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Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:09-23-13 12:09 AM
Created:11-10-08 05:42 AM
Downloads:151,507
Favorites:316
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Categories:Buff, Debuff, Spell, PvP, Arena, BattleGrounds
LoseControl  Popular! (More than 5000 hits)
Version: 5.41
by: Kouri [More]
LoseControl makes it easy to see the duration of crowd control spells by displaying them in a dedicated icon onscreen.

Features:
* Displays duration of all CC spells and abilities on your player, pet, target, focus, party, and arena enemy frames.
* Automatically displays the most important buffs/debuffs first.
* Integrates directly with Blizzard unit frames.
* Icons can be moved, resized, and made transparent.
* Compatible with OmniCC.

New in 5.41:
* Added Turn Evil (Evil is a Point of View) [Paladin]

New in 5.4:
* Fixed Entrapment [Hunter]
* Added Bloodbath [Warrior]
* Changed Warbringer to root instead of CC [Warrior]

Known issues:
* Unlocking frames does not show arena enemy frames if they are anchored to Blizzard frames (because they don't exist unless you're in an arena).

To Do:
* Options profiles.
* Button skinning.
* Improve OmniCC support to work with all strata levels.
* Blizzard raid frames support.
* Pitbull support.
* SUF support.
* Italian support.

Here are some demonstration videos:
http://www.youtube.com/watch?v=R0s3jSCdtSs
http://www.youtube.com/watch?v=f_W1918yFFk
http://www.youtube.com/watch?v=JVJqsqK7o-w

Here is a video that shows you how to edit the LUA file in order to add custom spells:
http://www.youtube.com/watch?v=yAGcwOfLtjo

And here is a setup tutorial that shows you how to unlock the icon frames and move them around:
http://www.youtube.com/watch?v=vg0RyBhF7Tg
5.41:
Added Turn Evil (Evil is a Point of View) [Paladin]

5.4:
Fixed Entrapment [Hunter]
Added Bloodbath [Warrior]
Changed Warbringer to root instead of CC [Warrior]

5.3:
Added Ring of Peace [Monk]
Added Hand of Protection [Paladin]
Fixed Storm Bolt [Warrior]
Added SyncFrames support

5.2:
Added Web Wrap (Shale Spider) [Hunter]
Fixed Fists of Fury [Monk]
Added Blood Horror [Warlock]
Removed Seduction (Grimoire of Sacrifice) [Warlock]
Added Warbringer (Snare) [Warrior]
Fixed issue with pet icon not hiding after pet is dismissed
Added option to hide arena enemy icons in battlegrounds

5.1:
Re-added support for Perl, XPerl, and LUI unit frames.
Added Bash (Force of Nature - Feral Treants) [Druid]
Added Entangling Roots (Force of Nature - Balance Treants) [Druid]
Added Lock Jaw (Dog) [Hunter]
Removed Beastial Wrath [Hunter pet]
Added Fists of Fury [Monk]
Added Fear (Glyph of Fear) [Warlock]
Added Infernal Awakening [Warlock]
Added Seduction (Grimoire of Sacrifice) [Warlock]
Added Spell Lock (Grimoire of Sacrifice) [Warlock]
Added Optical Blast (Observer) [Warlock]
Added Sluggish (Glyph of Hindering Strikes) [Warrior]
Added Storm Bolt [Warrior]
Improved the way unit frames register for events for better performance.
Added text labels to unlocked frames.
Added option to disable party icons while in battlegrounds. It is located on the "Party" options menu.

5.02:
Added Entangling Roots (Druid, Nature's Grasp)
Fixed Petrifying Gaze (Hunter pet, Basilisk)

5.01:
Added Pounce (Druid, Incarnation)
Added Lullaby (Hunter pet, Crane)
Added Paralyzing Quill (Hunter pet, Porcupine)
Added Petrifying Gaze (Hunter pet, Basilisk)
Added Holy Word: Chastise (Priest)
Added Dark Bargain (Warlock)
Fixed Fear (Warlock)
Fixed Arcane Torrent

5.0:
Updated for patch 5.0.
Now matches on spellId instead of spell name.
Added "Other" spell category.
Removed older PvE content spells.
Added spell priorities.
UNIT_AURA events now only generate one update call total instead of one per unit frame.
Reworked options menu.
Party and Arena Enemy frame settings can be changed for all frames in the group simultaneously.
Improved slash command parsing.
Added debug slash commands.
Temporarily removed support for non-Blizzard unit frames.

