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The Adventure Continues (6.1)
Updated:02-24-15 12:29 PM
Created:12-26-08 04:07 PM
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Revelation  Popular! (More than 5000 hits)

Version: 6.1.0.1
by: Torhal [More]

Facilitates quick Tradeskill execution via mouse-clicking on a piece of equipment or a crafting reagent to display a menu of the tradeskills which can be performed with the materials on hand.

Features

  • Provides a menu when mouse-clicking on equipment in bags, the character frame, the "Will Not Be Traded" slot for Enchanting, and any material that can be used for any tradeskill.
  • Supports Disenchanting, Milling, Prospecting, and Lockpicking.

Configurable controls:
  • Primary and secondary modifier keys (ALT, CTRL, SHIFT, or NONE).
  • Mouse button (left or right).

Translators needed - apply localizations here.

Supported Languages:
English. French, German, Russian, Simplified Chinese, Spanish, Traditional Chinese.

-- 4.2.0-1.6.2
- Updated ToC version for WoW 4.2

-- 4.1.0-1.6.1
- Added spell ID to item level mappings for Enchant Bracer - Major Strength/Mighty Intellect/Agility.

-- 4.1.0-1.6.0
- Updated ToC version for WoW 4.1
- Code cleanups.
- Changed orientation of icons in the menu.

-- 4.0.1-1.5.10
- 4.x compatibility changes.

-- 3.3.5-1.5.8
- Fixed a regression that prevented any Trade Good that wasn't an Enchanting mat from being scanned.
-- 3.3.5-1.5.8
- Menu entries which can not be made in amounts greater than one will no longer show a number at the end.
- Enchanting materials can now be used directly; using a Large Prismatic Shard (for example) may give the option to make a Prismatic Sphere and/or a Small Prismatic Shard (depending on amount, of course).
- Added a few more items to the non-disenchantable list.

-- 3.3.3-1.5.7
- The "Okay" button in the popup box is now disabled until something is typed in the edit box.
- Fixed the "Okay" button - previously, the only way to make a specific amount of something was to press the Enter/Return key after typing in the amount.

-- 3.3.3-1.5.6
- Fixed bug with creating multiple items - it now works again.
- Fixed bug with Vellums not being automatically enchanted.
- Revelation will no longer try to Disenchant, Mill, or Prospect worn equipment.

-- 3.3.2-1.5.5
- Fixed case where information wasn't available - and thereby caused errors - for people who do not use AddonLoader.

-- 3.3.2-1.5.4
- Fixed special case where disenchanting sometimes caused an error.

-- 3.3.2-1.5.3
- Fixed error with Milling.

-- 3.3.2-1.5.2
- Added skill difficulty filtering - a minimum and maximum difficulty level can be set to display in the generated menu.
- Data that doesn't pertain to tradeskills you know will no longer be loaded.
- Minor code fixups.

-- 3.3.2-1.5.1
- Fixed a localization entry which was causing an error.
- Changed two localization entries to be more sane - translations needed.

-- 3.3.2-1.5.0
- Fixed the default second modifier key - was previously set to ALT/RightALT and is now ALT/None.
- Default mouse key changed from Left to Right.
- Settings are now global rather than per-character.
- Fixed Disenchanting to no longer be English-only.
- Added support for Prospecting.
- Added support for Milling.
- Added support for Lockpicking.
- Removed loud sound when opening a menu.

-- 3.3.2-1.4.0
- Added the ability to disenchant items from the menu.
- Enchanting and Runeforging no longer require a second click on the item.
- Minor code cleanup

-- 3.3.2.1.3.6
- Runeforging works now.

-- 3.3.0-1.3.5
* ToC version bump.

-- 3.2.2-1.3.5
* I was wrong. Another library fix.

-- 3.2.2-1.3.4
* Fixed another library issue - methinks the last.

-- 3.2.2-1.3.3
* Fixed a library issue.

