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Siege of Orgrimmar (5.4)
Updated:09-16-13 07:43 PM
Created:01-19-09 05:04 AM
Downloads:56,445
Favorites:255
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oUF Freebgrid  Popular! (More than 5000 hits)

Version: 6.9.13
by: Freebaser [More]

Supported oUF Version: 1.6.x

Party/Raid unit frames using the oUF framework.

Units Supported:
-- party
-- raid
-- maintanks
-- pets and vehicles

Features:
-- Class corner indicators
-- Raid (de)buffs icons with priority
-- Class dispel icons
-- Aggro highlighting
-- Mouseover highlight
-- Out of range arrow
-- Range alpha
-- Heal Predication bar and/or text
-- Alt Power text
-- Health text - percent, deficit or actual
-- Vertical and horizontal layouts
-- Mana bars
-- Target and Focus border
-- AFK / DC timer
-- SharedMedia support
-- oRA3 tank support

FAQs
/freeb will unlock the frames
/freeb <something> will open the interface panel.

oUF is included in this addon but it is only accessible to Freebgrid.

Q: How do I create new indicators?
A: Edit tags.lua (some lua skills required). I've added at least one indicator to every healing class, so you can use those as an example(always open to suggestions). Then add the tag name to your class table at the bottom of the tags.lua.

Q: How do I add raid (de)buffs?
A: Use the aura_list.lua file to add spell names or GetSpellInfo(spellid) to the aura table and set a priority number >= 1(Higher numbers show over lower).

Most of the general setting can be done in the interface panel and usually requires a ReloadUI when your done.

version 6.9.12
-- fix toc

version 6.9.11
-- aura_list update
-- oUF update

version 6.9.10
-- fix heal texture and aura border

version 6.9.9
-- fix for 5.1
-- toc bump
-- aura list update

version 6.9.8
-- fix vertical hp reversed

version 6.9.7
-- add monk to indicator table

version 6.9.6
-- update some tags
-- add monk to dispel list

version 6.9.5
-- fix pom tag

version 6.9.4
-- fix healbar error

version 6.9.3
-- more 5.0 fixes

version 6.9.1
-- update for 5.0.4 / oUF 1.6

version 6.9

-- remove talent detect for class dispels(hard code types instead)
-- option to scale raid based on number of members
-- option to invert fill direction
Optional Files (0)


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Unread 01-17-11, 05:50 AM  
scaife
A Kobold Labourer

Forum posts: 0
File comments: 29
Uploads: 0
Hi,

got these errors yesteday with version 6.0. The firts one always occur when my mouse hover on FreebGrid.

Code:
Message: Interface\AddOns\oUF_Freebgrid\freebgrid.lua:438: attempt to index field 'freebarrow' (a nil value)
Time: 01/16/11 21:48:20
Count: 977
Stack: [C]: ?
[C]: ?
Interface\FrameXML\SecureHandlers.lua:38: in function <Interface\FrameXML\SecureHandlers.lua:37>
Interface\FrameXML\SecureHandlers.lua:266: in function <Interface\FrameXML\SecureHandlers.lua:261>
[C]: ?
Interface\FrameXML\SecureHandlers.lua:343: in function <Interface\FrameXML\SecureHandlers.lua:328>
(tail call): ?

Locals: No locals to dump
Code:
Message: ...actRaidFrames\Blizzard_CompactRaidFrameContainer.lua:300: CreateFrame: Can't create 'Button' now
Time: 01/16/11 21:38:36
Count: 35
Stack: [C]: in function `CreateFrame'
...actRaidFrames\Blizzard_CompactRaidFrameContainer.lua:300: in function `CompactRaidFrameContainer_GetUnitFrame'
...actRaidFrames\Blizzard_CompactRaidFrameContainer.lua:272: in function `CompactRaidFrameContainer_AddUnitFrame'
...actRaidFrames\Blizzard_CompactRaidFrameContainer.lua:236: in function `CompactRaidFrameContainer_AddPets'
...actRaidFrames\Blizzard_CompactRaidFrameContainer.lua:169: in function `CompactRaidFrameContainer_LayoutFrames'
...actRaidFrames\Blizzard_CompactRaidFrameContainer.lua:125: in function `CompactRaidFrameContainer_TryUpdate'
...actRaidFrames\Blizzard_CompactRaidFrameContainer.lua:54: in function `CompactRaidFrameContainer_OnEvent'
[string "*:OnEvent"]:1: in function <[string "*:OnEvent"]:1>

