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Updated:09-16-13 07:43 PM
Created:01-19-09 05:04 AM
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oUF Freebgrid  Popular! (More than 5000 hits)

Version: 6.9.13
by: Freebaser [More]

Supported oUF Version: 1.6.x

Party/Raid unit frames using the oUF framework.

Units Supported:
-- party
-- raid
-- maintanks
-- pets and vehicles

Features:
-- Class corner indicators
-- Raid (de)buffs icons with priority
-- Class dispel icons
-- Aggro highlighting
-- Mouseover highlight
-- Out of range arrow
-- Range alpha
-- Heal Predication bar and/or text
-- Alt Power text
-- Health text - percent, deficit or actual
-- Vertical and horizontal layouts
-- Mana bars
-- Target and Focus border
-- AFK / DC timer
-- SharedMedia support
-- oRA3 tank support

FAQs
/freeb will unlock the frames
/freeb <something> will open the interface panel.

oUF is included in this addon but it is only accessible to Freebgrid.

Q: How do I create new indicators?
A: Edit tags.lua (some lua skills required). I've added at least one indicator to every healing class, so you can use those as an example(always open to suggestions). Then add the tag name to your class table at the bottom of the tags.lua.

Q: How do I add raid (de)buffs?
A: Use the aura_list.lua file to add spell names or GetSpellInfo(spellid) to the aura table and set a priority number >= 1(Higher numbers show over lower).

Most of the general setting can be done in the interface panel and usually requires a ReloadUI when your done.

version 6.9.12
-- fix toc

version 6.9.11
-- aura_list update
-- oUF update

version 6.9.10
-- fix heal texture and aura border

version 6.9.9
-- fix for 5.1
-- toc bump
-- aura list update

version 6.9.8
-- fix vertical hp reversed

version 6.9.7
-- add monk to indicator table

version 6.9.6
-- update some tags
-- add monk to dispel list

version 6.9.5
-- fix pom tag

version 6.9.4
-- fix healbar error

version 6.9.3
-- more 5.0 fixes

version 6.9.1
-- update for 5.0.4 / oUF 1.6

version 6.9

-- remove talent detect for class dispels(hard code types instead)
-- option to scale raid based on number of members
-- option to invert fill direction
Optional Files (0)


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Unread 10-29-12, 04:16 AM  
upyursh
An Aku'mai Servant
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Forum posts: 32
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MotW Update

Hey I was getting very annoyed with dirty monks rebuffing and putting a spot for motw

Code:
oUF.Tags.Methods['freebgrid:motw'] = function(u) if not(UnitAura(u, GetSpellInfo(1126)) or UnitAura(u,GetSpellInfo(20217)) or UnitAura(u,GetSpellInfo(115921))) then return "|cff00A1DE"..x.."|r" end end
oUF.Tags.Events['freebgrid:motw'] = "UNIT_AURA"
Hope this helps

Upy
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Unread 10-26-12, 03:52 AM  
bladejerry
A Kobold Labourer

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Try to add some code to tag.lua for my monk
Line 303
Code:
--Monk
oUF.Tags.Methods['freebgrid:renw'] = function(u) 
    local name, _,_,_,_,_,_, fromwho = UnitAura(u, GetSpellInfo(115151))
    if(fromwho == 'player') then return "|cff00FEBF"..x.."|r" end
end
oUF.Tags.Events['freebgrid:renw'] = 'UNIT_AURA'

oUF.Tags.Methods['freebgrid:renwTime'] = function(u)
    local name, _,_,_,_,_, expirationTime, fromwho = UnitAura(u, GetSpellInfo(115151))
    if(fromwho == "player") then return getTime(expirationTime) end 
end
oUF.Tags.Events['freebgrid:renwTime'] = 'UNIT_AURA'
Line 386
Code:
["MONK"] = {
		["TL"] = "[freebgrid:renw]",
		["TR"] = "",
		["BL"] = "",
		["BR"] = "",
		["Cen"] = "[freebgrid:renwTime]",
	        },
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Unread 10-25-12, 12:01 PM  
Freebaser
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Re: Losing texture

Originally Posted by Sarutankah
Hi, awesome addon - have been using since I found it.

Only one issue for me - whenever I select "reverse fill direction" in status bar menu and have anyone coming in and out of groups/raids (or sometimes solo) the colour will change to a shiny silver.

Only happens when that option is checked, have that option checked because have swapped the background colour etc.

Hopefully fixable, does my head in when the bars move the wrong way so I have gone to a more traditional colour scheme.

Have replicated issue with NO other addons installed and all other settings at default.

EDIT: Only happens when Status bars are set to VERTICAL and reverse fill.
I couldn't reproduce exactly what you said, but did fix a typo related to vertical and reverse fill. I assume that fixed it, let me know otherwise.

