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Warlords of Draenor Pre-Patch (6.0.2)
Updated:10-24-14 07:48 PM
Created:01-09-09 09:43 PM
Downloads:96,978
Favorites:287
MD5:
6.0.2
rActionBarStyler  Updated Today!  Popular! (More than 5000 hits)
Version: 60000.01
by: zork [More]

INTRO
rActionBarStyler moves, scales and fades the Blizzard action bars. No graphical adjustments are made. Use rActionButtonStyler for that purpose. You can show/hide additional actionbars directly in the your interface settings.
CONFIG
For settings check the config.lua. Character specific adjustments can be added to the charspecific.lua.
SLASH COMMANDS
Code:
/rabs
/rabs unlock
/rabs lock
/rabs reset
SVN
http://code.google.com/p/rothui/sour...ctionBarStyler

60000.01
- updated for patch 6.0.2
- added cooldown spiral fix for bars with alpha < 1

50400.01
- updated toc for patch 5.4
- small code tweaks
- added the new MicroMenuButtons

50200.01
- updated for patch 5.2

50100.01
- updated for patch 5.1

50001.08a
- added rLib (Ups!)

50001.08
- fixing the rActionBarStyler possessbar vehicle change bug

50001.07
- added the overridebar macro condition to all bars

50001.06
- added petbattle macro condition to the bar display

50001.05
- Fixed a bug that when hovering the SpellFlyout frame on a bar that has mouseover enabled the bar would fade. Now the bar keeps the fadein alpha as long as the spellflyout frame is hovered aswell.

50001.04
- Added rCombatFader to rLib
- Added combat fading functionality to bar1,2,3,4,5, petbar, stancebar and overridebar
- Warning: Don't mix mouseover and combat fader. Pick one. If you just want to hide the bar OOC just add "[nocombat] hide;" to code of the bar that you want to be changed Like: RegisterStateDriver(frame, "visibility", "[nocombat] hide;[vehicleui] hide;show")

50001.03
- Added a show attribute to: bags, micromenu, petbar and stancebar. Thus making it possible to hide those frames without disabling the module itself.
- Note: Actionbars can be shown/hidden directly in your interface settings.

50001.02
- Fixed the BonusActionBarFrame bug
- Added a vehicle exit button for when you are in a vehicle but have no vehicle ui. (if that makes sense? need a test scenario for that one)
- Adjusted the OverrideBar to simulate 12 buttons to bring it more in line with actionbar1.

50001.01
- initial release for MoP

40300.06
- removed tainting extraActionButton code
- removed extraActionButton styling (part of the buttonstyler now)

40300.05
- Form switches for warlocks and rogues now _always_ spawn a new bar. Just put buttons in that bar.
- Added code snippets from Improved totem frame by Phanx to display totem timer and destroyer. (Shift-rightclick will destroy totem)

40300.04
- extraActionButton should be workin now

40300.03
- another try on the extra action button

40300.02
- fix the mainmenubar hide (make it secure)
- new try on the extraactionbutton

40300.01
- patch 4.3 fixes

4.008
- patch 4.2 fixes
- removed key function calls (no more keys in patch 4.2)
- added all new icons to the micro menu

4.007
- toc updated for patch 4.1

4.006
- WoW patch 4.0.6 fixes (actionbars disapearing for warriors etc.)
- Talent switch keybind problem may be fixed aswell

4.005
- fixed micro menu bar bug after talent spec
- added slash command to make frames movable/lockable while ingame

4.004
- better way of making the mainmenubar not appear after talent switch
- fixing the talent button display after "playe_entering_world" event

4.003
- fixed mainmenubar showing after talent spec change

4.002
- fixed rogue shapeshift placement
- fixed currency display
- fixed rogue and warlock barswitch when metharmorphed of in shadowdance

4.001
- COMPLETE REWRITE for Cataclysm

100812
- final totembar fix

100808
- totembar again (issue was fault of rActionButtonStyler, not BarStyler...sry)

100801
- added transparent textures again
- removed totembar (tainting issues)

100710
- added totembar

007
- patch 3.3 fixes

006
- new drag with ALT+SHIFT

005-2
- you can now hide the shapeshift or the petbar if you want
- readded my transparent textures to overwrite the Blizzard Pet and Shapeshiftbar background textures

005
- updated for 3.1
- some changes to the default values

004-6
- button layout 1x12 is default
- bar moving changed, now you need to hold down SHIFT+right click mouse

004-5
- added arg1 = "player" to the vehicle exit button events

004-3
- option to hide bags and micro menu
- possessbar now anchors the fshift frame
- created a own vehicle exit button
- fix for shapeshiftbutton1 position with only one shape (hooksecure)

004-2
- one function for all the movable stuff
- frame position table for all the default holder positons
- bars can now be locked

004
- complete rewrite
- bars can now be moved INGAME (omg?!), the position is written to the layout_cache.txt
- all bars can now be made on mouseover
- there is a testmode for more easy configuration
- 3 new texture to make the petbar and the shapeshift stuff invisible

003
- added micro menu
- added bag buttons and keyring

002
- mainmenubar and vehiclebar not hidden anymore. scaling to 0.001 and setting alpha to 0 does the trick
- fixed memory overflow bug

001
- initial release
Optional Files (0)


