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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-24-14 07:48 PM
Created:01-09-09 09:43 PM
Downloads:96,935
Favorites:287
MD5:
6.0.2
rActionBarStyler  Updated Today!  Popular! (More than 5000 hits)
Version: 60000.01
by: zork [More]

Intro
This is an actionbar mod. It uses the default Blizzard actionbars and adds some functionality and styling on top. This mod does moving/scaling/fading only. No graphical adjustments are made. (Use rActionButtonStyler for that)
What's new
- new core
- mouseover fading
- combat fading
- new drag function
- bar4 and bar5 can be combined to act as one on mouseover
- added the override bar
- added the possess bar
- added rLib

Install
The zip-file contains two folders. rLib and rActionBarStyler. Put both in your AddOns folder.
More actionbars
You can show/hide additional actionbars directly in the your interface settings.
Slash commands
Code:
/rabs
/rabs unlock
/rabs lock
/rabs reset

Config
Bars can be adjusted by editing the config.lua. Character specific adjustments can be added to the charspecific.lua.
SVN
http://code.google.com/p/rothui/sour...ctionBarStyler


60000.01
- updated for patch 6.0.2
- added cooldown spiral fix for bars with alpha < 1

50400.01
- updated toc for patch 5.4
- small code tweaks
- added the new MicroMenuButtons

50200.01
- updated for patch 5.2

50100.01
- updated for patch 5.1

50001.08a
- added rLib (Ups!)

50001.08
- fixing the rActionBarStyler possessbar vehicle change bug

50001.07
- added the overridebar macro condition to all bars

50001.06
- added petbattle macro condition to the bar display

50001.05
- Fixed a bug that when hovering the SpellFlyout frame on a bar that has mouseover enabled the bar would fade. Now the bar keeps the fadein alpha as long as the spellflyout frame is hovered aswell.

50001.04
- Added rCombatFader to rLib
- Added combat fading functionality to bar1,2,3,4,5, petbar, stancebar and overridebar
- Warning: Don't mix mouseover and combat fader. Pick one. If you just want to hide the bar OOC just add "[nocombat] hide;" to code of the bar that you want to be changed Like: RegisterStateDriver(frame, "visibility", "[nocombat] hide;[vehicleui] hide;show")

50001.03
- Added a show attribute to: bags, micromenu, petbar and stancebar. Thus making it possible to hide those frames without disabling the module itself.
- Note: Actionbars can be shown/hidden directly in your interface settings.

50001.02
- Fixed the BonusActionBarFrame bug
- Added a vehicle exit button for when you are in a vehicle but have no vehicle ui. (if that makes sense? need a test scenario for that one)
- Adjusted the OverrideBar to simulate 12 buttons to bring it more in line with actionbar1.

50001.01
- initial release for MoP

40300.06
- removed tainting extraActionButton code
- removed extraActionButton styling (part of the buttonstyler now)

40300.05
- Form switches for warlocks and rogues now _always_ spawn a new bar. Just put buttons in that bar.
- Added code snippets from Improved totem frame by Phanx to display totem timer and destroyer. (Shift-rightclick will destroy totem)

40300.04
- extraActionButton should be workin now

40300.03
- another try on the extra action button

40300.02
- fix the mainmenubar hide (make it secure)
- new try on the extraactionbutton

40300.01
- patch 4.3 fixes

4.008
- patch 4.2 fixes
- removed key function calls (no more keys in patch 4.2)
- added all new icons to the micro menu

4.007
- toc updated for patch 4.1

4.006
- WoW patch 4.0.6 fixes (actionbars disapearing for warriors etc.)
- Talent switch keybind problem may be fixed aswell

4.005
- fixed micro menu bar bug after talent spec
- added slash command to make frames movable/lockable while ingame

4.004
- better way of making the mainmenubar not appear after talent switch
- fixing the talent button display after "playe_entering_world" event

4.003
- fixed mainmenubar showing after talent spec change

4.002
- fixed rogue shapeshift placement
- fixed currency display
- fixed rogue and warlock barswitch when metharmorphed of in shadowdance

