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Updated:07-03-10 04:21 AM
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Ghost: Recon  Popular! (More than 5000 hits)
Version: 0.10.7 beta
by: Footrot [More]
Ghost: Recon is a crowd control and mob ability tracker.

Whenever you see a crowd control effect occur on a mob, Ghost: Recon will remember it. When you next encounter the mob, you can see which crowd control effects have succeeded or failed in the mouse-over tooltip, colored according to the standard class colors for easy reference.

Also, Ghost: Recon will record the spells and abilities it sees a mob use, so you can easily see what the mob does next time you face it.

Tooltip
To show you the information regarding a mob, you can see a summary in the usual unit tooltip when you mouse-over them.

This will first show you if the mob is tauntable and/or stunnable. Then, for each class available in your party or raid, the tooltip will tell you which crowd control effects Ghost: Recon has seen successfully performed on them.

For example, if Ghost: Recon has seen a mage successfully polymorph a mob, the tooltip will show you that that mob is sheepable, provided that you have a mage in your group. All crowd control effects that are 'seen' by your combat log are recorded, regardless of class. The tooltip simply limits itself to showing only the effects your current group could employ.

After the crowd control effects, the tooltip lists the spells and abilities recorded for the mob. This information includes cast time and minimum/maximum range for the ability.

Ability Bar
For more in-depth display of mob spells and abilities, Ghost: Recon provides you with a ButtonFacade-supported 'ability bar' that looks much like a traditional action bar.

This ability bar will only show when you have a mob targeted, and provides you with mouse-over tooltips for all the recorded spells and abilities, so you can read further into them to find out more about them.

Finally, if you shift-click a spell or ability in the ability bar, a link to the spell/ability will be placed in your current chat edit box so you can link it to your group or in a whisper, for example, or you can type /recon report (or Alt-Click anywhere on the ability bar) to list all of the mob's abilities in group chat.

Communications
All spells, abilities and crowd control effects you 'witness' will be broadcast guild-wide to other Ghost: Recon users, to build up your guild's awareness of mobs more quickly. You have the ability to switch this off if you choose.

Configuration
Type /gr or /recon to configure, or /grs or /recon search to jump directly to the search panel. On first installation, go to the configuration panel, and find the 'Locked' check box in the lower right corner and switch it off. Then you dismiss the panel and move the ability bar guide (big blue bar) to where you want it, then go back and lock the bar again in the configuration panel.

Nearing Release
With a lot of great feedback having come through and a large number of really good changes happening as a result, I'm preparing to stablize the releases of the mod shortly.

This means it'll stop being 'beta' and start being real. When this happens, I'll be slightly altering the intra-guild messaging format so as to not conflict with anyone who might still be using the beta versions and to encourage everyone to get up-to-date.

A big thanks to everyone who has contributed - keep the ideas coming, they just won't be implemented so darn quickly after I stop the beta phase. The aim now is a stable, bug-free (as much as possible) and usable mod as I can manage.

Feature Requests Being Implemented
- Configurable alignment of icons in the ability bar.
- Localisation support.

Change Log

0.10.7 beta: 2010-07-03
- Fixed the spell link bug with the 3.3.5 changes to the ChatFrames etc. Thanks for the info those who told me about it!. <3
- Fixed the determination of 25-normal versus 25-heroic ICC. A bit late, but hey.

0.10.6 beta: 2009-12-24
- Updated ToC for 3.3.
- Changed the naming convention for raids, in line with the new crap that was introduced in 3.2 (took me a while). This means you will be unable to access data for Trial/ICC unless you manually rename stuff in your GR saved variables stuff.
- Added Psychic Scream as a detectable CC.

0.10.5 beta: 2009-08-08
- Fixed a bug that causes a Lua error when recording some events.

0.10.4 beta: 2009-08-07
- Updated ToC for 3.2.
- Fixed the 3.2 GetCurrentDungeonDifficulty() API change.
- Added preliminary support for activating guild communications only when Recon detects another Recon user on-line in the guild to reduce add-on chatter spam.

0.10.3 beta: 2009-05-06
- Fixed a bug that caused some spells that disappeared in 3.1 to crash the addon.

0.10.2 beta: 2009-04-10
- Fixed a bug with reporting to group chat when you didn't have the abilities bar showing.

0.10.1 beta: 2009-01-20
- Added the 'D' indicator for removable debuffs to the ability bar look-a-like in the Search panel.
- Initial internal work for configurable button alignment within the ability bar, but nothing you can configure yet.

