Minion Beta! - Help us test our new AddOn updater. Get it now!
Download
(50 Kb)
Download
Updated: 12-02-11 10:32 AM
Pictures
File Info
Updated:12-02-11 10:32 AM
Created:11-18-08 09:33 PM
Downloads:19,639
Favorites:88
MD5:

Rune Pack  Popular! (More than 5000 hits)

Version: 2.0.2
by: Lane [More]

This mod has been taken over by Magus424 and is now hosted on Curse.
http://www.curse.com/addons/wow/runepack


4.3 TOC update Dec 2

Runes are reordered to better support Post 4.0 usage.

NEW VIDEO:
http://www.youtube.com/watch?v=sUTE7gjbD8I
Lots of people have wanted to see a video of how this works.

This is a simple rune tracking mod heavily based on Rune Hero.
When you use a rune it moves out to the left or right and fades then slowly moves back to the center when it is ready to use. The idea is to always have one place to check for your runes. If the box is empty dump some runic power. You should have close to one GCD left before your rune is ready when it crosses the border of the box. In a future release I may change the color of the box border when there is one GCD left before a rune is ready.

This mod uses custom rune art based on the runes on the Ebon Blade that you receive at the end of the death Knight start area. In a future release I may include options to change the rune art.

Thanks to the Elitist Jerks forums for inspiration and ideas.

Enjoy!


NOTE: This project is a work in progress, please leave feedback.

Version 2.0.1 - added hide default runes checkbox as requested.

Version 2.0 - wired for wow 4.0

Version 1.5.2 - updated version number to work with 3.1

Version 1.5.1 - I finally added slash command support. /RunePack or /Runepack or /runepack will open the RunePack configuration page.

Version 1.5 - Fixed a reported bug about saving Runic Power state and changed the way I save/load variables. Also, changed the background texture to fix an alignment problem that was probably only bothering me.

Version 1.4 - Big changes on the configuration. If you don't delete your saved variables you may get an error when you run it for the first time. adjust the location and scale and it should run fine after that. Now includes OOC opacity and background opacity sliders.

Version 1.3.2 - 2 small changes. I made my own frame background art. I think it looks a lot better and it might make the overlaps easier to see. I also let the scale be infinitely adjustable instead of size increments.

Version 1.3 - Big release! Finally have a working control panel UI. All options are controlled on the Interface > Addons menu now. You can unlock the frame and drag it anywhere you want. You can Hide the Runic Power number as requested :) and you can adjust the scale via a slider. Enjoy!

Version 1.2.2 - Whoops introduced a bug in 1.2.1 that kept you from moving the addon. fixed in 1.2.2

Version 1.2 - New rune art! I cleaned up my original art a lot and stylized the runes a little more. I also hide the default rune bar now.

Version 1.1 - Added outlining to the runic power number to make it more readable on certain game surfaces. Also, added commented code to trigger additional runic power color changes for IBF and UB.
Optional Files (0)


Archived Files (16)
File Name
Version
Size
Author
Date
2.0.1
54kB
Lane
05-03-11 12:13 PM
2.0.1
48kB
Lane
11-16-10 08:50 PM
2.0
48kB
Lane
10-11-10 04:55 PM
1.5.3.3
47kB
Lane
12-24-09 09:01 AM
1.5.3
47kB
Lane
09-28-09 07:07 PM
1.5.2
49kB
Lane
04-16-09 02:18 PM
1.5.1
48kB
Lane
12-21-08 03:58 PM
1.5
48kB
Lane
12-21-08 12:59 PM
1.4
49kB
Lane
11-25-08 11:18 PM
1.3.2
49kB
Lane
11-23-08 01:44 PM
1.3
26kB
Lane
11-22-08 08:14 AM
1.2.2
26kB
Lane
11-20-08 01:40 PM
1.2.1
27kB
Lane
11-20-08 11:30 AM
1.2
22kB
Lane
11-19-08 09:03 PM
1.1
15kB
Lane
11-19-08 08:01 AM
1.o
14kB
Lane
11-18-08 09:33 PM


Post A Reply Comment Options
Unread 01-24-11, 10:42 AM  
munificent
A Kobold Labourer

Forum posts: 1
File comments: 17
Uploads: 0
Any word on whether you will be adding disease timers and - even better - a mastery timer for Blood DKs? No-one has a mod for that yet (that I am aware of) and I would rather roll up everything into one mod.
munificent is offline Report comment to moderator  
Reply With Quote
Unread 01-24-11, 02:56 PM  
Lane
An Aku'mai Servant
AddOn Author - Click to view AddOns

Forum posts: 36
File comments: 64
Uploads: 3
I won't be adding disease timers. There are a lot of better mods out there for it. Tidyplates shows you spread diseases on multiple targets for instance.

I'm not playing my DK enough to even want a blood shield mod. But I would probably configure Power auras for it.
Lane is offline Report comment to moderator  
Reply With Quote
Unread 04-26-11, 02:21 PM  
loldotcom
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
4.1 update?

Any chance of a 4.1 update for the new Frost DK rune change.

Unless I'm doing something wrong, seems to play tricks with the addon.
loldotcom is offline Report comment to moderator  
Reply With Quote
Unread 05-03-11, 12:13 AM  
Lane
An Aku'mai Servant
AddOn Author - Click to view AddOns

Forum posts: 36
File comments: 64
Uploads: 3
Re: Re: 4.1 update?

