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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-14-14 06:21 AM
Created:11-08-08 12:23 PM
Downloads:5,931
Favorites:161
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Categories:Action Bar Mods, Bags, Bank, Inventory
6.0.2
Select  Updated this week!  Popular! (More than 5000 hits)
Version: 2.3.4
by: Gello [More]
This addon adds the /select macro command you can use instead of /use or /cast to use an item or spell among a list. Right-clicking your macro from the bars will pop out a menu where you can change the item or spell to use.

How to Use
  • Create a macro with this line: /select item or spell, item or spell, etc
  • Drag the macro to your bars.
  • The first item or spell will be the default action when you hit the macro.
  • Right-click the macro to on your bars to change it to a different item or spell.

For instance, warriors may find this useful:
/select Battle Shout, Commanding Shout
When you create that macro it will cast Battle Shout every time it's hit. If you join a group with a death knight and want to use Commanding Shout instead, right-click the macro on your bars and choose Commanding Shout. Now the macro will display and cast Commanding Shout.

You can also embed the /select within a larger macro. For mages:
/focus [@focus,noexists][@focus,dead][mod:alt]
/select [@focus,exists][] Polymorph, Polymorph(Turtle), Polymorph(Rabbit), Polymorph(Black Cat)
This is a standard focus-sheep macro. When you want to change what polymorph spell to use, right-click the macro on your bars and pick another. It will use that new polymorph until you decide to change it again.

Search:Keywords

To help add items and spells to your /select macros, search:keywords are usable in place of an item or spell name. These search through your bags and spellbooks to fill the flyout with items and spells that match the keyword(s).

The officially supported searches are item, spell, mount, type, profession and toy:

item:id or partial name
Add an item by its item:id or all items in your bags or worn that contain the partial name.
Examples: item:1234, item:Bandage, item:Ore

spell:id or partial name
Add a spell by its numerical id or all spells that contain the partial name.
Examples: spell:1234, spell:Shout, spell:Polymorph

mount:flying, land, favorite*, favflying*, favland* or partial name
Add all flying, land, favorite, favorite flying, favorite land mounts or mounts that contain the partial name.
Examples: mount:flying, mount:Raptor, mount:favflying

type:ItemType
Add all items that contain the keyword in one of its type fields. See www.wowpedia.com/ItemType for a full list.
Examples: type:Quest, type:Food, type:Herb, type:Leather

profession:primary, secondary, any or partial name
Adds all primary professions, secondary professions or any professions.
Examples: profession:Primary, profession:Any, profession:Herb

toy:favorite, any or partial name
Adds favorite toys, all toys or toys that contain the partial name.
Examples: toy:Crash, toy:favorite, toy:any

[condition] support

Just like /cast and /castsequence, /select can use [conditions]. Every [condition] used by the macro system is supported. Some examples:

/select [flyable] Name of flying mount, Another flying mount; Name of land mount
/select [@focus,exists][] spell:Polymorph
/select [combat] Master Healing Potion, Healthstone; [nocombat] item:Food & Drink
/select [spec:1] Conjured Mana Cake, Cobo Cola; Conjured Mana Cake, Frybread
/select [nopet] spell:Summon Demon; Grimoire of Sacrifice


Macro length "tax"

To do its magic, Select needs to add a line like this to all macros that contain a /select command:
/click [btn:2]S001M;S001A
It will do this on its own and it will recreate this line if it's accidentally deleted or altered. You don't need to worry about it except to remember that when writing your /select macros your macro needs at least 26 characters free for it to add this line (if it's not already there).

Limitations
  • Only the first /select in a macro will be recognized. Any others in the same macro will be ignored.
  • When you create or edit a macro in combat (you should be fighting!) it will wait until you leave combat to turn the macro on or make changes from your edit.
  • If you gain an item or spell that wasn't available as you entered combat, that item or spell won't be in the flyout until you leave combat.

Frequently Asked Questions

Q: What action bar addons does this support?
A: All of them! Default too, of course. If you can drop a Blizzard macro onto the button then Select should work with that button. However, if the macros are outside the game's standard macro slots, Select won't be aware of them.

Q: Can I add companion pets to /select?
A: Yes and no. There's a game limitation that prevent changing the icon easily. That said, pet:name, pet:favorite and pet:any work. But be aware it uses one icon for all pets.

Q: Can I change the order that items or spells list in the menu?
A: If you want certain items to list before others, add them manually. ie: /select x-51 nether-rocket x-treme, mount:flying will list the x-51 rocket first.