Locals: (*temporary) = "Button"
(*temporary) = "CompactRaidFrame76"
(*temporary) = CompactRaidFrameContainer {
 unitFrameUnusedFunc = <function> defined @Interface\AddOns\Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameContainer.lua:38
 flowSortFunc = <function> defined @Interface\AddOns\Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameManager.lua:591
 groupMode = "flush"
 flowPauseUpdates = true
 frameUpdateList = <table> {
 }
 flowOrientation = "vertical"
 showBorder = true
 borderFrame = CompactRaidFrameContainerBorderFrame {
 }
 flowFilterFunc = <function> defined @Interface\AddOns\Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameManager.lua:659
 groupFilterFunc = <function> defined @Interface\AddOns\Blizzard_CompactRaidFrames\Blizzard_CompactRaidFrameManager.lua:685
 flowMaxPrimaryUsed = 275.99997553955
 flowMaxSecondaryUsed = 539.9999536095
 units = <table> {
 }
 frameReservations = <table> {
 }
 flowFrames = <table> {
 }
 0 = <userdata>
 displayPets = true
 displayFlaggedMembers = true
}
(*temporary) = "CompactUnitFrameTemplate"


Edit : these errors come by thousands (v 6.1) :

Code:
Message: Interface\AddOns\oUF_Freebgrid\oUF\events.lua:12: attempt to call field '?' (a nil value)
Time: 01/17/11 21:13:23
Count: 1490
Stack: Interface\AddOns\oUF_Freebgrid\oUF\events.lua:12: in function <Interface\AddOns\oUF_Freebgrid\oUF\events.lua:10>

Locals: self = Raid_FreebgridUnitButton10 {
 0 = <userdata>
 MasterLooter = <unnamed> {
 }
 __tags = <table> {
 }
 ReadyCheck = <unnamed> {
 }
 Leader = <unnamed> {
 }
 UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710
 RAID_ROSTER_UPDATE = <table> {
 }
 __elements = <table> {
 }
 freebRange = false
 Power = <unnamed> {
 }
 AFKtext = <unnamed> {
 }
 AuraStatusCen = <unnamed> {
 }
 style = "Freebgrid"
 AuraStatusBR = <unnamed> {
 }
 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\oUF_Freebgrid\oUF\elements\ricons.lua:19
 BG = <unnamed> {
 }
 AuraStatusTR = <unnamed> {
 }
 Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699
 PARTY_LOOT_METHOD_CHANGED = <function> defined @Interface\AddOns\oUF_Freebgrid\oUF\elements\masterlooter.lua:30
 AuraStatusBL = <unnamed> {
 }
 unit = "raid9"
 AuraStatusTL = <unnamed> {
 }
 UNIT_FACTION = <table> {
 }
 SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715
 PARTY_LEADER_CHANGED = <function> defined @Interface\AddOns\oUF_Freebgrid\oUF\elements\leader.lua:13
 FocusHighlight = <unnamed> {
 }
 RaidIcon = <unnamed> {
 }
 Healtext = <unnamed> {
 }
 Highlight = <unnamed> {
 }
 PARTY_MEMBERS_CHANGED = <table> {
 }
 WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704
 PLAYER_FOCUS_CHANGED = <function> defined @Interface\AddOns\oUF_Freebgrid\freebgrid.lua:115
 Assistant = <unnamed> {
 }
 id = "9"
 freebAuras = <unnamed> {
 }
 TargetBorder = <unnamed> {
 }
 freebHeals = true
 Range = <table> {
 }
 freebAfk = true
 colors = <table> {
 }
 Threat = <unnamed> {
 }
 Health = <unnamed> {
 }
 freebIndicators = true
 menu = <function> defined @Interface\AddOns\oUF_Freebgrid\freebgrid.lua:49
 Name = <unnamed> {
 }
}
event = "UNIT_AURA"
(*temporary) = nil
(*temporary) = Raid_FreebgridUnitButton10 {
 0 = <userdata>
 MasterLooter = <unnamed> {
 }
 __tags = <table> {
 }
 ReadyCheck = <unnamed> {
 }
 Leader = <unnamed> {
 }
 UnwrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:710
 RAID_ROSTER_UPDATE = <table> {
 }
 __elements = <table> {
 }
 freebRange = false
 Power = <unnamed> {
 }
 AFKtext = <unnamed> {
 }
 AuraStatusCen = <unnamed> {
 }
 style = "Freebgrid"
 AuraStatusBR = <unnamed> {
 }
 RAID_TARGET_UPDATE = <function> defined @Interface\AddOns\oUF_Freebgrid\oUF\elements\ricons.lua:19
 BG = <unnamed> {
 }
 AuraStatusTR = <unnamed> {
 }
 Execute = <function> defined @Interface\FrameXML\SecureHandlers.lua:699
 PARTY_LOOT_METHOD_CHANGED = <function> defined @Interface\AddOns\oUF_Freebgrid\oUF\elements\masterlooter.lua:30
 AuraStatusBL = <unnamed> {
 }
 unit = "raid9"
 AuraStatusTL = <unnamed> {
 }
 UNIT_FACTION = <table> {
 }
 SetFrameRef = <function> defined @Interface\FrameXML\SecureHandlers.lua:715
 PARTY_LEADER_CHANGED = <function> defined @Interface\AddOns\oUF_Freebgrid\oUF\elements\leader.lua:13
 FocusHighlight = <unnamed> {
 }
 RaidIcon = <unnamed> {
 }
 Healtext = <unnamed> {
 }
 Highlight = <unnamed> {
 }
 PARTY_MEMBERS_CHANGED = <table> {
 }
 WrapScript = <function> defined @Interface\FrameXML\SecureHandlers.lua:704
 PLAYER_FOCUS_CHANGED = <function> defined @Interface\AddOns\oUF_Freebgrid\freebgrid.lua:115
 Assistant = <unnamed> {
 }
 id = "9"
 freebAuras = <unnamed> {
 }
 TargetBorder = <unnamed> {
 }
 freebHeals = true
 Range = <table> {
 }
 freebAfk = true
 colors = <table> {
 }
 Threat = <unnamed> {
 }
 Health = <unnamed> {
 }
 freebIndicators = true
 menu = <function> defined @Interface\AddOns\oUF_Freebgrid\freebgrid.lua:49
 Name = <unnamed> {
 }
}
(*temporary) = "UNIT_AURA"
(*temporary) = "raid9"
(*temporary) = "attempt to call field '?' (a nil value)"
Last edited by scaife : 01-17-11 at 04:49 PM.
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Unread 01-14-11, 09:05 AM  
Toran
A Nerdscale Dorkin
 
