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Quick Auctions 3  Popular! (More than 5000 hits)
Version: v3.1
by: Shadowed [More]
Quick Auctions is an auction tool to help speed up auctioning large quantities of items, especially canceling. While primarily Quick Auctions is built for large quantities of items, it can work fine for a few auctions as well. A bit of tweaking is required to get optimal settings, but it is very flexible and smart enough that you can use it for more than just mindlessly undercutting auctions by 1 copper every time. Summary window and craft queues are included so you do not have to memorize every item and quantity you need. Shows total materials required to craft as well as allowing you to click from the craft queue to craft so no searching through everything.

Slash command: /qa (/quickauctions)

Donations
A lot of time went into Quick Auctions, donations are appreciated but not necessary. And it's cheaper than buying gold while not being against the ToS!



Groups
Groups are how you manage what items should be managed by Quick Auctions. You can set auction settings either as a default, or per group giving you flexibility over everything without having to duplicate your settings 50 times. There are no limits to how many items can be grouped, see the configuration in /qa config to set them up.

Mail
Includes a timer in the top left of the mailbox indicating how much time before new mail data becomes available, and if you are not using Postal then QA provides its own auto looting for mail. The auto looter will work with the timer on the mailbox cache so it will loot everything, wait until new mail is available and then keep looting.

Auto mailing can now be done per item or per group to any character you want. For example, you can setup your banker to send uncut gems to your jeweler and you can setup your jeweler to send cut gems to your banker. The auto mailer is intelligent in when it sends mail off, and works best when using QA mail looter. If you are trying to loot herbs from your mailbox while auto mailing them to your scribe, it will send mail off whenever it sees your inventory is full. Basically, if you have 4 open slots it will auto mail/loot with only 4 slots, no more clearing out your bags to loot mail anymore!

General options
  • Smart undercutting - Instead of always using the undercut value, it will round it to the nearest gold piece if possible (10g99s -> 10g, 5g -> 5g - undercut price)
  • Smart cancel - Cancels auctions a bit smarter than usual, will cancel an item if you can re list it at a higher price and won't cancel it if items are below the threshold
  • Cancel with bid - Lets you choose if you want to cancel auctions with bids on them

Item options
  • Auto mail - Automatically mail items directly to your banker that are managed by QA
  • Post cap - How many of an item can be up at any one time (If you are undercut this number is reset)
  • Post time - How long to post an auction
  • Undercut - How much to undercut by
  • Bid percent - How much bid should be set to as a percentage of buyout
  • Threshold - Cap on how low an auction can go, if it'll be posted below the threshold price it won't be posted
  • Per auction - How many items to post per an auction
  • Fallback - If no other auctions are up, how much should it list an item for
  • Fallback cap - How high above the fallback an item can go, helps prevent posting a single Frostweave Cloth at 100g if someone sets it at an extraordinary price
  • Auto fallback - If the market price is below your thresold, QA will automatically post it at the fallback price
  • Maximum price gap - How much of a price difference is allowed between the lowest and second lowest items before QA undercuts the second lowest, this will also cancel your auctions if the price gap gets too high
  • Ignore stacks over - Allows you to ignore any auctions with a stack above X when determining price, useful if you want to post against the market price of 1 Abyss Crystal rather than the market price of posting 20 at once
What changed between 2 and 3?
While the configuration in QA2 was an improvement over the original QA, it still wasn't good enough. QA3 has a rewritten configuration and should be much easier for people to understand and use without having to learn to use QA through trial and error.

Scan speed has been increased quite a bit again and has been tightened up to reduce the chance of conflicts. In previous versions, QA would Query -> Wait 0.50 seconds -> Check Data -> Either parse it or wait 0.50 seconds, this made sure that whenever auctions were scanned all data was available including who posted them. The problem is, most of this data becomes available instantly after your initial 1-3 seconds. In 3 it's been changed: Query -> Check Data -> Wait 0.50 Seconds -> Parse or wait 0.50 seconds. Best case this means you will save 0.50 seconds per query (50 seconds/100 items), and worse case you won't see any speed increase.

Mail has been improved to make life easier for people, both a mail scrapper and a smarter mail sender were added. See the mail section above for more information.