Q: Tyrael's Charger is missing from my land mounts!
A: Tyrael's Charger can fly so it's grouped with the flying mounts. But if you want to add it to your land mounts you can add it manually: /select tyrael's charger, mount:land

Q: Can you make the popout menu align to the action/macro button?
A: No, sorry. The secure methods to get the menu working in combat prohibits anchoring willy nilly.

If you have any suggestions, comments or bugs to report, feel free to post them in comments here. Thanks!
2.3.3 9/30/14, moved copying of flyout->action attributes from unsecure OnAttributeChanged to secure state driver snippet
2.3.2 9/23/14, toybox item support toy:favorite,any,partial search:keyword
2.3.1, 9/4/14, fix for lua error when attempting to show tooltip of a spell no longer known
2.3.0, 8/29/14, rewrite, all /selects are state-driven, searches case insensitive, options panel reworked, full WoD mount support
2.2.0, 7/21/14, initial fixes for WoD beta
2.1.6, unreleased, made index,actionType local in Select_Menu.lua SetAction hooksecurefunc
2.1.5, 2/23/14, fix for handling of invalid/missing [condition]als
2.1.4, 2/20/14, fix for hyphenated item:searches
2.1.3, 1/14/14, fix for mounts not completely loading on login
2.1.2, 12/26/13, frames join UISpecialFrames only when they're shown (out of combat)
2.1.1, 9/11/13, toc update for 5.4
2.1.0, 6/22/13, semi-rewrite: state driver added, flyouts indexed by their list instead of their macro, DontSelectWithAlt option, item cache added,
2.0.13, 5/19/13, toc update, summonpet works in combat, menus at top of screen grow downward
2.0.12, 5/5/13, added mount:favorites filter if Select Favorite Mounts loaded
2.0.11, 4/18/13, BAG_UPDATE unregistered if all menus populated, added Select_PerCharacter_Settings to restore initial actions to last attributes, removed profiling tools
2.0.10, 4/06/13, removed G_PetRoster, added profiling tools
2.0.9, 3/28/13, removed internal pet system, added G_PetRoster
2.0.8, 2/18/13, added macrotext support, centralized timer system, internal pet system
2.0.7, 1/26/13, added tooltips to /select macros
2.0.6, 9/23/12, added nil,1 to GetItemCount in parent:OnShow, added throttled UpdateMacroIcons on BAG_UPDATE, PLAYER_EQUIPMENT_CHANGED
2.0.5, 9/21/12, rewrite release
1.0.0, 11/08/08, initial release
Optional Files (0)


Archived Files (16)
File Name
Version
Size
Author
Date
2.3.3
19kB
Gello
09-30-14 06:50 AM
2.3.2
19kB
Gello
09-23-14 06:06 PM
2.3.1
19kB
Gello
09-04-14 07:50 PM
2.3.0
18kB
Gello
08-30-14 04:14 PM
2.1.5
18kB
Gello
02-23-14 06:41 AM
2.1.4
18kB
Gello
02-20-14 12:38 AM
2.1.3
18kB
Gello
01-14-14 10:08 PM
2.1.2
18kB
Gello
12-26-13 06:11 AM
2.1.1
17kB
Gello
09-11-13 10:15 AM
2.1.0
17kB
Gello
06-22-13 04:46 PM
2.0.13
17kB
Gello
05-21-13 11:15 AM
2.0.12
18kB
Gello
05-05-13 07:24 PM
2.0.11
18kB
Gello
04-18-13 10:47 PM
2.0.6
16kB
Gello
09-23-12 05:20 PM
2.0.5
16kB
Gello
09-21-12 07:06 PM
1.0
4kB
Gello
11-08-08 12:23 PM


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Unread 05-04-13, 12:37 PM  
kaiden
A Murloc Raider
 
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Would it be possible to make a macro for Disenchanting like you do with milling? I can't seem to figure that out.
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Unread 04-25-13, 08:56 PM  
10leej
A Scalebane Royal Guard
 
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Been playing around with this a bit, great way to cleanup some macro space though I wonder if I can make it work with Choonster's SpellID Buttons addon. Course it should but I haven't tested it. Anyways great work be done here.
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Unread 04-24-13, 05:25 AM  
Gello
A Scalebane Royal Guard
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Originally Posted by Resike
Is there any way to make a change like, when the box only contains 2 spell, and you push the button down for like 3 second then they swap eachother? Or when contains more then 3 spells then just cycle swap them maybe.
Anything time-related is off limits in combat, unfortunately. Blizzard even wrote a hover manager so addons can't be aware of time passing in secure code.

