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Shadowlands pre-patch (9.0.1)
Updated:10-14-20 04:21 PM
Created:02-05-09 05:35 PM
Downloads:12,601
Favorites:43
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OpenContainer  Popular! (More than 5000 hits)

Version: 1.1.19
by: Vrul [More]

Provides options for changing the default appearance and behavior of Blizzard's container frames (opened bags).

There are also options to have selected bags automatically open and/or close with choosen UI windows:
- Auction House
- Bank
- Black Market
- Guild Bank
- Item Upgrade
- Mailbox
- Merchant
- Reforging
- Socketing
- Trade
- Tradeskill
- Transmogrify
- Void Storage

Note: It is recommended that you delete the folder(s) for an existing addon when updating to a different version. This is to keep files that are no longer used from taking up space.

Version 1.1.19 (10/14/2020)
- Updated for 9.0

Version 1.1.18 (01/30/2020)
- Fixed a couple invalid 'self' references

Version 1.1.17 (01/29/2020)
- Undid a couple of optimizations to facilitate compatibility with other addons

Version 1.1.16 (01/14/2020)
- Fix for backpack staying highlighted after opening it the first time

Version 1.1.15 (03/12/2019)
- Updated for 8.1.5

Version 1.1.14 (07/21/2018)
- Library update

Version 1.1.13 (06/09/2018)
- Updated for 8.0

Version 1.1.12 (01/21/2018)
- Fix for auto vendoring junk when using the theme "None"
- Made the preview of the expanded backpack consistent across themes
- Always hide the expand slots help text

Version 1.1.11 (01/17/2018)
- Updated for 7.3.5

Version 1.1.10 (12/10/2017)
- Modified the Auto Open/Close options to be able to select individual bags for each UI window

Version 1.1.9 (09/02/2017)
- Fix for PlaySound change in 7.3

Version 1.1.8 (08/28/2016)
- Corrected an issue with auto opening bank bags on first visit
- Fix for an issue when adding/removing bags to bag bar

Version 1.1.7 (07/23/2016)
- Library update

Version 1.1.6 (06/25/2016)
- Fixed an issue with automatically closing windows

Version 1.1.5 (05/14/2016)
- Updated for 7.0

Version 1.1.4 (04/06/2015)
- Fixed an error when automatically vendoring items flagged as junk and not all bag slots have a bag
- Automatically vendoring junk items should no longer leave items behind if there was an excessive amount

Version 1.1.3 (10/29/2014)
- Added an option to change when the junk icons are shown
- Fixed a display issue when switching between a non-standard bag (i.e. 1-slot bag) and a regular bag
- Corrected the way alternate currency tracking is handled when the Hide Money option is enabled
- Minor code cleanup and optimization

Version 1.1.2 (10/21/2014)
- Added an option to automatically vendor items flagged as junk when visiting a merchant
- Corrected an issue with the new item glow and flash resetting

Version 1.1.1 (10/15/2014)
- Fixed bugs with the backpack not opening and with empty bags not having a name displayed on initial login

Version 1.1 (10/14/2014)
- Updated for 6.0
- Added the Black Market and Item Upgrade UI windows to the auto open/close options
- The options for auto open/close now have "Check All" and "Uncheck All" buttons

Version 1.0.18 (10/05/2012)
- Added options for positioning container frames by dragging them with the mouse
- Changed the "Shrink Bags" option to allow a user chosen scale

Version 1.0.17 (09/30/2012)
- Corrected a potential issue with event processing after changing some options with bags open
- Minor performance tweaks

Version 1.0.16 (09/14/2012)
- Corrected an issue with event processing
- Minor performance tweaks

Version 1.0.15 (09/13/2012)
- Config support reincluded

Version 1.0.14 (09/09/2012)
- Slight change to the options for bag positioning
- Updated for MoP

Version 1.0.13 (12/05/2011)
- Added auto open/close options for transmogrification and void storage

Version 1.0.12 (07/03/2011)
- Corrected an issue with opening bags and their positioning

Version 1.0.11 (07/02/2011)
- Added an auto open/close option for socketing
- Fixed some issues with auto open/close
- Updated for 4.2

Version 1.0.10 (04/27/2011)
- Fixed a bug with auto open and patch 4.1

Version 1.0.9 (01/22/2011)
- Removed the throttling on updateContainerFrameAnchors for compatibility with other addons

Version 1.0.8 (01/21/2011)
- Rewrote my rewrite of Blizzard's global function updateContainerFrameAnchors to be more optimized, throttled, and to no longer taint the global variables CONTAINER_OFFSET_X and CONTAINER_OFFSET_Y