-- 3.2.2-1.3.2
* The entries in the menu are now sorted descending alphabetically.

-- 3.2.2-1.3.1
* Added the number of things which can be crafted in parentheses to the right of the spell name.
* Fixed staves so that things like "Enchant Staff - Whatever" will show up in the menu. Really. I was able to test it this time.

-- 3.2.2-1.3.0
* Re-worked internals to no longer require Dewdrop library, which shaved off about one third of the filesize.
* Added support for Right or Left ALT/CTRL/SHIFT as modifier keys.
* Replaced several localizations with pre-existing versions in the WoW client.

-- 3.2.0-1.2.7

* Added "Staff" recognition, so those types of enchantments will be supported.
* Made some under-the-hood changes for better logical flow.
* Fixed options table entry.

-- 3.1.3-1.2.6

* Changed tooltip to use the recipe's hyperlink, rather than that of the resulting item.
* The LDB launcher will now close the options frame if it is open.
* Added Ara_Broker_TradeSkills as an OptionalDep to the TOC.
* Removed last vestige of unnecessary garbage creation.

-- 3.1.1-1.2.5

* Added item level checks for "Enchant Staff - Greater Spellpower", "Enchant Staff - Spellpower", "Enchant Weapon - Blade Ward", and "Enchant Weapon - Blood Draining".
* Mostly complete Spanish translations (81.2%, up from 53%) by yllelder.

-- 3.1.0-1.2.4

* Compatibility fix for WoW 3.1.0
* Added znTW (Traditional Chinese) localizations by acatzlu.

-- 3.0.9-1.2.3

* Performed a multitude of under-the-hood changes, mostly to improve performance and memory usage - In version 1.2.2, a menu with 24 entries (19 of which had sub-menus) would use 36.809KiB of RAM _every_ time it was invoked, making it rather easy to reach and even exceed 1MiB of usage. In this version, memory is allocated as needed on the first invocation and each invocation after incurs a mere 0.035KiB per call, making it extremely difficult to get beyond 150KiB of RAM usage.

-- 3.0.9-1.2.2

* Added 42 enchantments for level detection - these should be the only ones which were missing.
* Updated Russian translations.
* Added Simplified Chinese translations.

-- 3.0.8-1.2.1-Locale

* Added updated German and new Russian translations.

-- 3.0.8-1.2.1

* Added checks to ensure that two-handed weapon enchants did not show up as options for one-handed weapons - somehow I missed this when I added similar checks for main-hand and offhand weapons.
* Added check to ensure that two-handed weapons can be enchanted with non-two-hand-specific enchantments.
* Fixed localization typo which was giving people errors for "Right button".
* Fixed modifier key configuration - was producing a menu in places where the user didn't want to see one.
* Added enchantment level detection - low level items will no longer show menu entries for enchantments which have higher level requirements. There are currently 86 enchantments which are detected. I may have missed some.
* Added support for Armor and Weapon Vellums - localizations are needed.

-- 3.0.8-1.2.0

* Changed difficulty colors to match the default Blizzard colors exactly.
* Replaced long list of amounts with an editbox.
* Added configuration options for primary and secondary modifier keys.
* Added configuration option for which mouse button will display the menu.
* Added LDB launcher for config panel.
* Translations will need to be done for configuration options.

-- 3.0.8-1.1.7

* Added menu element icons for easier identification.
* Added meaningful tooltips for menu elements - you can now see exactly what will be crafted or the effects and reagents of an enchantment.

-- 3.0.8-1.1.6

* Corrected German translations.
* Smelting now works - I was erroneously using the Blacksmithing spellID.
* Added theoretical support for Runeforging.
* Added theoretical support for Inscription shoulder enchants.

-- 3.0.8-1.1.5

* Added translations for French, German, and Spanish - hopefully this will make clicking a piece of equipment work for enchanting in these languages.
* Fixed a bug which would only show 2H weapon enchantments for 2H weapons.