0.10.0 beta: 2009-01-18
- Removed the cooldowns. Sorry guys and gals, but it's too inaccurate to be useful and can in fact be quite detrimental. I'd rather take it out now and save people the pain of relying on dodgy information. In the meantime, I will be working on devising a way to capture the data more accurately, or if that's not possible, recording usage of spells/abilities in a way that is useful.
- The 'cooldown radar' on a spell on the ability bar now reflects the spell being cast. Channelled spells will be supported soon.

0.9.14 beta: 2009-01-18
- Now shows removable debuffs on the ability bar with a green 'D' in the lower-right of the spell's icon.
- Now transmits removable debuff information to other Ghost: Recon users in guild.
- Added the option to remove icons from the spell/abilities listing in the tooltip.

0.9.13 beta: 2009-01-18
- Now detects if the debuffs mobs give you are removable (Abolish Poison, Remove Curse etc). In the tooltip, if the spell shows up in green text instead of blue, it's a removable debuff. Will add 'decoration' to the ability bar for this in a future update.

0.9.12 beta: 2009-01-17
- Fixed a bug with Improved Gouge that would cause a Lua error when on-demand transfer occurred.

0.9.11 beta: 2009-01-10
- Added a whisper feature for reporting in the search panel. Also, /recon report can now take an optional player name so the report is whispered to the named player. For example, /recon report will do what it always did, and /recon report Fred will whisper the report to Fred.

0.9.10 beta: 2009-01-10
- Added a small notes field against mobs. These will be reported on when you use Alt-Click or /recon report. They *may* be added to the tooltip as well in a future version. Maybe.
- Re-added support for /gr, provided that neither Prat nor Chatter are addons that you use (auto-detects).

0.9.9 beta: 2009-01-06
- Shift-clicking a spell on the ability bar or in the search panel will now link the spell directly to party/raid (as appropriate) without having to 'start' a chat first. If a chat is 'in progress' though, the spell link will be inserted as it used to be.
- Removed the /gr slash command so as to not conflict with something that Prat does.

0.9.8 beta: 2009-01-06
- Fixed linking spells from the ability bar.
- Fixed a problem when you didn't have LibStub available for LDB support.

0.9.7 beta: 2009-01-05
- Fixed a stupid freshly introduced bug that caused the tooltip and the ability bar to not show.

0.9.6 beta: 2009-01-05
- Fixed a bug recording failed crowd-control from intra-guild messages.
- Minor graphical changes.
- Improved version exchange handling.

0.9.5 beta: 2009-01-04
- Tidied up the search code a bit - if you clear the Zone text field, and type a mob name into the mob field, GR will show you the first mob with that exact name (not case sensitive though) that it finds. If there's an heroic version of that mob, it will be shown instead of the normal version though.

0.9.4 beta: 2009-01-04
- Added support for an LDB launcher. I'm not embedding LibDataBroker in the Zip file - presumably your LDB display addon will include this for you. If this is somehow causing things to fail, let me know.

0.9.3 beta: 2009-01-04
- Added a confirmation dialog to 'Clear Mob' (in the search panel) to prevent accidental removal of information you'd rather keep. Also moved the 'Report' button to the left side of the panel to prevent misclicks.
- I'm now enabling and disabling the 'Report' and 'Clear Mob' buttons in the search panel as appropriate.

0.9.2 beta: 2009-01-04
- Fixed a bug with the cooldown display after using the search feature.
- Also added the 'Dazed' ignoring code to the reception of information from guildies.

0.9.1 beta: 2009-01-03
- Fixed up some Button Facade support code to save and restore the Backdrop and Colors settings.
- The Search feature now automatically fills in your current zone when you show the search panel.
- You can now choose to switch off 'spell and abilities' in the tooltip (if the tooltip is still enabled though, you'll continue to get the CC effects listed). The search panel's tooltip will always hide the spells and shows CC only - you have a 'fake' ability bar to see the spells in the search panel.
- You can now Alt-Click the ability bar (the real one and/or the fake one in the Search panel) to do the same thing as /recon report does.
- 'Dazed' from mobs is no longer being recorded as an ability they have.

0.9.0 beta: 2009-01-02
- First attempt at a search/browse feature. Accessed by /grs or /recon search (or from the Interface/Addons section), you can type in a zone/instance name and a mob name. Use cursor up/down keys in the 'Mob' field to cycle through the recorded mobs in the selected zone/instance, or begin typing a mob name. I would have used drop down menus but the sheer number of zones and mobs made that very unusable. Mouse-over the ghosty-looking icon to see the usual mob tooltip, and the panel also displays a variation of the ability bar with all the usual tooltips and shift-click linky things, plus a 'Report' button. Please give me constructive feedback on this - I want it to be useful.

