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Created:02-06-09 09:41 AM
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Auracle (De)Buff Monitor  Popular! (More than 5000 hits)
Version: 1.2.3
by: taleden [More]
Auracle provides compact, customizable filtering and monitoring of buffs and debuffs.

Overview

Auracle's capabilities are organized roughly into "trackers", "windows" and "styles".

The most important of these is the "tracker", each of which can monitor a list of multiple auras (either buffs or debuffs, but not both at the same time). When any of those (de)buffs are found, the tracker lights up (or changes visually in any number of other interesting and configurable ways).

A "window" is just a collection of trackers that all watch the same unit. On a fresh installation, Auracle provides one window that watches "target", so any trackers in that window will activate according to the (de)buffs on your current target. You can create as many windows as you want, and each one can watch any unit you want (player, pet, focus, etc).

The visual aspects of windows and trackers are controlled by "styles". There is always a "Default" style (one each for windows and trackers), and you can create as many additional styles as you want.

Distribution & Translation

Please note that Auracle is kept current by the author on wowace.com, curse.com and wowinterface.com. If you get it from any other source, you are not guaranteed to get the latest version.

If you would like to help translate Auracle into other languages, please use the WoWAce Localization tool.

Getting Started

Since every role, class, spec and player will be interested in monitoring different (de)buffs, Auracle does not provide any trackers by default. The first thing you'll want to do, then, is add one.

To do this, open Auracle's configuration window, either with the chat command "/auracle" or from Interface Options->AddOns->Auracle. Select the "windows" tab to see your windows (you'll start with one, "Target") and their trackers (none yet). Select the light blue "(Add Tracker...)" option and click the button to add a new blank tracker to the window.

Click the new tracker, and then open its "Auras" tab. Set the type to "buffs" or "debuffs" according to what you want to monitor, and then type the names of as many auras as you want, one per line. Now, whenever your target has any of these (de)buffs applied, this tracker will light up and show the time remaining.

Configuration Ideas

Auracle is highly configurable; there are a great many ways you can set it up to display information however you want. Some ideas:
  • You could set up two windows that both watch "target" (or "focus", etc), but make one of them only visible when the target is a raid boss, and the other one only visible otherwise. Now you can have one set of trackers for bosses, and a different one for trash.
  • You could set up a window style with no border or background, and a tracker style that hides everything (border, icon, text) when missing. Now you can position a window with this style in the middle of your screen, and add trackers to watch for procs (like Clearcasting, for example). Now whenever that proc goes off, you get a big fat icon in the middle of the screen letting you know about it, but when you use it up, it disappears completely.
  • You could set a tracker's text to display the time remaining, and its spiral to display stacks. Now the spiral will fill up (or drain away) in chunks according to how many stacks are present, while the text shows you the duration -- a nice compact way to see two kinds of information on the same icon.
  • You could set up trackers for various raid debuffs which are visible when missing, but disappear completely when present. This becomes your "big brother" raid-leader view; if someone slacks and doesn't put up a debuff, that one pops up for you to holler at them, without having to look through the other 40-odd debuffs which are all correctly applied.

History

During its alpha development phase, Auracle was called AuraHUD. It was renamed to avoid confusion, since "HUD" has particular connotations for WoW addons which Auracle does not really reflect, and there was already another (completely unrelated) project called BuffHUD.

The concept for Auracle is based on Smarty by Luxx of Death and Taxes, but has been essentially rewritten from scratch.

Links
1.2.3:
* SpellID corrections for Cataclysm.

1.2.2:
* Overhauled preset categories to match (de)buff changes in 4.0.1/Cataclysm (big thanks to Malazee and many other folks at wow-petopia.com, as well as many folks on wowace.com, curse.com and elsewhere for additional research into the new (de)buff categories).
* Fixed a bug when displaying stacks on the spiral for auras that don't stack.

1.2.1:
* Updated SpellIDs for presets +% Damage (Ferocious Inspiration), +% AP (Abomination's Might and Unleashed Rage), +Melee Crit (Rampage) and +Spell Crit (Elemental Oath); the old SpellIDs were deleted by Blizzard when the respective auras became passive instead of procs. If you have trackers based on any of these presets, you may have to manually re-add the missing auras, or else delete and re-create the tracker from the preset.

1.2.0:
* Added support for weapon buffs / temporary weapon enchants (ticket #12). This only works for the player, and matches on the buff name without rank (i.e. "Rockbiter", not "Rockbiter 1"). Thanks to: "lxs" for submitting an example patch; "Kitjan" for NeedToKnow's weapon buff scanning algorithm; and "ckknight" and "Shefki" for Pitbull4's weapon buff icon guessing algorithm.

1.1.2:
* removed obsolete SpellID 51880 from Stun tracker preset (Fire Nova Totem replaced by spell in WoW 3.3, talent no longer stuns)
* added error handling and logging for invalid SpellIDs in tracker presets
* TOC update for WoW 3.3

1.1.1:
* Performance optimizations (hopefully to fix ticket #19).

1.1.0:
* Added preset (de)buff trackers. These buttons (in each window's "(Add Tracker...)" section) will create trackers pre-configured to track useful groups of (de)buffs.
* Added support for SpellIDs in tracker (de)buff lists.
* Added "Move Up" and "Move Down" buttons to tracker settings windows, to rearrange them without having to unlock+drag.
* When a font set via LSM disappears (i.e. by deleting the addon that provided it), Auracle will now smoothly reset it to the default (built-in) font rather than throwing errors.
* The "Auracle Enabled" toggle is now remembered after logging out. This setting (like all others) will affect all characters that share the same Auracle profile, but note that Auracle will still consume some memory (but not CPU cycles) while disabled in this fashion, unless you disable it entirely from your "Addons" button on the character selection screen.
* Fixed support for LibSharedMedia selection widgets (broken 0.4-beta).

