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Updated: 04-28-09 02:11 PM
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Updated:04-28-09 02:11 PM
Created:12-19-08 06:06 PM
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Wintergrasp Timer  Popular! (More than 5000 hits)

Version: beta18 (defunct)
by: Mike-N-Go [More]

This AddOn is not updated for 4.x.

It will remain
for posterity.


If you are still unabated, please show your support if you want this AddOn updated for 4.x. You can either donate, or show your support on the comments page.


As of May 20, 2009: This addon is unsupported for the time being. AddOn authoring was only a hobby of mine. Mike-N-Go is not currently playing WoW, thus not creating or maintaining mods for WoW. If someone wishes to submit a patch for one of my mods to WoWInterface, you may within the bounds of the license bundled with the mod.


Now with slashcommand-options!
/wgt or /wintergrasptimer [option]
screen - shows announcements on screen
chat - shows announcements in chat
sound - plays warningsound with announcements (Sound file is from Nintendo's (c) Smash Brothers, provided by HelpTheWretched (http://noproblo.dayjo.org/ZeldaSounds/).)
stopwatch - shows stopwatch when less than 5 minutes left
time - prints time left in chat


Note: Ownership of this file has changed to Mike-N-Go from Mikma. He has several new features that should be out soon(tm). The pictures do not necessarily reflect the latest version of the AddOn.

04-28-09 beta18:
+ Fixed GetWintergraspWaitTime() math nil error

04-26-09 beta17:
+ Updated for WoW 3.1
+ First version using GetWintergraspWaitTime(); this allows the user to see the WG start time from anywhere

02-25-09 beat16:
+ Fixed a problem with AceConsole loading
+ Forces the mod to ask and send the latest WG start time when logging in

02-25-09 beta15:
+ Fixed a problem with CTL not properly being enabled by the mod

2-23-09 beta14:
+ Fixed lib embedding
+ Fixed printing to chat frame to use ChatFrame1:AddMessage

2-23-09 beta13:
+ Begun conversion to Ace; note that the addon is not yet fully converted
+ Added ruRU localization; let me know if it works because I cannot test it, also, if it is translated correctly. Thanks ZillahGiovanni and StingerSoft for the initial translation
+ Added Shake() and Flash() to the warnings
+ Added 'In progress' to the LDB feed text if a battle is in progress
+ Added 'Begins after' to the LDB feed text if the last known time of the start of WG is within 3 hours of the current time; this is an estimation of when the next battle will start
+ Added 'Begins in' to the LDB feed text this will tell the user when the next known start time of WG will start
+ Added 'In progress' to the LDB feed text
+ Changed formant of the LDB feed text IE: Begins in: 1h 28m (4:27)
+ Embedded SSBM_YoungLink_KO.wav sound file. File from http://noproblo.dayjo.org/ZeldaSounds/ (c) Nintendo from HelpTheWretched

02-05-09 beta12:
+ Reverted SVPC from beta 11; you should now see WG start time on all characters
+ Added more info to the .toc
+ First update by Mike-N-Go, the new author

beta11:
+ Fixed the 24h clock format
+ Added the bugfix for "general bugginess" Mike-N-Go submitted

01-28-09 beta10:
+ Added the estimated startingtime in LDB and tooltip, thanks to Mike-N-Go
+ Loads Blizzard_TimeManager to eliminate the Stopwatch errors

01-27-09 beta9:
+ Added slashcommands to control some options. try /wgt or /wintergrasptimer.
+ Added announcement support for MSBT
+ Added /stopwatch-support that is being used when there is less than 5min to next battle

beta8:
+ German localization added. thank you dingsbums!

beta7:
+ Now gets the time in Wintergrasp-zone if you happen to fly over!
- Removed debugpring I might have forgotten in broadcast-function

beta6:
+ *Ninjaupdate*
+ Added a "Timerfix" that will try to make the startingtime much more accurate than the default one Blizzards shows us.
+ Now broadcasts the time left in seconds, not the estimated startingtime.