-- 3.0.3-1.1.4

* Modified function hooking - hopefully this fixes the taint issues some people have reported.
* Added difficulty colors to recipe menu.
* Changed how enchanting recipe matches were done so that 2H weapon enchants would not match on 1H weapons.
* Made enchanting recipes not have quantity sub-menus since queuing multiple enchants is not possible.

-- 3.0.3-1.1.3

* Removed frame-name-checks which prevented menus in certain places. This allows Revelation to continue working no matter what bag AddOn is in use.

-- 3.0.3-1.1.2

* Removed top-level menu element, since it was essentially the item you were clicking on. Now you go straight to the goodness!
* Fixed issue where right-clicks were getting through.

-- 3.0.3-1.1.1

* Fixed annoying bug which would confuse one tradeskill with another.

-- 3.0.3-1.1.0

* Overhauled much of the code. Now supports every (that I am aware of) tradeskill out-of-the-box. Menus for overlapping tradeskills integrate nicely, and things such as "Bracers" and "Bracer" no longer clash.

-- 3.0.3-1.0.5b

* Added tooltips for items - apparently Blizzard thinks only Enchantments are relevant, as I get nothing for my Alchemy recipes and assume that is the case for other tradeskills.
* Fixed mistyped function name which broke things such as stack-splitting.
* Minor code cleanup.

-- 3.0.3-1.0.4b

* Fixed the "fix" for "Enchant Bracers".
* Minor code optimization.

-- 3.0.3-1.0.3b

* Fixed issue where "Enchant Bracers" did not show up, yet "Enchant Bracer" did.
* Re-organized some internals, put some removed code back to hopefully fix enchanting in the trade window.

-- 3.0.3-1.0.2b

* Fixed issue where Revelation did not work with some Bag AddOns (Baggins, Bagnon)
* Code cleanup.

-- 3.0.3-1.0.1b

* Fixed issue with linking an item from the Character Equipment frame.
* Added code to pacify AdvancedTradeSkillWindow.
Post A Reply Comment Options
Unread 01-05-09, 07:09 PM  
Torhal
A Pyroguard Emberseer
 
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Re: Re: ALT-left click, right?

Originally posted by Torhal
I'll have to test with Bagnon, because those should all be working (or at least give you an error message or Lua error). Thanks for letting me know.
Bagnon now works (as of 1.1.3) as will any other bag addon, since I removed some checks that were basically designed to stop usage of Revelation in certain places. I'll let the user figure out "Oh, I can't do that there" instead, ad allow any bag AddOn to work.
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Unread 01-06-09, 01:19 PM  
Anaral
A Murloc Raider
 
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I just installed the addon. I use Ark3 r3.02.07. Upon clicking on an item I got the following taint:

Code:
Date: 2009-01-06 14:14:17
ID: 1
Error occured in: AddOn: Revelation
Count: 7
Message: Error: AddOn Revelation attempted to call a forbidden function (CastSpellByName()) from a tainted execution path.
Debug:
   [C]: CastSpellByName()
   Revelation\Revelation.lua:201:
      Revelation\Revelation.lua:200
   Revelation\Revelation.lua:262: Menu()
   Revelation\Revelation.lua:74: ContainerFrameItemButton_OnModifiedClick()
   [string "*:OnClick"]:10:
      [string "*:OnClick"]:1
AddOns:
  Swatter, v5.1.DEV.150
  Accountant, v
  Ace2, v
  Ace3, v
  AckisRecipeList, vBeta 12.3 @project-revision@
  ACP, v3.0.10.15 
  ArkInventory, v3.02
  Atlas, v1.13.0
  AtlasBattlegrounds, v1.13.0
  AtlasDungeonLocs, v1.13.0
  AtlasOutdoorRaids, v1.13.0
  AtlasTransportation, v1.13.0
  AtlasLoot, v5.02.07
  AucAdvanced, v5.1.DEV.2530
  AucStatHistogram, v5.1.DEV.3948
  AucStatSimple, v5.1.DEV.3822
  AucUtilAHWindowControl, v5.1.DEV.3311
  AucUtilAppraiser, v5.1.DEV.2530
  AucUtilAskPrice, v5.1.DEV.3175
  AucUtilCompactUI, v5.1.DEV.2530
  AucUtilPriceLevel, v5.1.DEV.2545
  AucUtilVendMarkup, v5.1.DEV.2530
  Babylonian, v5.1.DEV.130
  Bartender4, v4.2.1
  BindingsReminder, v0.8-20400
  BrokerTradeCooldowns, v1.10.0-release
  BrokerTransit, v3.0.3.20
  BrokerWallet, v1.8
  ButtonFacade, v3.0.200
  ButtonFacadeSerenity, v3.0.36
  Cartographer3, v3.0 v0.10.3-2-g52371d0
  Cartographer3InstancePOIs, v
  Cartographer3Notes, v
  Cartographer3Waypoints, v
  Configator, v5.1.DEV.160
  DBMBurningCrusade, v
  DBMCore, v
  DebugLib, v5.1.DEV.130
  Enchantrix, v5.1.DEV.3744
  EnchantrixBarker, v5.1.DEV.3576
  EveryQuest, v$Revision: 48 $
  EveryQuestDungeons, v1
  EveryQuestEasternKingdoms, v1
  EveryQuestKalimdor, v1
  EveryQuestNorthrend, v1
  EveryQuestOutland, v1
  FishermansFriend, v
  Gatherer, v<%version%>
  GatherMate, v1.0.11
  Gossipmonger, v0.7
  GuildCraft, v
  IHML, v2.1
  Informant, v5.1.DEV.3721
  InspectEquip, v1.1.0
  LibExtraTip, v1.0
  LightHeaded, v274
  MoreDressUpButtons, v30000-1
  Mounted, v1.3.11.20081201210047
  Outfitter, v4.3.1
  Overachiever, v0.25
  Prat30, vRC11 
  Prat30HighCPUUsageModules, v
  Prat30Libraries, v
  QualityID, v3.05.wowi:revision
  QuestClicks, v1.05
  QuestGuru, v0.9.7
  RatingBuster, v
  RecipeBook, v
  Recount, v
  Revelation, v3.0.3-1.1.3
  SatrinaBuffFrame, v3.0
  ScrollIt, v1.00.1
  SexyMap, v
  Skillet, v
  SLDataText, v2.1.6
  SlideBar, v5.1.DEV.136
  SolaceStones, v3.0.0
  StatBlockCore, v2.5
  Stubby, v5.1.DEV.130
  SwindlerPreventer, v3.0.3e
  TipHelper, v<%version%> (<%codename%>)
  TomTom, v193
  UrbanAchiever, v
  WatchCount, v
  Xparky, v1.2.1
  XPerl, v3.0.2a
  XPerlArcaneBar, v
  XPerlParty, v
  XPerlPartyPet, v
  XPerlPlayer, v
  XPerlPlayerBuffs, v
  XPerlPlayerPet, v
  XPerlRaidAdmin, v
  XPerlRaidFrames, v
  XPerlRaidHelper, v
  XPerlRaidMonitor, v
  XPerlRaidPets, v
  XPerlTarget, v
  XPerlTargetTarget, v
  (ck=962)
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Last edited by Anaral : 01-06-09 at 01:21 PM.
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Unread 01-06-09, 03:14 PM  
Torhal
A Pyroguard Emberseer
 
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Originally posted by Anaral
I just installed the addon. I use Ark3 r3.02.07. Upon clicking on an item I got the following taint:

Code:
Date: 2009-01-06 14:14:17
ID: 1
Error occured in: AddOn: Revelation
Count: 7
Message: Error: AddOn Revelation attempted to call a forbidden function (CastSpellByName()) from a tainted execution path.
Debug:
   [C]: CastSpellByName()
   Revelation\Revelation.lua:201:
      Revelation\Revelation.lua:200
   Revelation\Revelation.lua:262: Menu()
   Revelation\Revelation.lua:74: ContainerFrameItemButton_OnModifiedClick()
   [string "*:OnClick"]:10:
      [string "*:OnClick"]:1
Unfortunately, since you're using Stubby, that error message is useless to me. I'll install ArkInventory and see what happens on my end.