How should I add Monk's spell,for example,Renewing Mist?
thx..
All the indicators are configured in the tags.lua. I don't have a monk or really know anything about them. Maybe someone could share their monk stuff
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Unread 10-23-12, 07:28 PM  
Sarutankah
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Losing texture

Hi, awesome addon - have been using since I found it.

Only one issue for me - whenever I select "reverse fill direction" in status bar menu and have anyone coming in and out of groups/raids (or sometimes solo) the colour will change to a shiny silver.

Only happens when that option is checked, have that option checked because have swapped the background colour etc.

Hopefully fixable, does my head in when the bars move the wrong way so I have gone to a more traditional colour scheme.

Have replicated issue with NO other addons installed and all other settings at default.

EDIT: Only happens when Status bars are set to VERTICAL and reverse fill.
Last edited by Sarutankah : 10-23-12 at 11:44 PM.
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Unread 10-22-12, 05:53 PM  
Djokart
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After /reload just fly in walley of the four winds

Message: Interface\AddOns\oUF_Freebgrid\freebgrid.lua:786: script ran too long
Time: 10/23/12 03:49:09
Count: 1
Stack: [C]: in function `LoadAddOn'
Interface\AddOns\oUF_Freebgrid\freebgrid.lua:786: in function <Interface\AddOns\oUF_Freebgrid\freebgrid.lua:783>
[C]: in function `Show'
Interface\FrameXML\UIParent.lua:1738: in function `SetUIPanel'
Interface\FrameXML\UIParent.lua:1543: in function `ShowUIPanel'
Interface\FrameXML\UIParent.lua:1469: in function <Interface\FrameXML\UIParent.lua:1465>
[C]: in function `SetAttribute'
Interface\FrameXML\UIParent.lua:2179: in function `ShowUIPanel'
[string "*:OnClick"]:2: in function <[string "*:OnClick"]:1>

Locals:
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Unread 10-22-12, 05:22 PM  
bladejerry
A Kobold Labourer

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How should I add Monk's spell,for example,Renewing Mist?
thx..
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Unread 10-14-12, 05:01 AM  
Linkszwodrei
A Kobold Labourer

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There seems to be a bug with the Reverse Fill Functionality.
When you use that the Unitframes will become blank und you see only the texture.

I don't get an lua error.
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Unread 09-29-12, 04:27 PM  
Freebaser
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Originally Posted by Shabazza
Hello,

with newest version on my monk:

Code:
1x oUF_Freebgrid-6.9.6\elements\indicators.lua:18: attempt to index field "?" (a nil value)
<in C code>
<in C code>
FrameXML\RestrictedFrames.lua:604: in function <FrameXML\RestrictedFrames.lua:603>
FrameXML\RestrictedFrames.lua:742: in function "CallMethod"
[string "		local header = self:GetParent()RestrictedExecution.lua:441: in function <FrameXML\RestrictedExecution.lua:412>
FrameXML\SecureGroupHeaders.lua:108: in function <FrameXML\SecureGroupHeaders.lua:102>
FrameXML\SecureGroupHeaders.lua:158: in function <FrameXML\SecureGroupHeaders.lua:115>
FrameXML\SecureGroupHeaders.lua:393: in function <FrameXML\SecureGroupHeaders.lua:382>
<in C code>
FrameXML\SecureStateDriver.lua:100: in function <FrameXML\SecureStateDriver.lua:95>
FrameXML\SecureStateDriver.lua:164: in function <FrameXML\SecureStateDriver.lua:146>
<in C code>
FrameXML\SecureStateDriver.lua:11: in function "RegisterAttributeDriver"
oUF_Freebgrid-6.9.6\oUF\ouf.lua:533: in function "SpawnHeader"
oUF_Freebgrid-6.9.6\freebgrid.lua:674: in function <oUF_Freebgrid\freebgrid.lua:604>
oUF_Freebgrid-6.9.6\freebgrid.lua:713: in function "func"
oUF_Freebgrid-6.9.6\oUF\factory.lua:20: in function <oUF_Freebgrid\oUF\factory.lua:16>
(tail call): ?

