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Updated: 01-14-09 11:38 AM
Addon for:
oUF.
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Updated:01-14-09 11:38 AM
Created:12-13-08 05:21 AM
Downloads:4,232
Favorites:23
MD5:
oUF squared
Version: r6.
by: ObbleYeah [More]
This is a layout for oUF by haste, and will not run without it enabled. Works with versions 1.2 onwards.

oUF_squared is designed to be elegant and be reasonably functional. It contains:


3D portraits
• Player frame
• Target frame
• Target of target and focus frames
• Pet frame
• Castbar support


If you want party/raid frames, check out oUF_obbleGrid, which is found within my UI. These are designed specifically for this layout.

I will be adding features soon which will include a simple config at the top and easier perameters for moving the frames about.


Please use bug reports/feedback buttons above
:-)
r6
• Pet/focus hp displays fixed :)

r5
• Fixed more stupid errors. Should work fine now. Sorry.

r.4.5
• Fixed the stupid errors in my code >.<

r4:
• Party frames now included within the layout!
• Bug or two squashed.

r3:
• Updated for oUF v1.3!
• Castbar revamp! New borders, target castbar moved and made more noticeable.
Coloring and code changed.
• Health values on tot/pet/focus implemented (unfinished >.<)
• Some bugs squashed, others not so much. Still working on them.
• Other things i've forgotten >.<

r2:
• Healthbar on player frame implemented.
• Health text gradiant colouring implemented.
• Very simple config introduced at top of lua file.
• r2 link is now up.
Archived Files (6)
File Name
Version
Size
Author
Date
r5.
47kB
ObbleYeah
01-11-09 04:34 AM
r4.5.
47kB
ObbleYeah
01-10-09 11:14 AM
r4.
47kB
ObbleYeah
01-10-09 05:36 AM
r3.
29kB
ObbleYeah
12-26-08 05:11 AM
r2.
26kB
ObbleYeah
12-18-08 09:40 AM
r2
26kB
ObbleYeah
12-13-08 05:21 AM


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Old 01-25-09, 01:11 PM  
ObbleYeah
A Black Drake
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Forum posts: 86
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Originally posted by thalie
Obble, I cannot use these since the latest patch (hadn't tried them before this). Haven't loaded anything except oUF and oUF_Squared.

I am getting an error :

interface\addons\ouf_squared\ouf_squared.lua:62:attempt to concatenate a boolean value
Weird, i'l test it later. In the meantime, try using oUF version 1.3.1, see if that makes a difference.
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Old 01-25-09, 12:19 PM  
thalie
A Defias Bandit

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Obble, I cannot use these since the latest patch (hadn't tried them before this). Haven't loaded anything except oUF and oUF_Squared.

I am getting an error :

interface\addons\ouf_squared\ouf_squared.lua:62:attempt to concatenate a boolean value
Last edited by thalie : 01-25-09 at 12:23 PM.
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Old 01-19-09, 05:01 AM  
Hitman
A Kobold Labourer

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I will be adding features soon which will include a simple config at the top and easier perameters for moving the frames about
This would make me a happy man,since iīm trying to move the frames around but iīm to dumb
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Old 01-14-09, 11:58 AM  
ObbleYeah
A Black Drake
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Re: Re: Pet health text

Originally posted by Chilidogz
i got the same thing, and im a hunter

atleast i got the health bar, otherwise everything is perfect
Fixed
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Old 01-11-09, 11:39 AM  
Chilidogz
A Kobold Labourer

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Re: Pet health text

Originally posted by Nakari
I really like your layout, though a minor and probably very easy to fix bug prevents me from using it on my hunter: the health text for the player's pet is to the left of the pet's potrait, putting it underneath the player's healthbar

Edit: This is with v5 btw.
i got the same thing, and im a hunter

atleast i got the health bar, otherwise everything is perfect
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Old 01-11-09, 09:33 AM  
ObbleYeah
A Black Drake
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Re: Pet health text

Originally posted by Nakari
I really like your layout, though a minor and probably very easy to fix bug prevents me from using it on my hunter: the health text for the player's pet is to the left of the pet's potrait, putting it underneath the player's healthbar
Doh, i'd fixed that in revision 4, but it must have been reverted in 5. Sorry, i'l stick up a fix later.
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Old 01-11-09, 08:53 AM  
Nakari
A Murloc Raider

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Pet health text

I really like your layout, though a minor and probably very easy to fix bug prevents me from using it on my hunter: the health text for the player's pet is to the left of the pet's potrait, putting it underneath the player's healthbar

Edit: This is with v5 btw.
Last edited by Nakari : 01-11-09 at 09:35 AM.
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Old 01-10-09, 08:15 PM  
Chilidogz
A Kobold Labourer

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any news on 4.5 fixes?
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Old 01-10-09, 08:47 AM  
ObbleYeah
A Black Drake
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I've just realised buffs/debuffs will be weirdly placed due to me fiddling with them >.< I'l upload a fix later today (And actually will this time :P)

Edit: r4.5 seems to have screwed things up further. Fixing it now.
Last edited by ObbleYeah : 01-10-09 at 02:14 PM.
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Old 01-10-09, 05:13 AM  
ObbleYeah
A Black Drake
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Originally posted by Aschker
Any progress there Obble? or you still playing GoW2:P?
I actually fixed them ages ago, and just totally forgot >.<
I'l put them up as a seperate release.
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Old 01-09-09, 05:21 PM  
Aschker
A Murloc Raider
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Any progress there Obble? or you still playing GoW2:P?
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Old 01-01-09, 07:33 AM  
ObbleYeah
A Black Drake
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Originally posted by Chilidogz
Fix obble raid frames same thing happened, tags are broken like name's and stuff
I know, however, there's an underlying issue that i havent been able to place. It's throwing out errors left right and centre telling me i'm using an event which isn't part of oUF 1.3.1, even though i use no events.
When i find a fix/finally stop playing GoW2 :P i'l stick it up.
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Old 01-01-09, 06:17 AM  
Chilidogz
A Kobold Labourer

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Fix obble raid frames same thing happened, tags are broken like name's and stuff
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Old 12-26-08, 05:15 AM  
ObbleYeah
A Black Drake
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Note: r3 is unfinished, i've only stuck it up to stop people PM'ing me about it.
I apologize for the wait, christmas has been... hectic, this means that some things for oUF 1.3 have been fixed/tweaked and some have not.

Tags will now work. Vehicle implementation works reasonably, although there are bugs (Frames not updating in combat). While the bugs are not gamebreaking and shouldn't stop you from using the layout; be wary. I am working as much as possible to remove the issues.

obble.

Quote:
Originally Posted by Blood Druid
by the way are a new problem:
with vehicle, if in combat to quit from vehicle that units do not vary back, i.e. "player" remains "pet"

as it to correct?
No, that's a bug. I haven't had time to look at it yet however .
This means r3 is as best as i can get it atm.
Last edited by ObbleYeah : 12-26-08 at 05:17 AM.
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Old 12-25-08, 06:56 AM  
sensory
A Fallenroot Satyr
 
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Originally posted by troguspompeius
*hopes for r3*
^^
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