Version 1.0.7 (01/20/2011)
- Added an auto open/close option for reforging

Version 1.0.6 (12/26/2010)
- Fix for auto open/close with trade skills

Version 1.0.5 (12/03/2009)
- Fixed a bug with setting a theme's color/alpha without having first selected that theme

Version 1.0.4 (07/29/2009)
- Corrected an issue with setfenv() being used on functions that were previously hooked by this addon

Version 1.0.3 (07/26/2009)
- Added MMOUI Minion support to TOC file (X-WoWI-ID)
- Configuration is now load on demand
- Separated the option "Auto Open/Close" into "Auto Open" and "Auto Close"

Version 1.0.2 (04/28/2009)
- Library update

Version 1.0.1 (04/19/2009)
- Code clean up

Version 1.0 (02/05/2009)
- Initial release
Optional Files (0)


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Unread 10-27-14, 12:31 PM  
Vrul
A Scalebane Royal Guard
 
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Re: Re: Re: Error (deDE client) - bags do not open

Originally Posted by JohnDoe03
With other addons enabled - if only open container is enabled, no error occurs
The issue causing the error can be easily fixed on my end, however, since you have to be using another bag modifying addon to have gotten that error I'm sure you will just encounter other issues with it fixed.

This addon completely changes how bags work behind the scenes. Several Blizzard functions are completely rewritten to work more efficiently and to allow some of the features of this addon to work. The other bag addon you are using has to have overwritten at least one of those same functions in order for the default UI to not throw that error.

You can try to have your other bag addon's author make this addon an optional dependency so that it can override the functions it needs to correctly. After that you can see if you are getting what you want out of both.
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Unread 10-26-14, 01:04 PM  
JohnDoe03
A Kobold Labourer

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Re: Re: Error (deDE client) - bags do not open

Originally Posted by Vrul
Originally Posted by JohnDoe03
Date: 2014-10-26 17:03:08
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\OpenContainer\Override.lua line 275:
ContainerFrame6Item2:SetPoint(): ContainerFrame6Item1 is dependent on this
Does that error occur with only OpenContainer enabled and no other addons?
With other addons enabled - if only open container is enabled, no error occurs
Last edited by JohnDoe03 : 10-26-14 at 01:07 PM.
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Unread 10-26-14, 12:28 PM  
Vrul
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Re: Error (deDE client) - bags do not open

Originally Posted by JohnDoe03
Date: 2014-10-26 17:03:08
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\OpenContainer\Override.lua line 275:
ContainerFrame6Item2:SetPoint(): ContainerFrame6Item1 is dependent on this
Does that error occur with only OpenContainer enabled and no other addons?
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Unread 10-26-14, 10:03 AM  
JohnDoe03
A Kobold Labourer

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Error (deDE client) - bags do not open

Date: 2014-10-26 17:03:08
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\OpenContainer\Override.lua line 275:
ContainerFrame6Item2:SetPoint(): ContainerFrame6Item1 is dependent on this
Debug:
[C]: SetPoint()
OpenContainer\Override.lua:275: UpdateContainerSize()
OpenContainer\Container.lua:140:
OpenContainer\Container.lua:134
OpenContainer\Container.lua:297:
OpenContainer\Container.lua:134
Locals:
(*temporary) = ContainerFrame6Item2 {
0 = <userdata>
BattlepayItemTexture = <unnamed> {
}
insettop = <unnamed> {
}
flash = <unnamed> {
}
BorderColor = <table> {
}
insetbottom = <unnamed> {
}
IconBorder = <unnamed> {
}
flashAnim = <unnamed> {
}
insetinsidebottom = <unnamed> {
}
icon = ContainerFrame6Item2IconTexture {
}
IsSkinned = true
JunkIcon = <unnamed> {
}
pushed = frame {
}
UpdateTooltip = <function> defined @Interface\FrameXML\ContainerFrame.lua:1027
hover = frame {
}
isInsetDone = true
insetinsideleft = <unnamed> {
}
insetinsideright = <unnamed> {
}
NewItemTexture = <unnamed> {
}
count = 0
insetleft = <unnamed> {
}
Count = ContainerFrame6Item2Count {
}
insetright = <unnamed> {
}
newitemglowAnim = <unnamed> {
}
searchOverlay = ContainerFrame6Item2SearchOverlay {
}
insetinsidetop = <unnamed> {
}
SplitStack = <function> defined @Interface\FrameXML\ContainerFrame.lua:884
}
(*temporary) = "BOTTOMRIGHT"
(*temporary) = "ContainerFrame6Item1"
(*temporary) = "BOTTOMLEFT"
(*temporary) = -5
(*temporary) = 0
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Unread 10-20-14, 05:06 PM  
pinmouse
A Murloc Raider

Forum posts: 9
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Unhappy Re: ElvUI with Your Addon

Originally Posted by pinmouse
Love your addon! But when I enable "Allow Dragging" under the Position Tab my bags get all messed up (see screenshot).