0.8.6 beta: 2008-12-31
- Fixed a small bug with the cooldown display on the ability bar.
- Fixed a new 'not in a guild' bug.

0.8.5 beta: 2008-12-31
- Fixed a bug with the ability bar when not using Button Facade.
- Added raid icons to the /recon report output to help identify to your group which mob you're talking about.

0.8.4 beta: 2008-12-31
- Added a 'Sometimes works:' section to the tooltip. Previously, crowd-control effects that sometimes work (due to temporary immunities the mobs give themselves or each other [not Cyclone/Banish from players though - that's already handled]) would be listed in the 'Affected by' section, but this got a little confusing when the tooltip says 'YES' and then a crowd-control effect comes back 'immune'.
- Added a small timer to the ability bar for refreshing, to help with some reported 'stuck-on-the-wrong-mob' problems. Let me know if your ability bar isn't updating correctly.
- Changed the way the information messages display - they now include spell/ability links instead of just the spell/ability name.
- Altered the timing used in my simple throttling mechanism to speed up the dispersal of intra-guild communications. Let me know if I've gone overboard and you're being disconnected again - there shouldn't be a problem though.
- Small tweaks to the version exchange code - nothing special.
- Minor miscellaneous bug fixes.

0.8.3 beta: 2008-12-29
- Added detection for debuffs that mobs put on members of your group, that otherwise weren't being picked up as mob spells/abilities.
- Added version exchange so if there's a newer version available that a guildie has updated to, you'll be reminded to update yours.

0.8.2 beta: 2008-12-27
- Thanks to user feedback, a couple of bugs have been fixed related to gathering data incorrectly (PvP-flagged players) or from group members' interactions.

0.8.1 beta: 2008-12-24
- Hmmm, seems that 'fix' for the doubling-up on the tooltip text wasn't really a fix, so I've reverted that change.
- Stopped logging stuff against unnamed zones (empty string) as can sometimes occur, particularly in some parts of the Dalaran Sewers.

0.8 beta: 2008-12-24
- Added a configuration option to allow you to choose the Unit ID you want the ability bar to track (default is target, but you can choose most valid Unit IDs, such as focustarget etc).
- Stopped the tooltip and ability bar displaying multiple different spells with the same name. Instead, you'll be shown the first spell in a group of related spells. Too many mobs have multiple 'Whirlwind' abilities for example. All are either the same, or so similar that the difference doesn't matter - the mob has a whirlwind, you know how to deal with that. Previously, you'd see all spells that have a unique internal Spell ID.
- Hopefully solved a problem where the mouseover tooltip would list stuff twice for a given mob.
- Minor bug fixes.

0.7.5 beta: 2008-12-23
- Miscellaneous bug fixes to do with ability bar refreshing on-demand, and a Lua error do to with on-demand communications.
- Added the ability to switch off guild synchronization. This works both ways though - if you don't want to send your information to others, you won't receive any from them either.

0.7 beta: 2008-12-22
- When you target a mob for which you have no spell/ability information, an on-demand request will be sent to your guild in the hopes someone else has the information to fill you in on the missing details. Waits up to 5 seconds for responses from guildies running Ghost: Recon.
- Fixed a bug where you'd sometimes record non-instance information even if you had 'Instance-only' switched on.
- All information messages are suppressed if you're in combat, to prevent chat window spam.

0.6 beta: 2008-12-17
- Now monitors heroic and raid bosses for 'regular' occurring abilities (like Decimate on Gluth, Necrotic Aura on Loatheb as examples) and if the spell/ability is used regularly enough (is in, not irregular/unpredictable), the ability bar will show a cooldown 'radar' when the boss uses that spell/ability to help you identify the next time it will be used. Think of this as "fake cooldowns".
- /recon report now exists to drop a report into party/raid chat that shows the spell links for every recorded ability for your current target.
- Now differentiates between normal and heroic mode raids. They are treated like different instances, so Naxx-10 data won't filter through into Naxx-25 - the information must be recorded independently.

0.5.2 beta: 2008-12-15
- Recording is now on by default. Serves me right for pumping out updates too quickly. :P

0.5.1 beta: 2008-12-14
- Fixed a problem with the ability bar showing sometimes when it shouldn't.

