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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-24-14 07:47 PM
Created:12-27-08 08:46 PM
Downloads:68,444
Favorites:316
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rActionButtonStyler  Popular! (More than 5000 hits)

Version: 60000.01
by: zork [More]


INTRO

rActionButtonStyler adjusts the graphical appearance of action buttons.
CONFIG
To adjust the settings check the config.lua.
SVN
http://code.google.com/p/rothui/sour...onButtonStyler

60000.01
- updated for patch 6.0.2

50400.01
- updated toc to 50400

50100.01
- updated for patch 5.2

50100.01
- updated for patch 5.1

50001.07
- Readded support for Dominos and Bartender4

50001.06
- Added SpellFlyoutButton styling

50001.05
- Added the new LeaveVehicleButton from rActionBarStyler to the styling

50001.04
- Fixed a bug with the ExtraActionButtonStyle not hiding correctly

50001.03
- Config now has macro and hotkey texts enabled by default
- Removed the updateHotkey function call, that is not needed anymore

50001.02
- Fixed the stack overflow issue that came up if the normaltextue color is equal to 1,1,1 or 0.5,0.5,1

50001.01
- initial release for MoP

40300.06
- added Dominos support
- added Bartender4 support
changelog: http://code.google.com/p/rothui/source/detail?r=806

40300.05
- removed all secure hook calls for button updates
- new function calls
- added normaltexture to ExtraActionButton

40300.04
- added style function for the ExtraActionButton1

40300.03
- fixing patch 4.3 taint issues (DIFF)

40300.02
- fixing the Dominos issue when trying to put a background behind a button on framelevel -1.

40300.01
- fixes for patch 4.3

4.007
- updated toc for patch 4.2

4.006
- updated toc for patch 4.1

4.005
- WoW patch 4.0.6 fix

4.004
- added Garrys code for background image and outer glow


4.003
- fixing setpoints of long macro names and keybinds to be inside the buttons

4.002
- complete new file structure and finally a real config

4.001
- first running version for cataclysm

100812
- final multicastactionbar fix

100808
- fixed the bug that prevents from putting spells into bars while in combat
- mod is compatible to tullaRange
- if you want to use white buttons you need to adjust the ntSetVertexColor function

100710
- deleted A LOT of stuff and rewrote some other
- removed rangechange install "tullaRange" if you want rangecheck

005
- complete rewrite
- added a config
- biggest change is that I rewrite the default ActionButton onUpdate func now, this improved the performance by a mile
- added dominos support

004-2
- range_indicator fix

004
- updated for 3.1
- included range/mana coloring (thus only 1x hooking the actionbutton onupdate func is needed -> better cpu usage)

003
- classcolored buttons possible (see lua)
- onupdate in again to be able to colorize textures (make sure redrange normaltexture coloring is disabled!)
- new default skin (simplebutton)

002
- fixed the normaltexture bug for stancebars
- removed the onupdate hook for actionbuttons (thx to Neal)

001
- first release
Optional Files (17)
File Name
Version
Size
Author
Date
Type
1.3
80kB
11-29-10 02:09 PM
Addon
1.0
22kB
11-14-10 06:23 PM
Addon
1.2
24kB
11-09-10 02:59 PM
Addon
1.0
3kB
11-05-10 09:22 AM
Addon
rev3
6kB
07-06-10 06:25 PM
Addon
1.0
8kB
04-25-10 01:32 PM
Patch
1.0
2kB
12-06-09 12:47 PM
Addon
1.0
3kB
08-18-09 11:37 AM
Addon
1.0
10kB
07-06-09 12:02 PM
Addon
v1
16kB
06-17-09 06:57 PM
Addon
v1.3
18kB
02-19-09 12:10 PM
Addon
001
21kB
01-23-09 03:24 AM
Addon
1.0
5kB
01-22-09 09:38 AM
Addon
003
6kB
01-20-09 08:16 PM
Patch
001
15kB
01-20-09 03:59 PM
Addon
001
10kB
01-20-09 03:58 PM
Addon
0.1
7kB
01-17-09 10:12 AM
Addon


