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Siege of Orgrimmar (5.4)
Updated:09-08-13 08:45 AM
Created:01-09-09 08:43 PM
Downloads:96,113
Favorites:291
MD5:
5.4
rActionBarStyler  Popular! (More than 5000 hits)
Version: 50400.01
by: zork [More]

Intro
This is an actionbar mod. It uses the default Blizzard actionbars and adds some functionality and styling on top. This mod does moving/scaling/fading only. No graphical adjustments are made. (Use rActionButtonStyler for that)
What's new
- new core
- mouseover fading
- combat fading
- new drag function
- bar4 and bar5 can be combined to act as one on mouseover
- added the override bar
- added the possess bar
- added rLib

Install
The zip-file contains two folders. rLib and rActionBarStyler. Put both in your AddOns folder.
More actionbars
You can show/hide additional actionbars directly in the your interface settings.
Slash commands
Code:
/rabs
/rabs unlock
/rabs lock
/rabs reset

Config
Bars can be adjusted by editing the config.lua. Character specific adjustments can be added to the charspecific.lua.
SVN
http://code.google.com/p/rothui/sour...ctionBarStyler


50400.01
- updated toc for patch 5.4
- small code tweaks
- added the new MicroMenuButtons

50200.01
- updated for patch 5.2

50100.01
- updated for patch 5.1

50001.08a
- added rLib (Ups!)

50001.08
- fixing the rActionBarStyler possessbar vehicle change bug

50001.07
- added the overridebar macro condition to all bars

50001.06
- added petbattle macro condition to the bar display

50001.05
- Fixed a bug that when hovering the SpellFlyout frame on a bar that has mouseover enabled the bar would fade. Now the bar keeps the fadein alpha as long as the spellflyout frame is hovered aswell.

50001.04
- Added rCombatFader to rLib
- Added combat fading functionality to bar1,2,3,4,5, petbar, stancebar and overridebar
- Warning: Don't mix mouseover and combat fader. Pick one. If you just want to hide the bar OOC just add "[nocombat] hide;" to code of the bar that you want to be changed Like: RegisterStateDriver(frame, "visibility", "[nocombat] hide;[vehicleui] hide;show")

50001.03
- Added a show attribute to: bags, micromenu, petbar and stancebar. Thus making it possible to hide those frames without disabling the module itself.
- Note: Actionbars can be shown/hidden directly in your interface settings.

50001.02
- Fixed the BonusActionBarFrame bug
- Added a vehicle exit button for when you are in a vehicle but have no vehicle ui. (if that makes sense? need a test scenario for that one)
- Adjusted the OverrideBar to simulate 12 buttons to bring it more in line with actionbar1.

50001.01
- initial release for MoP

40300.06
- removed tainting extraActionButton code
- removed extraActionButton styling (part of the buttonstyler now)

40300.05
- Form switches for warlocks and rogues now _always_ spawn a new bar. Just put buttons in that bar.
- Added code snippets from Improved totem frame by Phanx to display totem timer and destroyer. (Shift-rightclick will destroy totem)

40300.04
- extraActionButton should be workin now

40300.03
- another try on the extra action button

40300.02
- fix the mainmenubar hide (make it secure)
- new try on the extraactionbutton

40300.01
- patch 4.3 fixes

4.008
- patch 4.2 fixes
- removed key function calls (no more keys in patch 4.2)
- added all new icons to the micro menu

4.007
- toc updated for patch 4.1

4.006
- WoW patch 4.0.6 fixes (actionbars disapearing for warriors etc.)
- Talent switch keybind problem may be fixed aswell

4.005
- fixed micro menu bar bug after talent spec
- added slash command to make frames movable/lockable while ingame

4.004
- better way of making the mainmenubar not appear after talent switch
- fixing the talent button display after "playe_entering_world" event

4.003
- fixed mainmenubar showing after talent spec change

4.002
- fixed rogue shapeshift placement
- fixed currency display
- fixed rogue and warlock barswitch when metharmorphed of in shadowdance

4.001
- COMPLETE REWRITE for Cataclysm

100812
- final totembar fix

100808
- totembar again (issue was fault of rActionButtonStyler, not BarStyler...sry)

100801
- added transparent textures again
- removed totembar (tainting issues)

100710
- added totembar

007
- patch 3.3 fixes

006
- new drag with ALT+SHIFT

005-2
- you can now hide the shapeshift or the petbar if you want
- readded my transparent textures to overwrite the Blizzard Pet and Shapeshiftbar background textures

005
- updated for 3.1
- some changes to the default values

004-6
- button layout 1x12 is default
- bar moving changed, now you need to hold down SHIFT+right click mouse

004-5
- added arg1 = "player" to the vehicle exit button events

004-3
- option to hide bags and micro menu
- possessbar now anchors the fshift frame
- created a own vehicle exit button
- fix for shapeshiftbutton1 position with only one shape (hooksecure)

004-2
- one function for all the movable stuff
- frame position table for all the default holder positons
- bars can now be locked