0.5 beta: 2008-12-14
- Added option to record instance/raid information only.
- Added ability bar transparency settings, for in-combat and out of combat.
- Added a global 'recording' switch via slash commands. /recon on will allow recording, and /recon off will disable recording (but will still transmit events to your guild if you're in one).
- Tidied up tooltip code to work a little better with Tiptac and other tooltip enhancers. 'Flickering' or 'readjusting' of a tooltip while using these addons may not be completely eliminated, but should be reduced a bit. It's not their fault nor Ghost: Recons, as near as I can tell.
- Added a configuration option to control the numbers of columns the ability bar will span before 'wrapping' around to the next line, so you can reshape your ability bar to be vertical, horizontal, square or something in between.
- Fixed a problem with the configuration option that switches the ability bar off - it now works properly.

0.4 beta: 2008-12-13
- The tooltip now shows recorded known immunities to crowd control effects.
- The crowd control effects listed in the tooltip should now be in your own language, not hard-coded in English anymore.

0.3.1 beta: 2008-12-12
- Added throttling of outbound addon communications to prevent disconnections caused by excess spam.
- Reduced the amount of outbound communications by analysing the GUIDs of combat log events first.

0.3 beta: 2008-12-12
- Now checks to see if you're in a guild before sending out intra-guild communications.

0.2 beta: 2008-12-11
- Switched off information messages by default. Use the configuration panel to switch them back on if you like all the spam.
- The ability bar now updates immediately when you witness a new spell/ability of your current target.

0.1 beta: 2008-12-11
- First public release.
0.10.7 beta: 2010-07-03
- Fixed the spell link bug with the 3.3.5 changes to the ChatFrames etc. Thanks for the info those who told me about it!. <3
- Fixed the determination of 25-normal versus 25-heroic ICC. A bit late, but hey. :)

0.10.6 beta: 2009-12-24
- Updated ToC for 3.3.
- Changed the naming convention for raids, in line with the new crap that was introduced in 3.2 (took me a while). This means you will be unable to access data for Trial/ICC unless you manually rename stuff in your GR saved variables stuff.
- Added Psychic Scream as a detectable CC.

0.10.5 beta: 2009-08-08
- Fixed a bug that causes a Lua error when recording some events.

0.10.4 beta: 2009-08-07
- Updated ToC for 3.2.
- Fixed the 3.2 GetCurrentDungeonDifficulty() API change.
- Added preliminary support for activating guild communications only when Recon detects another Recon user on-line in the guild to reduce add-on chatter spam.

0.10.3 beta: 2009-05-06
- Fixed a bug that caused some spells that disappeared in 3.1 to crash the addon.

0.10.2 beta: 2009-04-10
- Fixed a bug with reporting to group chat when you didn't have the abilities bar showing.

0.10.1 beta: 2009-01-20
- Added the 'D' indicator for removable debuffs to the ability bar look-a-like in the Search panel.
- Initial internal work for configurable button alignment within the ability bar, but nothing you can configure yet.

0.10.0 beta: 2009-01-18
- Removed the cooldowns. Sorry guys and gals, but it's too inaccurate to be useful and can in fact be quite detrimental. I'd rather take it out now and save people the pain of relying on dodgy information. In the meantime, I will be working on devising a way to capture the data more accurately, or if that's not possible, recording usage of spells/abilities in a way that is useful.
- The 'cooldown radar' on a spell on the ability bar now reflects the spell being cast. Channelled spells will be supported soon.

0.9.14 beta: 2009-01-18
- Now shows removable debuffs on the ability bar with a green 'D' in the lower-right of the spell's icon.
- Now transmits removable debuff information to other Ghost: Recon users in guild.
- Added the option to remove icons from the spell/abilities listing in the tooltip.

0.9.13 beta: 2009-01-18
- Now detects if the debuffs mobs give you are removable (Abolish Poison, Remove Curse etc). In the tooltip, if the spell shows up in green text instead of blue, it's a removable debuff. Will add 'decoration' to the ability bar for this in a future update.

0.9.12 beta: 2009-01-17
- Fixed a bug with Improved Gouge that would cause a Lua error when on-demand transfer occurred.

0.9.11 beta: 2009-01-10
- Added a whisper feature for reporting in the search panel. Also, /recon report can now take an optional player name so the report is whispered to the named player. For example, /recon report will do what it always did, and /recon report Fred will whisper the report to Fred.

0.9.10 beta: 2009-01-10
- Added a small notes field against mobs. These will be reported on when you use Alt-Click or /recon report. They *may* be added to the tooltip as well in a future version. Maybe.
- Re-added support for /gr, provided that neither Prat nor Chatter are addons that you use (auto-detects).

0.9.9 beta: 2009-01-06
- Shift-clicking a spell on the ability bar or in the search panel will now link the spell directly to party/raid (as appropriate) without having to 'start' a chat first. If a chat is 'in progress' though, the spell link will be inserted as it used to be.
- Removed the /gr slash command so as to not conflict with something that Prat does.

