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Updated: 12-02-11 10:32 AM
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Updated:12-02-11 10:32 AM
Created:11-18-08 09:33 PM
Downloads:19,521
Favorites:91
MD5:
Rune Pack  Popular! (More than 5000 hits)
Version: 2.0.2
by: Lane [More]
4.3 TOC update Dec 2

Runes are reordered to better support Post 4.0 usage.

NEW VIDEO:
http://www.youtube.com/watch?v=sUTE7gjbD8I
Lots of people have wanted to see a video of how this works.

This is a simple rune tracking mod heavily based on Rune Hero.
When you use a rune it moves out to the left or right and fades then slowly moves back to the center when it is ready to use. The idea is to always have one place to check for your runes. If the box is empty dump some runic power. You should have close to one GCD left before your rune is ready when it crosses the border of the box. In a future release I may change the color of the box border when there is one GCD left before a rune is ready.

This mod uses custom rune art based on the runes on the Ebon Blade that you receive at the end of the death Knight start area. In a future release I may include options to change the rune art.

Thanks to the Elitist Jerks forums for inspiration and ideas.

Enjoy!


NOTE: This project is a work in progress, please leave feedback.
Version 2.0.1 - added hide default runes checkbox as requested.

Version 2.0 - wired for wow 4.0

Version 1.5.2 - updated version number to work with 3.1

Version 1.5.1 - I finally added slash command support. /RunePack or /Runepack or /runepack will open the RunePack configuration page.

Version 1.5 - Fixed a reported bug about saving Runic Power state and changed the way I save/load variables. Also, changed the background texture to fix an alignment problem that was probably only bothering me.

Version 1.4 - Big changes on the configuration. If you don't delete your saved variables you may get an error when you run it for the first time. adjust the location and scale and it should run fine after that. Now includes OOC opacity and background opacity sliders.

Version 1.3.2 - 2 small changes. I made my own frame background art. I think it looks a lot better and it might make the overlaps easier to see. I also let the scale be infinitely adjustable instead of size increments.

Version 1.3 - Big release! Finally have a working control panel UI. All options are controlled on the Interface > Addons menu now. You can unlock the frame and drag it anywhere you want. You can Hide the Runic Power number as requested :) and you can adjust the scale via a slider. Enjoy!

Version 1.2.2 - Whoops introduced a bug in 1.2.1 that kept you from moving the addon. fixed in 1.2.2

Version 1.2 - New rune art! I cleaned up my original art a lot and stylized the runes a little more. I also hide the default rune bar now.

Version 1.1 - Added outlining to the runic power number to make it more readable on certain game surfaces. Also, added commented code to trigger additional runic power color changes for IBF and UB.
Optional Files (0)


Archived Files (16)
File Name
Version
Size
Author
Date
2.0.1
54kB
Lane
05-03-11 12:13 PM
2.0.1
48kB
Lane
11-16-10 08:50 PM
2.0
48kB
Lane
10-11-10 04:55 PM
1.5.3.3
47kB
Lane
12-24-09 09:01 AM
1.5.3
47kB
Lane
09-28-09 07:07 PM
1.5.2
49kB
Lane
04-16-09 02:18 PM
1.5.1
48kB
Lane
12-21-08 03:58 PM
1.5
48kB
Lane
12-21-08 12:59 PM
1.4
49kB
Lane
11-25-08 11:18 PM
1.3.2
49kB
Lane
11-23-08 01:44 PM
1.3
26kB
Lane
11-22-08 08:14 AM
1.2.2
26kB
Lane
11-20-08 01:40 PM
1.2.1
27kB
Lane
11-20-08 11:30 AM
1.2
22kB
Lane
11-19-08 09:03 PM
1.1
15kB
Lane
11-19-08 08:01 AM
1.o
14kB
Lane
11-18-08 09:33 PM


Post A Reply Comment Options
Unread 09-17-10, 09:17 AM  
Lane
An Aku'mai Servant
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Forum posts: 36
File comments: 63
Uploads: 3
Originally posted by makaveliq3
Hey man just want to let you know I still use and love your addon. Still hands down the best Rune addone for DK's. Sorry to hear you dont like the new system.
Have you played on the PTR at all? I'm curious what other people think about the new rune system.
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Unread 09-17-10, 08:27 AM  
makaveliq3
A Kobold Labourer