Locals:
nil
should be fixed in the latest update
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Unread 09-29-12, 09:33 AM  
Shabazza
A Kobold Labourer

Forum posts: 1
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Hello,

with newest version on my monk:

Code:
1x oUF_Freebgrid-6.9.6\elements\indicators.lua:18: attempt to index field "?" (a nil value)
<in C code>
<in C code>
FrameXML\RestrictedFrames.lua:604: in function <FrameXML\RestrictedFrames.lua:603>
FrameXML\RestrictedFrames.lua:742: in function "CallMethod"
[string "		local header = self:GetParent()RestrictedExecution.lua:441: in function <FrameXML\RestrictedExecution.lua:412>
FrameXML\SecureGroupHeaders.lua:108: in function <FrameXML\SecureGroupHeaders.lua:102>
FrameXML\SecureGroupHeaders.lua:158: in function <FrameXML\SecureGroupHeaders.lua:115>
FrameXML\SecureGroupHeaders.lua:393: in function <FrameXML\SecureGroupHeaders.lua:382>
<in C code>
FrameXML\SecureStateDriver.lua:100: in function <FrameXML\SecureStateDriver.lua:95>
FrameXML\SecureStateDriver.lua:164: in function <FrameXML\SecureStateDriver.lua:146>
<in C code>
FrameXML\SecureStateDriver.lua:11: in function "RegisterAttributeDriver"
oUF_Freebgrid-6.9.6\oUF\ouf.lua:533: in function "SpawnHeader"
oUF_Freebgrid-6.9.6\freebgrid.lua:674: in function <oUF_Freebgrid\freebgrid.lua:604>
oUF_Freebgrid-6.9.6\freebgrid.lua:713: in function "func"
oUF_Freebgrid-6.9.6\oUF\factory.lua:20: in function <oUF_Freebgrid\oUF\factory.lua:16>
(tail call): ?

Locals:
nil
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Unread 09-28-12, 10:13 PM  
Freebaser
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Originally Posted by onkel
Am I the only one not seeing monks in freebgrid? I see them in the party frames of ouf_phanx though.

latest version, no errors, players just don't show up at all
You either have a conflict with another addon that I don't have or freebgrid isn't loaded. Try a fresh install and disable all other addons. It should work then and if it stops working when you enable the rest of your addon, I'll need to see a list of what you have installed.
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Unread 09-28-12, 09:12 PM  
onkel
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Am I the only one not seeing monks in freebgrid? I see them in the party frames of ouf_phanx though.

latest version, no errors, players just don't show up at all
Last edited by onkel : 09-28-12 at 09:13 PM.
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Unread 09-23-12, 02:41 AM  
Ellementz
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Really love this addon, just what I was looking for. Much appreciated!
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Unread 09-21-12, 02:30 AM  
muck6792
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Originally Posted by Freebaser
Originally Posted by muck6792

Any reply on this?
Here is what I now have for the pom tag. Got busy and forgot to push an update, but I hope to work on some updates this weekend.

Code:
local pomCount = {
	[1] = 'i',
	[2] = 'h',
	[3] = 'g',
	[4] = 'f',
	[5] = 'Z',
	[6] = 'Y',
}
oUF.Tags.Methods['freebgrid:pom'] = function(u) 
    local name, _,_, c, _,_,_, fromwho = UnitAura(u, GetSpellInfo(33076))
    if name and pomCount[c] then
        if(fromwho == "player") then
            return "|cff66FFFF"..pomCount[c].."|r"
        else
            return "|cffFFCF7F"..pomCount[c].."|r"
        end
    end
end
oUF.Tags.Events['freebgrid:pom'] = "UNIT_AURA"
i tested it, it seems okay, thank you.
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Unread 09-20-12, 07:35 AM  
Freebaser
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Originally Posted by muck6792

Any reply on this?
Here is what I now have for the pom tag. Got busy and forgot to push an update, but I hope to work on some updates this weekend.

Code:
local pomCount = {
	[1] = 'i',
	[2] = 'h',
	[3] = 'g',
	[4] = 'f',
	[5] = 'Z',
	[6] = 'Y',
}
oUF.Tags.Methods['freebgrid:pom'] = function(u) 
    local name, _,_, c, _,_,_, fromwho = UnitAura(u, GetSpellInfo(33076))
    if name and pomCount[c] then
        if(fromwho == "player") then
            return "|cff66FFFF"..pomCount[c].."|r"
        else
            return "|cffFFCF7F"..pomCount[c].."|r"
        end
    end
end
oUF.Tags.Events['freebgrid:pom'] = "UNIT_AURA"
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Unread 09-20-12, 02:19 AM  
muck6792
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Originally Posted by AzureSong
Code:
-- Priest
local pomCount = {"","i","h","g","f","Z"}
oUF.Tags.Methods['freebgrid:pom'] = function(u) 
    local name, _,_, c, _,_,_, fromwho = UnitAura(u, GetSpellInfo(33076))
    if name and c then
        if(fromwho == "player") then
            return "|cff66FFFF"..pomCount[c+1].."|r"
        else
            return "|cffFFCF7F"..pomCount[c+1].."|r"
        end
    end
end
oUF.Tags.Events['freebgrid:pom'] = "UNIT_AURA"
the "instant" pom heals 6times,and the count is 5,4,3,2,1,0,so we need to add 1 to count.
Any reply on this?
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