0.9.8 beta: 2009-01-06
- Fixed linking spells from the ability bar.
- Fixed a problem when you didn't have LibStub available for LDB support.

0.9.7 beta: 2009-01-05
- Fixed a stupid freshly introduced bug that caused the tooltip and the ability bar to not show.

0.9.6 beta: 2009-01-05
- Fixed a bug recording failed crowd-control from intra-guild messages.
- Minor graphical changes.
- Improved version exchange handling.

0.9.5 beta: 2009-01-04
- Tidied up the search code a bit - if you clear the Zone text field, and type a mob name into the mob field, GR will show you the first mob with that exact name (not case sensitive though) that it finds. If there's an heroic version of that mob, it will be shown instead of the normal version though.

0.9.4 beta: 2009-01-04
- Added support for an LDB launcher. I'm not embedding LibDataBroker in the Zip file - presumably your LDB display addon will include this for you. If this is somehow causing things to fail, let me know.

0.9.3 beta: 2009-01-04
- Added a confirmation dialog to 'Clear Mob' (in the search panel) to prevent accidental removal of information you'd rather keep. Also moved the 'Report' button to the left side of the panel to prevent misclicks.
- I'm now enabling and disabling the 'Report' and 'Clear Mob' buttons in the search panel as appropriate.

0.9.2 beta: 2009-01-04
- Fixed a bug with the cooldown display after using the search feature.
- Also added the 'Dazed' ignoring code to the reception of information from guildies.

0.9.1 beta: 2009-01-03
- Fixed up some Button Facade support code to save and restore the Backdrop and Colors settings.
- The Search feature now automatically fills in your current zone when you show the search panel.
- You can now choose to switch off 'spell and abilities' in the tooltip (if the tooltip is still enabled though, you'll continue to get the CC effects listed). The search panel's tooltip will always hide the spells and shows CC only - you have a 'fake' ability bar to see the spells in the search panel.
- You can now Alt-Click the ability bar (the real one and/or the fake one in the Search panel) to do the same thing as /recon report does.
- 'Dazed' from mobs is no longer being recorded as an ability they have.

0.9.0 beta: 2009-01-02
- First attempt at a search/browse feature. Accessed by /grs or /recon search (or from the Interface/Addons section), you can type in a zone/instance name and a mob name. Use cursor up/down keys in the 'Mob' field to cycle through the recorded mobs in the selected zone/instance, or begin typing a mob name. I would have used drop down menus but the sheer number of zones and mobs made that very unusable. Mouse-over the ghosty-looking icon to see the usual mob tooltip, and the panel also displays a variation of the ability bar with all the usual tooltips and shift-click linky things, plus a 'Report' button. Please give me constructive feedback on this - I want it to be useful.

0.8.6 beta: 2008-12-31
- Fixed a small bug with the cooldown display on the ability bar.
- Fixed a new 'not in a guild' bug. :(

0.8.5 beta: 2008-12-31
- Fixed a bug with the ability bar when not using Button Facade.
- Added raid icons to the /recon report output to help identify to your group which mob you're talking about.

0.8.4 beta: 2008-12-31
- Added a 'Sometimes works:' section to the tooltip. Previously, crowd-control effects that sometimes work (due to temporary immunities the mobs give themselves or each other [not Cyclone/Banish from players though - that's already handled]) would be listed in the 'Affected by' section, but this got a little confusing when the tooltip says 'YES' and then a crowd-control effect comes back 'immune'. :(
- Added a small timer to the ability bar for refreshing, to help with some reported 'stuck-on-the-wrong-mob' problems. Let me know if your ability bar isn't updating correctly.
- Changed the way the information messages display - they now include spell/ability links instead of just the spell/ability name.
- Altered the timing used in my simple throttling mechanism to speed up the dispersal of intra-guild communications. Let me know if I've gone overboard and you're being disconnected again - there shouldn't be a problem though.
- Small tweaks to the version exchange code - nothing special.
- Minor miscellaneous bug fixes.

0.8.3 beta: 2008-12-29
- Added detection for debuffs that mobs put on members of your group, that otherwise weren't being picked up as mob spells/abilities.
- Added version exchange so if there's a newer version available that a guildie has updated to, you'll be reminded to update yours. :)

0.8.2 beta: 2008-12-27
- Thanks to user feedback, a couple of bugs have been fixed related to gathering data incorrectly (PvP-flagged players) or from group members' interactions.

0.8.1 beta: 2008-12-24
- Hmmm, seems that 'fix' for the doubling-up on the tooltip text wasn't really a fix, so I've reverted that change.
- Stopped logging stuff against unnamed zones (empty string) as can sometimes occur, particularly in some parts of the Dalaran Sewers.

