be able to update previous users settings with the new settings without needing to clear their settings, so no more needing to re-check settings after a new version. Also added the new "zone" north of the Argent Tournament in icecream to the zone list, so UE is now 3.2 compatible as well as still being 3.1 compatible.

0.1.9:
Added an auto-complete quests slash toggle (running out of room in the GUI, it will be added there in the GUI rewrite I promise) which will auto-turnin a quest that you select from a quest giver (assuming it's completed and able to be turned in of course) see the disclaimer in the readme for more information. Also added additional functionality and/or choices for what right-clicking the minimap button (or LDB) will do; with /ue rightclick (again will have a menu option later) you can decide whether you want right-clicking the minimap button (or ldb display on Titan etc..) to reload the ui (default), update your mount list, or open the color picker. If anyone has any suggestions for further options to be chooseable for it, feel free to leave a comment here or post a feature request on the portal.

Lastly, updated the mountlist to include the new and old versions of the Argent mounts and the hippogryph; however, the old orc wolf, and the old gnome mechanostrider were not on WoWhead and had to be gotten off thottbot so I am not positive they are correct, if anyone has either one, please do a /ue list mounts, and /ue list mountnumbers and send the results to me in a comment on the mod, private message, or email at the email given when you click on the email link on my site (which can be gotten from clicking on homepage on my WoWI Profile) thank you.

0.1.8q2:
And with the update to the .lua to update the version number, I forgot that it also uploaded my changes to UE where I removed the colorpicker features to integrate them into EMLib so they can be used by all my mods, and hence UE's EMLib needed to be updated as well. This should be the last 'update' for 0.1.8 of UE, really.

0.1.8q:
Quickfix for ZonesLib, apparently somehow the mispelling of sholazar got re-uploaded into the current version, but yet was still fixed in my copy that I put onto the svn, I'm really confused on how it happened but the mispelling should most definately be fixed now, my apologies for all this may have effected and thank you xtoq for pointing it out.

0.1.8:
Added pass on loot rolls slash and toggle. Changed the way auto-accept group invite works, as the method in the prior version had issues for a user (although I couldn't reproduce it myself), this way shouldn't have any problems. Also added a couple ()'s around some ifchecks (particularly auto-accept group invite) so that it doesn't accept the invite if you have allow friends/guild enabled but auto-accept group invite itself off (darn those parenthesizes).

0.1.7:
Implemented subzone checking, so that you can now smart-mount on Krasus landing in Dalaran, if there are any other places where this is the case (a certain subzone of a zone that can be flying mounted in) just let me know and it can easily be added in now.

0.1.6q:
Cosmetic fix, seeing as how 3.1 added a number of new macro icons, anyone using the /ue createmacros command would be seeing drastically different icons then intended for the UE ground, flying or smart mounting (not that the user is free to put the icons and names of the macros to whatever they wish, but I am a little bit of a neat freak and like the icons to start as what they were intended to be, so they are back to what they were).

0.1.6:
3.1 Compatability, which consequently fixes the auto-accept group invite bug. Added a hide quest whispers slash and toggle. Sholazar smart-mount problem due to a mispell also fixed.

0.1.5:
Now has a ruRU translation for the mounting features thanks to Chiffa TheFox, also implemented a "Preferred" epic ground or flyer mount feature for the mounting features (/ue setflyer, /ue setground), idea and original code thanks to Chiffa. Added a new slash command to create three macros for the mounting features (/ue createmacros global, or /ue createmacros local). Fixed a bug with Sticky Follow introduced in the last version with the 'mute' whispers option.

0.1.4:
Added 'hide follow whispers' toggle in GUI and slash commands, for those times when all the follow whispers are getting too spammy but you still want to keep the follow options on. Also thanks to some ideas figured out while working on XPGain, I very improved the variable resets (player won't likely notice a difference but for me it is much improved).

0.1.3:
Integrated LDB support, can now be put onto Titan Panel, Fubar, or other LDB compatible mods (DockingStation).

0.1.2:
Renamed 'Auto-Decline Guild Invites' to 'Auto-Decline Guild Requests', as it now will automatically decline Guild Charter requests while enabled. Added a simple chat message when a guild charter request is denied such as:
<UsefulExtras> Ichiyoru tried to offer you a guild petition.
So you know that someone tried, in case you do wish to accept and can simply turn Auto-Decline guild requests off to do it, might also add a 'silent' option (so you don't even see that much) if people think it'd be useful. Lastly UE has finally been updated to use EMLib (see portal FAQ for more info there).

