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Siege of Orgrimmar (5.4)
Updated:09-16-13 04:44 AM
Created:12-27-08 08:46 PM
Downloads:67,495
Favorites:310
MD5:
rActionButtonStyler  Popular! (More than 5000 hits)
Version: 50400.01
by: zork [More]

Intro
rActionButtonStyler is a small mod to adjust the graphical appearance of action buttons.
Install
The zip-file contains one folder: rActionButtonStyler. Put it in your AddOns folder.
Config
To adjust the settings check the config.lua.
SVN
http://code.google.com/p/rothui/sour...onButtonStyler
50400.01
- updated toc to 50400

50100.01
- updated for patch 5.2

50100.01
- updated for patch 5.1

50001.07
- Readded support for Dominos and Bartender4

50001.06
- Added SpellFlyoutButton styling

50001.05
- Added the new LeaveVehicleButton from rActionBarStyler to the styling

50001.04
- Fixed a bug with the ExtraActionButtonStyle not hiding correctly

50001.03
- Config now has macro and hotkey texts enabled by default
- Removed the updateHotkey function call, that is not needed anymore

50001.02
- Fixed the stack overflow issue that came up if the normaltextue color is equal to 1,1,1 or 0.5,0.5,1

50001.01
- initial release for MoP

40300.06
- added Dominos support
- added Bartender4 support
changelog: http://code.google.com/p/rothui/source/detail?r=806

40300.05
- removed all secure hook calls for button updates
- new function calls
- added normaltexture to ExtraActionButton

40300.04
- added style function for the ExtraActionButton1

40300.03
- fixing patch 4.3 taint issues (DIFF)

40300.02
- fixing the Dominos issue when trying to put a background behind a button on framelevel -1.

40300.01
- fixes for patch 4.3

4.007
- updated toc for patch 4.2

4.006
- updated toc for patch 4.1

4.005
- WoW patch 4.0.6 fix

4.004
- added Garrys code for background image and outer glow


4.003
- fixing setpoints of long macro names and keybinds to be inside the buttons

4.002
- complete new file structure and finally a real config

4.001
- first running version for cataclysm

100812
- final multicastactionbar fix

100808
- fixed the bug that prevents from putting spells into bars while in combat
- mod is compatible to tullaRange
- if you want to use white buttons you need to adjust the ntSetVertexColor function

100710
- deleted A LOT of stuff and rewrote some other
- removed rangechange install "tullaRange" if you want rangecheck

005
- complete rewrite
- added a config
- biggest change is that I rewrite the default ActionButton onUpdate func now, this improved the performance by a mile
- added dominos support

004-2
- range_indicator fix

004
- updated for 3.1
- included range/mana coloring (thus only 1x hooking the actionbutton onupdate func is needed -> better cpu usage)

003
- classcolored buttons possible (see lua)
- onupdate in again to be able to colorize textures (make sure redrange normaltexture coloring is disabled!)
- new default skin (simplebutton)

002
- fixed the normaltexture bug for stancebars
- removed the onupdate hook for actionbuttons (thx to Neal)

001
- first release
Optional Files (18)
File Name
Version
Size
Author
Date
Type
1.3
80kB
11-29-10 02:09 PM
Addon
1.0
22kB
11-14-10 06:23 PM
Addon
1.2
24kB
11-09-10 02:59 PM
Addon
1.0
3kB
11-05-10 09:22 AM
Addon
4.003
41kB
10-16-10 07:02 PM
Patch
rev3
6kB
07-06-10 06:25 PM
Addon
1.0
8kB
04-25-10 01:32 PM
Patch
1.0
2kB
12-06-09 12:47 PM
Addon
1.0
3kB
08-18-09 11:37 AM
Addon
1.0
10kB
07-06-09 12:02 PM
Addon
v1
16kB
06-17-09 06:57 PM
Addon
v1.3
18kB
02-19-09 12:10 PM
Addon
001
21kB
01-23-09 03:24 AM
Addon
1.0
5kB
01-22-09 09:38 AM
Addon
003
6kB
01-20-09 08:16 PM
Patch
001
15kB
01-20-09 03:59 PM
Addon
001
10kB
01-20-09 03:58 PM
Addon
0.1
7kB
01-17-09 10:12 AM
Addon


Archived Files (21)
File Name
Version
Size
Author
Date
50200.01
24kB
zork
03-04-13 05:37 PM
50100.01
24kB
zork
11-28-12 01:27 PM
50001.07
24kB
zork
11-21-12 12:24 PM
50001.06
24kB
zork
09-21-12 02:19 PM
40300.06
23kB
zork
02-16-12 03:14 PM
40300.05
23kB
zork
02-15-12 04:59 PM
40300.04
23kB
zork
01-20-12 12:51 PM
40300.03
23kB
zork
12-04-11 05:16 PM
40300.02
23kB
zork
11-30-11 01:45 PM
40300.01
23kB
zork
11-30-11 12:35 PM
4.007
23kB
zork
06-29-11 03:40 PM
4.006
23kB
zork
04-28-11 11:40 AM
4.005
23kB
zork
02-09-11 01:55 PM
4.004
23kB
zork
10-17-10 07:16 AM
4.003
18kB
zork
10-16-10 06:03 AM
4.001
18kB
zork
10-15-10 03:40 PM
100812
18kB
zork
08-12-10 03:11 PM
005
18kB
zork
08-02-09 06:42 AM
004-2
17kB
zork
04-18-09 08:28 PM
003
17kB
zork
01-20-09 04:04 PM
002
12kB
zork
01-17-09 07:20 AM


