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Magic Runes  Popular! (More than 5000 hits)
Version: 1.0.91
by: neotron [More]
Magic Runes is a set of bars displaying rune cooldowns. It's meant as either a replacement or addition to the normal Blizzard rune display.

Changes in 1.0.89:
  • Now works on the 4.3 PTR. Note if you install libraries separately, you need to use the alpha version of LibBars-1.0 currently.

Changes in 1.0.80:
  • Core: Added color settings for the timer text and text label (separately).
  • Core: Added dot bars for Unholy Blight (off by default) and Scarlet Fever (on by default).
  • Core: Changed runic bar default color to match Blizzard runic power bar colors.
  • Core: Fix issue with max runic power not being updated correctly.

Changes in 1.0.75:
  • Fix for Blizzard rune bars reappearing when exiting a vehicle (not hiding correctly on first login).

For older changes, please see the change log.
Changes in 1.0.89:
  • Now works on the 4.3 PTR. Note if you install libraries separately, you need to use the alpha version of LibBars-1.0 currently.

Changes in 1.0.82:
  • 4.1 toc, new dependencies

Changes in 1.0.80:
  • Core: Added color settings for the timer text and text label (separately).
  • Core: Added dot bars for Unholy Blight (off by default) and Scarlet Fever (on by default).
  • Core: Changed runic bar default color to match Blizzard runic power bar colors.
  • Core: Fix issue with max runic power not being updated correctly.

Changes in 1.0.75:
  • Fix for Blizzard rune bars reappearing when exiting a vehicle (not hiding correctly on first login).

Changes in 1.0.73:
  • Toc bump for 4.0.1

Changes in 1.0.71:
  • Config: Separated modules from the main configuration to make it clear that they are separate. Note that some settings are still inherited (while others are not). I plan to move the "core" Magic Runes addon to a module sometime in the near future.
  • RuneBars: Added option to hide icons.
  • RuneBars: Added option to arrange bar in a grid (1x6 to 6x1).
  • RuneBars: Added presets for various layouts.
  • Core: Actually added the Punished rune icons by Lichborne - the option to use them was there but it seems I forgot to actually add the icons.
  • RuneBars: Fix an issue where the rune bars would move from their intended position on load.
  • Fixed bug when changing rune icon style with the bars hidden.

Changes in 1.0.67:
  • Fixes for Cataclysm (backwards compatible).
  • Repackaged to get the newest version of dependencies.

Changes in 1.0.66:
  • Updated toc to 3.3 and repackaged to pick up updated libraries that should resolve some 3.3 related issues (in LibButtonFacade at least).

Changes in 1.0.65:
  • IconDisplay: Remove debug on load message.
  • RuneBars: Ensure that the frames are hidden on load when they are not enabled.

Changes in 1.0.63:
  • Fixed bug that caused disease timers to be re-enabled on reload.

Changes in 1.0.62:
  • Bumped .toc to 30200.
  • Remove any reference of Unholy Blight (no longer any reason to track, since it's an automatic effect from using Death Coil rather than a triggered (de)buff).
  • Changed spell ID's of blood plague and frost fever.

Changes in 1.0.61:
  • Core: Fixed disease timers for the new 3.1 UnitAura().

Changes in 1.0.60:
  • Fixed saved variables issue.
  • Bumped toc to 30100.

Changes in 1.0.57:
  • Rune Bar: Fixed load order so LibSimpleBar can be found.

Changes in 1.0.55:
  • Fixed packaging issue with LibSimpleBar and MagicRunes_RuneBar.

Changes in 1.0.54:
  • Make IconDisplay and RuneBars external modules.
  • RuneBars: Started implementation of new rune-only bars, meant to replace the current ones. It's off by default and they are not done, but they work well enough to test.
  • Moved some things to a new shared library to minimize code duplication.

Changes in 1.0.51:
  • IconDisplay: Fixed off-by-one indexing issue for the icon frame backdrop color.