EDIT: I can't reproduce it - Revelation works just fine with ArkInventory.
Last edited by Torhal : 01-06-09 at 05:39 PM.
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Unread 01-08-09, 11:43 AM  
Spellshaper
A Murloc Raider
 
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You know what? I find this addon nifty.
Saves a lot of time otherwise spent scrolling trough the tradeskill window.

We mass-crafters thank you.
__________________
"We shaman don't command the magic we wield. As mages and warlocks strain and sweat to produce a tiny flame, I ask for the elements to lend me their strength."
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Unread 01-13-09, 02:30 AM  
erwinmeier
A Kobold Labourer

Forum posts: 1
File comments: 14
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This is perfect. Works great on my priest, unfortunatly it's not working at all on my mainchar which is a rogue. It's getting blocked and I produced the following taintlog with all other addons turned off:

Code:
1/13 09:24:02.155  Global variable ContainerFrameItemButton_OnModifiedClick tainted by Revelation - Interface\AddOns\Revelation\Revelation.lua:70
1/13 09:24:02.155  Execution tainted by Revelation while reading ContainerFrameItemButton_OnModifiedClick - ContainerFrame3Item20:OnClick()
1/13 09:24:02.155  An action was blocked because of taint from Revelation - CastSpellByName()
1/13 09:24:02.155      Interface\AddOns\Revelation\Revelation.lua:201 Scan()
1/13 09:24:02.155      Interface\AddOns\Revelation\Revelation.lua:262 Menu()
1/13 09:24:02.155      Interface\AddOns\Revelation\Revelation.lua:74 ContainerFrameItemButton_OnModifiedClick()
1/13 09:24:02.155      ContainerFrame3Item20:OnClick()
Strange thing is on my priest it works with a ton of other addons without any problems...

This addon rocks, would love to use it with all chars
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Unread 01-13-09, 05:33 AM  
dlemvigh
A Kobold Labourer
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Death Knight Runeforging

Just a small feature request to a great addon. It would be great if it also supported Runeforging for death knights.
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Unread 01-13-09, 01:27 PM  
Torhal
A Pyroguard Emberseer
 
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Originally posted by erwinmeier
This is perfect. Works great on my priest, unfortunatly it's not working at all on my mainchar which is a rogue. It's getting blocked and I produced the following taintlog with all other addons turned off:
...

Strange thing is on my priest it works with a ton of other addons without any problems...

This addon rocks, would love to use it with all chars
Hmm...very odd. When/where are you trying to use it? Are you in combat at the time? What tradeskill are you trying to use it for?
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Unread 01-13-09, 01:28 PM  
Torhal
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Re: Death Knight Runeforging

Originally posted by dlemvigh
Just a small feature request to a great addon. It would be great if it also supported Runeforging for death knights.
Unfortunately, I don't have a DK to test from. Hopefully I'll get some time to mess around with one soon.
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Unread 01-13-09, 11:53 PM  
erwinmeier
A Kobold Labourer

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Originally posted by Torhal
Hmm...very odd. When/where are you trying to use it? Are you in combat at the time? What tradeskill are you trying to use it for?
Not in combat, just hanging around in Dalaran. The rogue has engineering, smelting, cooking and first aid. I tried with cooking, engineering and first aid. The error always pops up but the tradeskill works though.
I will check with all my chars later today and let you know how the other ones behave. I will also give a detailed breakdown since cooking seems not to work at all.
Last edited by erwinmeier : 01-13-09 at 11:58 PM.
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Unread 01-15-09, 10:53 AM  
erwinmeier
A Kobold Labourer

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Sorry, still no luck with the new version.