0.1.1q:
(q same as Looter being for quickfix), I apologize for this, there was an error popping up about 'populateBuffs' which is a function from when I was working on buff timeout warnings, but had been taken out to get the last version released, but missed a call to it which caused the error and also led to the menu not updating the options on login. Both issues have been fixed now and everything should be working fine again. Coincidentally, if there's a way to get swatter to always show errors when they happen instead of hiding them over reloads, please let me know (I never knew of the error because swatter would always hide it).

0.1.1b:
Added a minimap button, left clicking it will open the options menu, while right clicking it will reload the ui, left-click and drag to move it around the minimap. Also added an exp report feature, do /ue exp to get a basic printout of your experience status, or receive a whisper with exp (/whisper name exp) by a friend, guildmate or leader list to send the same printout to them. I apologize on the buff timeout warning, its taking a bit more effort then I'd thought it would so it'll be in the next version, which will be released after a basic working bookmod (what is to be a continually updated Librarian/Bookwormish mod).

0.1b:
Jumped the version a bit because of the fairly important feature implemented, that being a basic GUI, where you can more easily configure all of UE's various options without needing to use the slash commands (/ue menu). You'll still need to use the slash command for the calculator and ID features however. Buff timeout warnings, and possibly a minimap button, will hopefully be in the next release.

0.08b:
Added Sticky Follow (re-follow after getting out of combat), Whisper Relaying (relay whispers received to the current leader), Auto-accept Quests (shared, escort quests, and quests from a quest giver), and Low Health/Mana warnings. Also along with those added the /ue leader name; slash command to set the current leader which is used for a few options (such as the above whisper relay and low health/mana warnings). /ue lowhealth # and /ue lowmana #; are used to set the percent of health or mana to warn at.

0.07b:
Rewrote the mounting function and variables, will now be able to choose the first epic flyer/ground if availible and if not regular without any problems (now goes by the mounts ID's versus matching names).

0.06b:
Updated the mounting whisper command to take into account the Deathknights ground and flying mounts (as I don't have a level 70 Deathknight as yet, I am fairly sure the latter will work, but if it doesn't please leave a bug report on the forum so I can fix it). Also added a check for if the person is in a guild before trying to update the guildmembers list (didn't harm anything, but printed "not in a guild" to chat when receiving a whisper if you were not in a guild).

0.05b:
Added toggles for Auto-declining Duel requests or Guild invites. Also added a toggle for Auto-releasing on dying in a battleground.

0.04b:
Added allow guild toggle (off by default) that if toggled on will let guildmates use the whisper commands and be considered for the auto-accepts. Added dismount and leaveparty whisper commands. Added the reload/reloadui and show tracking slash commands to the help list (they were already there, but forgot to add them to it), such as /ue reload (or reloadui) and /ue show tracking which simply reloads the ui, or shows the minimap tracking button (fiance had problems with it not showing up before due to other mods she was using and this helped until she found the problem, have encountered the problem with other mods as well).

0.03b:
Added most all of the 'special' flyers and ground mounts (winterspring frostsaber, drakes, headless horseman steed, etc..) as well as alliance mounts to the 'detect first availible' mount for mountup whisper. Also added the "id" slash command, which will print the item link, item id, and stack size of the currently moused over item.

0.02b:
Added the /ue add and /ue remove commands to the slash command list printout, they were already implemented but I forgot to add them there. Also added checks to the whispers when beginning to follow someone or if the follow is broken for if the autofollow toggle is on, and to not whisper if it isn't.

