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Updated:08-01-10 01:08 PM
Created:11-19-08 08:35 AM
Downloads:4,915
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oUF Jabar

Version: r3b
by: Jabar [More]

oUF_Jabar is built around arenas and PvP.
Requires oUF 1.4.x


What makes oUF_Jabar different from other layouts ?

  • sharp and neat interface
  • clear combo points display
  • both gradient health and class colored bars
  • huge cast bar for your focus
  • druidmana bar
  • ...
Frames currently implemented
  • player
  • target
  • target's target
  • pet
  • focus
  • vehicle
Plugins supported
  • oUF_MovableFrames (move the frames without editing any lua code)
TO DO
  • party frames
  • ... give me your feedback !

r3b:
- fixed a recurring and very annoying bug with combo points.

r3:
- cleaned up more code
- added level, classification and difficulty tags
- changed fonts to pixel ones
- brought back cast bars !
- cast bars turn red when cast is uninterruptible
- added debuff coloring to auras border
- now desaturate other players' debuffs on target
- no more vehicle swap for the player frame

r2:
- updated for oUF 1.4 !
- changed release classification (rXX)
- massive code rewrite and cleanup.. as a result, some features are still missing
- texts and numbers update through the new tag system instead of the PostUpdate mess.
- changed the numbers font
- now forced to use my combos skull display
- got rid of the party frames for now. I should be ashamed of their previous implementation.
- castbars still being redone. Should be back for r3.

v1.4.2:
- much better partypets management
- fixed a glitch in masterloot tag

v1.4.1:
- fixed a huge mistake which prevented the layout from working

v1.4:
- party frames are working along with their pets
- use Stako's idea for Class Colors updating (+ my own hack)
- resize focus castbar
- some minor tweaks

v1.3.3:
- oUF_Experience support added
- oUF_Reputation support added
- oUF_HealComm unwanted behavior fixed

v1.3.2:
- caellian's credits added
- added option to use text-based combo points instead of my cute skull one
- power text now updates frequently
- vehicle swapping fix

v1.3:
- class icon dropped
- class colored health bar (target/focus)
- some options added
- code cleanup
- only works with tags (almost)
- pretty combo points display (target's name will disappear , revealing combo points)
- Phanx's Class Colors compatibility
- DruidMana bar added
- focus frame/castbar repositioned

v1.2:
- oUF 1.3.4 compatibility
- larger buffs/debuffs
- castbar now shows remaining time
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Unread 12-26-08, 10:17 PM  
Rames
A Kobold Labourer
AddOn Compiler - Click to view compilations

Forum posts: 0
File comments: 7
Uploads: 1
Nice frames, I modified the colours and font slightly to fit my tastes. A couple of ideas/requests:

-Range fading, i.e; the frames fade out slightly when the target is out of range (40+yards).
-Support for oUF_Aurasort. I tried adding support myself, but didn't quite work out. In VoA earlier, I had to guess when to renew my dots, because they were not placed first on the list of debuffs.
-Party frames, but I see this is on the ToDo . Blizzard ones are fine for the time being however
-Players name on Focus Frame (and perhaps hp/mana percentages).

Again, great frames. Keep it up.
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Unread 11-20-08, 02:10 AM  
Jabar
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Forum posts: 8
File comments: 40
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Debuffs for focus frame is already implemented.
I prefer ToT without this.. because party frames will include buffs/debuffs which is about the same.
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Unread 11-19-08, 10:57 PM  
leks0d
A Kobold Labourer
 
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Forum posts: 1
File comments: 71
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Any chance to see focus frame/cast bar, tot frame, buff/debuff positions for both frames and debuff for focus frame?
Last edited by leks0d : 11-19-08 at 10:57 PM.
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Unread 11-19-08, 03:54 PM  
WaldoJeffers
A Molten Giant
 
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Haven't checked it out yet, but it looks great well done
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