oUF_Jabar is built around arenas and PvP. Requires oUF 1.4.x
What makes oUF_Jabar different from other layouts ?
sharp and neat interface
clear combo points display
both gradient health and class colored bars
huge cast bar for your focus
druidmana bar
...
Frames currently implemented
player
target
target's target
pet
focus
vehicle
Plugins supported
oUF_MovableFrames (move the frames without editing any lua code)
TO DO
party frames
... give me your feedback !
r3b:
- fixed a recurring and very annoying bug with combo points.
r3:
- cleaned up more code
- added level, classification and difficulty tags
- changed fonts to pixel ones
- brought back cast bars !
- cast bars turn red when cast is uninterruptible
- added debuff coloring to auras border
- now desaturate other players' debuffs on target
- no more vehicle swap for the player frame
r2:
- updated for oUF 1.4 !
- changed release classification (rXX)
- massive code rewrite and cleanup.. as a result, some features are still missing
- texts and numbers update through the new tag system instead of the PostUpdate mess.
- changed the numbers font
- now forced to use my combos skull display
- got rid of the party frames for now. I should be ashamed of their previous implementation.
- castbars still being redone. Should be back for r3.
v1.4.2:
- much better partypets management
- fixed a glitch in masterloot tag
v1.4.1:
- fixed a huge mistake which prevented the layout from working
v1.4:
- party frames are working along with their pets
- use Stako's idea for Class Colors updating (+ my own hack)
- resize focus castbar
- some minor tweaks
v1.3.3:
- oUF_Experience support added
- oUF_Reputation support added
- oUF_HealComm unwanted behavior fixed
v1.3.2:
- caellian's credits added
- added option to use text-based combo points instead of my cute skull one
- power text now updates frequently
- vehicle swapping fix
v1.3:
- class icon dropped
- class colored health bar (target/focus)
- some options added
- code cleanup
- only works with tags (almost)
- pretty combo points display (target's name will disappear , revealing combo points)
- Phanx's Class Colors compatibility
- DruidMana bar added
- focus frame/castbar repositioned
v1.2:
- oUF 1.3.4 compatibility
- larger buffs/debuffs
- castbar now shows remaining time
Nice frames, I modified the colours and font slightly to fit my tastes. A couple of ideas/requests:
-Range fading, i.e; the frames fade out slightly when the target is out of range (40+yards).
-Support for oUF_Aurasort. I tried adding support myself, but didn't quite work out. In VoA earlier, I had to guess when to renew my dots, because they were not placed first on the list of debuffs.
-Party frames, but I see this is on the ToDo . Blizzard ones are fine for the time being however
-Players name on Focus Frame (and perhaps hp/mana percentages).