Setting scope was improved, most basic options in QA including group settings have been moved to the global profile while server/faction specific settings can still be changed per profile. Letting you setup different profiles of how QA should handle different groups, without having to duplicate all of your group list over and over.
QA3 isn't done yet, and I have more planned still like summary improvements and easy buying of items.
Shadowed:
- Fix positioning of tradeskill frame
- Fixes for 4.3
- Fix tradeskill button positioning
- Should make canceling work again with hardware events
- Make open all work again, add posting back with necessary hardware event work, some initial work on canceling
- Initial conversions to WoWAce, nothing should actually work yet
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Old 02-07-09, 08:06 PM  
Zenn
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Ahh ok my bad on the bidpercent. I have that all fixed up now. I blew away all the old Auctioneer DB and started from scratch with the Zip posted on WowI. All worked well
Thanks for working with me. What a slick little addon
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Old 02-07-09, 07:28 PM  
Shadowed
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You set bid percent to 0.01 so a 100g buyout = 1g bid, I'm guessing you thought it would mean that 0.01% of 100g would be 100g - (100g * 0.01) = 99g bid then, but what you want to do is set it to 99% as it's 100g * 99% = 99g bid.

It keeps the item list in the QuickAuctions.lua file you sent me, no reason it would be splitting it all at once which is odd, I'll have to look at that. For the time being you should grab an old file from the QuickAuctions.zip you can get off WoWI, need to do some other stuff to it for the summary before I commit it.

Odds are the reason why it appears to split everything at once is because of the scan error more than anything, but I'll look into it.
Last edited by Shadowed : 02-07-09 at 07:29 PM.
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Old 02-07-09, 06:54 PM  
Zenn
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Originally posted by Shadowed
Try http://shadowed-wow.googlecode.com/s...QuickAuctions/ and see if that fixes it, I got it to stop posting once, but after reloading I couldn't again so that might do it.
Ok, there just must be something left over from an old add on or something. Now it splits everything up all at once.. (not one at a time) then posts only some of the items. Also, the minPrice is still shifted by 1. Meaning something posted for a buyout of 1.23.45g would have a minBid of 1.23s

(I emailed you a screenshot)


Where is the location of add on databases? such as where does QA keep the managed item list saved etc.

____

Also, now scan locks up at about 7/X

Date: 2009-02-07 20:22:38
ID: 4
Error occured in: Global
Count: 1
Message: ..\AddOns\QuickAuctions\QuickAuctions.lua line 885:
attempt to perform arithmetic on field 'page' (a nil value)
Debug:
(tail call): ?
[C]: ?
QuickAuctions\QuickAuctions.lua:885: ScanAuctionList()
QuickAuctions\QuickAuctions.lua:825:
QuickAuctions\QuickAuctions.lua:817

Thanks.
Last edited by Zenn : 02-07-09 at 07:23 PM.
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Old 02-07-09, 06:09 PM  
Shadowed
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Try http://shadowed-wow.googlecode.com/s...QuickAuctions/ and see if that fixes it, I got it to stop posting once, but after reloading I couldn't again so that might do it.
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Old 02-07-09, 04:38 PM  
Zenn
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Originally posted by Shadowed
You don't have to reload if it bugs out, just type /script QA.postButton:Enable()

Zenn are you using the latest version that was posted today? If you aren't can you do the same thing I mentioned earlier which is: Type /script QuickAuctionsDB.logging = true; get it to bug out, type /script QuickAuctionsDB.logging = false; do a /console reloadui next go to WoW\WTF\Account\<name>\SavedVariables\ and email the QuickAuctions.lua file to shadowed.wow at gmail dot come and I'll see if I can sort out what's going on.
Yes, I used the code from the link you posted below.
I emailed you the log as requested. Froze up at 1 posting this time.

Thanks again
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Old 02-07-09, 04:13 PM  
Shadowed
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You don't have to reload if it bugs out, just type /script QA.postButton:Enable()

Zenn are you using the latest version that was posted today? If you aren't can you do the same thing I mentioned earlier which is: Type /script QuickAuctionsDB.logging = true; get it to bug out, type /script QuickAuctionsDB.logging = false; do a /console reloadui next go to WoW\WTF\Account\<name>\SavedVariables\ and email the QuickAuctions.lua file to shadowed.wow at gmail dot come and I'll see if I can sort out what's going on.
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Old 02-07-09, 04:02 PM  
Vidboy
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Now we just need a reset button for when QA locks up, I hate doing /console reloadui with all the mods I have it takes forever. Great work so far!
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Old 02-07-09, 03:42 PM  
Zenn
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Originally posted by Shadowed
I plan on adding a summary some point that will list the lowest price per item for different categories, so gems, enchanting materials, enchantment scrolls, glyphs probably flasks and potions and such.