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Unread 03-18-09, 11:21 AM  
demitri
A Fallenroot Satyr

Forum posts: 20
File comments: 36
Uploads: 0
would be great if this would work with bartender4 tho ... cuz buttonfacade takes up a shit load of mem
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Unread 03-14-09, 10:39 AM  
Gautr
A Deviate Faerie Dragon
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Forum posts: 17
File comments: 106
Uploads: 14
Originally posted by Bobwich III
Not working on Bartender4, which I'm pretty sure uses the standard action bars. Does someone have this working using bt4?
for bartender use Buttonfacade, for the other bar addons use this lovely addon.
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Unread 03-10-09, 09:27 PM  
Bobwich III
A Kobold Labourer

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Not working on Bartender4, which I'm pretty sure uses the standard action bars. Does someone have this working using bt4?
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Unread 03-04-09, 01:59 PM  
zork
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Originally posted by st0nedpenguin
I'm noticing some issues with the Lua configured border colours not working on PTR, as an early heads up.
Thanks I will try to get access to the PTR.
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Unread 03-04-09, 12:08 PM  
st0nedpenguin
A Deviate Faerie Dragon
 
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I'm noticing some issues with the Lua configured border colours not working on PTR, as an early heads up.
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Unread 03-03-09, 01:26 PM  
Sirupsen
A Kobold Labourer

Forum posts: 0
File comments: 11
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I can't the Gloss to work. It's all default.
I just get this:
http://www.sirupsen.dk/jing/2009-03-03_2025.png

Using it with rBarStyler.
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Unread 02-26-09, 08:39 AM  
MoonWitch
An Onyxian Warder
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Zork?

I'd like to confirm that your mod also works with InlineAura
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Unread 02-23-09, 07:03 PM  
gatina
A Kobold Labourer

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Originally posted by zork
Right
I did that but when I logout and re-login the hotkeys wont's show anymore.Any ideas why this is happening?
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Unread 02-21-09, 07:10 AM  
zork
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Originally posted by MeqTrader
Got a little question, would it be possible to have a class colored overlay or would it mean I would have to make a special skin for every class ?
Check the config (lua code) and you will see the class coloring example which is currently commented out. Class coloring is no problem.
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Last edited by zork : 02-21-09 at 07:11 AM.
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Unread 02-21-09, 05:15 AM  
MeqTrader
An Aku'mai Servant
 
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Got a little question, would it be possible to have a class colored overlay or would it mean I would have to make a special skin for every class ?
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Unread 02-17-09, 01:11 AM  
MoonWitch
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Originally posted by lanacan
OMG your puter going to blow up form this???

Sorry but unless you are seeing a huge hit in computer resource use you shouldn't be tracking every KB of cpu usage... unless you ARE that anal retentive then... get professional help.
I AM that retentive, but haven't noticed any cpu increase in this addon .... I do track my stuff, if things go over 1MB in use (excluding BigWigs, Recount and Omen, though Omen doesn't come close anymore)
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Unread 02-16-09, 01:41 PM  
lanacan
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Originally posted by Rintrah
this is using 10x more cpu power than rbars2... why?
OMG your puter going to blow up form this???

Sorry but unless you are seeing a huge hit in computer resource use you shouldn't be tracking every KB of cpu usage... unless you ARE that anal retentive then... get professional help.
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Unread 02-15-09, 03:23 PM  
zork
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Originally posted by Rintrah
this is using 10x more cpu power than rbars2... why?
rBars2 is a mod that puts buttons somewhere, same as rActionBarStyler.

rActionButtonStyler has nothing to do with rBars2. rActionButtonStyler is like RedRange, it is always active, changes the actionbutton look and hooks the "default" actionbutton onupdate function. This is no big deal since the performance stays the same since the default function would also be used without any addons. You just could not track it, since it is a Blizzard function.

If you want to style the buttons without causing tainting errors you have to do it this way. rBars2 causes tainting, thats the problem.
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Last edited by zork : 02-15-09 at 03:27 PM.
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Unread 02-14-09, 11:14 PM  
Rintrah
A Defias Bandit

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this is using 10x more cpu power than rbars2... why?
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Unread 01-30-09, 02:30 PM  
Linw
A Defias Bandit

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Is there a way to resize textures like HighlightTexture (hover.tga) for example ?
I did this for the NormalTexture :

Code:
  local nt  = _G[name.."NormalTexture"]
  
  nt:SetHeight(bu:GetHeight())
  nt:SetWidth(bu:GetWidth())
  nt:SetPoint("TOPLEFT", bu, "TOPLEFT", -2, 2)
  nt:SetPoint("BOTTOMRIGHT", bu, "BOTTOMRIGHT", 2, -2)
But now the size of the other textures are smaller than the NormalTexture.

Some ideas ?
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