004
- complete rewrite
- bars can now be moved INGAME (omg?!), the position is written to the layout_cache.txt
- all bars can now be made on mouseover
- there is a testmode for more easy configuration
- 3 new texture to make the petbar and the shapeshift stuff invisible

003
- added micro menu
- added bag buttons and keyring

002
- mainmenubar and vehiclebar not hidden anymore. scaling to 0.001 and setting alpha to 0 does the trick
- fixed memory overflow bug

001
- initial release
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Author
Date
50200.01
20kB
zork
03-04-13 04:36 PM
50100.01
20kB
zork
11-28-12 12:28 PM
50001.08a
19kB
zork
11-20-12 02:24 AM
50001.07
20kB
zork
09-21-12 02:15 PM
40300.06
21kB
zork
01-20-12 11:51 AM
40300.05
21kB
zork
12-10-11 07:38 AM
40300.04
20kB
zork
12-06-11 10:36 AM
40300.03
20kB
zork
12-04-11 05:11 PM
40300.02
20kB
zork
12-01-11 02:05 PM
40300.01
20kB
zork
11-30-11 11:29 AM
4.008
18kB
zork
06-29-11 03:35 PM
4.007
18kB
zork
04-28-11 11:42 AM
4.006
18kB
zork
02-09-11 12:54 PM
4.005
18kB
zork
11-12-10 05:27 PM
4.004
17kB
zork
10-17-10 08:33 AM
4.003
16kB
zork
10-16-10 06:05 AM
4.002
16kB
zork
10-15-10 08:41 PM
4.001
16kB
zork
10-15-10 03:41 PM
100812
8kB
zork
08-12-10 03:12 PM
007
7kB
zork
12-10-09 10:54 AM
006
7kB
zork
09-05-09 04:47 PM
005-2
7kB
zork
04-19-09 04:21 PM
004-6
7kB
zork
04-02-09 12:07 PM
003
3kB
zork
03-21-09 10:40 AM
002
2kB
zork
01-11-09 01:07 PM
001
2kB
zork
01-09-09 08:43 PM


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Old 10-30-10, 12:23 PM  
Tanque
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Isn't shadowform handled the same way as stances? Whenever a warrior shifts stances, actionbar1 also switches as well. But I can't seem to replicate that keybinding issue on mine.
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Old 10-30-10, 10:52 AM  
flayemboy
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zork, I've used the program mentioned aboved and it didn't find any bug even tho' it happened on a BG. So, I suppose I've got to thank you for your time and attention and remain this stuff an unsolved mystery. Thanks a lot again! See you in another life pal.
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Old 10-30-10, 10:07 AM  
zork
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Hmm ok you need to find out when exactly this is happening. Maybe it's even a lua error. Could be something that gets casted while you are in combat and gets a taint. I use this for buggrabbing: http://www.wowinterface.com/download...eforWotLK.html

Also..I just could confirm that changing talent spec via macro does not cause any bad behaviour at all. Cancelling the form is not needed. But if you change the spec via button on talent spec UI the bug appears...yeah right. wth?
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Last edited by zork : 10-30-10 at 10:19 AM.
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Old 10-30-10, 09:38 AM  
flayemboy
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zork, it's not about switching talents anymore. It's about bar1. You see, a shadowpriest has 2 kinds of this bar: when he's in a usual form, and shadow form. So, from time to time, usual form bindings wouldn't work, they are displayed and everything, and I can even click them with a mouse. But pressing 1/2/3/4/5 wouldn't trigger them. As a matter of fact 1/2/3/4/5 activates shadowform bindings. Ekhm, let me get this straight, in a usual form, I've got Renew binded on button 3. In shadowform it's a Mind blast, so sometimes when I switch the form to put Renew on myself, I just can't do it with button 3. Using 3 does a mind blast no matter what form I use. /console reloadui fixes this problem. Now I'm trying to understand what causes this phenomenon.
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Old 10-30-10, 09:27 AM  
zork
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Read my post. I could generate the behaviour on my druid aswell. Once I switched specs only when not in a form (bear,cat etc. or for you metharmorphose, shadowform) thus in human form instead it works. So kill your shadowform before switching specs. If you did this and you still get the error...uuh bad.
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Last edited by zork : 10-30-10 at 09:29 AM.
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Old 10-30-10, 07:41 AM  
flayemboy
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I've just tested the changes. Damn it, the problem with bar1 still persists. I don't know what causes it, but something definitely does.
I guess this sounds stupid, but I'm pretty sure that a problem with bar1 appears whenever I got controlled, like polymorphed/feared or anything like that. Gonna test this theory and report a little bit later.
Last edited by flayemboy : 10-30-10 at 09:30 AM.
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Old 10-30-10, 06:32 AM  
zork
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Ok here is the deal. The micro menu was a bug, thx for posting. Fix is in the SVN already. http://code.google.com/p/rothui/source/detail?r=614
Gonna test the micro menu stuff a bit before release.

