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Updated: 08-18-09 01:49 PM
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Updated:08-18-09 01:49 PM
Created:01-13-09 01:49 AM
Downloads:3,320
Favorites:13
MD5:

Aspect of the Viper Mana Warning

Version: 0.3.1
by: LordErikS [More]

This is my first and very basic addon.

For the forgetful hunter, a red bar appears across the interface when you have Aspect of the Viper on and 100% mana.

Future Plans
-----------------------
1. Multiple Warning Levels
2. User Options

v0.3.1

Changed the bar so it's not so huge.
Rearchived as a .zip instead of .rar
Archived Files (3)
File Name
Version
Size
Author
Date
0.3
1kB
LordErikS
07-08-09 08:34 PM
0.2
1kB
LordErikS
02-23-09 12:45 PM
0.1
1kB
LordErikS
01-13-09 01:49 AM


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Unread 08-27-09, 11:14 PM  
EvilNapkin
A Kobold Labourer

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It would also be nice if was disabled if your are mounted
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Unread 08-13-09, 04:12 PM  
EvilNapkin
A Kobold Labourer

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File comments: 23
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could you use .zip files rather than .rar files so MMOUI Minion client devleoped by this webpage can download and install the updates. with out reciveing internal error's

http://minion.mmoui.com/

----- Edit -----
Thanks
Last edited by EvilNapkin : 08-27-09 at 11:14 PM.
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Unread 07-24-09, 10:26 AM  
vithos
A Kobold Labourer

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There's a small issue with the addon. If your mana has reached 100% but then goes back down, the warning remains. You'll probably need to implement a threshold percentage so that it doesn't disappear after every normal shot, too.



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Unread 03-20-09, 02:28 PM  
LordErikS
A Kobold Labourer
 
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Re: OnUpdate versus UNIT_MANA

I didn't till a few days ago. going to make some updates hopefully this weekend.
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Unread 02-23-09, 05:33 PM  
EVmaker
A Deviate Faerie Dragon
 
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OnUpdate versus UNIT_MANA

Greetings,

Was looking at this mod for my fiance who is a hunter, and I took a look at your code and noticed you use OnUpdate for continually checking the state of the players mana. I was wondering if you knew of the UNIT_MANA event (WoWWiki), with that event you can do that check whenever their mana actually changes, rather then constantly, which would make the mod alot more efficient then simply using OnUpdate (article on OnUpdate here).
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