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Updated: 01-14-09 11:38 AM
Addon for:
oUF.
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Updated:01-14-09 11:38 AM
Created:12-13-08 05:21 AM
Downloads:4,232
Favorites:23
MD5:
oUF squared
Version: r6.
by: ObbleYeah [More]
This is a layout for oUF by haste, and will not run without it enabled. Works with versions 1.2 onwards.

oUF_squared is designed to be elegant and be reasonably functional. It contains:


3D portraits
Player frame
Target frame
Target of target and focus frames
Pet frame
Castbar support


If you want party/raid frames, check out oUF_obbleGrid, which is found within my UI. These are designed specifically for this layout.

I will be adding features soon which will include a simple config at the top and easier perameters for moving the frames about.


Please use bug reports/feedback buttons above
:-)
r6
Pet/focus hp displays fixed :)

r5
Fixed more stupid errors. Should work fine now. Sorry.

r.4.5
Fixed the stupid errors in my code >.<

r4:
Party frames now included within the layout!
Bug or two squashed.

r3:
Updated for oUF v1.3!
Castbar revamp! New borders, target castbar moved and made more noticeable.
Coloring and code changed.
Health values on tot/pet/focus implemented (unfinished >.<)
Some bugs squashed, others not so much. Still working on them.
Other things i've forgotten >.<

r2:
Healthbar on player frame implemented.
Health text gradiant colouring implemented.
Very simple config introduced at top of lua file.
r2 link is now up.
Archived Files (6)
File Name
Version
Size
Author
Date
r5.
47kB
ObbleYeah
01-11-09 04:34 AM
r4.5.
47kB
ObbleYeah
01-10-09 11:14 AM
r4.
47kB
ObbleYeah
01-10-09 05:36 AM
r3.
29kB
ObbleYeah
12-26-08 05:11 AM
r2.
26kB
ObbleYeah
12-18-08 09:40 AM
r2
26kB
ObbleYeah
12-13-08 05:21 AM


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Old 04-02-09, 11:44 AM  
ObbleYeah
A Black Drake
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Forum posts: 84
File comments: 39
Uploads: 4
Originally posted by lerb
Hey Obble, thanks for the greatest ouf-frames so far imo

Just downloaded em today but i noticed that if i install em (along with ouf core ofcourse) i dont get any unitframes at all. No playerframe, no target frame, nothing at all. Is the code broken or am i doing something wrong?

Thanks, Lerb of Daggerspine EU.
r6 (the one avaliable here) only works with oUF v1.2, i have rewritten the code and will be uploading it soonish, i just have bugs to fix (and the animations to sort :P)
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Old 05-14-09, 02:30 AM  
heliosphan
A Defias Bandit

Forum posts: 2
File comments: 1
Uploads: 0
Hope there's no problem with me posting this, but if you're having trouble getting the frames to show with the latest version I've managed to get them working (so far) with a few edits....

In the lua file I just changed all the "smartname" tags to just "name"
and at line 62, the one that give the "attempt to concatenate a boolean value" it originally read
"oUF.Tags['[smartlevel]'] = function(u) return UnitClassification(u) == "worldboss" and "Boss" or oUF.Tags['[level]'](u) .. oUF.Tags["[shortclassification]"](u) end"
I changed it to
"oUF.Tags['[smartlevel]'] = function(u) return UnitClassification(u) == "worldboss" and "Boss" or oUF.Tags['[level]'](u) and oUF.Tags["[shortclassification]"](u) end"
All I did there was replace the ".." with "and"

Anyways, the unit frames have been working so far with these changes, hope that helps
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Old 09-25-09, 08:06 AM  
shinchih2001
A Defias Bandit

Forum posts: 3
File comments: 211
Uploads: 0
can't work with oUF1.3.21
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Old 11-08-09, 02:06 PM  
Slaxi81
A Murloc Raider
 
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Forum posts: 5
File comments: 181
Uploads: 1
looks nice, can get an update please?
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