0.01b:
Initial release, included the auto-accept invite, summon, and ress toggles, autofollow and automount, as well as allow friends. Also included the basic in-game calculator and color picker features.
Archived Files (30)
File Name
Version
Size
Author
Date
0.3.4
47kB
EVmaker
08-30-12 09:59 PM
0.3.3
46kB
EVmaker
06-11-11 11:32 AM
0.3.2
46kB
EVmaker
02-02-11 10:26 PM
0.3.1
46kB
EVmaker
12-18-10 05:25 PM
0.3
45kB
EVmaker
12-13-10 10:06 PM
0.2.7
44kB
EVmaker
10-13-10 01:55 PM
0.2.6
43kB
EVmaker
07-03-10 03:52 PM
0.2.5
43kB
EVmaker
06-06-10 12:24 AM
0.2.4
43kB
EVmaker
04-05-10 04:51 PM
0.2.3
42kB
EVmaker
02-13-10 07:41 PM
0.2.2
42kB
EVmaker
10-28-09 01:15 AM
0.2.1
41kB
EVmaker
08-08-09 02:49 PM
0.2
41kB
EVmaker
07-03-09 03:10 AM
0.1.9
38kB
EVmaker
06-03-09 03:03 AM
0.1.8q2
36kB
EVmaker
05-21-09 10:32 AM
0.1.8q
36kB
EVmaker
05-21-09 09:41 AM
0.1.8
36kB
EVmaker
05-03-09 05:52 PM
0.1.7
36kB
EVmaker
04-18-09 02:48 PM
0.1.6q
36kB
EVmaker
04-18-09 03:59 AM
0.1.6
35kB
EVmaker
04-15-09 06:12 PM
0.1.5
35kB
EVmaker
04-07-09 05:25 PM
0.1.4
33kB
EVmaker
04-05-09 08:25 PM
0.1.3
32kB
EVmaker
03-15-09 05:35 PM
0.1.2
26kB
EVmaker
03-12-09 09:31 PM
0.1.1q
22kB
EVmaker
12-11-08 02:55 PM
0.1.1b
21kB
EVmaker
12-06-08 01:16 AM
0.1b
19kB
EVmaker
11-24-08 02:25 AM
0.08b
14kB
EVmaker
11-19-08 04:37 PM
0.07b
13kB
EVmaker
11-16-08 10:47 PM
0.06b
11kB
EVmaker
11-15-08 01:21 AM


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Old 10-13-10, 03:32 AM  
kittykatmax
A Deviate Faerie Dragon
 
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Cataclysm Update?

Well, major patch this week and Useful Extras appears to have been broken by it. Any chance you are (pretty please!) working on an update?

Thanks so much for creating what has become one of my favorite addons.
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Old 10-13-10, 12:34 PM  
EVmaker
A Deviate Faerie Dragon
 
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Re: Cataclysm Update?

Originally posted by kittykatmax
Well, major patch this week and Useful Extras appears to have been broken by it. Any chance you are (pretty please!) working on an update?

Thanks so much for creating what has become one of my favorite addons.
Yup, as I posted on the portal UE, Looter, SkillsPayBills and XPGain are all 4.01/cataclysm ready, I just had to get some sleep last night and didn't get to upload them.

I am currently in the process of updating the TOC's and readme's before uploading them all right now.
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Old 10-13-10, 03:01 PM  
kittykatmax
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Re: Re: Cataclysm Update?

You are AWESOME! Thank you!


Originally posted by EVmaker
Yup, as I posted on the portal UE, Looter, SkillsPayBills and XPGain are all 4.01/cataclysm ready, I just had to get some sleep last night and didn't get to upload them.

I am currently in the process of updating the TOC's and readme's before uploading them all right now.
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Old 10-22-10, 04:31 PM  
gizmogeek
A Kobold Labourer

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Auto Summon

Am I missing something besides checking the Auto Summon checkbox to get them to auto accept a Warlock Summons?
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Old 10-25-10, 11:27 AM  
EVmaker
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Re: Auto Summon

Originally posted by gizmogeek
Am I missing something besides checking the Auto Summon checkbox to get them to auto accept a Warlock Summons?
If they are using the mod all they should need to have checked is UE itself beingon and the auto-accept summons. That said, I do think the api is currently having some issues accepting them.

I will be 'borrowing' some guild members once I get home from work to crack down and make sure its working properly.
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Old 10-25-10, 03:33 PM  
willgk
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Does this addon forward B.NET Messages as well? I see that it does Chat Relay, but it didn't say on the other.
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Old 10-26-10, 06:09 PM  
EVmaker
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Originally posted by willgk
Does this addon forward B.NET Messages as well? I see that it does Chat Relay, but it didn't say on the other.
As of the moment no, the chat relaying was in long before they added the bnet service to WoW, its on the todo list however and should be in the next release.
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Old 12-15-10, 03:28 AM  
Asteague
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I know it's a bit late, but my problem is really starting to get annoying.

Somehow, the party invite window doesn't get hidden when having auto accept invite enabled. The invite itself is accepted without a problem.
It's also not a different addon that's causing this problem, as it happens when only EMLib and UsefulExtras are enabled.
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Old 12-15-10, 08:29 AM  
EVmaker
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Originally posted by Asteague
I know it's a bit late, but my problem is really starting to get annoying.

Somehow, the party invite window doesn't get hidden when having auto accept invite enabled. The invite itself is accepted without a problem.
It's also not a different addon that's causing this problem, as it happens when only EMLib and UsefulExtras are enabled.
It's no problem, and thank you for reporting the issue, I'll create a bug report on the portal for it shortly.

