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TotemTimers.
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Updated:08-23-12 04:35 PM
Created:11-17-08 03:56 PM
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TotemTimers 11.0 MoP Beta  Popular! (More than 5000 hits)

Version: Beta 5
by: Xianghar [More]

11.0 Beta 5
- Added single options for enabling Hex/Bind Elemental
- Show Hex/Bind Elemental only if these spells are available
- Added bar containing spells with longer cooldowns
- Added keybindings for most buttons
11.0 Beta 4
- Hide in pet battles
11.0 Beta 3
- Enabled range and mana check for spells
- Fixed totem sets
11.0 Beta 2
- Added profiles options gui
- Added more localizations
11.0 Beta 1
- Removed multicast bar/spells
- Added new totems and spells
- Removed buff checking for determining totem range, now uses coordinates only
- Removed small totem cast buttons, will put in something else instead
- Removed dot for player totem range, will color whole icon instead
- Option for slowing down timer update (e.g. updating only every 3./4./5. frame instead of every frame), not configurable yet
- Prepared code for profiles and automatic profile switching depending on spec and instance type, profiles not configurable yet
- Removed spec dependent settings

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Unread 10-29-09, 03:27 AM  
Momokawa
A Kobold Labourer

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So before I messed up my UI completely, I was using Totem Timers. Worked perfectly, tracked totems and would gray out when they expired. After revamping my UI, I redownloaded TT and for some reason if the totem expires or gets destroyed (not by recalling the totems), it will continue to countdown and do the pulse animation. Also, when it counts down it gets stuck when there are 10 seconds left. =( Please help!
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Unread 10-18-09, 03:08 PM  
Tarquino
A Kobold Labourer

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Slider for Expiration Warning Message time

I used to just go into the code and change the Expiration Warning from 10 to 3 so I could get a last tick of Magma Totem before I would refresh it. I can't find the code anymore in the latest build and was wondering if in the future builds of TT (which is a definite mod that I use for Enhancement) you would include a slider to set at what time left would the Expiration warning message would fire? A time between 3 - 10 secs before the totem is destroyed.

Great Mod so far, been using it for over a year
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Unread 08-13-09, 10:24 AM  
cento
A Kobold Labourer

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Two things I would like to see...

The first (and maybe I am missing a way to already do it) - For the new cast all at once buttons, I can see how to easily keybind to each of the three totem call sets, but what I would REALLY like is to keybind to the totem set currently set to the active button. Example, I have my call of earth totem set for pve and call of ancestors totem set for normal pvp, and I would like a single keybind for my active set, no matter if I currently assigned my pve or pvp call to that button.

The second, I would actually love the option to set my Timer Spacing values to a negative number. What I mean by this is that currently I can set my timers to be off any of the four button edges, and then adjust the spacing to move it out and AWAY from that edge, but I would actually like to move that timer IN to be overlay ON the button (I am assuming that this would not interfere with my ability to click the button?).

Anyway, I have only recently tried this mod, but I am loving it so far.
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Unread 08-12-09, 09:20 AM  
Salerix
A Murloc Raider
 
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possible bug?

This may only be a bug related to the totemtimers 10's previous version, but last night while I was in Ulduar (clearing trash in Freya's room), the earth shield timer started going heywire. I had to disable Totemtimers before it crashed me.

Earth shield would be on, but it would keep saying every 2 seconds that it wasn't. I didn't have Lua errors turned on so I don't have the specific error message.
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Unread 08-12-09, 12:00 AM  
boxtor
A Defias Bandit

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Ora2 integration

Would it be possible to publish cooldowns like ankh or fire/earth elementals to Ora2?
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Unread 08-10-09, 07:48 PM  
AnrDaemon
A Chromatic Dragonspawn
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The green tickers goo is still stuck when recasting totems in B3.
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Unread 08-10-09, 05:59 PM  
AnrDaemon
A Chromatic Dragonspawn
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The file localization\localization.lua referenced twice in .toc.
Separate files has no fail-checking.
I.e., Bindings.lua starting outright by referencing to TotemTimers.
It's highly recommended to add something like
lua Code:
  1. if not TotemTimers then return end;
in there.
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Unread 08-10-09, 04:45 PM  
Xianghar
A Defias Bandit
 
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Buttonfacade support is not finished yet.

To select a weapon buff you have to rightclick it, not leftclick. (Alll TT menus need a rightclick to select.)

I haven't gotten to all bugs mentioned in the comments yet, but some should be fixed in Beta3.
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Unread 08-09-09, 03:15 PM  
Carenzi
A Kobold Labourer

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I can not make the weapons buff buttons work to save my soul. I click the WF/FLT combo button, then click the buff button twice, and all I get is, 2 WF, no matter what I do.

Is someting still not right, or am I just not getting it how to use this button? Please tell me.

Love the mod and keep up the good work!
Last edited by Carenzi : 08-09-09 at 03:15 PM.
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Unread 08-09-09, 12:49 PM  
sensory
A Fallenroot Satyr
 
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Buttonfacade support doesn't seem to be working correctly for the new "cast all" button in 3.2 and the other totem buttons when they've been cast.

edit: Works fine with the old (9.1) version of this addon.
Last edited by sensory : 08-09-09 at 01:03 PM.
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Unread 08-09-09, 11:52 AM  
AnrDaemon
A Chromatic Dragonspawn
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Multicast button issue:
If you have set saved, and then rearranged totem order on bars, it will cast wrong totems, even if show right ones when specific call activated.

Totem Timers:
The green pulsing goo getting stuck when you recast different totem set...
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Unread 08-09-09, 08:10 AM  
AnrDaemon
A Chromatic Dragonspawn
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Originally posted by Vilkku
The Multicast bar needs an option to be locked :>
Oh, you mean totem selectors?
It would be SPLENDID, if all spell panels' locks could be bound to native blizzard "lock panels" checkbox state.
Then I could have only one "Ctrl+L" hotkey to lock/unlock... gonna post that in BT4 thread too...
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Unread 08-09-09, 07:11 AM  
Lyxa
A Kobold Labourer

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Are there any known conflicts with TotemTimers? Whenever trying TotemTimers it doesn't show the totem icons when I drop totems. I have everything turned on and still nothing. No lua errors either, just no totem icons just the ankh, shield and weapon buff icons. With the new v10 I get the TotemTimers Call of the Elements button now. I would like to use this mod as it seems the most complete.
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Unread 08-09-09, 01:32 AM  
Vilkku
An Aku'mai Servant
 
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The Multicast bar needs an option to be locked :>
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Unread 08-07-09, 05:40 PM  
AnrDaemon
A Chromatic Dragonspawn
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Originally posted by Vilkku
Bartender4 has a TotemBar module. Granted, it doesn't enhance the totem handling functionality, but it does provide customization options, in some aspects (see my earlier suggestion) superior to the TotemTimers ones.
Bartender4 do NOT have "totem module". It ONLY allow you to relocate Blizzard's totem frame. Period.
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