Archived Files (22)
File Name
Version
Size
Author
Date
50400.01
24kB
zork
09-16-13 04:44 AM
50200.01
24kB
zork
03-04-13 05:37 PM
50100.01
24kB
zork
11-28-12 01:27 PM
50001.07
24kB
zork
11-21-12 12:24 PM
50001.06
24kB
zork
09-21-12 02:19 PM
40300.06
23kB
zork
02-16-12 03:14 PM
40300.05
23kB
zork
02-15-12 04:59 PM
40300.04
23kB
zork
01-20-12 12:51 PM
40300.03
23kB
zork
12-04-11 05:16 PM
40300.02
23kB
zork
11-30-11 01:45 PM
40300.01
23kB
zork
11-30-11 12:35 PM
4.007
23kB
zork
06-29-11 03:40 PM
4.006
23kB
zork
04-28-11 11:40 AM
4.005
23kB
zork
02-09-11 01:55 PM
4.004
23kB
zork
10-17-10 07:16 AM
4.003
18kB
zork
10-16-10 06:03 AM
4.001
18kB
zork
10-15-10 03:40 PM
100812
18kB
zork
08-12-10 03:11 PM
005
18kB
zork
08-02-09 06:42 AM
004-2
17kB
zork
04-18-09 08:28 PM
003
17kB
zork
01-20-09 04:04 PM
002
12kB
zork
01-17-09 07:20 AM


Post A Reply Comment Options
Unread 01-03-13, 02:41 PM  
eljumbo
A Kobold Labourer

Forum posts: 0
File comments: 11
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Hello,

I can't get the hotkeys on the other bars than 1 ... and the "show" option is set to "true" in my config.lua ... thanks for your help and congrats for this addon

eljumbo
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Unread 12-29-12, 03:18 PM  
Acidlollypop
A Kobold Labourer

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How to make a button as you have a 2 screen?
Last edited by Acidlollypop : 12-29-12 at 03:20 PM.
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Unread 12-17-12, 02:50 PM  
zork
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Cooldowntext is OmniCC or TullaCC (or whatever cooldown addon you are using). rActionBarStyler does not add cooldown text. The padding is for the cooldown frame only.
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Last edited by zork : 12-17-12 at 02:52 PM.
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Unread 12-17-12, 10:38 AM  
Labilen
A Kobold Labourer

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Hi. I'm trying to change the size of the cooldown text on a button.

cfg.cooldown = {
spacing = 2,
fontsize = 12,
}

(Tried adding fontsize, but it does not change) Please share your knowledge, anyone.
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Unread 12-08-12, 12:43 AM  
Greensleeper
A Defias Bandit

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Thanks for the info.
I ended up adding a texture I like without using the thin icons. The result is the same as I wanted.
Thanks for sharing your mods. For being a codenoob I actually (somewhat) understand ur code

Now posting in rbuffstyler (anchor prob) cu there ^^
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Unread 12-07-12, 07:54 AM  
zork
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That is part of the config aswell. Blizzard calls this the ActionButtonNormalTexture. That's why it is called "normal" in the config:

http://code.google.com/p/rothui/sour.../config.lua#20

Either replace that string with "" or just use a texture with a fully transparent alpha layer.

If you want to change the behaviour of equipped/hover textures etc. apply the same to those textures.

Basically making it
Code:
cfg.textures = {
  normal = "",
  flash = "Interface\\AddOns\\rActionButtonStyler\\media\\flash",
  hover = "Interface\\AddOns\\rActionButtonStyler\\media\\hover",
  pushed = "Interface\\AddOns\\rActionButtonStyler\\media\\pushed",
  checked = "Interface\\AddOns\\rActionButtonStyler\\media\\checked",
  equipped = "",
  buttonback = "Interface\\AddOns\\rActionButtonStyler\\media\\button_background",
  buttonbackflat = "Interface\\AddOns\\rActionButtonStyler\\media\\button_background_flat",
  outer_shadow = "Interface\\AddOns\\rActionButtonStyler\\media\\outer_shadow",
}
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Last edited by zork : 12-07-12 at 07:58 AM.
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Unread 12-07-12, 07:11 AM  
Greensleeper
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thanks for your reply!