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Nice update. What an overhaul. Most everything I tweaked manually before is now available as options. Two more suggestions:

- Differentiate the size between name text and power/health text. I use a more horizontal layout, so have less room for the larger health deficit text that appears. It often overlaps the name/status field. Decreasing the power/health text size will help that issue.

- When using "use defined colors", the pet hp color doesn't change for some reason.

- Class colored power bars. I had this working in the previous version, but it doesn't work any longer, considering the new config / db. Used this code:

Code:
	pp.colorClass = true
	pp.colorReaction = true
	pp.colorClassPet = true 
	ppbg.multiplier = .6
	ppbg:SetAlpha(0.7)
I adjusted the prefix to "power.bg" and "power.xxx" as needed but I received db errors. How might I achieve this manually in the new layout? Bottom two are optional, but I like how it darkens the class color a bit for background.

Added img to help clarify:



I have "reverse health colors" unchecked, "use defined colors" checked to use my custom health color and health bg color. Perhaps in the future, if you deem it worthwhile, the power color option could go there.

EDIT: I think I got it via sloppy hacks.

In this function

Code:
local function PostPower(power, unit)
I changed this code:

Code:
    local r, g, b, t
    t = self.colors.power[ptype]
    r, g, b = 1, 1, 1
    if(t) then
        r, g, b = t[1], t[2], t[3]
    end

    if(b) then
        local bg = power.bg
        if ns.db.reversecolors then
            bg:SetVertexColor(r*.2, g*.2, b*.2)
            power:SetStatusBarColor(r, g, b)
        else
            bg:SetVertexColor(r, g, b)
            power:SetStatusBarColor(0, 0, 0, .8)
        end
    end
To this:

Code:
    local r, g, b, t
	if(UnitIsPlayer(unit) or unit == "pet") then
		local _, class = UnitClass(unit)
		t = oUF.colors.class[class]
		--t = self.colors.power[ptype]
	else
		r, g, b = 1, 1, 1
	end
	
    if(t) then
        r, g, b = t[1], t[2], t[3]
    end

    if(b) then
        local bg = power.bg
        if ns.db.reversecolors then
            bg:SetVertexColor(r, g, b)
            power:SetStatusBarColor(0, 0, 0, .8)
        else
            bg:SetVertexColor(r*.2, g*.2, b*.2)
            power:SetStatusBarColor(r, g, b)
        end
    end
I had to reverse the settings for ns.db.reversecolors as in the config, it won't let you determine your own colors if "reverse health colors" is checked. Since I want a dark bar for all classes, I had to keep that unchecked. This is completely untested except sitting solo in Orgrimmar, and a messy hack to get class colored power bars. It should hold me over until the functionality gets built in.