4.3:
Updated for patch 4.3.
Added pet frame support.
Added Portuguese language support.
Added LUI support (credit: Zerotorescue)

4.21:
Fixed spellID for Hungering Cold.

4.2:
TOC bump for patch 4.2.

4.1:
Updated for patch 4.1.
Added Bad Manner (Hunter pet).

4.08:
Added Ring of Frost (Mage).
Added Smoke Bomb (Rogue).
Added Shadowsnare (Glyph of Shadowflame) (Warlock).
Added Dispersion (Priest).
Updated German translation (credit: Morbis).
Updated Chinese translation (credit: 狂飙).

4.07:
Fixed Solar Beam (Druid).
Removed Ravage (Hunter).
Updated Chinese translation (credit: fatalerror).

4.06:
Added Axe Toss (Felguard).

4.05:
Added Grounding Totem to spell immunities.

4.04:
Added Unstable Affliction silence (Warlock).

4.03:
Fixed Seal of Justice (Paladin).

4.02:
Fixed settings not saving.
Removed Skull Bash (Druid).
Fixed Avenger's Shield (Paladin).

4.01:
Updated for patch 4.0.1 compatibility.
Added spell immunity tracking.

3.33:
Added Freezing Arrow Effect (Hunter).
Added Ferocious Butt (Icehowl).
Fixed: Unlock option only shows enabled frames.

3.32:
Fixed bug on startup when updating settings from older version.
Fixed possible bug with tracking options on non-English clients.
Immunity tracking no longer tracks self.

3.31:
Fixed bug on startup when settings file doesn't exist.
Fixed bug where a buff could appear as a debuff (Impact).
Turned off immunity tracking by default (consumes less CPU time).
Small performance improvements.

3.3:
Updated for patch 3.3 compatibility.
Graceful upgrade from 3.22 (settings won't reset).
Removed Improved Fire Nova Totem spell ID.
Changed Target and Focus portrait frame references to match Blizzard's.
Added immunity effect tracking (Bladestorm, Divine Shield, Ice Block, The Beast Within).
Removed strata options (too buggy atm).
Fixed frames not hiding at start.
Added basic command line options:
/lc reset
/lc lock
/lc unlock
/lc enable <unit>
/lc disable <unit>
where <unit> can be: player, target, focus, party1 ... party4, arena1 ... arena5

3.22:
Changed versioning scheme to match WoW client's.
Added Cobalt Frag Bomb to spell list.
Added support for Perl and XPerl unit frames.
Added arena enemy unit frame support.
Fixed bug where debuff icons would sometimes not overlay the unit portrait correctly.
Improved performance when unit frames are hidden.
Reworked options menu.
Added settings for individual frame strata.

1.42:
Fixed Wyvern Sting to no longer show dot effect.
Fixed Freezing Trap not displaying.
Added Nature's Fury (Freya) to PvE list.
Added Mark of the Faceless (General Vezax) to PvE list.

1.41:
Fixed a bug with icons not hiding after changing targets/focus.
Removed Psychic Horror disarm effect (horrify effect still remains).
Better integration with the standard Blizzard UI.
- Target, focus, and party icons will now display within their appropriate unit portrait.
- Note: You can manually adjust their position to bring them out of the portrait. You should do this if you want to use LoseControl with non-standard UI frames. However, the only way to undo this is to reset LoseControl to its default settings.
Updated German and Russian translations.
Consolidated all localization files into one for easier translation.

1.4:
WoW 3.1 patch support.
Support for Target/Focus/Party frames.
Removed Min/Max debuff duration options.
Death Knight:
Glyph of Blood Boil is now Glyph of Heart Strike.
Added Desecration snare.
Druid:
Added Typhoon snare.
Hunter:
Removed T.N.T. stun.
Removed Improved Wing Clip root.
Mage:
Added Fiery Payback disarm.
Added Frostfire Bolt snare.
Paladin:
Added Shield of the Templar silence.
Priest:
Removed Blackout stun.
Added Psychic Horror (horror + disarm).
Shaman:
Added Earthgrab root (Storm, Earth and Fire talent).
Added Freeze root (Frozen Power talent).
Warlock:
Removed Pyroclasm stun.
Added Aftermath snare.
PvE:
Added Gravity Bomb and Light Bomb (XT-002 Deconstructor)

1.31
Added hunter pet abilities, Chilblains, Frost Grenades.
Added PvE debuffs: Mutating Injection (Grobbulus), Positive/Negative Charge (Thaddius), Detonate Mana (Kel'Thuzad)
Added minimum and maximum debuff duration options.