beta5:
- Removed global channel. buh bye!
+ Added Raid, Party and Guild broadcasting back in.
+ Fixed the timer, should be accurate now.

beta4:
- Removed the text "Wintergrasp:" from the broker.
+ Added pretty tooltip when mouseovering the broker.

beta3:
+ Added slashcommand '/wgtreset' and '/wintergrasptimerreset' in case you need to reset the timer.
+ Added shift+leftclick that announces the time in chat editbox.
+ Added shift+rightclick that resets and requests the current time.
+ Changed Raid, Party and Guild broadcast into Global broadcast (Hidden channel).
+ Added NPC yell-capture that adds the remaining time into WGT Broker.

beta2:
+ Added the Horde NPC.
+ When showing the long time, show it in form H:MM instead of H:MM:SS.

beta1:
+ Release.
Optional Files (0)


Archived Files (8)
File Name
Version
Size
Author
Date
beta17
179kB
Mike-N-Go
04-27-09 12:43 AM
beta16
179kB
Mike-N-Go
02-25-09 01:20 PM
beta15
179kB
Mike-N-Go
02-25-09 12:56 PM
beta14
179kB
Mike-N-Go
02-23-09 08:32 PM
beta12
8kB
Mike-N-Go
02-07-09 01:41 AM
beta11
8kB
Mike-N-Go
02-05-09 06:52 AM
beta10
8kB
Mikma
01-28-09 08:46 AM
beta9
8kB
Mikma
01-27-09 06:19 AM


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Unread 03-10-09, 02:18 PM  
o_o
A Kobold Labourer

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When i don't visit the "time npc", the printed timer is totally wrong (print thing like 2kk hour since the start of wg).

Strange, I can post ss if needed
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Unread 03-09-09, 04:10 PM  
Mike-N-Go
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Originally posted by noblesteel
Personally I am just satisfied to have an accurate, synchable countdown timer. The clock is a nice plus. However, my greatest concern is being able to send data to guildees, friends, and anyone who asks in any channel. My worry is that over customizing the clock will compromise this function.

For me the very best thing would be to insure, no matter what the custom offset is, that this addon broadcasts the countdown with the server time. What would also be nice would be synching on a hidden data sharing channel. Although I am not sure it would be worth it if a new chat channel had to be created.

Everyone else please note. If you make any demands of the addon designer, you may want to consider showing your appreciation of his time with a Paypal donation. Mike forgot to put his Paypal info here but it's:
MikeNGoSupport@gmail.com
A lot of times people forget that these addons are made by regular WoW players like us. It's a hobby, not a profession for them.
My PayPall is MikeNGoSupport@gmail.com, and donations from users of my addons are accepted.

noblesteel, thank you for your kind words about addon authors =].

And your question about a hidden data channel. The addon currently uses the guild addon channel; were you asking for a global channel?

The syncing via the addon channel is independent of what you have your current time displayed as, if that is what you guys were asking.
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Currently contemplating coming back to Authorship.. been away for years. Please let me know you care, by commenting on what addon(s) of mine you want to see updated.

Author of Daily Bean Counter, MyNameTogglesWhenIAFKorDND, Extended Shutdown Warning, Auto Mail Director, Duel Nullify, Spec Transmiter, Say Again, Window Teller, Who Crafts, Ad Repeater, Privy Cork, Mac Backup, and more.
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Unread 03-02-09, 02:30 PM  
noblesteel
A Kobold Labourer

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Originally posted by Airstrike
Nice addon. Can you please put an option to display the start time of WG in local time rather than server time.

Thanks
Personally I am just satisfied to have an accurate, synchable countdown timer. The clock is a nice plus. However, my greatest concern is being able to send data to guildees, friends, and anyone who asks in any channel. My worry is that over customizing the clock will compromise this function.

For me the very best thing would be to insure, no matter what the custom offset is, that this addon broadcasts the countdown with the server time. What would also be nice would be synching on a hidden data sharing channel. Although I am not sure it would be worth it if a new chat channel had to be created.