Code:
1/15 17:32:53.471  An action was blocked because of taint from Revelation - CastSpellByName()
1/15 17:32:53.471      Interface\AddOns\Revelation\Revelation.lua:182 Scan()
1/15 17:32:53.471      Interface\AddOns\Revelation\Revelation.lua:257 Menu()
1/15 17:32:53.471      Interface\AddOns\Revelation\Revelation.lua:281
1/15 17:32:53.471      ContainerFrameItemButton_OnModifiedClick()
1/15 17:32:53.471      BagginsBag5Section1Item3:OnClick()
Works fine on the priest with baggins. Same problem on my hunter (engineering and smelting), my mage (jewelcrafting and smelting) and my Death Knight (blacksmithing and smelting ). Works on my priest (tailoring and enchanting) and my warlock (alchemy and herbalism). Maybe a smelting problem?
Another thing (which happens because of my german client I guess): the enchanting recipes are listed if I click the mats in my bag but not if I click my armor.
Last edited by erwinmeier : 01-15-09 at 10:56 AM.
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Unread 01-15-09, 06:01 PM  
Torhal
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Originally posted by erwinmeier
Sorry, still no luck with the new version.

...

Works fine on the priest with baggins. Same problem on my hunter (engineering and smelting), my mage (jewelcrafting and smelting) and my Death Knight (blacksmithing and smelting ). Works on my priest (tailoring and enchanting) and my warlock (alchemy and herbalism). Maybe a smelting problem?
Another thing (which happens because of my german client I guess): the enchanting recipes are listed if I click the mats in my bag but not if I click my armor.
I'm still trying to figure out the taint issue, but if you would like to do the German translation, I have it set up here.

I've also tested smelting and it does not appear to work at all. I'll be working on a fix for that as well.
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Unread 01-23-09, 01:04 AM  
erwinmeier
A Kobold Labourer

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Little bugfix for the deDE localization. These 2 lines are wrong, it seems the translation page on wowace masks the backslashes so they become double backslashes which is wrong.
After changing these 2 lines enchanting on the armor slots works fine.

Code:
L["Armor"] = "R\195\188stung"
L["NotFound"] = "Keine Rezepte gefunden oder nicht gen\195\188gend Materialien."
Cooking works now as well.
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Unread 01-23-09, 04:12 AM  
Manaman
An Aku'mai Servant
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Inscription Shoulder Enchant

Does not appear to work for the Shoulder enchants that an Scribe can do on their own gear.
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Unread 01-23-09, 05:51 PM  
Torhal
A Pyroguard Emberseer
 
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Originally posted by erwinmeier
Little bugfix for the deDE localization. These 2 lines are wrong, it seems the translation page on wowace masks the backslashes so they become double backslashes which is wrong.
After changing these 2 lines enchanting on the armor slots works fine.

Code:
L["Armor"] = "R\195\188stung"
L["NotFound"] = "Keine Rezepte gefunden oder nicht gen\195\188gend Materialien."
Cooking works now as well.
I'm glad cooking works for you now, but I have no idea why it was not before - I changed nothing that I am aware of that would fix the problem.

As for the backslash issue, I was told that this was only an issue because localizations should be using the actual character instead of the escape sequence. I went ahead and did that, so it should work properly in the next version. I appreciate the deDE strings, BTW.
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Unread 01-23-09, 06:00 PM  
Torhal
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Re: Inscription Shoulder Enchant

Originally posted by Manaman
Does not appear to work for the Shoulder enchants that an Scribe can do on their own gear.
I'll look into it - as I don't have a Scribe, I can't really test. I do know someone who isn't high enough to have those enchants yet, but when he is I'll see if he'll test for me.
Last edited by Torhal : 01-23-09 at 06:12 PM.
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