1.3
Converted to spellIds.
Added random proc CCs (Impact, Blackout, etc).
Added tracking for silence, disarm, root, and snare effects.
Added slash commands to access the options menu.
Settings saved per character instead of per account.
Fixed bug with overlapping the same CC effect.
Fixed bug with Wyvern Sting DOT component.

1.23
Added option to disable CooldownCount/OmniCC text.

1.22
Added Korean support (credit: sayclub).

1.21
Added Chinese support (credit: 饺子).

1.2
Added German, Spanish, French, and Russian support.

1.12
Added Cower in Fear and Gnaw for Death Knights and removed Glyph of Frost Strike.
Added a few fringe case spells like Turn Evil and Shackle Undead that can work on players under certain effects (i.e. Lichborne, Metamorphasis).
Made frame movable, resizable, and added adjustable transparency.
Options can be configured in the AddOns Interface Options.
Optional Files (0)


Archived Files (31)
File Name
Version
Size
Author
Date
5.4
16kB
Kouri
09-11-13 01:54 AM
5.3
16kB
Kouri
05-22-13 02:12 AM
5.2
16kB
Kouri
03-06-13 04:20 AM
5.1
15kB
Kouri
01-07-13 06:06 AM
5.02
15kB
Kouri
10-10-12 11:47 AM
5.01
15kB
Kouri
10-10-12 03:17 AM
5.0
15kB
Kouri
09-16-12 05:07 AM
4.3
14kB
Kouri
12-26-11 02:07 AM
4.21
13kB
Kouri
06-29-11 04:40 PM
4.1
13kB
Kouri
05-17-11 03:49 AM
4.08
14kB
Kouri
02-10-11 06:30 AM
4.07
13kB
Kouri
11-13-10 01:13 PM
4.06
13kB
Kouri
10-30-10 05:20 AM
4.05
13kB
Kouri
10-29-10 02:51 AM
4.04
13kB
Kouri
10-28-10 02:04 AM
4.03
13kB
Kouri
10-26-10 06:00 PM
4.02
13kB
Kouri
10-21-10 02:18 PM
4.01
13kB
Kouri
10-18-10 04:22 AM
3.33
13kB
Kouri
03-01-10 03:57 PM
3.32
13kB
Kouri
01-23-10 06:14 PM
3.31
13kB
Kouri
12-17-09 03:19 AM
3.3
12kB
Kouri
12-09-09 03:31 AM
3.22
12kB
Kouri
10-03-09 04:51 PM
1.42
10kB
Kouri
07-31-09 03:57 PM
1.41
10kB
Kouri
05-12-09 05:29 PM
1.4
11kB
Kouri
04-24-09 12:13 AM
1.31
7kB
Kouri
02-26-09 01:16 AM
1.3
6kB
Kouri
02-02-09 02:39 AM
1.23
12kB
Kouri
01-06-09 12:38 AM
1.12
4kB
Kouri
12-08-08 03:17 AM
1.01
2kB
Kouri
11-24-08 12:12 PM


Post A Reply Comment Options
Unread 07-19-11, 05:48 PM  
Kouri
A Kobold Labourer
 
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If you are comfortable with programming then you can try printing out the variables after the UnitBuff() call to see what it's returning, like so:
Code:
log(i..") "..name.." | "..icon.." | "..duration.." | "..expirationTime)
Then party with a pally or priest and see if you can see the buffs in the log after they cast the spell.

Originally posted by donteventrii
So I used the code you suggested. It isn't working either. And my previously working one for Strength of Soul that I used pre 4.2 isn't working either. What can I do?
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Unread 07-20-11, 05:10 AM  
donteventrii
A Murloc Raider

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Originally posted by Kouri
If you are comfortable with programming then you can try printing out the variables after the UnitBuff() call to see what it's returning, like so:
Code:
log(i..") "..name.." | "..icon.." | "..duration.." | "..expirationTime)
Then party with a pally or priest and see if you can see the buffs in the log after they cast the spell.
I really have no idea how to use that. It looks like a simplified version. You will have to go step by step for any chance of me doing that.

