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Updated: 08-30-12 06:38 AM
Addon for:
oUF.
Compatibility:
Mists of Pandaria (5.0.4)
Updated:08-30-12 06:38 AM
Created:12-26-08 11:29 PM
Downloads:14,847
Favorites:90
MD5:
oUF Reputation  Popular! (More than 5000 hits)
Version: 50001.8-Release
by: p3lim [More]
Supported oUF Version: 1.6.x

Description:
oUF Reputation is a element plug-in made for the UnitFrame framework oUF.
It is required that you have this addon updated at all times to make everything work as it should.
You can download oUF by clicking on the link located under the "Download" button on the right.


Features:
- Reputation bar
- Basic tags included


Note:
Wiki found on my GitHub page for basic implementation:
http://github.com/p3lim-wow/oUF_Reputation/wiki
You need to add this addon to your layout's toc metadata!


Issues & Requests
To submit a bug report of feature request, please visit the Issue Tracker on my GitHub page.
Changes in 50001.8-Release
  • Let the packager(s) set the version number
  • Use double underscore to avoid tainting blizzard
  • Remove support for oUF 1.5.x
  • Bump Interface version
Changes in 40300.7-Release
  • Fix the standing tag
  • Make sure all tags update properly
  • Support 1.6 version too
  • Bump interface
  • Update version
Changes in 40200.6-Release
  • Normalize values
  • Add option to color bar by standing
  • Update version
Changes in 40000.5-Release
  • Register the tags outside of the Enable function
  • Wrap in function to prevent bugs
  • Update version
Changes in 40000.4-Release
  • Remove comments
  • Remove tooltip option
  • Update to the new override method
  • Add :ForceUpdate()
  • Back to basics
  • Update TOC to 4.0
  • Embedding greatness!
  • Update version
  • Add some basic tags
  • Update version
Changes in 30200.2-Release
  • Add a real function for OnLeave script
  • Update version
Archived Files (11)
File Name
Version
Size
Author
Date
40300.7-Release
1kB
p3lim
01-07-12 07:34 AM
40200.6-Release
1kB
p3lim
10-03-11 07:26 PM
40000.5-Release
1kB
p3lim
10-14-10 11:56 AM
40000.4-Release
1kB
p3lim
10-13-10 12:40 PM
30200.2-Release
1kB
p3lim
08-22-09 03:20 PM
30200.1-Beta
1kB
p3lim
08-08-09 10:07 AM
30200.8
1kB
p3lim
08-04-09 02:47 PM
30100.7
1kB
p3lim
04-17-09 09:33 AM
30000.6
1kB
p3lim
02-08-09 08:14 AM
30000.5
1kB
p3lim
02-07-09 02:18 PM
30000.4
1kB
p3lim
01-14-09 01:39 PM


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Old 08-08-09, 09:32 AM  
MoonWitch
A Rage Talon Dragon Guard
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Forum posts: 342
File comments: 148
Uploads: 8
Originally posted by Caellian
Oh man you're so wrong about that, countless are those p3lim helped and not just once...

Unfortunately you are asking for something that's clearly stated on every single plugin description page, so basically "read before posting".
I'm backing P3lim as well here. He's painfully helpful, but doesn't sugarcoat things. He says it like it is.

Which brings me to : Thanks man - for the mouseover "hack" ya posted :P
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Old 08-09-09, 12:19 AM  
ckramme
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Got this error just now.
I have bugsack, oUF, oUF_Caellian and oUF_Reputation loaded.
Code:
[2009/08/09 08:16:50-2-x1]: oUF_Reputation-30200.1-Beta\oUF_Reputation.lua:55: Usage: oUF_Caellian_player_Reputation:HookScript("type", function)
oUF_Reputation-30200.1-Beta\oUF_Reputation.lua:55: in function `enable'
oUF-1.3.16\ouf.lua:431: in function `EnableElement'
oUF-1.3.16\ouf.lua:278: in function <Interface\AddOns\oUF\ouf.lua:231>
oUF-1.3.16\ouf.lua:296: in function <Interface\AddOns\oUF\ouf.lua:293>
oUF-1.3.16\ouf.lua:346: in function `Spawn'
oUF_Caellian\oUF_cMain.lua:1034: in main chunk
Edit: Spelling
Last edited by ckramme : 08-09-09 at 12:20 AM.
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Old 08-09-09, 04:04 AM  
p3lim
Mmmrrrggglll
 
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Forum posts: 1143
File comments: 1200
Uploads: 24
Originally posted by ckramme
Got this error just now.
I have bugsack, oUF, oUF_Caellian and oUF_Reputation loaded.
Code:
[2009/08/09 08:16:50-2-x1]: oUF_Reputation-30200.1-Beta\oUF_Reputation.lua:55: Usage: oUF_Caellian_player_Reputation:HookScript("type", function)
oUF_Reputation-30200.1-Beta\oUF_Reputation.lua:55: in function `enable'
oUF-1.3.16\ouf.lua:431: in function `EnableElement'
oUF-1.3.16\ouf.lua:278: in function <Interface\AddOns\oUF\ouf.lua:231>
oUF-1.3.16\ouf.lua:296: in function <Interface\AddOns\oUF\ouf.lua:293>
oUF-1.3.16\ouf.lua:346: in function `Spawn'
oUF_Caellian\oUF_cMain.lua:1034: in main chunk
Edit: Spelling
Thats a layout error
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Old 08-09-09, 07:22 AM  
ckramme
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ahh sorry then
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Old 08-15-09, 05:56 AM  
MoonWitch
A Rage Talon Dragon Guard
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Forum posts: 342
File comments: 148
Uploads: 8
Hey P3lim,

I've used oUF_Exp and rep for a while now, with the mouseover (thanks for the lil piece of code which does it again btw ).

