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Thunder Isle (5.2)
Updated:03-24-13 07:44 PM
Created:01-19-09 04:04 AM
Downloads:53,034
Favorites:259
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oUF Freebgrid  Popular! (More than 5000 hits)
Version: 6.9.12
by: Freebaser [More]
Supported oUF Version: 1.6.x

Party/Raid unit frames using the oUF framework.

Units Supported:
-- party
-- raid
-- maintanks
-- pets and vehicles

Features:
-- Class corner indicators
-- Raid (de)buffs icons with priority
-- Class dispel icons
-- Aggro highlighting
-- Mouseover highlight
-- Out of range arrow
-- Range alpha
-- Heal Predication bar and/or text
-- Alt Power text
-- Health text - percent, deficit or actual
-- Vertical and horizontal layouts
-- Mana bars
-- Target and Focus border
-- AFK / DC timer
-- SharedMedia support
-- oRA3 tank support

FAQs
/freeb will unlock the frames
/freeb <something> will open the interface panel.

oUF is included in this addon but it is only accessible to Freebgrid.

Q: How do I create new indicators?
A: Edit tags.lua (some lua skills required). I've added at least one indicator to every healing class, so you can use those as an example(always open to suggestions). Then add the tag name to your class table at the bottom of the tags.lua.

Q: How do I add raid (de)buffs?
A: Use the aura_list.lua file to add spell names or GetSpellInfo(spellid) to the aura table and set a priority number >= 1(Higher numbers show over lower).

Most of the general setting can be done in the interface panel and usually requires a ReloadUI when your done.
version 6.9.12
-- fix toc

version 6.9.11
-- aura_list update
-- oUF update

version 6.9.10
-- fix heal texture and aura border

version 6.9.9
-- fix for 5.1
-- toc bump
-- aura list update

version 6.9.8
-- fix vertical hp reversed

version 6.9.7
-- add monk to indicator table

version 6.9.6
-- update some tags
-- add monk to dispel list

version 6.9.5
-- fix pom tag

version 6.9.4
-- fix healbar error

version 6.9.3
-- more 5.0 fixes

version 6.9.1
-- update for 5.0.4 / oUF 1.6

version 6.9

-- remove talent detect for class dispels(hard code types instead)
-- option to scale raid based on number of members
-- option to invert fill direction
Optional Files (0)


Archived Files (29)
File Name
Version
Size
Author
Date
6.9.10
814kB
Freebaser
12-13-12 07:01 AM
6.9.9
812kB
Freebaser
11-27-12 09:28 PM
6.9.8
811kB
Freebaser
10-24-12 02:34 PM
6.9.7
808kB
Freebaser
09-29-12 04:16 PM
6.9.6
808kB
Freebaser
09-25-12 12:23 AM
6.9.5
810kB
Freebaser
09-10-12 06:21 PM
6.9.4
810kB
Freebaser
09-07-12 11:32 AM
6.9.3
810kB
Freebaser
08-29-12 08:32 PM
6.9.1
810kB
Freebaser
08-29-12 03:21 PM
6.9
789kB
Freebaser
08-03-12 09:51 PM
6.8
786kB
Freebaser
12-16-11 07:14 AM
6.7
755kB
Freebaser
06-29-11 09:18 PM
6.6
766kB
Freebaser
04-30-11 06:36 PM
6.5
766kB
Freebaser
03-26-11 07:07 PM
6.4
765kB
Freebaser
03-08-11 10:45 PM
6.3
764kB
Freebaser
03-03-11 12:00 AM
6.2
820kB
Freebaser
01-24-11 01:03 AM
6.1
819kB
Freebaser
01-17-11 01:47 AM
5.7.4
708kB
Freebaser
01-04-11 09:27 PM
5.6
679kB
Freebaser
12-30-10 05:01 PM
5.5
687kB
Freebaser
12-16-10 02:05 AM
5.4
755kB
Freebaser
12-02-10 07:09 AM
5.3
740kB
Freebaser
11-16-10 09:27 PM
5.2
740kB
Freebaser
11-03-10 06:21 AM
5.1
744kB
Freebaser
10-16-10 04:08 PM
5.0
677kB
Freebaser
10-13-10 04:28 AM
4.1
634kB
Freebaser
07-01-10 09:27 PM
3.2
646kB
Freebaser
04-10-10 07:42 PM
2.81
528kB
Freebaser
02-18-10 11:58 PM


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Old 07-06-09, 04:40 AM  
Cladhaire
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Originally posted by Kaidroth
Could you post an alternative version for those who already have oUF stored somewhere else. I don't like having twice the memory usage of it (even if it's low) and my changes to "desembbed" oUF failed !
Maintaining two version of an addon is a complete pain in the ass =/
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Old 07-06-09, 04:36 AM  
Kaidroth
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Could you post an alternative version for those who already have oUF stored somewhere else. I don't like having twice the memory usage of it (even if it's low) and my changes to "desembbed" oUF failed !
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Old 07-05-09, 04:59 PM  
Freebaser
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I wanted it to be clear in the beginning (7 months ago) that I released this layout to offer the community another grid for oUF users, since Zariel announced he was no longer playing wow and didn't have plans to update it any further. However, this was not the fan update or continuing of oUF_Grid. Simply the idea that it brought with it. This comment has been on the addon info page from day one.
Originally based on oUF_Grid by zariel.
The initial releases were very basic, nothing more than health bars. After experimenting with other layouts, user comments, and whatever else I could find, some code from the oUF_Grid did stick(primarily the debuff code). I simply overlooked the license that zariel used, and had no problem applying it to his bit of code.