4.001
- COMPLETE REWRITE for Cataclysm

100812
- final totembar fix

100808
- totembar again (issue was fault of rActionButtonStyler, not BarStyler...sry)

100801
- added transparent textures again
- removed totembar (tainting issues)

100710
- added totembar

007
- patch 3.3 fixes

006
- new drag with ALT+SHIFT

005-2
- you can now hide the shapeshift or the petbar if you want
- readded my transparent textures to overwrite the Blizzard Pet and Shapeshiftbar background textures

005
- updated for 3.1
- some changes to the default values

004-6
- button layout 1x12 is default
- bar moving changed, now you need to hold down SHIFT+right click mouse

004-5
- added arg1 = "player" to the vehicle exit button events

004-3
- option to hide bags and micro menu
- possessbar now anchors the fshift frame
- created a own vehicle exit button
- fix for shapeshiftbutton1 position with only one shape (hooksecure)

004-2
- one function for all the movable stuff
- frame position table for all the default holder positons
- bars can now be locked

004
- complete rewrite
- bars can now be moved INGAME (omg?!), the position is written to the layout_cache.txt
- all bars can now be made on mouseover
- there is a testmode for more easy configuration
- 3 new texture to make the petbar and the shapeshift stuff invisible

003
- added micro menu
- added bag buttons and keyring

002
- mainmenubar and vehiclebar not hidden anymore. scaling to 0.001 and setting alpha to 0 does the trick
- fixed memory overflow bug

001
- initial release
Optional Files (0)


Archived Files (27)
File Name
Version
Size
Author
Date
50400.01
20kB
zork
09-08-13 08:45 AM
50200.01
20kB
zork
03-04-13 05:36 PM
50100.01
20kB
zork
11-28-12 01:28 PM
50001.08a
19kB
zork
11-20-12 03:24 AM
50001.07
20kB
zork
09-21-12 02:15 PM
40300.06
21kB
zork
01-20-12 12:51 PM
40300.05
21kB
zork
12-10-11 08:38 AM
40300.04
20kB
zork
12-06-11 11:36 AM
40300.03
20kB
zork
12-04-11 06:11 PM
40300.02
20kB
zork
12-01-11 03:05 PM
40300.01
20kB
zork
11-30-11 12:29 PM
4.008
18kB
zork
06-29-11 03:35 PM
4.007
18kB
zork
04-28-11 11:42 AM
4.006
18kB
zork
02-09-11 01:54 PM
4.005
18kB
zork
11-12-10 06:27 PM
4.004
17kB
zork
10-17-10 08:33 AM
4.003
16kB
zork
10-16-10 06:05 AM
4.002
16kB
zork
10-15-10 08:41 PM
4.001
16kB
zork
10-15-10 03:41 PM
100812
8kB
zork
08-12-10 03:12 PM
007
7kB
zork
12-10-09 11:54 AM
006
7kB
zork
09-05-09 04:47 PM
005-2
7kB
zork
04-19-09 04:21 PM
004-6
7kB
zork
04-02-09 12:07 PM
003
3kB
zork
03-21-09 10:40 AM
002
2kB
zork
01-11-09 02:07 PM
001
2kB
zork
01-09-09 09:43 PM


Post A Reply Comment Options
Unread 10-16-10, 09:30 AM  
zork
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The talent spec change -> bar appears bug is fixed. But the new version is still pending so you have to wait until it gets approved.
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Unread 10-16-10, 09:12 AM  
Doublehex
A Kobold Labourer

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I would like to report a bug.

