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AlarmHUD 2.2 by Kloo @ Malygos
This is a small HUD that it is designed to limit information over load
by only showing messages when certain conditions are met.
Just above the center of the screen is target information:
Target health will have > < around it if percent health is under 35%.
If target is dead, target health is shown as "---".
If target is tapped by another player/party/raid, target health is shown with "XXX" around it.
Threat percent will have > <, >> << or >>> <<< around it
based on threat being over 40%, 50% or 60%.
If you are not in target's threat table at all, threat percent is shown as "---".
Otherwise, the color of both these percentages is based on threat status:
Light Gray = Low threat.
Yellow = High threat.
Orange = Losing threat.
Red = Tanking.
Just below the center of the screen is another line with your information:
These numbers are only shown if they are below 90%. They also get
> <, >> << or >>> <<< around them based on the percentage
going below 70%, 50% and 30%.