If your going to just copy my code out and add around it then please respect the license clauses.
Pretty sure freebaser is not just tacking stuff onto your addon and renaming it.
I agree. From my point of view this isn't the case.
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Old 07-05-09, 09:15 AM  
Cladhaire
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Originally posted by zariel
[b]If your going to just copy my code out and add around it then please respect the license clauses.
Could you please be more specific, for all of our benefits..
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Old 07-05-09, 09:05 AM  
jadakren
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Originally posted by zariel
[b]If your going to just copy my code out and add around it then please respect the license clauses.
Pretty sure freebaser is not just tacking stuff onto your addon and renaming it.

I know for one that his indicator codes comes from me, because i suggested he use it.

but then the indicator code is really just a creation function looping over a table which sets up tagstrings.
Last edited by jadakren : 07-05-09 at 09:09 AM.
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Old 07-04-09, 11:22 AM  
zariel
A Murloc Raider
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If your going to just copy my code out and add around it then please respect the license clauses.

Copyright (c) 2009 Chris Bannister,
All rights reserved.

Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. The name of the author may not be used to endorse or promote products
derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Last edited by zariel : 07-04-09 at 12:36 PM.
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Old 06-25-09, 01:46 AM  
Cladhaire
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Originally posted by Freebaser
I'll look into this. Hopefully all it requires is an additional raid header and a config option to use it.
That's indeed all it requires, but then you need to decide how to let people configure columns, rows, etc =).
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Old 06-24-09, 05:01 PM  
Freebaser
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Displaying raids by class.
I'll look into this. Hopefully all it requires is an additional raid header and a config option to use it.
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Old 06-24-09, 10:21 AM  
Elariah
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Originally posted by Cladhaire
That's a bit tougher. Basically instead of creating x rows of each group, you would want to create one single header frame that is set to show the whole raid, sorted by group, using the template that's provided. I'll see if i can throw somethign together, but its not very likely.
Thanks very much. I really do appreciate it. I'm wondering though if I could just 'get used to it'

The only other thing I'm looking to find is a way to hide/show the grid via a / command. But I'm guessing that is probably out of the scope of oUF maybe. Or maybe I just need to write myself a script to hide/show the oUF_Raid frame. I'll work on this myself.

Been kinda limited in playing with mods as my servers been down for 20hrs now
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Old 06-24-09, 07:07 AM  
Cladhaire
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That's a bit tougher. Basically instead of creating x rows of each group, you would want to create one single header frame that is set to show the whole raid, sorted by group, using the template that's provided. I'll see if i can throw somethign together, but its not very likely.
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Old 06-24-09, 07:06 AM  
Elariah
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Originally posted by Cladhaire
That's not really a feature.. You could do that today with this addon, but you would need to edit the code much like anything else. There's no real way to toggle it on and off, since you would need to create completely new frames.

If you like the loot and feel, you could do this without much difficulty already.
Ok thanks, any pointers at where to look for that? I'm not a that good with lua yet but I'm learning quickly.
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Old 06-24-09, 06:48 AM  
Cladhaire
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That's not really a feature.. You could do that today with this addon, but you would need to edit the code much like anything else. There's no real way to toggle it on and off, since you would need to create completely new frames.

If you like the loot and feel, you could do this without much difficulty already.
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"There's only one thing that I know how to do well and I've often been told that you only can do what you know how to do well, and that's be you-- be what you're like-- be like yourself. And so I'm having a wonderful time, but I'd rather be whistling in the dark..."
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Old 06-24-09, 06:46 AM  
Elariah
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I've been toying with both oUF_Freebgrid and Grid for my raids, and it seems there is only 1 feature of 'Grid' that I would miss, and would be great for Freebgrid as an option but not sure if it's possible at all.

Displaying raids by class.

At the moment it just shows (I'm assuming) in the same order that people are in the raid panel. Group 1 to 8 on the horizontal, and the group members 1 -5 going vertical. Correct me if I'm wrong on this one.

There are times I've found as a healer I find it much easier to have them sorted by class instead.

Druids | Priests | Paladins | Warriors | etc etc etc going along the horizontal instead, with a final one at the end for Pets.

Is this a feature we might see in Freebgrid? Thanks very much
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Old 06-23-09, 03:07 PM  
jadakren
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Cheers freebaser, I've been slamming my face into a wall working out how to effectivly embed oufcore and various plugins.

But after examing how you've done it, I think i've pretty much worked it out.

Due to the string length limitation on the debug stack, i've have to shorten various plugin names etc.
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Old 06-22-09, 12:16 PM  
Tekkub
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That solution is almost beautiful... there is a decent ghost icon in the spell icon textures, and there's a bunch of skulls you could use (you might not want to use the raid icon as it could be confusing).

Adjusting the frame size so there are no gaps is a really good idea... I have autorun bound to middle-click by default, and to renew in clique... I renew a lot, and turning on autorun accidentally could be very disastrous... and I have done it many times.
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