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File comments: 3
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Originally posted by Lane
I've been testing on PTR and will probably update this mod finally for 4.0/Cata. The good news is I will be adding disease timers because I will probably stop using Power Auras myself. the bad news is I hate the new rune cooldown system. lol
Hey man just want to let you know I still use and love your addon. Still hands down the best Rune addone for DK's. Sorry to hear you dont like the new system.
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Unread 09-16-10, 03:57 AM  
Lane
An Aku'mai Servant
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Forum posts: 36
File comments: 63
Uploads: 3
I've been testing on PTR and will probably update this mod finally for 4.0/Cata. The good news is I will be adding disease timers because I will probably stop using Power Auras myself. the bad news is I hate the new rune cooldown system. lol
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Unread 06-05-10, 10:29 PM  
Pucks
A Kobold Labourer

Forum posts: 0
File comments: 1
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I like this addon, however would love to see a way to change the layout of the pack. for instance instead of

xy 11
xy 22
xy 33

see

112233

with the rune animation falling into place from above or rising from below.
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Unread 01-16-10, 09:05 PM  
makaveliq3
A Kobold Labourer

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the moment this mod stops working my heart would drop.. i feel like me and the rest of my guild dk's would have to relearn how to dk without it.

again thank you SOO MUCH for this mod... it's perfect in it's utter simplicity and it blows my mind that people could ever prefer any other mod over it.
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Unread 12-23-09, 10:59 PM  
Lane
An Aku'mai Servant
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Forum posts: 36
File comments: 63
Uploads: 3
Thanks for all the great feedback.

I'm not actively playing my DK anymore but I am proud of this mod so if it stops working post here and I'll update the code.
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Unread 12-22-09, 04:35 PM  
Inaoe
A Kobold Labourer

Forum posts: 0
File comments: 3
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This is clearly one of the few addons that caused an immediate "AHA"-Effect when I first used it. It's awesome. I noticed immediately how I remembered certain "pictures", or combinations of rune cooldowns (instead of numbers) and knew what I can or would do next.
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Unread 12-20-09, 01:34 PM  
makaveliq3
A Kobold Labourer

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File comments: 3
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Re: New Video

Hey man just want to say thank you for this addon. I revolve my entire UI around the functionality of your addon. I use to monitor my runes and weave in and out of aoe and single target rotations without hesitation. I've set up at least 5 of my dk friends with this addon and they all praise it, saying it has increased their dps by hundreds and made their lives easier.

I believe this is the best rune addon out there and I've tried every single one. I hope you will continue to keep this addon up to date as it is good enough that it should be apart of the standard ui.

Thanks again.
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Unread 09-28-09, 03:17 PM  
Lane
An Aku'mai Servant
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Forum posts: 36
File comments: 63
Uploads: 3
New Video

Some people have been asking for a video showing how this works. I uploaded one at Youtube.

http://www.youtube.com/watch?v=sUTE7gjbD8I
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Unread 09-04-09, 10:41 AM  
reveal
A Kobold Labourer

Forum posts: 0
File comments: 2
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Thumbs up Nice

Gathering from what I have read this addon seems to be a must have for Death Knights, It gets annoying in BG's or Arenas trying to monitor my runes and kill my opponents. If you ever need any coding help send me a message, i'll help to the best of my ability. Good job and I am looking forward to more of your releases and getting this release also.
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Unread 05-12-09, 12:44 PM  
Ancalagon
A Kobold Labourer

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Best rune mod by far, thank you so much.
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Unread 04-16-09, 03:39 PM  
level12wizard
A Defias Bandit
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Works like a champ aside from the incredibly stupid, still not fixed, Blizzard rune bugs.
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Unread 04-14-09, 07:44 AM  
Lane
An Aku'mai Servant
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Forum posts: 36
File comments: 63
Uploads: 3
3.1 Patch

This should still be working I tested on the PTR early on and it was fine but I didn't have a chance to test with the most recent build.

Please post any bug reports here.
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Unread 01-29-09, 03:47 PM  
Lane
An Aku'mai Servant
AddOn Author - Click to view AddOns

Forum posts: 36
File comments: 63
Uploads: 3
Since people keep asking me about disease tracking; I figured I'd post what I use. This is Power Auras configured as a disease tracker. I'm a big fan of Power Auras and the way it encourages creative and customized alerting. http://www.wowinterface.com/download...asClassic.html

[img=http://img218.imageshack.us/img218/4746/diseasekz5.th.jpg]
Last edited by Lane : 01-29-09 at 11:08 PM.
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Unread 01-24-09, 12:55 PM  
Lane
An Aku'mai Servant
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Forum posts: 36
File comments: 63
Uploads: 3
Originally posted by MysticalNyte
Hey Lane, are you working on a way to import a disease tracker in with this? If you do I think it would be a complete set-up!
I'm still on the fence. There are so many good debuff tracking mods that I haven't felt a real need. I abhor addon bloat so if I ever do write one it will be a separate addon that happens to work well with rune pack.

I just recently switched from Classtimer to Power Auras. Its pretty cool and has a lot of configuration options.
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