0.8 beta: 2008-12-24
- Added a configuration option to allow you to choose the Unit ID you want the ability bar to track (default is target, but you can choose most valid Unit IDs, such as focustarget etc).
- Stopped the tooltip and ability bar displaying multiple different spells with the same name. Instead, you'll be shown the first spell in a group of related spells. Too many mobs have multiple 'Whirlwind' abilities for example. All are either the same, or so similar that the difference doesn't matter - the mob has a whirlwind, you know how to deal with that. Previously, you'd see all spells that have a unique internal Spell ID.
- Hopefully solved a problem where the mouseover tooltip would list stuff twice for a given mob.
- Minor bug fixes.

0.7.5 beta: 2008-12-23
- Miscellaneous bug fixes to do with ability bar refreshing on-demand, and a Lua error do to with on-demand communications.
- Added the ability to switch off guild synchronization. This works both ways though - if you don't want to send your information to others, you won't receive any from them either.

0.7 beta: 2008-12-22
- When you target a mob for which you have no spell/ability information, an on-demand request will be sent to your guild in the hopes someone else has the information to fill you in on the missing details. Waits up to 5 seconds for responses from guildies running Ghost: Recon.
- Fixed a bug where you'd sometimes record non-instance information even if you had 'Instance-only' switched on.
- All information messages are suppressed if you're in combat, to prevent chat window spam.

0.6 beta: 2008-12-17
- Now monitors heroic and raid bosses for 'regular' occurring abilities (like Decimate on Gluth, Necrotic Aura on Loatheb as examples) and if the spell/ability is used regularly enough (is in, not irregular/unpredictable), the ability bar will show a cooldown 'radar' when the boss uses that spell/ability to help you identify the next time it will be used. Think of this as "fake cooldowns".
- /recon report now exists to drop a report into party/raid chat that shows the spell links for every recorded ability for your current target.
- Now differentiates between normal and heroic mode raids. They are treated like different instances, so Naxx-10 data won't filter through into Naxx-25 - the information must be recorded independently.

0.5.2 beta: 2008-12-15
- Recording is now on by default. Serves me right for pumping out updates too quickly. :P

0.5.1 beta: 2008-12-14
- Fixed a problem with the ability bar showing sometimes when it shouldn't.

0.5 beta: 2008-12-14
- Added option to record instance/raid information only.
- Added ability bar transparency settings, for in-combat and out of combat.
- Added a global 'recording' switch via slash commands. /recon on will allow recording, and /recon off will disable recording (but will still transmit events to your guild if you're in one).
- Tidied up tooltip code to work a little better with Tiptac and other tooltip enhancers. 'Flickering' or 'readjusting' of a tooltip while using these addons may not be completely eliminated, but should be reduced a bit. It's not their fault nor Ghost: Recons, as near as I can tell.
- Added a configuration option to control the numbers of columns the ability bar will span before 'wrapping' around to the next line, so you can reshape your ability bar to be vertical, horizontal, square or something in between.
- Fixed a problem with the configuration option that switches the ability bar off - it now works properly.

0.4 beta: 2008-12-13
- The tooltip now shows recorded known immunities to crowd control effects.
- The crowd control effects listed in the tooltip should now be in your own language, not hard-coded in English anymore.

0.3.1 beta: 2008-12-12
- Added throttling of outbound addon communications to prevent disconnections caused by excess spam.
- Reduced the amount of outbound communications by analysing the GUIDs of combat log events first.

0.3 beta: 2008-12-12
- Now checks to see if you're in a guild before sending out intra-guild communications. :)

0.2 beta: 2008-12-11
- Switched off information messages by default. Use the configuration panel to switch them back on if you like all the spam. :)
- The ability bar now updates immediately when you witness a new spell/ability of your current target.