Alternatively, have you considered making a trial account? They are free to play and last indefinitely. You could just make a level 1 (up to 20) and go outside Durotar asking a Hpally to pop AM in a duel.
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Unread 07-25-11, 12:30 AM  
donteventrii
A Murloc Raider

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You still checkin in on this?
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Unread 12-26-11, 02:17 AM  
Kouri
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Update for 4.3 is coming soon, pending approval.
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Unread 12-30-11, 07:20 AM  
the_sober
A Kobold Labourer

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Inner focus talented with strength of soul

Good job,

Can you add the inner focus caster immunity to the Lose control like the paladin aura mastery? Just a counter with 5 seconds after the priest use Inner focus, not the duration of the buff.

That will help alot to not waste interrupt and dispel against the priest with this.

Thx man.
Last edited by the_sober : 12-30-11 at 07:22 AM.
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Unread 12-30-11, 01:05 PM  
Kouri
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Re: Inner focus talented with strength of soul

You can always open up LoseControl.lua and add the following line to the spellIds list yourself:
Code:
	[89488] = "Immune",	-- Strength of Soul (Priest)
Originally Posted by the_sober
Good job,

Can you add the inner focus caster immunity to the Lose control like the paladin aura mastery? Just a counter with 5 seconds after the priest use Inner focus, not the duration of the buff.

That will help alot to not waste interrupt and dispel against the priest with this.

Thx man.
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Unread 12-30-11, 07:31 PM  
the_sober
A Kobold Labourer

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I found the "other immunities" in your losecontrol.lua

How i active this group?

And how work the preference that what will be showed if exist more than one buff/debuff on the target? The last one received?
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Unread 12-30-11, 08:04 PM  
Kouri
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To enable the "other immunities", you have to remove the comment symbol (the "--" at the beginning of the line) before each spellId.
Then, you need to change the "ImmuneXXXXX" part to either "Immune" or "ImmuneSpell", since those are currently the only two categories of buffs that are recognized.

LoseControl determines which buff or debuff to show based on the duration of the spell. The longest duration is the one that will show. There is currently no way to change this.

Originally Posted by the_sober
I found the "other immunities" in your losecontrol.lua

How i active this group?

And how work the preference that what will be showed if exist more than one buff/debuff on the target? The last one received?
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Unread 01-29-12, 06:30 AM  
Lupercute
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Unlocking frames does not show arena enemy frames if they are anchored to Blizzard frames (because they don't exist unless you're in an arena).



Does it show when we enter arena? And the option of moving them, and edit em as u want?
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Unread 01-29-12, 08:42 PM  
Kouri
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Yes, you would have to join an arena, unlock the frames, and then move them around.

Originally Posted by Lupercute
Unlocking frames does not show arena enemy frames if they are anchored to Blizzard frames (because they don't exist unless you're in an arena).



Does it show when we enter arena? And the option of moving them, and edit em as u want?
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Unread 03-17-12, 07:07 PM  
Waky
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I've been getting a few taints listed as being from LoseControl, not sure if it actually is.

Code:
3/17 15:19:07.810  An action was blocked in combat because of taint from LoseControl - CompactRaidFrame1:Show()
3/17 15:19:07.810      Interface\FrameXML\CompactUnitFrame.lua:264 CompactUnitFrame_UpateVisible()
3/17 15:19:07.810      Interface\FrameXML\CompactUnitFrame.lua:224 CompactUnitFrame_UpdateAll()
3/17 15:19:07.810      Interface\FrameXML\CompactUnitFrame.lua:105
Last edited by Waky : 03-17-12 at 07:07 PM.
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Unread 04-28-12, 01:49 PM  
bobbank
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I am getting really bad taint with blizzard's raid frames. I also saw some posts on curse.com confirming that losecontrol doesn't play well with blizzard frames. Any chance of a fix?
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Unread 09-02-12, 11:28 AM  
Trixhbanzai
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Update?

Greetings, is there any chance that this great addon will get an updated version for 5.0?
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Unread 09-02-12, 01:03 PM  
Kouri
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Re: Update?

Originally Posted by Trixhbanzai
Greetings, is there any chance that this great addon will get an updated version for 5.0?
Yes, I'm working on an update.
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Unread 09-03-12, 11:03 AM  
Trixhbanzai
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Re: Re: Update?

Originally Posted by Kouri
Originally Posted by Trixhbanzai
Greetings, is there any chance that this great addon will get an updated version for 5.0?
Yes, I'm working on an update.
Awesome
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