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Updated: 08-10-09 11:52 AM
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Updated:08-10-09 11:52 AM
Created:01-05-09 08:38 PM
Downloads:4,825
Favorites:26
MD5:

oUF DruidHots

Version: v1.5-Release
by: PProvost [More]

oUF_DruidHots is an oUF extension that adds a set of colored box "indicators" to the top of enabled frames to show you all of your current Druid heal-over-time spells.

As a healer I missed the indicators I used to use in Grid. Since I now use a custom oUF layout instead of Grid or Pitbull, I decided to hack something together. What started out as a quick little lifebloom timer quickly blossomed into a full blown Druid HOT timer.

The image shows how it looks and what they each mean. It attaches the indicators to the top left of the Health bar.

There are a few things I still want to implement:

* Some kind of indication when the Hot is about to expire. Iím going to play with blinking, fades, borders, etc. to see what works best.
* Better configuration for layout authors. Right now everything (indicator size, color, offset, spacing, ordering) are all hard-coded. Iíll put the config in a table an oUF layout author can embed in his layout code.

As with all oUF extensions, it requires that you have oUF (the base frame framework) and an oUF layout (the definition of how you want your player/party/raid frames to look) installed.

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Tagging as v1.5-Release
Updated TOC for Patch 3.2

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r14 | quaiche | 2009-05-05 00:24:57 +0000 (Tue, 05 May 2009) | 2 lines
Changed paths:
M /trunk/oUF_DruidHots.lua

Missing event parameter bug

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r13 | quaiche | 2009-05-04 23:27:21 +0000 (Mon, 04 May 2009) | 2 lines
Changed paths:
M /trunk/oUF_DruidHots.lua
M /trunk/oUF_DruidHots.toc

Added an update throttle to the UNIT_AURA handler

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r11 | quaiche | 2009-04-19 23:14:35 +0000 (Sun, 19 Apr 2009) | 2 lines
Changed paths:
M /trunk/oUF_DruidHots.lua

Fixed to handle changes made to UnitBuff() function in Patch 3.1

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r9 | quaiche | 2009-04-18 20:20:08 +0000 (Sat, 18 Apr 2009) | 2 lines
Changed paths:
M /trunk/oUF_DruidHots.toc

Updated TOC for Patch 3.1

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r8 | quaiche | 2009-03-04 16:34:46 +0000 (Wed, 04 Mar 2009) | 1 line
Changed paths:
M /trunk/oUF_DruidHots.lua

Started some code for making the extension embeddable
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r5 | quaiche | 2009-01-03 04:55:38 +0000 (Sat, 03 Jan 2009) | 2 lines
Changed paths:
M /trunk/oUF_DruidHots.lua

Minor code clean up before release.

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r4 | quaiche | 2009-01-02 08:28:35 +0000 (Fri, 02 Jan 2009) | 2 lines
Changed paths:
M /trunk/oUF_DruidHots.lua

Fixed a bug where it didn't work correctly in raids

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r3 | quaiche | 2008-12-31 10:16:05 +0000 (Wed, 31 Dec 2008) | 2 lines
Changed paths:
D /trunk/Readme.txt
A /trunk/oUF_DruidHots.lua
A /trunk/oUF_DruidHots.toc
D /trunk/oUF_LifebloomStack.lua
D /trunk/oUF_LifebloomStack.toc

Initial working version with support for Lifebloom, Regrowth, Rejuv and Wildgrowth

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r2 | quaiche | 2008-12-03 06:39:04 +0000 (Wed, 03 Dec 2008) | 1 line
Changed paths:
A /trunk/Readme.txt
A /trunk/oUF_LifebloomStack.lua
A /trunk/oUF_LifebloomStack.toc

Initial import
------------------------------------------------------------------------
r1 | root | 2008-12-03 06:31:54 +0000 (Wed, 03 Dec 2008) | 1 line
Changed paths:
A /branches
A /tags
A /trunk

"ouf_lifebloom-stack/mainline: Initial Import"
------------------------------------------------------------------------
Archived Files (4)
File Name
Version
Size
Author
Date
v1.4-Release
3kB
PProvost
05-04-09 06:27 PM
v1.3-Release
3kB
PProvost
04-19-09 05:17 PM
v1.2-Release
3kB
PProvost
04-18-09 02:33 PM
v1.1-Release
3kB
PProvost
01-05-09 08:38 PM


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Unread 01-05-09, 10:26 PM  
Taroven
A Cyclonian
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Forum posts: 49
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Re: Feature request

Nice, I'll have to try it out. I might finally be able to ditch Grid.

I might be feral, but hey, I still heal on occasion.

As for the expiration thing, I'd highly recommend color. I have my HoT plugin for Grid set up for color changes at 6 and 3 seconds (4 and 2 for lifebloom/WG). With such small indicators, changing the whole thing provokes much less squinting and keeps the indicators tidy.
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Unread 01-05-09, 09:33 PM  
Freebaser
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Feature request

Could you do this for Priest <3
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Unread 01-05-09, 09:33 PM  
Wimpface
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Originally posted by PProvost
No, the textures are simply indicators. They're too small to click on.
I see, i haven't tested this out yet but it really looks promising.

From the screenshot you provided the indicators look rather big though...
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Unread 01-05-09, 09:04 PM  
PProvost
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No, the textures are simply indicators. They're too small to click on.
Last edited by PProvost : 01-05-09 at 09:15 PM.
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Unread 01-05-09, 09:02 PM  
Wimpface
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Very nice, does it support click to cast on the hot buttons? This could be a cool feature otherwise.
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