But on oUF_Reputation (latest from git or from here - both) I get an error that HookScript on line 55 and 56 is wrong. When I change those in SetScript, it works fine (albeit without mouseover).

Originally, I didn't have a statusbar, just the text and a hidden bar.

This is how I call oUF_Reputation in my layout:
Code:
	if(IsAddOnLoaded"oUF_Reputation" and unit == "player" and UnitLevel("player") == MAX_PLAYER_LEVEL) then
		self.Reputation = CreateFrame("StatusBar", nil, self)
		self.Reputation:SetHeight(5)
		self.Reputation:SetStatusBarTexture(statusbar)
		self.Reputation:SetStatusBarColor(unpack(colors.health))
		self.Reputation:SetPoint("TOPLEFT", self.Power, "BOTTOMLEFT", 0, -1)
		self.Reputation:SetPoint("TOPRIGHT", self.Power, "BOTTOMRIGHT", 0, -1)
--		self.Reputation:SetAlpha(0)

		self.Reputation:SetBackdrop{
			bgFile = "Interface\\ChatFrame\\ChatFrameBackground", tile = true, tileSize = 16,
			insets = {left = -2, right = -2, top = -1, bottom = -1},
			}
		self.Reputation:SetBackdropColor(0, 0, 0, .3)
		self.Reputation.Tooltip = true

		self.Reputation.Text = self.Reputation:CreateFontString(nil, "OVERLAY", "GameFontHighlightSmall")
		self.Reputation.Text:SetPoint("CENTER", self.Reputation, "CENTER")
		
		self.Reputation:HookScript('OnEnter', function(self) self.Reputation:SetAlpha(1) end)
		self.Reputation:HookScript('OnLeave', function(self) self.Reputation:SetAlpha(0) end)
	end
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Old 08-19-09, 05:02 PM  
Aerials
A Warpwood Thunder Caller
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Forum posts: 92
File comments: 79
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I had the same problem and used your fix (changed oUF_Reputation to Set instead of Hook)...
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Old 08-20-09, 11:27 AM  
poa
A Kobold Labourer

Forum posts: 0
File comments: 5
Uploads: 0
I had the same trouble. I looked at how it was done in oUF_expierense and change one string by analogy in that way:
line 55 before:
Code:
			bar:HookScript('OnLeave', GameTooltip_OnLeave)
after:
Code:
			bar:HookScript('OnLeave', GameTooltip_Hide)
And it works
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Old 08-22-09, 03:30 PM  
p3lim
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Tooltip issues are now fixed, but for the love of g*d, use the bug submit feature!
I don't go looking at comments constantly, I don't see what you write here.
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Old 08-22-09, 07:57 PM  
MoonWitch
A Rage Talon Dragon Guard
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I assume the one of github?
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Old 08-23-09, 12:28 PM  
p3lim
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Originally posted by MoonWitch
I assume the one of github?
GitHub = Alpha versions
WoWI/Curse = Beta/Release versions

When I tag an addon on GitHub the version gets updated on Curse and WoWI.
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Old 08-26-09, 04:20 PM  
MoonWitch
A Rage Talon Dragon Guard
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Will do next time then Again, sorry.
But I do have to hand it to you, I love the plugs you've written (or rather, I <3 your code, it's sexy)
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Old 08-27-09, 08:07 AM  
p3lim
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Originally posted by MoonWitch
Will do next time then Again, sorry.
But I do have to hand it to you, I love the plugs you've written (or rather, I <3 your code, it's sexy)
Thanks, that is my intention
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Old 09-07-09, 01:18 PM  
Icerat
A Fallenroot Satyr

Forum posts: 28
File comments: 47
Uploads: 0
Re: color

Is this possible? If so may i ask how?


Originally posted by Quokka
How would I get it to color the bar

Code:
local FACTION_BAR_COLORS = {
	[0] = {r = 1, g = 0.3, b = 0.22}, 
	[1] = {r = 0.8, g = 0.3, b = 0.22}, -- hated, dark red
	[2] = {r = 1, g = 0, b = 0},		-- hostile, bright red
	[3] = {r = 1, g = 0.5, b = 0},		-- unfriendly, orange
	[4] = {r = 0.9, g = 0.7, b = 0},	-- neutral, yellow
    [5] = {r = 0, g = 0.6, b = 0.1},	-- friendly, dark green
	[6] = {r = 0, g = 1, b = 0},		-- honored,	bright green
	[7] = {r = 0.25, g = 0.4, b = 0.9},	-- reverted, blue
	[8] = {r = 0.6, g = 0.2, b = 0.8},	-- exalted, purple
}
aint working any sugestions
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Old 09-07-09, 04:49 PM  
p3lim
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Re: Re: color

Originally posted by Icerat
Is this possible? If so may i ask how?
Use that table along with the function found here:
http://github.com/p3lim/oUF_P3lim/co...ae0204aee5ca11
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Old 09-10-09, 11:48 AM  
Icerat
A Fallenroot Satyr

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Re: Re: Re: color

Originally posted by p3lim
Use that table along with the function found here:
http://github.com/p3lim/oUF_P3lim/co...ae0204aee5ca11
Many Many thanks m8 worked a treat you are da man
Thanks again.
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