Here's the result:

Last edited by Toran : 01-14-11 at 01:30 PM.
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Unread 01-14-11, 07:12 AM  
Freebaser
A Molten Kobold Bandit
 
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Re: Freezes in raid

Originally posted by scaife
I don't know if this is an issue with FreebGrid maybe someone could help : when in raid (especially 25-man) if a new member is added to the raid when I'm in combat my client freezes. I need to restart the client.

If I display LUA errors there's something with the Blizzard Compact Raid Frames (there was also something with the pets in FreebGrid but i've disabled them). And displaying LUA errors prevents the WoW client from freezing oO. Any ideas ?

Anyhow, the new version of oUF_FreebGrid is AWESOME Thank you very much for this most useful and efficient addon. Combined with Clique it's really OP !
Could you test this in a bg with just freebgrid enabled? Also, post any lua errors.
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Unread 01-14-11, 02:47 AM  
scaife
A Kobold Labourer

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Freezes in raid

I don't know if this is an issue with FreebGrid maybe someone could help : when in raid (especially 25-man) if a new member is added to the raid when I'm in combat my client freezes. I need to restart the client.

If I display LUA errors there's something with the Blizzard Compact Raid Frames (there was also something with the pets in FreebGrid but i've disabled them). And displaying LUA errors prevents the WoW client from freezing oO. Any ideas ?

Anyhow, the new version of oUF_FreebGrid is AWESOME Thank you very much for this most useful and efficient addon. Combined with Clique it's really OP !
Last edited by scaife : 01-14-11 at 02:48 AM.
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Unread 01-14-11, 01:59 AM  
eye_of_fire
A Kobold Labourer

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Originally posted by Freebaser
option added in new update



I created the tags to do this, you just have to add them to the class table at the bottom of tags.lua. The dispel icon can be disable in the config.
Wow, thats great to hear
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Unread 01-14-11, 12:39 AM  
Freebaser
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Originally posted by eye_of_fire
Just a quick question about your great raid/party-frame: how can I disable highlight the targeted unit?
Many thx in advance and kind regards
option added in new update

Is there a possibility to show debuffs like poison, curse, magic and desease as colored points in any coner of the frame instead of an icon in the middle of the frame?
I created the tags to do this, you just have to add them to the class table at the bottom of tags.lua. The dispel icon can be disable in the config.
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Unread 01-13-11, 09:14 AM  
Gilgue
A Kobold Labourer

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Many thanks for great raid frames.

Minor question.

Is there a possibility to show debuffs like poison, curse, magic and desease as colored points in any coner of the frame instead of an icon in the middle of the frame?

Thanks in advance.
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Unread 01-13-11, 07:25 AM  
leks0d
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Can you add
Code:
[GetSpellInfo(86028)] = 6, -- Cho's Blast
[GetSpellInfo(86029)] = 6, -- Gall's Blast
to aura_list please?
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Unread 01-13-11, 04:08 AM  
eye_of_fire
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Just a quick question about your great raid/party-frame: how can I disable highlight the targeted unit?
Many thx in advance and kind regards
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Unread 01-06-11, 04:52 AM  
Gallahead
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Originally posted by Freebaser
elements\heals.lua
Remove line 132.

If heal text is enabled you will need to remove def from within those tags.
thank you very much.
i love your raid frames. keep on going.
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Unread 01-05-11, 11:08 PM  
Maxen
A Deviate Faerie Dragon

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Originally posted by Freebaser
Reduced the updates on arrows slightly to maybe help those with fps drops and made an option to disable it as well. Please provide any feedback.
Thanks, you are the best !
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Unread 01-05-11, 04:07 PM  
Taet
A Murloc Raider

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Very tnx
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Unread 01-05-11, 09:48 AM  
Freebaser
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Originally posted by Gallahead
same question here: how can i disable the health deficit text?
elements\heals.lua
Remove line 132.

If heal text is enabled you will need to remove def from within those tags.
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Unread 01-05-11, 09:25 AM  
Gallahead
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Originally posted by Taet
Any chance disable info spam -10k hp, -20k HP, .... dont need read text seeing bar. plz.
same question here: how can i disable the health deficit text?
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Unread 01-05-11, 08:59 AM  
Taet
A Murloc Raider

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Any chance disable info spam -10k hp, -20k HP, .... dont need read text seeing bar. plz.


PS: Good work man
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