Changes in 1.0.49:
  • Core: Added option to reverse bar growth direction relative to the anchor.
  • IconDisplay: Added an option to the Background Frame that allows you to set the idle alpha level for the background frame (out of combat and no runes active).

Changes in 1.0.48:
  • Fixed a bug with elliptical display due to typo.
  • Additional French localization.

Changes in 1.0.47:
  • More localization added in various languages.
  • Added the Gloss Orb rune icons by Camalus.

Changes in 1.0.45:
  • Fixed a minor configuration dialog issue with Icon Display.

Changes in 1.0.44:
  • Added padding option to the Icon Display for optional extra spacing between the border and icons.
  • Added background tiling option to Icon Display
  • Started adding in-game documentation to the addon (Icon Display only so far).
    • Information about OmniCC, SharedMedia and ButtonFacade with Icon Display.
    • Documentation for the different layout modes.
    • Notes about special effects.
  • Added BFUUFB and BUFFUB icon order.
  • Fixed issue where the icon frame background would override the ButtonFacade backdrop for the individual icons.
  • Fixed a bug that prevented proper icons to be set for the Icon Display on initial load and after changing the profile.
  • Added a configurable circular/elliptic display option for the icon display.
    • Allows for both even and individual placement of icons.
    • Configurable radius and placement order.
  • Embed LibBetterBlizzOptions and LibButtonFacade.
  • Added optional dependencies for SharedMedia and SharedMedia-Blizzard.

Changes in r40:
  • Added three alternative icon sets for runes. Separately selected for the bars and the icon display.
  • Added BBFUFU, FUFUBB and BBFFUU sort orders for the icon display.
  • Some additional localization (still incomplete).

Changes in r39:
  • Fixed issue that broke rune bar coloring when using a localized version of Magic Runes.

Changes in r38:
  • Added missing modules.xml. Icon Display should work now. Oops.

Changes in r37:
  • Added a new icon only display, useful if you don't want to use bars for your runes (disabled by default). Features:
    • Skinnable with Button Facade.
    • Uses standard cooldown display (radial timer, ready flash, etc).
    • Adheres to the main alpha configuration and alpha notification blink (but not color).
    • Order runes in BBUUFF or BUFBUF order, allowing for straight vertical and horizontal displays as well as 2x3 and 3x2.
    • Customizable scale and vertical and horizontal spacing.
    • Optional backdrop frame.
  • Internal cleanup, slowly making way towards a more modular setup.

Changes in r36:
  • Added initial go at (de)buff timers (Blood Plague, Frost Fever, Unholy Blight). Current method is hard coded and inflexible but it works. You can disable these in the bar configuration if you don't want them.
  • Fixed alpha flash which was broken in the last version.
  • Added ability to select how the non-Rune bars are sorted relative to the rune bars.
  • Cleaned up the OnUpdate handler code somewhat.
  • Almost complete traditional Chinese and partial French localization.
  • Fixed LDB library load order issue.

Version r32:
  • Fixed loading error when not a death knight.
  • Fixed rare issue when rune info is attempted to be retrieved for an invalid rune id.

Version r31:
  • Fixed issue where the first blood rune was on a lower frame level.
  • Fixed issues with reverse sorting.
  • Rune frame no longer moves when the anchor is hidden or shown, making exact positioning easier.
  • Added support for LibDBIcon (minimap icon) for those without an LDB displayer.

Version r30:
  • Update runic power faster rather than relying on the event only.
  • Fade runic bar using the appropriate idle alpha (in or out of combat idle alpha) if zero, 1.0 if you have any runic power.
  • Set idle alpha levels correctly when entering/leaving combat.
  • Bars no longer mouse enabled (wasn't used anyway).
  • Reset the rune types upon death related events and when entering/leaving combat (even though it seems to have worked fine before).

