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Siege of Orgrimmar (5.4)
Updated:09-08-13 08:45 AM
Created:01-09-09 09:43 PM
Downloads:96,444
Favorites:290
MD5:
5.4
rActionBarStyler  Popular! (More than 5000 hits)
Version: 50400.01
by: zork [More]

Intro
This is an actionbar mod. It uses the default Blizzard actionbars and adds some functionality and styling on top. This mod does moving/scaling/fading only. No graphical adjustments are made. (Use rActionButtonStyler for that)
What's new
- new core
- mouseover fading
- combat fading
- new drag function
- bar4 and bar5 can be combined to act as one on mouseover
- added the override bar
- added the possess bar
- added rLib

Install
The zip-file contains two folders. rLib and rActionBarStyler. Put both in your AddOns folder.
More actionbars
You can show/hide additional actionbars directly in the your interface settings.
Slash commands
Code:
/rabs
/rabs unlock
/rabs lock
/rabs reset

Config
Bars can be adjusted by editing the config.lua. Character specific adjustments can be added to the charspecific.lua.
SVN
http://code.google.com/p/rothui/sour...ctionBarStyler


50400.01
- updated toc for patch 5.4
- small code tweaks
- added the new MicroMenuButtons

50200.01
- updated for patch 5.2

50100.01
- updated for patch 5.1

50001.08a
- added rLib (Ups!)

50001.08
- fixing the rActionBarStyler possessbar vehicle change bug

50001.07
- added the overridebar macro condition to all bars

50001.06
- added petbattle macro condition to the bar display

50001.05
- Fixed a bug that when hovering the SpellFlyout frame on a bar that has mouseover enabled the bar would fade. Now the bar keeps the fadein alpha as long as the spellflyout frame is hovered aswell.

50001.04
- Added rCombatFader to rLib
- Added combat fading functionality to bar1,2,3,4,5, petbar, stancebar and overridebar
- Warning: Don't mix mouseover and combat fader. Pick one. If you just want to hide the bar OOC just add "[nocombat] hide;" to code of the bar that you want to be changed Like: RegisterStateDriver(frame, "visibility", "[nocombat] hide;[vehicleui] hide;show")

50001.03
- Added a show attribute to: bags, micromenu, petbar and stancebar. Thus making it possible to hide those frames without disabling the module itself.
- Note: Actionbars can be shown/hidden directly in your interface settings.

50001.02
- Fixed the BonusActionBarFrame bug
- Added a vehicle exit button for when you are in a vehicle but have no vehicle ui. (if that makes sense? need a test scenario for that one)
- Adjusted the OverrideBar to simulate 12 buttons to bring it more in line with actionbar1.

50001.01
- initial release for MoP

40300.06
- removed tainting extraActionButton code
- removed extraActionButton styling (part of the buttonstyler now)

40300.05
- Form switches for warlocks and rogues now _always_ spawn a new bar. Just put buttons in that bar.
- Added code snippets from Improved totem frame by Phanx to display totem timer and destroyer. (Shift-rightclick will destroy totem)

40300.04
- extraActionButton should be workin now

40300.03
- another try on the extra action button

40300.02
- fix the mainmenubar hide (make it secure)
- new try on the extraactionbutton

40300.01
- patch 4.3 fixes

4.008
- patch 4.2 fixes
- removed key function calls (no more keys in patch 4.2)
- added all new icons to the micro menu

4.007
- toc updated for patch 4.1

4.006
- WoW patch 4.0.6 fixes (actionbars disapearing for warriors etc.)
- Talent switch keybind problem may be fixed aswell

4.005
- fixed micro menu bar bug after talent spec
- added slash command to make frames movable/lockable while ingame

4.004
- better way of making the mainmenubar not appear after talent switch
- fixing the talent button display after "playe_entering_world" event

4.003
- fixed mainmenubar showing after talent spec change

4.002
- fixed rogue shapeshift placement
- fixed currency display
- fixed rogue and warlock barswitch when metharmorphed of in shadowdance

4.001
- COMPLETE REWRITE for Cataclysm

100812
- final totembar fix

100808
- totembar again (issue was fault of rActionButtonStyler, not BarStyler...sry)

100801
- added transparent textures again
- removed totembar (tainting issues)

100710
- added totembar

007
- patch 3.3 fixes

006
- new drag with ALT+SHIFT

005-2
- you can now hide the shapeshift or the petbar if you want
- readded my transparent textures to overwrite the Blizzard Pet and Shapeshiftbar background textures

005
- updated for 3.1
- some changes to the default values

004-6
- button layout 1x12 is default
- bar moving changed, now you need to hold down SHIFT+right click mouse