Everyone else please note. If you make any demands of the addon designer, you may want to consider showing your appreciation of his time with a Paypal donation. Mike forgot to put his Paypal info here but it's:
MikeNGoSupport@gmail.com
A lot of times people forget that these addons are made by regular WoW players like us. It's a hobby, not a profession for them.
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Unread 02-28-09, 12:33 AM  
Mars85
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Originally posted by Mike-N-Go
Would you prefer this mod offset the server time, without using the timeMgrUseLocalTime CVar?
This var should be used because it affects the time displayed ingame.
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Unread 02-27-09, 03:54 AM  
Mike-N-Go
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Originally posted by Airstrike
Nice addon. Can you please put an option to display the start time of WG in local time rather than server time.

Thanks
That option has been in since beta10. The mod uses whatever setting you have set with the TimeManagerClockButton on the minimap. Key '/click TimeManagerClockButton' or click on it to open it. Then key '/click TimeManagerLocalTimeCheck' or check the box that says "Use Local Time".

Alternatively, you could just key '/run SetCVar("timeMgrUseLocalTime",x)' if x is 1, then it will use local time. If x is 0, then it will use server time. IE: '/run SetCVar("timeMgrUseLocalTime",1)'.

Note that is uses the time that the in-game clock on the minimap uses. Is that fine? Or would you like WintergraspTimer to display the time in conflict to what the minimap states?

Or is the problem that your computer's internal clock is not set to your local time?

Would you prefer this mod offset the server time, without using the timeMgrUseLocalTime CVar?
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Currently contemplating coming back to Authorship.. been away for years. Please let me know you care, by commenting on what addon(s) of mine you want to see updated.

Author of Daily Bean Counter, MyNameTogglesWhenIAFKorDND, Extended Shutdown Warning, Auto Mail Director, Duel Nullify, Spec Transmiter, Say Again, Window Teller, Who Crafts, Ad Repeater, Privy Cork, Mac Backup, and more.
Last edited by Mike-N-Go : 02-27-09 at 04:15 AM.
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Unread 02-26-09, 01:57 PM  
Airstrike
A Kobold Labourer

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Nice addon. Can you please put an option to display the start time of WG in local time rather than server time.

Thanks
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Unread 02-25-09, 10:16 PM  
ZillahGiovanni
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Originally posted by Mike-N-Go
Thanks for the translation, I'll add it when I get around to it, like in a week. I have plans to renovate this addon and ace it up. There are a few of the translations, like the name of the shouting NPC, that need to be exactly correct, so, after I add this localization, please let me know if it works correctly or not.
NPC dialog work fine. THX!
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Unread 02-25-09, 03:24 AM  
mikma
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Originally posted by Stolberg
In any case I remain cautiously optimistic. I'm a fan of your work--you'll probably make this come out right.
*COUGH* Shameless ad:

Wintergrasp Timer Light

I felt that Wintergrasp Timer was too bloated for my use so I handed it over for Mike-N-Go and rewrote it completely
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Unread 02-23-09, 08:25 PM  
Stolberg
A Murloc Raider
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I didn't test anything, it was all off the cuff guessing. Remember, memory usage for addons that use Ace can be misleading--if more than one loaded addon uses the same Ace lib, it only gets loaded once and then that code is shared (this isn't EXACTLY how it works but it's a good way to visualize it.) Where the memory usage shows up just depends on who loads the lib first. In my case, I only run one Ace addon, so it looks like a bloated monster. If you run many, and all the libs are loaded by other addons first, you will only see the usage of your code and not the libs.

In any case I remain cautiously optimistic. I'm a fan of your work--you'll probably make this come out right.
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Unread 02-23-09, 07:27 PM  
Mike-N-Go
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Originally posted by Stolberg
Noooo! Please no Ace conversion! Why would you do this? I am not an Ace hater per se, but what does it bring to the table for this simple, purpose-built little addon?