I know how to play with the background / shadow features, but I don't know how to setup rActionbuttonstyler so it doesn't add its textures (the border).
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Unread 12-07-12, 06:54 AM  
zork
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Clarification:
  • rActionBarStyler does no actionbutton styling at all. All it does is move actionbars in place and resizes them in general.
  • rActionButtonStyler adds button styles to your action buttons. It does all the art changes. Thus check the background config settings in rActionButtonStyler/config.lua:
    http://code.google.com/p/rothui/sour.../config.lua#31

If you got any futher question feel free to ask them.
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Last edited by zork : 12-07-12 at 07:00 AM.
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Unread 12-07-12, 06:12 AM  
Greensleeper
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Hey Zork,

Been using Clean Icons pack together with your rActionbarstyler. rActionbarstyler doesn't let me hide the bg or shadow, wich doesn't look good on a slot i use to check my trinket cd. Is there an "easy" way to add these functionalities into rActionbarstyler? (not asking you to modify rActionbarstyler, just wondering if it is doable and if you can explain me how to accomplish this task )
or
how can I setup rActionbuttonstyler so it doesnt use borders? wich I suppose is relatively easier to achieve than the first question.

thanks in advance !
Last edited by Greensleeper : 12-07-12 at 06:13 AM.
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Unread 11-29-12, 01:16 AM  
zork
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The pet button worked for you? I tested it and did not liked the outcome. (Because Bartender does pretty heavy texture hacking on the pet buttons (for whatever reason ))

Regarding the other buttons...no clue. Heavily depends on the button template being used. If not NormalTexture is in place you need to add one. I suggest create yourself a new style function and try some stuff out. (Advanced only)
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Unread 11-28-12, 11:02 PM  
kerouan
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I use a fair amount of the rXXXXX add ons but I use Bartender4 instead of rActionBarStyler. I noticed a number of buttons aren't being styled by rActionButtonStyler. I added the following to the core.lua file after line 366:
Lua Code:
  1. for i = 1, NUM_STANCE_SLOTS do
  2.   styleStanceButton(_G["BT4StanceButton"..i])
  3. end
  4. for i=1, NUM_PET_ACTION_SLOTS do
  5.   stylePetButton(_G["BT4PetButton"..i])
  6. end
And I haven't had a chance to test this one, but I think it will work:
Lua Code:
  1. styleActionButton(_G["BT4VehicleButton"])
There are a few buttons that I still want to figure out how to style... anyone have any ideas?
  • MainMenuBarBackpackButton
  • CharacterBag0Slot (0-3)
  • WatchFrameItem1 ... 2, 3, etc. (action buttons in the quest tracker)
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Unread 11-21-12, 12:22 PM  
zork
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Readded support for Dominos and Bartender4. Version 50001.07 will have it.
http://imgur.com/2oQIi
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Last edited by zork : 11-21-12 at 12:22 PM.
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Unread 11-13-12, 01:47 PM  
zork
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Good reminder. I think I can spare some time addons now. Currently all the time got eaten by leveling, gearing up for raids. (Not even thinking about dailies...)
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Unread 11-13-12, 10:24 AM  
Bloodier
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So... When will Dominos/Bartender support be enabled again?
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Unread 11-12-12, 07:21 AM  
zork
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This is no bug. Blizzard never added a grid to the first actionbar. That is because how the MainMenuBar works. It has a texture underneath (with a grid implemented in the background texture), all the other bars don't have that kind of background texture.
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Last edited by zork : 11-12-12 at 07:26 AM.
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