I have noticed this recently as well, and I know its not a different addon issue, looks like blizzard changed the api to hide popup windows somewhere and I'll get that tracked down and fixed for the next release.
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Old 02-03-11, 09:36 AM  
kittykatmax
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Thanks!

Just wanted to say "thanks" for creating and maintaining this wonderful addon!
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Old 02-08-11, 11:29 PM  
Zidomo
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WoW 4.0.6 live, bring up the Usable Extras option frame. Click anywhere on the frame (to try to move it) the following error is thrown up and the frame doesn't move:

Code:
["message"] = "<string>:\"UE1:OnDragStart\":1: Frame UE1 is not movable\n<string>:\"*:OnDragStart\":1: in function <[string \"*:OnDragStart\"]:1>\n\nLocals:|r\nself = UE1 {\n 0 = <userdata>\n}\nbutton = \"LeftButton\"\n\n  ---",
            ["type"] = "error",
            ["session"] = 1499,
            ["counter"] = 3,
        }, -- [1000]
Error repeats every time you try to move it.
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Old 02-09-11, 03:12 PM  
EVmaker
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Originally posted by Zidomo
WoW 4.0.6 live, bring up the Usable Extras option frame. Click anywhere on the frame (to try to move it) the following error is thrown up and the frame doesn't move:

Code:
["message"] = "<string>:\"UE1:OnDragStart\":1: Frame UE1 is not movable\n<string>:\"*:OnDragStart\":1: in function <[string \"*:OnDragStart\"]:1>\n\nLocals:|r\nself = UE1 {\n 0 = <userdata>\n}\nbutton = \"LeftButton\"\n\n  ---",
            ["type"] = "error",
            ["session"] = 1499,
            ["counter"] = 3,
        }, -- [1000]
Error repeats every time you try to move it.
Thanks for the report, unfortunately this is a known bug with the options windows for my mods, they don't like to be moved.

However I will be working on whipping them into shape and letting it be moved.
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Old 02-13-11, 05:52 PM  
Zidomo
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Great. But one further problem experienced that unfortunately kills the mod here (and likely elsewhere): with v0.3.2, the Auto-accept Group Invite option completely fails to function when being invited to a group or raid by a guild member.

My latency was always under 200ms. It fails to function whether being invited right at logon or after being online for a long period of time. Deleted the saved variables and started new; no change. ["AutoInvite"] = true, continued to exist in the character's UsefulExtras.lua saved variables file. After five invite failures on various days, I went back to the Automaton mod (which is outdated, but doesn't have this problem).

Hopefully you can resolve the issue. Auto-res has never failed to work properly, but there is no point to using this here if auto-invite doesn't work.
Last edited by Zidomo : 02-13-11 at 05:56 PM.
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Old 02-16-11, 10:10 AM  
EVmaker
A Deviate Faerie Dragon
 
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Originally posted by Zidomo
Great. But one further problem experienced that unfortunately kills the mod here (and likely elsewhere): with v0.3.2, the Auto-accept Group Invite option completely fails to function when being invited to a group or raid by a guild member.

My latency was always under 200ms. It fails to function whether being invited right at logon or after being online for a long period of time. Deleted the saved variables and started new; no change. ["AutoInvite"] = true, continued to exist in the character's UsefulExtras.lua saved variables file. After five invite failures on various days, I went back to the Automaton mod (which is outdated, but doesn't have this problem).

Hopefully you can resolve the issue. Auto-res has never failed to work properly, but there is no point to using this here if auto-invite doesn't work.
I will definitely try to get that working for you, it is the first time I've heard of it not working though (besides the small bug before about logging in or very lagged).

Would you be able to do /eml version and /ue version in wow and let me know what the results are?

Also have you received any errors that you know, or when you get a group invite does it just have the invite window stay open, or does it get 'declined'?
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Old 02-20-11, 04:30 AM  
Zidomo
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Thanks for the reply.

The EMLib version is the one included with this mod: 0.16. As noted in my prior post, the UE version was 0.3.2.

As to what happens, it behaves as though no auto-invite mods are running. The standard invite frame stays open until you accept or decline like normal. No errors at any time (running BugSack/!BugGrabber here). Yes, the option for it is selected in options. The problem remains after deleting the UsefulExtras.lua for characters and starting from scratch.

After resolving this, would be nice to see that EMLib library put in/accessed from a subfolder of UsefulExtras as opposed to a standalone folder. Every other custom library I've ever tested or used that can't be downloaded as a standalone "mod" (are limited to the author's own mods, etc.) are always put in subfolders. Makes keeping track of things easier and less extraneous listings in the Addons list on the user end.
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