I played my DK and didn't notice any problems with the new frost changes. My blood runes were Death Runes when I logged in and they stayed that way. Is something else going on?
Lane is offline Report comment to moderator  
Reply With Quote
Unread 08-31-11, 09:56 PM  
nick533
A Kobold Labourer

Forum posts: 0
File comments: 9
Uploads: 0
Needs update to 4.2

Getting LUA errors in-game
nick533 is offline Report comment to moderator  
Reply With Quote
Unread 09-01-11, 12:53 PM  
Lane
An Aku'mai Servant
AddOn Author - Click to view AddOns

Forum posts: 36
File comments: 64
Uploads: 3
Re: Needs update to 4.2

Originally posted by nick533
Getting LUA errors in-game
Need details.
Lane is offline Report comment to moderator  
Reply With Quote
Unread 09-07-11, 07:02 AM  
Lane
An Aku'mai Servant
AddOn Author - Click to view AddOns

Forum posts: 36
File comments: 64
Uploads: 3
Re: Re: Needs update to 4.2

Originally posted by Lane
Need details.
I played my DK a bit yesterday and didn't see any lua errors. If people are getting errors I need more information.
Lane is offline Report comment to moderator  
Reply With Quote
Unread 11-29-11, 12:56 AM  
Emophia
A Defias Bandit

Forum posts: 3
File comments: 13
Uploads: 0
I just wanted to say thank you for this addon, it has been the cornerstone of how I have played my DK for 2 years now, I've tried every other rune addon out there but for some reason this one feels the most natural for me.

Thank you.
Emophia is offline Report comment to moderator  
Reply With Quote
Unread 12-02-11, 10:26 AM  
Lane
An Aku'mai Servant
AddOn Author - Click to view AddOns

Forum posts: 36
File comments: 64
Uploads: 3
Originally Posted by Emophia
I just wanted to say thank you for this addon, it has been the cornerstone of how I have played my DK for 2 years now, I've tried every other rune addon out there but for some reason this one feels the most natural for me.

Thank you.
Wow, thanks. I'll update the TOC just for you.
Lane is offline Report comment to moderator  
Reply With Quote
Unread 07-26-12, 09:19 AM  
loldotcom
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
any plans for this mod going forward in Mists?

I raid in a fairly hardcore guild and use this mod. Having to get used to another rune mod may just ruin my life :P
loldotcom is offline Report comment to moderator  
Reply With Quote
Unread 08-10-12, 10:55 AM  
Lane
An Aku'mai Servant
AddOn Author - Click to view AddOns

Forum posts: 36
File comments: 64
Uploads: 3
Originally Posted by loldotcom
any plans for this mod going forward in Mists?

I raid in a fairly hardcore guild and use this mod. Having to get used to another rune mod may just ruin my life :P
I don't play WoW anymore. If there are known bugs that people can post here I may be able to fix them but if some mechanic has changed that I'm not aware of there will likely be no support.
Lane is offline Report comment to moderator  
Reply With Quote
Unread 08-23-12, 07:05 AM  
loldotcom
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
I am spacing out now when I try to think of the Rune changes, but mostly it was just some haste/Runic Empowerment changes to how much you regen when RE procs.

Depending on how the mod tracked how fast the runes had to move, maybe it'll still work fine?


Thank you though, for working with this mod for the years that you did I used it as my main rune mod ever since I basically started raiding on my DK some time back in ICC through Dragon Soul.
loldotcom is offline Report comment to moderator  
Reply With Quote
Unread 08-29-12, 09:09 AM  
Emophia
A Defias Bandit

Forum posts: 3
File comments: 13
Uploads: 0
I tested all 3 Rune regeneration talents.

Rune Pack worked fine with all 3 and displayed them perfectly.

You don't have to do anything it works fine, another expansion with my favorite rune addon .
Emophia is offline Report comment to moderator  
Reply With Quote
Unread 10-14-14, 04:51 PM  
loldotcom
A Kobold Labourer

Forum posts: 0
File comments: 7
Uploads: 0
Not sure if you still check the page, but for the newest 6.0 patch, the locked/unlocked option is permanently stuck on unlocked so the middle of the UI is always the button to move the addon around.

Just wondering


edit: I resolved it with a bit of poking around. bliz changed GetChecked from 1/0 to True/false. One of the lines was checking if GetChecked==1 , I changed to to True, and all is well.


Cheers!
Last edited by loldotcom : 10-14-14 at 07:15 PM.
loldotcom is offline Report comment to moderator  
Reply With Quote
Unread 10-15-14, 07:18 AM  
Emophia
A Defias Bandit

Forum posts: 3
File comments: 13
Uploads: 0
Originally Posted by loldotcom
Not sure if you still check the page, but for the newest 6.0 patch, the locked/unlocked option is permanently stuck on unlocked so the middle of the UI is always the button to move the addon around.

Just wondering


edit: I resolved it with a bit of poking around. bliz changed GetChecked from 1/0 to True/false. One of the lines was checking if GetChecked==1 , I changed to to True, and all is well.


Cheers!
That helped me out, thanks.

Edit: For a bit, then it went back to perma drag, any chance of a fix?
Last edited by Emophia : 10-15-14 at 08:33 AM.
Emophia is offline Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump:

Support AddOn Development!

You have just downloaded by the author . If you like this AddOn why not consider supporting the author? This author has set up a donation account. Donations ensure that authors can continue to develop useful tools for everyone.