Version r28:
  • Fixed loading issue if if Ace3 or other addons using Ace3 hadn't been loaded prior to Magic Runes (caused configuration UI to be missing).
  • Fixed runic bar initialization issue.
Optional Files (0)


Archived Files (24)
File Name
Version
Size
Author
Date
1.0.89
880kB
neotron
10-21-11 10:37 PM
1.0.82
879kB
neotron
04-27-11 12:39 AM
1.0.80
875kB
neotron
11-27-10 01:43 PM
1.0.75
874kB
neotron
11-23-10 12:20 AM
1.0.73
705kB
neotron
10-12-10 09:31 AM
1.0.63
628kB
neotron
08-09-09 03:08 PM
1.0.62
627kB
neotron
08-07-09 10:54 PM
1.0.61
630kB
neotron
04-17-09 06:40 PM
1.0.60
630kB
neotron
04-15-09 09:30 PM
1.0.57
628kB
neotron
04-12-09 03:12 PM
1.0.54
628kB
neotron
04-12-09 01:53 AM
1.0.51
607kB
neotron
04-05-09 03:36 PM
1.0.48
595kB
neotron
04-02-09 11:29 PM
1.0.47
594kB
neotron
04-02-09 12:25 AM
1.0.45
461kB
neotron
02-22-09 09:17 PM
1.0.44
460kB
neotron
02-22-09 04:22 PM
r40
269kB
neotron
02-16-09 01:22 AM
r39
184kB
neotron
02-04-09 02:32 PM
r38
184kB
neotron
02-03-09 06:26 PM
r37
182kB
neotron
02-03-09 02:10 AM
r36
177kB
neotron
02-01-09 02:26 AM
r32
153kB
neotron
01-22-09 02:09 AM
r31
153kB
neotron
01-11-09 06:29 PM
r30
148kB
neotron
11-23-08 06:59 PM


Post A Reply Comment Options
Old 04-12-09, 04:52 AM  
ylarion
A Defias Bandit

Forum posts: 3
File comments: 27
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I get an error extracting the new version. Seems to be problm with LibSimpleBars.

Since i use only the IconDisplay now (which is a really great concept), i really appreciate the new format.
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Old 03-25-09, 05:33 PM  
neotron
A Kobold Labourer
 
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Originally posted by toothpix
Hi! I just downloaded Magic Runes, launched WoW, went to config window and put a tick in the 'show remaining time'. Getting an error 'Interface\Addons\MagicRunes\MagicRunes.lua:494:attempt to index upvalue 'data' (nil value)'. Easily reproduceable^^

Oh, and by the way what about Crypt Fever and Ebon plague?
I'll check out the error, thanks for the report. As for Crypt Fever and Ebon Plague, I don't bother listing them since they are implied, and automatic, when applying the other diseases.
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Old 03-06-09, 11:19 PM  
Snave
A Kobold Labourer

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I'm a huge fan of this mod, it's imo by far the best rune display available. My only request would be to be able to list the runic power amount below the bars.

To be specific, i currently display the runes only, no bars etc . . . with omnicc displaying the time remaining until the rune refreshes. Using this method the rp is displayed to the right of the icons where i would ideally like it listed below.

I know it's a nitpicky suggestion, if it involves a serious amount of effort for you to do this feel free to ignore it, other than that, thank you for a great mod.

Have a dancing banana as a symbol of my appreciation
Last edited by Snave : 03-11-09 at 02:43 AM.
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Old 03-05-09, 08:08 AM  
toothpix
A Kobold Labourer

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Hi! I just downloaded Magic Runes, launched WoW, went to config window and put a tick in the 'show remaining time'. Getting an error 'Interface\Addons\MagicRunes\MagicRunes.lua:494:attempt to index upvalue 'data' (nil value)'. Easily reproduceable^^

Oh, and by the way what about Crypt Fever and Ebon plague?
Last edited by toothpix : 03-05-09 at 08:25 AM.
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Old 02-22-09, 05:09 PM  
neotron
A Kobold Labourer
 