0.1 beta: 2008-12-11
- First public release.
Archived Files (29)
File Name
Version
Size
Author
Date
0.10.6 beta
34kB
Footrot
12-23-09 09:15 PM
0.10.5 beta
34kB
Footrot
08-07-09 03:21 PM
0.10.4 beta
34kB
Footrot
08-07-09 07:21 AM
0.10.3 beta
34kB
Footrot
05-05-09 03:19 PM
0.10.2 beta
33kB
Footrot
04-10-09 02:07 AM
0.10.2 beta
38kB
Footrot
04-10-09 12:42 AM
0.10.1 beta
33kB
Footrot
01-20-09 03:56 AM
0.10.0 beta
33kB
Footrot
01-18-09 07:43 AM
0.9.14 beta
35kB
Footrot
01-17-09 07:23 PM
0.9.13 beta
34kB
Footrot
01-17-09 09:09 AM
0.9.12 beta
34kB
Footrot
01-16-09 04:29 PM
0.9.11 beta
34kB
Footrot
01-09-09 09:49 PM
0.9.10 beta
34kB
Footrot
01-09-09 09:02 PM
0.9.9 beta
33kB
Footrot
01-06-09 07:01 AM
0.9.8 beta
33kB
Footrot
01-05-09 02:59 PM
0.9.7 beta
33kB
Footrot
01-05-09 05:23 AM
0.9.5 beta
23kB
Footrot
01-04-09 07:02 AM
0.9.4 beta
23kB
Footrot
01-04-09 02:20 AM
0.9.3 beta
22kB
Footrot
01-04-09 01:54 AM
0.9.2 beta
22kB
Footrot
01-03-09 09:36 AM
0.9.1 beta
22kB
Footrot
01-02-09 06:26 PM
0.9.0 beta
22kB
Footrot
01-02-09 12:18 AM
0.8.6 beta
18kB
Footrot
12-31-08 01:12 AM
0.8.5 beta
18kB
Footrot
12-30-08 06:48 PM
0.8.4 beta
18kB
Footrot
12-30-08 08:57 AM
0.8.3 beta
18kB
Footrot
12-28-08 10:59 PM
0.8.2 beta
17kB
Footrot
12-26-08 05:03 PM
0.8.1 beta
17kB
Footrot
12-24-08 03:55 AM
0.8 beta
17kB
Footrot
12-23-08 11:47 PM


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Unread 12-10-08, 11:18 PM  
Jzar
A Chromatic Dragonspawn
 
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OMGosh, it's what MobSpells should have been! I'm downloading this now, and if it lives up to what I'm hoping it will, then I <3 you forever!

Edit: It _does_ do what what I'd hoped, and so well!!! I presume you'll put in a few options for configuring the ability bar, like maybe the number of columns in the bar (allowing an easy way to make a vertical bar, or a grid 4 buttons wide that fits in a small space between action bars and Recount...)

Other than that, if WoWI still had star ratings, I'd give this like, 10. This is a tank's best friend, especially with new instances that we don't know backwards and forwards just out!
Last edited by Jzar : 12-11-08 at 12:18 AM.
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Unread 12-10-08, 11:55 PM  
Footrot
A Defias Bandit
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Thanks for the kind words.

As for configurations, yes, there'll be the option to change the number of columns of the ability bar, as well as setting the transparency of the ability bar - one setting for in-combat and another for out-of-combat, in case you want the bar to hide away in the heat of battle perhaps.

Also, you'll be able to limit it to recording only instance-mobs instead of everything it sees and change the color of the notifications you get when things are witnessed (or switch those off altogether).

Finally, with a bit of luck, I'll be able to get a 'browser' going so you can review mobs instance-by-instance (well, zone-by-zone - same thing) as well as add notes to them, as reminders to yourself for whatever reason.

I'm open to ideas, as long as they are all about tracking very useful information about mobs.
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Unread 12-11-08, 12:20 AM  
Jzar
A Chromatic Dragonspawn
 
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Wow, I'm SO excited to see all of this! Maybe create a button or something to echo your mob notes to chat. So, you type the boss strat in one time, and whenever you run a 5-man with a group that hasn't done it before, you hit the spam button, and it explains the boss to everyone very quickly.
Last edited by Jzar : 12-11-08 at 12:20 AM.
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Unread 12-11-08, 08:34 AM  
bknab
An Aku'mai Servant

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WOW what a great idea! IMO, this is hands down the best new addon I've seen in a while. Definitely Pick of the Week material right here.
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Unread 12-11-08, 09:46 AM  
DaemonSambe
A Kobold Labourer
 
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Guild Comm

So... i'm not in a guild. And Recon communicates over the guild channel...
so as soon as i log in, before i even load up, i've got umpteen bazillion messages to that effect... "You are not in a guild." Messages that persist every few seconds until i reload and disable the mod.

Any ideas?

Regards.
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Unread 12-11-08, 10:26 AM  
mizrolist
A Deviate Faerie Dragon

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Re: Guild Comm

Originally posted by DaemonSambe
So... i'm not in a guild. And Recon communicates over the guild channel...
so as soon as i log in, before i even load up, i've got umpteen bazillion messages to that effect... "You are not in a guild." Messages that persist every few seconds until i reload and disable the mod.

Any ideas?