004-5
- added arg1 = "player" to the vehicle exit button events

004-3
- option to hide bags and micro menu
- possessbar now anchors the fshift frame
- created a own vehicle exit button
- fix for shapeshiftbutton1 position with only one shape (hooksecure)

004-2
- one function for all the movable stuff
- frame position table for all the default holder positons
- bars can now be locked

004
- complete rewrite
- bars can now be moved INGAME (omg?!), the position is written to the layout_cache.txt
- all bars can now be made on mouseover
- there is a testmode for more easy configuration
- 3 new texture to make the petbar and the shapeshift stuff invisible

003
- added micro menu
- added bag buttons and keyring

002
- mainmenubar and vehiclebar not hidden anymore. scaling to 0.001 and setting alpha to 0 does the trick
- fixed memory overflow bug

001
- initial release
Optional Files (0)


Archived Files (26)
File Name
Version
Size
Author
Date
50200.01
20kB
zork
03-04-13 05:36 PM
50100.01
20kB
zork
11-28-12 01:28 PM
50001.08a
19kB
zork
11-20-12 03:24 AM
50001.07
20kB
zork
09-21-12 02:15 PM
40300.06
21kB
zork
01-20-12 12:51 PM
40300.05
21kB
zork
12-10-11 08:38 AM
40300.04
20kB
zork
12-06-11 11:36 AM
40300.03
20kB
zork
12-04-11 06:11 PM
40300.02
20kB
zork
12-01-11 03:05 PM
40300.01
20kB
zork
11-30-11 12:29 PM
4.008
18kB
zork
06-29-11 03:35 PM
4.007
18kB
zork
04-28-11 11:42 AM
4.006
18kB
zork
02-09-11 01:54 PM
4.005
18kB
zork
11-12-10 06:27 PM
4.004
17kB
zork
10-17-10 08:33 AM
4.003
16kB
zork
10-16-10 06:05 AM
4.002
16kB
zork
10-15-10 08:41 PM
4.001
16kB
zork
10-15-10 03:41 PM
100812
8kB
zork
08-12-10 03:12 PM
007
7kB
zork
12-10-09 11:54 AM
006
7kB
zork
09-05-09 04:47 PM
005-2
7kB
zork
04-19-09 04:21 PM
004-6
7kB
zork
04-02-09 12:07 PM
003
3kB
zork
03-21-09 10:40 AM
002
2kB
zork
01-11-09 02:07 PM
001
2kB
zork
01-09-09 09:43 PM


Post A Reply Comment Options
Unread 08-28-09, 01:35 AM  
zork
A Pyroguard Emberseer
 
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Blizzard supports you with 5 bars, rActionBarStyler takes those and puts 3 of those to the bottom-center and 2 to the right-center. Nothing special and all 5 are active by default and only the two right bars are on mouse over.
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Unread 08-28-09, 02:10 AM  
imahunter
A Kobold Labourer

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Originally posted by zork
Blizzard supports you with 5 bars, rActionBarStyler takes those and puts 3 of those to the bottom-center and 2 to the right-center. Nothing special and all 5 are active by default and only the two right bars are on mouse over.
I realise the 2 on the right are mouseover by default, I've turned that off. I'm not getting the 3rd down the bottom, I'm only getting 2 bars. so 2 bottom and 2 side?
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Unread 08-28-09, 02:16 AM  
zork
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Originally posted by imahunter
I realise the 2 on the right are mouseover by default, I've turned that off. I'm not getting the 3rd down the bottom, I'm only getting 2 bars. so 2 bottom and 2 side?
Backup your WTF and Interface folder, then delete them and start the game. If your now default UI has all bars correct (activate all 5 bars in the options) log out. Download rActionBarStyler (do not use the one you edited). Put it in and start the game only with rActionBarStyler active. Check the bars. Re-enable all other addons you want until you find what addon is causing the error.
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Last edited by zork : 08-28-09 at 02:17 AM.
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Unread 08-28-09, 09:10 AM  
imahunter
A Kobold Labourer

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Originally posted by zork
Backup your WTF and Interface folder, then delete them and start the game. If your now default UI has all bars correct (activate all 5 bars in the options) log out. Download rActionBarStyler (do not use the one you edited). Put it in and start the game only with rActionBarStyler active. Check the bars. Re-enable all other addons you want until you find what addon is causing the error.
Mad, thats fixed it..thanks

One last question/request before I'm out of your hair, with my pet bar, is there an option to show the pet stances? At the moment I have to use Eyes of the Beast and select whichever stance I would prefer from the action bar.

I can't see anything for pet stances but I might not be looking in the right spots :s


..Anyone?
Last edited by imahunter : 08-29-09 at 11:05 AM.
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Unread 08-30-09, 11:37 PM  
niflheim
A Defias Bandit
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Hello thar
I'm a multiboxer, and have my bars like this with bartender to replicate some keys on my keyboard. To make life easier when multiboxing. But I want to change my bar mod to your fantastic filthy addon.