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Re: Blood Rune Problem

Go to the configuration => Bar Configuration and check Blood #1 and Blood #2. I am guessing you have the same rune set for both. Make sure one uses Blood #1 and the other Blood #2. That configuration option should probably be removed...
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Old 02-12-09, 07:19 PM  
omegatrigun
A Kobold Labourer

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Blood Rune Problem

I think i've seen other ppl having this problem. Whenever I use any ability that requires a blood rune, both blood runes go on cd, even though the ability only costs one blood rune. I think it has to do with the Reaping talent that turns blood runes into death runes whenever you hit with blood strike or blood boil. I really want to use this addon as the ability to make it vertical bars is very appealing to me, but this glitch turns me off to it.
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Old 02-08-09, 01:46 PM  
neotron
A Kobold Labourer
 
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Originally posted by zeek266
hey. im new to world of warcraft and i have download your add-on, but how do i get it to work in game?
As long as you unzip it in the World of Warcraft/Interface/AddOns directory it should just work. You can configure it by going to the normal Interface settings and selecting the AddOns tab in the top left corner.
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Old 02-07-09, 09:11 PM  
zeek266
A Kobold Labourer

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hey. im new to world of warcraft and i have download your add-on, but how do i get it to work in game?
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Old 02-03-09, 01:32 PM  
lodewijk
A Deviate Faerie Dragon

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msg deleted
Last edited by lodewijk : 02-03-09 at 02:01 PM.
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Old 02-01-09, 02:49 AM  
neotron
A Kobold Labourer
 
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The latest version allows you to freely rearrange non-rune bars relative to the rune bars. However I currently don't allow different bars to use different layout unfortunately. It's on the TODO to add support for multiple bar groups.
Last edited by neotron : 02-01-09 at 02:50 AM.
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Old 01-30-09, 02:06 PM  
Empower
A Defias Bandit
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I realise you must get tired of endless requests for features however nonetheless;

I've got the bars arranged into small rectangles, everythings perfect, all except from one thing.
I'd love to be able to position the runic bar above or below the runes. I can't really think of how to explain it so I decided I'd make a quick illustration (Paint skills ftw?);

- http://img228.imageshack.us/img228/7...slayoutxp0.jpg

On another note, the color change for Runic Power is incorrectly labelled for me (Labelled as 'Death' despite the tooltip displaying Runic Power options and the Death Rune color choice already there) and refuses to change color.

- Emp
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Old 01-22-09, 06:12 AM  
romracer
A Murloc Raider
 
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Re: Re: bug

Originally posted by neotron
Unfortunately I just reorganized the code without looking for this issue. If you can try the newest version and see if you still get the issue (and on which line) let me know.
With r31, this error occurred on line 149 instead of 160. It appears you may have fixed it in r32 based on the change log (can't test at the moment - rolling restarts). Unfortunately, I never really figured out how to produce the error reliably but I will continue to watch my Swatter after updating to r32 and will let you know if I see it again.

Thanks!
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Old 01-18-09, 02:10 PM  
syrupk
A Cliff Giant
 
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Request from me. I've made my runes as rectangles, but could you give us the option to deplete and fill horizontally on a horizontal bar instead of vertically?

Also, is there anyway the background will make a small border around the edges of the runes kind of like pitbull does with it's background? I can show a pic if necessary.

Please let me know if you would like to see a picture of what I mean :d

Thanks in advance!

Sarah
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Old 01-12-09, 09:28 PM  
neotron
A Kobold Labourer
 
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Originally posted by IceShadow
Error upon login..

Code:
MagicRunes-1.0\RuneConfig.lua:520: attempt to index local 'mod' (a nil value)
Let me guess - this was on a non-death knight character? I'll fix it and push out a new version.
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Old 01-12-09, 07:02 PM  
IceShadow
A Deviate Faerie Dragon
 
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Error upon login..

Code:
MagicRunes-1.0\RuneConfig.lua:520: attempt to index local 'mod' (a nil value)
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