The talent switch bug is sth that I cannot fix. Guess its a bug with button referencing, securehandlers and units that have normal actionbars and bonusactionbars aswell.

But: It only happens if you had a form active on talent switch.
Solution is easy: Leave your form before switching specs, so that on talent switch your normal actionbar is active. You can even add that to macro doing it all in one click.

macro with cancelform and talent toggle.
Code:
/cancelform
/usetalents [spec:2] 1; 2
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Last edited by zork : 10-30-10 at 06:51 AM.
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Old 10-30-10, 05:46 AM  
flayemboy
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Originally posted by zork
Respec is talent switch?
Yes, sir. Woah, that's quite a quick answer.
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Old 10-30-10, 05:42 AM  
zork
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Respec is talent switch?
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Old 10-30-10, 04:57 AM  
flayemboy
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Hi zork. First of all I'd like to thank you for this wonderful addon and the work you keep up. However there are few issues I've ran into. Currently I'm using the last version of rABS (just for the record) and there are problems when I respec and use shadowform. I'll try to explain it thoroughly. So, problem 1: whenever I respec, micromenu bar disappears. I've to use /console reloadui to bring it back. Problem 2: when I switch to shadowform and vice versa, for instance, to heal myself, I can't use my hotkeys, the bar is visible and I can click every spell on it with my mouse, but the keyboard hotkeys won't work(I can use 'em after /console reloadui again, which is pretty unpleasant when I'm on BG or in a usual fight). I'll add screenshots with comments in order to make everything aforesaid more comprehensible.
Thanks in advance.

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Old 10-28-10, 07:25 AM  
JuMi
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Oh klasse Hab nochmal alles neuinstalliert und genau drauf geachtet, das ich die richtigten Pfade nehme Nun geht es. Vielen Dank für den Tipp.
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Old 10-28-10, 07:11 AM  
zork
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Lua-Fehler werden per Default nicht angezeigt. Hast du die in den Interface Einstellungen aktiviert? Was mir total komisch vorkommt ist das MicroMenu. Das sollte nicht so aussehen. Wenn du mir testen helfen magst deaktiviere alle Mods bis auf den rActionBarStyler und rActionButtonStyler (weil nur dann ist man sicher, das de rMod die Ursache ist) und mach mal eine Vehicle Quest. (z.b. am Wyrmmtempel).
Der Vehicle Exit Button ist auch riesig. Hast du den so eingestellt? Wenn nein kann ich dir versichern hast du die alte Version istalliert.
Die Dateien aus dem Download müssen in den WoW-Ordner, nicht in den AddOns-Ordner.
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Old 10-28-10, 07:03 AM  
JuMi
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Ich spiele nicht auf einem Betaserver Also nicht das ich wüsste Server Alleria.

Leider bekomme ich keine Lua-Fehlermeldung... Das Ganze sieht dann so aus

http://img688.imageshack.us/img688/9...2810145513.jpg

Austeigen Buttan da, aber keine Funktionsbuttons.

Habe auch mal alle Zauber aus der Leiste genommen um zu sehen, ob sich dahinter villt etwas verbirgt, aber auch ohne Erfolg. Ich habe die neusten Versionen entpackt und benutze keinen Autoupdater.

Hab das Prob auchg nicht erst seit gestern. Ich habe die Ui auf den neusten Stand geracht und schwups... ging es nicht mehr. Für meine Frames nutze ich ouf_Adirelle. Beißt sich dort villt was?
Last edited by JuMi : 10-28-10 at 07:07 AM.
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Old 10-28-10, 05:56 AM  
zork
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Re: Fahrzeuge

Beta-Server? Wenn nein alle Addons updaten und Lua-Fehler in UI Einstellungen aktivieren. Ggf. Screenshot mit Lua-Fehler posten. Du musst auch die Installationsdateien beachten, viele Leute kopieren das AddOn falsch. AutoUpdater vermeiden hilft auch ggf.
Falls Beta-Server: Auf den Beta-Servern geht es im Moment nicht. Eine Blizzard-Funktion liefert seit gestern falsche Werte und daher sind dort alle Actionbar-Mods im Moment kaputt.
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Last edited by zork : 10-28-10 at 06:04 AM.
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Old 10-28-10, 04:33 AM  
JuMi
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Fahrzeuge

Hallo Zusammen,

bin neu hier und habe eine kurze Frage. Ich nutze die ouf_Diablo-Orbs, dazu natürlich rActionbarstyler und Buttonstyler. Habe aber seit neuestem das Problem, das sich, sobald ich in ein Fahrzeug steige, die Leiste nicht mehr auf das Fahrzeug-Menü ändert. Die Leisten schrumpfen auf 2 zusammen und in der untersten sind dann meine Zauber- und Fähigkeiten. Aber keine Fahrzeugbedienelemente, ebenso in Kanonen und das Biss-Menü der Bloodqueen auch nicht ^^ Kann mir wer sagen, ob das an diesen Addons liegt oder ob ich einfach etwas übersehe ...

LG
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