Whenever I change specs, a reputation bar appears at the bottom of the screen, and the mini menu is no longer selectable upon mouse over.
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Unread 10-16-10, 09:07 AM  
Zpectro
A Kobold Labourer

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Ractionbarstyler wont remove the default blizzard action bar for some reason
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Unread 10-16-10, 07:38 AM  
Tanque
A Kobold Labourer

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I don't suppose there's an easy way to modify the code to use the default vehicle bars and graphics when jumping into certain vehicles? I kind of like the saddle and mechanical looking bar ui that blizzard swaps in and out. Since you can't use your regular abilities in this mode anyways it would be ok and actually looks cleaner.
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Unread 10-16-10, 05:13 AM  
zork
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New rActionButtonStyler is out aswell. Finally wrote a real config for that thing.
http://www.wowinterface.com/download...tonStyler.html

@ichick
Thx for posting. Issue has been adressed. Fix is done and will come with the next push.
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Last edited by zork : 10-16-10 at 05:40 AM.
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Unread 10-16-10, 05:12 AM  
ichik
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Reputation/experience bar shows up when changing talent spec. After UI reload it vanishes again as intented.
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Unread 10-16-10, 03:08 AM  
zork
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That config value is my noob checker.
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Last edited by zork : 10-16-10 at 03:09 AM.
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Unread 10-16-10, 02:42 AM  
Heyday
A Kobold Labourer

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lol what a noob... ty, my fail <3
p.s. also thanks for update!
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Unread 10-16-10, 01:05 AM  
Alisdair
A Kobold Labourer

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Hi Heyday

you find in the addon folder of rActionBarStyle a config.lua. In this file you change from
PHP Code:
uselayout2x6    true 
to
PHP Code:
uselayout2x6    false 
for bar1 and bar2 and everything is fine.

Originally posted by Heyday
Hi zork.
I'm installed your updated bar and buttonstyler, now part of my keybinds is broken some abilities on buttons changed. For exapmle:
my FOK ability was on 9(Q) button bar1, now after load rabarstyler 9(Q) there now Vanish... FOK now on bar2.
When i'm off rabarstyler, binds and abilities now works fine...
I hope u understand my noob-english.
Last edited by Alisdair : 10-16-10 at 01:06 AM.
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Unread 10-15-10, 11:57 PM  
Heyday
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Hi zork.
I'm installed your updated bar and buttonstyler, now part of my keybinds is broken some abilities on buttons changed. For exapmle:
my FOK ability was on 9(Q) button bar1, now after load rabarstyler 9(Q) there now Vanish... FOK now on bar2.
When i'm off rabarstyler, binds and abilities now works fine...
I hope u understand my noob-english.
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Unread 10-15-10, 11:27 PM  
Lailend
A Kobold Labourer

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Originally posted by PandaBearCakes
It's in the config file, not the main lua file.
Well the config file is a .lua file so meh.... your response is a little weird..

Originally posted by columnFive
Edit Edit: Derp, the bug I was reporting was fixed in the new push. Nevermind!

@Lailend: lines 24, 34, and 45 (which read "uselayout2x6 = true") in config.lua are what you use to change the button layout of bars 1, 2, and 3, respectively. Just change the 'true' there to 'false'. =)
Tyvm now that i found it i feel rlly dumb that i wasnt able to see it before well tyvm m8 ^^
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Unread 10-15-10, 11:16 PM  
columnFive
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Edit Edit: Derp, the bug I was reporting was fixed in the new push. Nevermind!

@Lailend: lines 24, 34, and 45 (which read "uselayout2x6 = true") in config.lua are what you use to change the button layout of bars 1, 2, and 3, respectively. Just change the 'true' there to 'false'. =)
Last edited by columnFive : 10-15-10 at 11:20 PM.
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Unread 10-15-10, 11:14 PM  
PandaBearCakes
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Originally posted by Lailend
Someone knows a way how to get the bars from 2x6 to 1x12? I searched for hours in the .lua but I still can't find it... is it right before my nose and am I just missing it or isn't it in yet?
It's in the config file, not the main lua file.
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Unread 10-15-10, 11:01 PM  
Lailend
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Someone knows a way how to get the bars from 2x6 to 1x12? I searched for hours in the .lua but I still can't find it... is it right before my nose and am I just missing it or isn't it in yet?
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Unread 10-15-10, 10:39 PM  
Dhaern
A Kobold Labourer

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Empty Button frames in bar1 are hidden always, in other bars this is showing but bar1 is hide. This is a bug? Thx
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