But I have to get motivation to actually build the UI first.
I as well am unable to post items. Cancel works fine. I am trying to use toggle with glyphs. Trying to put up 1 count per glyph. Posting stops 1 to 3 items in and hangs. The post button reads like "63/65" and locks gray. you have to reloadui to clear it. Tried using without toggle and changed "caps" as well as diffenrent states of smartcut etc. Still hangs.
The couple that do post end up with really low bid amounts that are shifted by 1 from the buyout..
example: 7.89 gold buyout will have a 7.89 silver initial bid amount.

Love the code though. It has huge potential. The cancel side is already saving me gobs of time. Thanks for your hard work on this.
Last edited by Zenn : 02-07-09 at 03:58 PM.
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Old 02-07-09, 11:40 AM  
Shadowed
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I plan on adding a summary some point that will list the lowest price per item for different categories, so gems, enchanting materials, enchantment scrolls, glyphs probably flasks and potions and such.

But I have to get motivation to actually build the UI first.
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Old 02-07-09, 04:31 AM  
Naniad
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Just a quick reply to say it has been working fine so far as much as I can tell.

The only thing I wouldn't mind is a printout when it's done of what it put up, how many and for how much.

I tend to put alot of gylphs up and keep many on me that have lost value but sometimes when they go up I would like to know. But if you don't think it's needed that's fine, I'm just glad I have an easier way to manage 300+ auctions at a time.
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Old 02-05-09, 11:23 PM  
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The reason for that is because when you first hit "Post Items" it does a scan and figures out how many it's going to be posting, whenever it sees the "Auction posted." message it decreases the counter, it doesn't actually check how many active (Or, even if it's the right auction for that mater) it just assumes, so when you manually post it it thinks it was done automatically.

Try using http://shadowed-wow.googlecode.com/s.../QuickAuctions the QuickAuctions.lua from that link in place of the one in the Interface\AddOns\QuickAuctions\ one, and see if that fixes the problem with it getting stuck at 1/x or 2/x, think it might have been an issue with how the number of total auctions is figured out (Also, the cancel fix is in that one as well)
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Old 02-05-09, 10:18 PM  
Naniad
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Ok I'll try that. I just want to see what auction it's posting for debugging purposes really. I did discover something interesting, when it gets stuck at 1/x or 2/x or whatever posting ANY auction will decrease it by one.

And I can understand wanting to keep it simple since adding much more would require a gui to really use it and those are a pain. If nothing else it's nice having a quick way to cancel all my undercut auctions so I really like the addon.

Originally posted by Shadowed
Not really sure how seeing what item it is currently posting is that useful, you already get a number with how many left it has to post which is enough to tell you if it's frozen, and adding more indicators means coming up with a better method of displaying data that I don't really want to do.

If you can replicate it stopping at 1/x then type /script QuickAuctionsDB.logging = true; get it to bug out, type /script QuickAuctionsDB.logging = false; do a /console reloadui next go to WoW\WTF\Account\<name>\SavedVariables\ and email the QuickAuctions.lua file to shadowed.wow at gmail dot come and I'll see if I can sort out what's going on.
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Old 02-05-09, 04:49 PM  
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Not really sure how seeing what item it is currently posting is that useful, you already get a number with how many left it has to post which is enough to tell you if it's frozen, and adding more indicators means coming up with a better method of displaying data that I don't really want to do.

If you can replicate it stopping at 1/x then type /script QuickAuctionsDB.logging = true; get it to bug out, type /script QuickAuctionsDB.logging = false; do a /console reloadui next go to WoW\WTF\Account\<name>\SavedVariables\ and email the QuickAuctions.lua file to shadowed.wow at gmail dot come and I'll see if I can sort out what's going on.
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Old 02-05-09, 04:02 PM  
Naniad
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Still have some problem with posting gems. Not the same as before though. Usually all but one gem is posted as the post button remains grayed out at 1/x. So far I've been posting a gem (Rigid Autumn's Glow) and it fixes it. The weird thing is it looks like all gems were posted and the one I post manually puts it one past the cap I set.

I'll watch its behavior more closely. Also any chance of getting some feedback put in as to what it is currently posting?
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Old 02-05-09, 02:42 PM  
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Fixed next push
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