Regards.
Same here; it's a little annoying to have that spammy message in the chat... I know I'm not in a guild
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Unread 12-11-08, 01:23 PM  
Olvar
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Now this is a neat and useful little thing!
I've been using MobNotes to keep track of CC possibility and special skills of certain enemies, but either you had to rely on updates from the authors or add your own entries manually. Ghost Recon does all this automatically, ingenious!

While the ability bar was a bit strange at first (it's good that you made it possible to scale it - what I did - or even turn it off completely), but I absolutely love the fact that I can not only read what special abilities an enemy has but it's also possible to post them in chat. No more awkward discussions in an instance which mob did what.

I only had the chance to test it in solo play so far (and no issues yet, despite the beta status), but I bet this will be a charm in instances.

Very nice indeed, and I'd also vote for Pick-of-the-Week if that was possible.

(I'll have to take a look at your code to find out how you did it...)
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Unread 12-11-08, 02:57 PM  
Footrot
A Defias Bandit
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Re: Guild Comm

Originally posted by DaemonSambe
So... i'm not in a guild. And Recon communicates over the guild channel...
so as soon as i log in, before i even load up, i've got umpteen bazillion messages to that effect... "You are not in a guild." Messages that persist every few seconds until i reload and disable the mod.

Any ideas?

Regards.
Sorry guys - stupid oversight on my part. The message is from WoW itself complaining when I attempt to send the messages to other guildies. 0.3 (which I've just posted) checks to see if you're actually in a guild before trying to do that now.

My apologies.
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Unread 12-11-08, 03:28 PM  
Psoewish
A Scalebane Royal Guard
 
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Oh my, this is awesome! And it's been updated today ... so there's a good chance you'll get picked as the "addon of the week"!

This is so useful in instances, and even more so as a raidleader!
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Unread 12-11-08, 03:29 PM  
yellowbiz
A Defias Bandit
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This addon crashed WoW when I was in 25man Vault, while we were clearing the trash.

I don't know if it keeps logs or anything, if it does, tell me where to find it, but I'm sure it's this specific addon that caused the crash.

I like the idea of this, though - so I hope you'll keep doing a good work and develop it further
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Unread 12-11-08, 03:44 PM  
Footrot
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Originally posted by yellowbiz
This addon crashed WoW when I was in 25man Vault, while we were clearing the trash.

I don't know if it keeps logs or anything, if it does, tell me where to find it, but I'm sure it's this specific addon that caused the crash.

I like the idea of this, though - so I hope you'll keep doing a good work and develop it further
Can I ask if other members of the raid were using this mod as well? Just asking so I can see if it's a addon-communications throttling/spam issue is all.
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Unread 12-11-08, 04:22 PM  
EnSabahNur
A Defias Bandit
 
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same problem here I and my Brother and some others but i dont know if they have the Addon got several Disconnects during the Figth with Trash and Archavon
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Unread 12-11-08, 04:26 PM  
yellowbiz
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Originally posted by Footrot
Can I ask if other members of the raid were using this mod as well? Just asking so I can see if it's a addon-communications throttling/spam issue is all.
I don't really know, since it wasn't a guild thing, just a random group.

Seeing as it works for you when you solo, it might be something to do with the communication between addons, doesn't have to be your addon, I think.

Yeah I'd like to point out that it did not crash WoW, it disconnected me.
Last edited by yellowbiz : 12-11-08 at 04:27 PM.
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Unread 12-11-08, 04:35 PM  
Footrot
A Defias Bandit
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Originally posted by yellowbiz
I don't really know, since it wasn't a guild thing, just a random group.

Seeing as it works for you when you solo, it might be something to do with the communication between addons, doesn't have to be your addon, I think.

Yeah I'd like to point out that it did not crash WoW, it disconnected me.
Yeah - excess communications results in a disconnect. I'll look into either my own throttling for messaging, or LibChatThrottle to remedy that.

In the meanwhile, I'll provide an updated version in the next 24 hours that allows you to switch communications off completely. Then, if you still disconnect, we know it's not the messaging.

EDIT: I've implemented heavy throttling of outbound addon messages, which I'll test in the few hours (darn work!) to ensure everything works correctly, and we'll begin with that. I'll be version 0.3.1. Let me know if you still get disconnected while using it. My fingers are crossed it's as simple a problem as spam.
Last edited by Footrot : 12-11-08 at 09:59 PM.
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Unread 12-12-08, 02:15 AM  
Footrot
A Defias Bandit
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Okay, 0.3.1 throttles outgoing addon communications, and also greatly reduces the number of messages it needs to send. This should help prevent disconnections from spamming.

Please, let me know if this fixes your issues.
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