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Siege of Orgrimmar (5.4)
Updated:09-16-13 04:44 AM
Created:12-27-08 07:46 PM
Downloads:66,810
Favorites:315
MD5:
5.4
rActionButtonStyler  Popular! (More than 5000 hits)
Version: 50400.01
by: zork [More]

Intro
rActionButtonStyler is a small mod to adjust the graphical appearance of action buttons.
Install
The zip-file contains one folder: rActionButtonStyler. Put it in your AddOns folder.
Config
To adjust the settings check the config.lua.
SVN
http://code.google.com/p/rothui/sour...onButtonStyler
50400.01
- updated toc to 50400

50100.01
- updated for patch 5.2

50100.01
- updated for patch 5.1

50001.07
- Readded support for Dominos and Bartender4

50001.06
- Added SpellFlyoutButton styling

50001.05
- Added the new LeaveVehicleButton from rActionBarStyler to the styling

50001.04
- Fixed a bug with the ExtraActionButtonStyle not hiding correctly

50001.03
- Config now has macro and hotkey texts enabled by default
- Removed the updateHotkey function call, that is not needed anymore

50001.02
- Fixed the stack overflow issue that came up if the normaltextue color is equal to 1,1,1 or 0.5,0.5,1

50001.01
- initial release for MoP

40300.06
- added Dominos support
- added Bartender4 support
changelog: http://code.google.com/p/rothui/source/detail?r=806

40300.05
- removed all secure hook calls for button updates
- new function calls
- added normaltexture to ExtraActionButton

40300.04
- added style function for the ExtraActionButton1

40300.03
- fixing patch 4.3 taint issues (DIFF)

40300.02
- fixing the Dominos issue when trying to put a background behind a button on framelevel -1.

40300.01
- fixes for patch 4.3

4.007
- updated toc for patch 4.2

4.006
- updated toc for patch 4.1

4.005
- WoW patch 4.0.6 fix

4.004
- added Garrys code for background image and outer glow


4.003
- fixing setpoints of long macro names and keybinds to be inside the buttons

4.002
- complete new file structure and finally a real config

4.001
- first running version for cataclysm

100812
- final multicastactionbar fix

100808
- fixed the bug that prevents from putting spells into bars while in combat
- mod is compatible to tullaRange
- if you want to use white buttons you need to adjust the ntSetVertexColor function

100710
- deleted A LOT of stuff and rewrote some other
- removed rangechange install "tullaRange" if you want rangecheck

005
- complete rewrite
- added a config
- biggest change is that I rewrite the default ActionButton onUpdate func now, this improved the performance by a mile
- added dominos support

004-2
- range_indicator fix

004
- updated for 3.1
- included range/mana coloring (thus only 1x hooking the actionbutton onupdate func is needed -> better cpu usage)

003
- classcolored buttons possible (see lua)
- onupdate in again to be able to colorize textures (make sure redrange normaltexture coloring is disabled!)
- new default skin (simplebutton)

002
- fixed the normaltexture bug for stancebars
- removed the onupdate hook for actionbuttons (thx to Neal)

001
- first release
Optional Files (18)
File Name
Version
Size
Author
Date
Type
1.3
80kB
11-29-10 01:09 PM
Addon
1.0
22kB
11-14-10 05:23 PM
Addon
1.2
24kB
11-09-10 01:59 PM
Addon
1.0
3kB
11-05-10 09:22 AM
Addon
4.003
41kB
10-16-10 07:02 PM
Patch
rev3
6kB
07-06-10 06:25 PM
Addon
1.0
8kB
04-25-10 01:32 PM
Patch
1.0
2kB
12-06-09 11:47 AM
Addon
1.0
3kB
08-18-09 11:37 AM
Addon
1.0
10kB
07-06-09 12:02 PM
Addon
v1
16kB
06-17-09 06:57 PM
Addon
v1.3
18kB
02-19-09 11:10 AM
Addon
001
21kB
01-23-09 02:24 AM
Addon
1.0
5kB
01-22-09 08:38 AM
Addon
003
6kB
01-20-09 07:16 PM
Patch
001
15kB
01-20-09 02:59 PM
Addon
001
10kB
01-20-09 02:58 PM
Addon
0.1
7kB
01-17-09 09:12 AM
Addon


Archived Files (21)
File Name
Version
Size
Author
Date
50200.01
24kB
zork
03-04-13 04:37 PM
50100.01
24kB
zork
11-28-12 12:27 PM
50001.07
24kB
zork
11-21-12 11:24 AM
50001.06
24kB
zork
09-21-12 02:19 PM
40300.06
23kB
zork
02-16-12 02:14 PM
40300.05
23kB
zork
02-15-12 03:59 PM
40300.04
23kB
zork
01-20-12 11:51 AM
40300.03
23kB
zork
12-04-11 04:16 PM
40300.02
23kB
zork
11-30-11 12:45 PM
40300.01
23kB
zork
11-30-11 11:35 AM
4.007
23kB
zork
06-29-11 03:40 PM
4.006
23kB
zork
04-28-11 11:40 AM
4.005
23kB
zork
02-09-11 12:55 PM
4.004
23kB
zork
10-17-10 07:16 AM
4.003
18kB
zork
10-16-10 06:03 AM
4.001
18kB
zork
10-15-10 03:40 PM
100812
18kB
zork
08-12-10 03:11 PM
005
18kB
zork
08-02-09 06:42 AM
004-2
17kB
zork
04-18-09 08:28 PM
003
17kB
zork
01-20-09 03:04 PM
002
12kB
zork
01-17-09 06:20 AM