Could someone help me out ? I'm a damn nub when it comes to coding

Thank
Last edited by niflheim : 08-30-09 at 11:38 PM.
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Unread 09-01-09, 02:01 AM  
zork
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Originally posted by niflheim
bar layout
You may want to look at what I do for button_layout. I'm using a 2x6 button layout for the first two bars myself.

You need to adjust the position of your buttons in this case. anchor button 5 to button 1, button 9 to button 5. The other bar is the same.

But this is advanced only. If you are a noob at this and don't want to invest time: keep using Dominos/Bartender.
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Unread 09-01-09, 04:00 AM  
imahunter
A Kobold Labourer

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One last question/request before I'm out of your hair, with my pet bar, is there an option to show the pet stances? At the moment I have to use Eyes of the Beast and select whichever stance I would prefer from the action bar.

I can't see anything for pet stances but I might not be looking in the right spots :s


..Anyone?


pleeeeeeeeeeease D:
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Unread 09-01-09, 06:53 AM  
zork
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Do you mean a petbar or a stancebar? Do you mean the button to set a pet aggressive/passice/defensive? Those are in the petbar.

Open rActionbarStyler.lua and look out for the petbar section in the config.
Code:
  -- petbar
  petbar_on_mouseover = 1
  move_pet = 1
  lock_pet = 0
  hide_pet = 0
Make it look like
Code:
  -- petbar
  petbar_on_mouseover = 0
  move_pet = 1
  lock_pet = 0
  hide_pet = 0
You can move it with shift+mouse. See info page.
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Unread 09-01-09, 12:46 PM  
imahunter
A Kobold Labourer

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Originally posted by zork
Do you mean a petbar or a stancebar? Do you mean the button to set a pet aggressive/passice/defensive? Those are in the petbar.

Open rActionbarStyler.lua and look out for the petbar section in the config.
Code:
  -- petbar
  petbar_on_mouseover = 1
  move_pet = 1
  lock_pet = 0
  hide_pet = 0
Make it look like
Code:
  -- petbar
  petbar_on_mouseover = 0
  move_pet = 1
  lock_pet = 0
  hide_pet = 0
You can move it with shift+mouse. See info page.
I've had a look in the info, and I've moved the bar into position, locked it (went back to co-ords, duh - so changed co-ords to position I want it in)

I get the pet bar itself, but I don't have the aggressive/passive/defensive buttons. It cuts off at the 4th pet ability and I get a black filler box where the 3 stances for the pet should be. I'd take a SS but WoW is kinda down lol
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Unread 09-09-09, 03:05 PM  
Atuin
A Deviate Faerie Dragon
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Question ActionBar2

Hi, Zork.
Thx u very much for this great addon!
Can u help me with 1 thing - how to add Actionbar2 and do with this bar the same actions, as with bar1, multibars, bugs and etc: mouse_over, move, show, hide?
I mean that ActionBar2, that is shown when i use ActionBarUpButton in default UI.
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Unread 09-09-09, 03:19 PM  
zork
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Re: ActionBar2

You can add other bars in the interface options. Check Interface > ActionBars.
If bar 1 should page to the hidden bar see your keybindings. Set a keybind for actionbar paging and you can switch bar 1 with the hidden one. Keybinds are called "next actionbar" and "previous actionbar"
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Last edited by zork : 09-09-09 at 03:20 PM.
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Unread 09-10-09, 03:35 AM  
metamonkey
A Kobold Labourer

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hey great addon but the when shifting out of stances [druid forms/rogue stealth] it automatically shows the mainbar

on line around 364 of your code could you add "if bar1_on_mouseover == 1 then" and the "end" where appropriate

this change seems to work for me without issue :P
Last edited by metamonkey : 09-10-09 at 03:37 AM.
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Unread 09-11-09, 01:17 PM  
johnathonozanne
A Kobold Labourer

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HELP

i can see from all the screenshots, that underneath all of the action bar rows, there is like a "UI" that is holding the bars, and there are two bars either side of this, how did u get this and where can i get it, because this addon gets rid off the default display, but im just left with the bars, no vehicle button or those big ball things lol or the frame itself. please get back to me.
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Unread 09-12-09, 04:19 AM  
zork
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Re: HELP

Originally posted by johnathonozanne
...
you have activated the testmode in the rActionBarStyler.lua config area. Set it to 0 again to remove the grey areas.
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Last edited by zork : 09-12-09 at 04:20 AM.
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Unread 09-23-09, 09:35 PM  
Flak
A Murloc Raider

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Is there a way to have 3 bars setup as 2x6?
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