It can be done with a modifier key, like a /select macro in a button bound to "F" could cycle through its menu on "Alt+F". But that would naturally bump against the button's bindings themselves.
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Unread 04-24-13, 04:00 AM  
Resike
A Molten Giant
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Is there any way to make a change like, when the box only contains 2 spell, and you push the button down for like 3 second then they swap eachother? Or when contains more then 3 spells then just cycle swap them maybe.
Last edited by Resike : 04-24-13 at 04:01 AM.
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Unread 04-20-13, 03:30 AM  
Devius
A Kobold Labourer

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New version works perfectly.
Not loosing the icons anymore
Thanks for the update.
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Unread 04-19-13, 01:04 PM  
GeneralWurst
A Defias Bandit

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Originally Posted by Gello
Originally Posted by GeneralWurst
How can i change the macro icon of the select macro?

Whenever i select an icon its changed back to the "?" icon.
Once you leave the macro window, the "?" should change to the first item or spell in the list if it finds one. Is it not doing that for you?

Or are you asking to override that behavior so you can choose a fixed icon? Truth to tell I never considered anyone wanting a fixed icon. It can probably be done but this version will want to change the icon to whatever is currenly loaded into the button.
Sorry to be unclear, yes i meant choosing a fixed icon.

Thanks for the quick answer!
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Unread 04-19-13, 06:10 AM  
Gello
A Scalebane Royal Guard
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Originally Posted by GeneralWurst
How can i change the macro icon of the select macro?

Whenever i select an icon its changed back to the "?" icon.
Once you leave the macro window, the "?" should change to the first item or spell in the list if it finds one. Is it not doing that for you?

Or are you asking to override that behavior so you can choose a fixed icon? Truth to tell I never considered anyone wanting a fixed icon. It can probably be done but this version will want to change the icon to whatever is currenly loaded into the button.
Last edited by Gello : 04-19-13 at 06:11 AM.
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Unread 04-19-13, 04:02 AM  
GeneralWurst
A Defias Bandit

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How can i change the macro icon of the select macro?

Whenever i select an icon its changed back to the "?" icon.
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Unread 04-18-13, 10:49 PM  
Gello
A Scalebane Royal Guard
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2.0.11 just posted doesn't have any huge changes on the surface but there's a bit under the hood that's changed. I'm hopeful it will be just as stable as the previous version. If you encounter any bugs please let me know what bar addon you use (if any). I had hoped to solve the pet issue by now and moved on to making [conditional]s work, but setting an arbitrary icon in combat has proved a bigger hurdle than expected. On the bright side, if you don't mind the icon not working, /select pet:favorite (or /select pet:Case-Sensitive Name or /select pet:any) do work even if it's not totally supported yet.

If you're using 2.0.6, you can install this update while logged in but keep in mind it won't start remembering what you had last loaded into your /select macros until you've exited the game. After that it should remember on a reload/logout.
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Unread 02-27-13, 04:42 AM  
Devius
A Kobold Labourer

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Thanks for testing it out. It's not a deal breaker for me so I'm going to keep using this version as I have done so for all this time. Still would be nice if it could get fixed
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Unread 02-26-13, 01:31 PM  
Gello
A Scalebane Royal Guard
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Thanks for the info. This was tested pretty thoroughly in BT4 and this is the first report of that behavior. Is anyone else experiencing this? If so do you use BT4 also?

This addon's last posted update was two days after the major rewrite. That initial rewrite is still available as 2.0.5 in the "other files" tab if you're still interested but I totally understand giving up by now. I honestly doubt it will work better than the most recent one posted here. And of course the version prior to that was from 2008 four years earlier.

I have another update I've been working on to support pets and item slots and equipment sets, but it's proven to be a huge technical challenge to make it "universal", so no guarantees that it will be soon or fix your problem.
Originally Posted by Devius
Yep before that update in september it was working fine, although it required the #showtooltip line on top.
Using Bartender 4 btw.
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Unread 02-26-13, 06:46 AM  
Devius
A Kobold Labourer

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Yep before that update in september it was working fine, although it required the #showtooltip line on top.
Using Bartender 4 btw.
Last edited by Devius : 02-26-13 at 06:47 AM.
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Unread 02-20-13, 08:12 PM  
Gello
A Scalebane Royal Guard
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Trying to reproduce this still, sorry for all the questions. What bar addon do you use, if any? And when you say 'since the last update', do you mean to say it was working ok with a previous version? This addon hasn't been updated since september 2012.
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Unread 02-20-13, 12:32 PM  
Devius
A Kobold Labourer

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Just 'TalentMacros' ,'Buffet' and 'Bindpad'
Though I have many addons in general. It works when I click the macro for like 10-15 sec and then it goes back to default question mark icon.
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Unread 02-19-13, 05:59 PM  
Gello
A Scalebane Royal Guard
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Hmm those both work flawlessly for me. I wonder if there's some conflict. Do you have another addon that does stuff with macros?
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