Of beta13:

This addon was like 9k this morning, and now it's 135.54 Kb. It probably takes up 700+ Kb of runtime RAM now (assuming no other Ace addons.)
60 KB of the file size is SSBM_YoungLink_KO.wav, a sound file.
340 KB is current file size of the libs

And the 135 KB file size, you clim, is the compressed size, the uncompressed size of the whole file is 440KB.

Did you verify the 'it probably takes 700+ kb of RAM' statement? One number I see, with all my addons (I have hundreds) enabled, is 30KB for WintergraspTimer in game.

With minimal addons WintergraspTimer, (WintergraspTimer, !Swatter, ACP, NinjaPannel, and LynStats) loaded, it says it takes 403 KB.

One reason I wanted to use ace was because I never have tried that lib in one of my projects before.

Things that I plan to use Ace for in this project:
1) Localizations
2) Blizzard Options GUI config (AceConfigDialog-3.0, AceConfig-3.0)
3) Slash Commands
4) Ace db for saved vars and profiles
5) Events (AceEvent-3.0)



Edit: Grammar
__________________
Currently contemplating coming back to Authorship.. been away for years. Please let me know you care, by commenting on what addon(s) of mine you want to see updated.

Author of Daily Bean Counter, MyNameTogglesWhenIAFKorDND, Extended Shutdown Warning, Auto Mail Director, Duel Nullify, Spec Transmiter, Say Again, Window Teller, Who Crafts, Ad Repeater, Privy Cork, Mac Backup, and more.
Last edited by Mike-N-Go : 02-23-09 at 08:25 PM.
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Unread 02-23-09, 05:49 PM  
Stolberg
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Noooo! Please no Ace conversion! Why would you do this? I am not an Ace hater per se, but what does it bring to the table for this simple, purpose-built little addon?

This addon was like 9k this morning, and now it's 135.54 Kb. It probably takes up 700+ Kb of runtime RAM now (assuming no other Ace addons.)
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Unread 02-14-09, 10:54 PM  
thetakerfan
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Originally posted by Mike-N-Go
I have many major changes in the works. All in due time.
Cool, look forward to it.

In the meantime, if anyone else wants it to show only time until battle, just find and change the following line
Code:
output = hours..":"..minutes.." - "..output
to
Code:
--output = hours..":"..minutes.." - "..output
Or you can just delete it altogether. Adding the -- just comments out the adding of the other info, so you can go back to original if you want later.

Should work fine, haven't had any issues so far
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Unread 02-14-09, 07:14 PM  
Mike-N-Go
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Originally posted by thetakerfan
Would it be possible to add a toggle to switch the display to only show the time left instead of both the time and time left, or split the two fields into the addon label and text so one can be turned off in ldb display options?
I have many major changes in the works. All in due time.
__________________
Currently contemplating coming back to Authorship.. been away for years. Please let me know you care, by commenting on what addon(s) of mine you want to see updated.

Author of Daily Bean Counter, MyNameTogglesWhenIAFKorDND, Extended Shutdown Warning, Auto Mail Director, Duel Nullify, Spec Transmiter, Say Again, Window Teller, Who Crafts, Ad Repeater, Privy Cork, Mac Backup, and more.
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Unread 02-14-09, 02:49 PM  
thetakerfan
A Kobold Labourer

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Would it be possible to add a toggle to switch the display to only show the time left instead of both the time and time left, or split the two fields into the addon label and text so one can be turned off in ldb display options?
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Unread 02-13-09, 05:27 PM  
mikma
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Re: Change of Ownership

Originally posted by Mike-N-Go
Since I have had all kinds of ideas and all mikma wants in this mod is the timer countdown, he has passed ownership of the file to me, and I'll be developing it.

Mikma has plans to make an extremely light version of the mod, so be looking for that as time passes.
http://www.wowinterface.com/download...imerLight.html

Broadcasting time and receiving time between Wintergrasp Timer < --- > Wintergrasp Timer Light works.
Timesharing works with Capping also.

Last edited by mikma : 02-13-09 at 05:29 PM.
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