Archived Files (27)
File Name
Version
Size
Author
Date
50400.01
20kB
zork
09-08-13 08:45 AM
50200.01
20kB
zork
03-04-13 05:36 PM
50100.01
20kB
zork
11-28-12 01:28 PM
50001.08a
19kB
zork
11-20-12 03:24 AM
50001.07
20kB
zork
09-21-12 02:15 PM
40300.06
21kB
zork
01-20-12 12:51 PM
40300.05
21kB
zork
12-10-11 08:38 AM
40300.04
20kB
zork
12-06-11 11:36 AM
40300.03
20kB
zork
12-04-11 06:11 PM
40300.02
20kB
zork
12-01-11 03:05 PM
40300.01
20kB
zork
11-30-11 12:29 PM
4.008
18kB
zork
06-29-11 03:35 PM
4.007
18kB
zork
04-28-11 11:42 AM
4.006
18kB
zork
02-09-11 01:54 PM
4.005
18kB
zork
11-12-10 06:27 PM
4.004
17kB
zork
10-17-10 08:33 AM
4.003
16kB
zork
10-16-10 06:05 AM
4.002
16kB
zork
10-15-10 08:41 PM
4.001
16kB
zork
10-15-10 03:41 PM
100812
8kB
zork
08-12-10 03:12 PM
007
7kB
zork
12-10-09 11:54 AM
006
7kB
zork
09-05-09 04:47 PM
005-2
7kB
zork
04-19-09 04:21 PM
004-6
7kB
zork
04-02-09 12:07 PM
003
3kB
zork
03-21-09 10:40 AM
002
2kB
zork
01-11-09 02:07 PM
001
2kB
zork
01-09-09 09:43 PM


Post A Reply Comment Options
Unread 02-12-10, 07:26 AM  
ichik
A Murloc Raider
 
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That's sad... =\
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Unread 02-13-10, 04:39 AM  
sacrife
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Is there any way to make the bagbar and or the other bars something other than 1x12 or 2x6?
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Unread 02-17-10, 07:55 PM  
Southy
A Kobold Labourer

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Bars/Stances

Is there anyway to make multiple bars switch when changing stances?

thanks in advance, great addon!
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Unread 02-19-10, 07:15 AM  
zork
A Pyroguard Emberseer
 
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Re: Bars/Stances

Those are the Blizzard bars. If they don't provide it, it's not possible.
__________________
| Simple is beautiful.
| Roth UI | Roth UI FAQ | GoogleCode | Zork | TDMOG

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Unread 02-23-10, 08:38 AM  
Deus
A Kobold Labourer

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My rightbars are messed up

My right bars have "fell" down. When i activate testmode and get the grey areas they start like 2cm under the area where they should be. Ive tried to put config to move = 1 lock = 0 and move them but it wont work. can someone help please?
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Unread 02-23-10, 08:58 AM  
ichik
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There's also a bug that is very annoying: if i login with rActionBarStyler turned off and then login with it turned on right-bars and shapeshift bar lose their positions and i have to set them up again.
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Unread 02-23-10, 11:03 AM  
Crooks
A Kobold Labourer
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how can I change bars padding?
Last edited by Crooks : 02-23-10 at 11:04 AM.
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Unread 02-26-10, 02:13 AM  
bluenjoy
A Deviate Faerie Dragon
 
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bug2: For some reason, during game play the actionbars decide to make the empty bars visible.
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Unread 02-26-10, 02:08 PM  
Retraluna
A Murloc Raider
 
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Re: Re: Bars/Stances

Originally posted by zork
Those are the Blizzard bars. If they don't provide it, it's not possible.
hey roth !

es geht - tuk hats gemacht - schau mal auf seine seite und lad mal sein ui und schau auf sein actionbar.lua (oder so)

lg luna
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Unread 02-26-10, 03:01 PM  
zork
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Re: Re: Re: Bars/Stances

Everything is possible.
__________________
| Simple is beautiful.
| Roth UI | Roth UI FAQ | GoogleCode | Zork | TDMOG

"I wonder what the non-pathetic people are doing tonight?" - Rajesh Koothrappali (The Big Bang Theory)
Last edited by zork : 02-26-10 at 03:02 PM.
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Unread 02-28-10, 12:01 AM  
veri00
A Kobold Labourer

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Edit: Fixed my problem by turning off move, I didn't think it mattered if it was locked but it did!

I'm having a problem where disabled/hidden bars are preventing mouse input in their respective areas. My initial issue was with the vehicle button so I tried commenting out the whole section for it, but that seemed to mess with other things so as a temporary fix I just changed the size to 0x0. My current problem is my pet bar, I can't really reduce the size like I did with the vehicle bar but it blocks my mouse input.

Any ideas? Thanks for the addon.
Last edited by veri00 : 02-28-10 at 12:04 AM.
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Unread 03-03-10, 08:16 PM  
Goones
A Kobold Labourer

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stance/target bars

Hey zork/roth. I absolutely love the addon..but I can't seem to figure out how to move my DK presence bars and the target bar. I've tried messing around with the config for about two days now, and for some reason just can't get it to work.

Can you please help?
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Unread 03-04-10, 10:09 AM  
ichik
A Murloc Raider
 
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Is there a way to disable stance/shapeshift bar when controlling/posessing smth.?
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Unread 03-11-10, 02:56 AM  
Bizerk
A Murloc Raider

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Any way to add the leave vehicle button from scratch? I've been using alza's edit of these bars but he has had it removed.
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Unread 03-17-10, 06:22 PM  
Ihadurca
An Aku'mai Servant
 
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This is what I need, however it's still a bit more than I need. I don't want to affect any of my talent bars (main blizz bars and the 4 optional ones above it and on the right side.) I only want to effect the stance bars and the pet bars is this possible? Because when I use this w/ the!kbar addon it messes up my bars.

So simply put, can I just use it for pet and stance bars and cut out everything else so it's not effected in any way? LOL


*edit* Never mind, got it doing what I'm needing. ^_^
Last edited by Ihadurca : 03-17-10 at 10:08 PM.
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