It seems to be a problem with ElvUI because it does the same thing when I try to use the addon MovableBags.

If you could make these play nice together I would love you forever! Thanks!!!

Guess not.
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Unread 10-15-14, 05:58 PM  
pinmouse
A Murloc Raider

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ElvUI with Your Addon

Love your addon! But when I enable "Allow Dragging" under the Position Tab my bags get all messed up (see screenshot).

It seems to be a problem with ElvUI because it does the same thing when I try to use the addon MovableBags.

If you could make these play nice together I would love you forever! Thanks!!!

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Unread 10-14-14, 04:16 PM  
capcanuk
A Kobold Labourer

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Re: Re: Patch day, new version of OpenCOntainer

thank-you so much, and thank-you for the awesome add-on.
it may not seem like much, but it's one of those quality of life add-ons that one simply cannot do without.

Originally Posted by Vrul
Originally Posted by capcanuk
I can't get my Backpack to open at all.
The B button won't open it, and shift+B (open all bags) opens every bag.. EXCEPT the backpack.

is this a bug, or is it a setting of which I'm unaware?
thank-you for any help.
Yeah, I just noticed that myself. On initial login it does that but if you /reload it is ok. I'll look into it when I get home from work in the morning.
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Unread 10-14-14, 02:15 PM  
Vrul
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Re: Patch day, new version of OpenCOntainer

Originally Posted by capcanuk
I can't get my Backpack to open at all.
The B button won't open it, and shift+B (open all bags) opens every bag.. EXCEPT the backpack.

is this a bug, or is it a setting of which I'm unaware?
thank-you for any help.
Yeah, I just noticed that myself. On initial login it does that but if you /reload it is ok. I'll look into it when I get home from work in the morning.
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Unread 10-14-14, 02:06 PM  
capcanuk
A Kobold Labourer

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Patch day, new version of OpenCOntainer

I can't get my Backpack to open at all.
The B button won't open it, and shift+B (open all bags) opens every bag.. EXCEPT the backpack.

is this a bug, or is it a setting of which I'm unaware?
thank-you for any help.
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Unread 10-07-12, 08:38 AM  
skumclown
A Kobold Labourer

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Originally Posted by skumclown
Originally Posted by Saynt
Now breaks MovableBags
I prefer the default bags but like to place/order them as I like, not just offset.
When used with the most recent version of Moveable Bags, bags cannot be moved. They will stay where you put them with MB before activating this addon, but they can't be moved with this addon enabled.
Nice! Thanks for the fixes!
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Unread 10-06-12, 11:37 AM  
Vrul
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Originally Posted by Dridzt
Was getting a few nil errors everytime I opened bags with previous versions SV in place.
Was that without changing anything or with mouse drag enabled?
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Unread 10-06-12, 10:03 AM  
Dridzt
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1.0.18 I had to
Code:
/run OpenContainerSettings = nil /reload
to reset the settings.

Was getting a few nil errors everytime I opened bags with previous versions SV in place.

Runs with no issues whatsoever after SV reset and reconfiguration.
(Sorry I didn't keep the old SV around or the errors... was something to do with the anchors I believe)
Last edited by Dridzt : 10-06-12 at 10:04 AM.
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Unread 10-02-12, 05:36 PM  
skumclown
A Kobold Labourer

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Originally Posted by Saynt
Now breaks MovableBags
I prefer the default bags but like to place/order them as I like, not just offset.
When used with the most recent version of Moveable Bags, bags cannot be moved. They will stay where you put them with MB before activating this addon, but they can't be moved with this addon enabled.
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Unread 09-14-12, 02:09 PM  
AZMAK
A Kobold Labourer

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Re: Re: Search feature semi-broken

Originally Posted by Vrul
This should be corrected with version 1.0.16
Works perfectly now thank you.
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Unread 09-14-12, 11:30 AM  
Vrul
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Re: Search feature semi-broken

Originally Posted by AZMAK
Can you fix?
This should be corrected with version 1.0.16
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