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Old 04-16-09, 07:16 AM  
zork
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Originally posted by orirgv
It doesnt seem to work with 3.1...
I can do nothing with that sentence. I will upload a updated version this evening.
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Old 04-18-09, 06:23 PM  
thatguyzp
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Having an issue with the hotkeys (i'm taking a guess here), below is an image of what happens when selecting somebody to attack or whatever. Using the latest version off WoWI.

http://project-kl.net/zp/actionbuttonstyler.jpg
Last edited by thatguyzp : 04-18-09 at 06:24 PM.
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Old 04-18-09, 07:44 PM  
wannad00it
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Originally posted by thatguyzp
Having an issue with the hotkeys (i'm taking a guess here), below is an image of what happens when selecting somebody to attack or whatever. Using the latest version off WoWI.

http://project-kl.net/zp/actionbuttonstyler.jpg

getting the same issue.. Tried to play around in the code. Couldnt figure out what would cause it. It seems to only happen when i select a friendly target.
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Old 04-18-09, 08:13 PM  
zork
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Ah sweet. I have everything keybound and you are clickers thats why I didn't had this. Fix is coming. I had to remove the Range_Indicator = "" line because of a tainting issue with the new questlog watchframe icon. Update is incoming.
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Last edited by zork : 04-18-09 at 08:28 PM.
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Old 04-19-09, 03:57 PM  
sweede
A Deviate Faerie Dragon
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On my deathknight, the default blizzard textures appear in odd locations for the pet bar and the shapeshift bar.

How do you get rid of these ?

see screenshot
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Old 04-19-09, 03:59 PM  
sweede
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Originally posted by wannad00it
getting the same issue.. Tried to play around in the code. Couldnt figure out what would cause it. It seems to only happen when i select a friendly target.
Open up the lua file

find
ho:Hide()
na:Hide()

ho is the Hot Key
na is the Macro text name.
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Old 04-19-09, 04:15 PM  
zork
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What kind of barmod are you using? The rActionBarStyler? Then you need some transparent textures that will overwrite the default blizzard ones. I probably forgot adding them . Roth UI does have them. They can be found under the Interface folder. I updated the rActionBarStyler download, so they are now included aswell.
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Last edited by zork : 04-19-09 at 04:21 PM.
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Old 04-19-09, 04:21 PM  
sweede
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ya im using that, rActionbarStyler owns goats

Whats odd is that the default stance bar texture is hidden until the pet frame appears (or when I'm on my paladin, i get in a vehicle).

Originally posted by zork
What kind of barmod are you using? The rActionBarStyler? Then you need some transparent textures that will overwrite the default blizzard ones. I probably forgot adding them . Roth UI does have them. They can be found under the Interface folder.
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Old 04-19-09, 05:26 PM  
Caellian
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I have some kind of bug, look at the screenshot, the topleft and bottom left bar (you probably will have to zoom in), there's an interrogation mark displayed outside, top right of some button, what is it and how to hide it ?



Those bars are MultiBarRight and MultiBarBottomLeft
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Last edited by Caellian : 04-19-09 at 05:35 PM.
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Old 04-20-09, 01:13 AM  
zork
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Originally posted by Caellian
range indicator
That is the range indicator. It is only shown if a button has no keybinding set.
Check your ButtonStyler.lua for the HotKey func. It must look like this:
Code:
local function rActionButtonStyler_AB_hotkey(self, actionButtonType)
  if (not actionButtonType) then
    actionButtonType = "ACTIONBUTTON";
  end
  local hotkey = _G[self:GetName().."HotKey"]
  local key = GetBindingKey(actionButtonType..self:GetID()) or GetBindingKey("CLICK "..self:GetName()..":LeftButton");
 	local text = GetBindingText(key, "KEY_", 1);
  hotkey:SetText(text);
  hotkey:Hide()
end
If it does not you do not have the latest version, just download the latest. (RedRange is not needed anymore too). I had to remove the Range_Indicator = "" line because of an error that would be produced by the WatchFrameQuestButton otherwise.
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Last edited by zork : 04-20-09 at 01:14 AM.
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Old 04-20-09, 04:15 AM  
Caellian
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That would explain it

Works flawlessly now, thanks !
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Old 04-21-09, 12:10 PM  
Shoy
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Howdy Zork,

I somehow can't remember how to get the gloss effect working again. I'm not using any packaged UI's, just a combination of stand-alones. Could you show me what to change in the .lua to get the glossiness back?

I have the latest version btw. Thanks in advance.
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Old 04-21-09, 12:46 PM  
zork
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Originally posted by Shoy
Howdy Zork,

I somehow can't remember how to get the gloss effect working again. I'm not using any packaged UI's, just a combination of stand-alones. Could you show me what to change in the .lua to get the glossiness back?

I have the latest version btw. Thanks in advance.
set the color to 1,1,1 (r,g,b) and use the roth texture style.
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Old 04-23-09, 05:34 PM  
Shestak
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Periodically names of macroes and the name of the appointed keys vanish. Prompt please how to rectify the given error?
I use version 004-2
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Old 04-24-09, 04:00 AM  
zork
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Originally posted by Shestak
Periodically names of macroes and the name of the appointed keys vanish. Prompt please how to rectify the given error?
I use version 004-2
Hotkeys are hidden by default. If you want to show them you need to edit ho:Hide() and hotkey:Hide(), Same goes for na:Hide()
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