1.0.0:
* No functional changes since beta 0.4, but it's about time to call this a release. Auracle is considered (for the moment anyway) stable and feature-complete, or at least feature-sufficient.

Beta 0.4:
* overhauled the saved-variables update and validation routines; PLEASE NOTE: although this version should remain backwards-compatible with all previous versions (and you should not lose your setup), it is recommended to make a backup copy of your "WoW/WTF/Account/<account>/SavedVariables/Auracle.lua" file just in case (especially if you have a complicated setup!)
* fixed a bug in target-of-(target/party/raid) tracking
* added support for window visibility based on current stance/shapeshift/form (ticket #14)
* added support for window visibility based on current talent spec (ticket #14)
* added automatic global per-spec profile switching (via LibDualSpec)
* added support for localization; if you would like to help translate Auracle, please visit http://www.wowace.com/addons/auracle/localization/
* some of the libraries Auracle normally embeds are now optional; if you have installed without embedded libraries (advanced users only!), you may now safely disable AceDBOptions, AceConfig, AceConfigCmd, AceConfigDialog, AceConfigRegistry, LibDataBroker, LibDualSpec and LibSharedMedia (but will of course lose the associated functionality)

Beta 0.3.5:
* added ConfigMode support (thanks Adirelle)
* changed to MIT license

Beta 0.3.4:
* trackers set to activate only for the player's auras ("mine") will now also activate for the player's pet or vehicle
* added support for 3.1 API changes to UnitAura
* fixed a bug in saved vars update (ticket #9)

Beta 0.3.3:
* fixed a saved vars upgrade bug (attempt to index nil "plrInstance")
* worked around an AceDB bug that caused the first window's visibility while out of combat to always revert to on after reloading the UI

Beta 0.3.2:
* (hopefully) fixed a bug that caused saved variables to not update correctly from addon version 0.2.3 to 0.3.x
* fixed a bug that caused changes to window visibility by group and combat status to not take effect immediately
* window styles may now set scale and opacity, which will be inherited by trackers
* windows may now set visibility based on instance type (none,battleground,arena,5man,raid)
* tweaked "Always Update" for maximum stacks to only update on a new application of the aura (not, for example, charges being consumed without re-applying)

Beta 0.3.1:
* fixed a bug in the saved var upgrade routine that made 0.3.0 inoperable for anyone who previously used 0.2.3
* fixed a bug with window visibility by unit properties when changing a window's watched unit
* windows and trackers now always become visible and tinted blue while unlocked

Beta 0.3.0:
* fixed a bug that caused tracker spirals to flicker whenever any (even unrelated) aura changed on the unit
* fixed a bug in window visibility by combat status
* fixed a bug that sometimes caused autoupdating maximum stacks and durations to not show their current value in the configuration window
* fixed a bug with window visibility by unit properties when changing a window's watched unit
* added LibSharedMedia support for window borders and backgrounds, and tracker fonts
* re-added tracker tooltips; if all tooltips are disabled (the default), then the tracker will remain transparent to mouse clicks
* maximum stacks and duration values are now configurable separately for spirals and text
* it is now possible to autoupdate maximum stacks and duration only upwards
* moved tracker aura type, list and filter settings to the "Tracker" tab, and removed the "Aura" tab
* removed the "white.tga" file from the distribution; tracker borders now use the (identical, built-in) "Interface\Buttons\WHITE8X8" texture instead
* default window style background tiling is now off by default

Beta 0.2.3:
* fixed a bug caused by setting both text sizes to 0 and reloading the UI
* fixed a bug in the behavior of "Reset Profile", it should now leave the initial window and Default styles intact
* added a LibDataBroker launcher to toggle the addon or open configuration
Optional Files (0)


Archived Files (7)
File Name
Version
Size
Author
Date
1.2.2
283kB
taleden
11-01-10 05:57 PM
1.2.1
217kB
taleden
04-08-10 05:43 PM
1.2.0
216kB
taleden
02-08-10 01:34 PM
1.1.2
211kB
taleden
12-08-09 11:44 AM
1.1.1
206kB
taleden
09-08-09 06:53 AM
1.1.0
204kB
taleden
08-27-09 07:19 PM
1.0.0
194kB
taleden
08-12-09 08:41 PM


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Unread 02-08-10, 02:06 PM  
xtoq
An Aku'mai Servant
 
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Originally posted by Helfgrim
Very nice addon, I really like it and use it to keep track of short duration buffs like Rapid Fire and Call of the Wild.
One thing that is bugging me though: the behaviour I would like to see is that I see nothing at all when those buffs aren't there, and that the tracker pops up when the buff gets active.

Now I can do that of course, except when I have a border enabled under "Window Styles" -> "Border".

I can't find a way to not see that border when the buffs aren't active, the outline of said border is always visible. Is there a way to hide the border as well when you don't see the buffs because they aren't up, or isn't that feature implemented at all?
Uncheck "Show when missing" in the border options. I think this is what you're asking. If you're asking for the window border, not the tracker border (the border on the icon) then I don't think this is possible.

EDIT: I think you're talking about a window border now that I read it again. I don't think this is implemented yet. I don't use borders because I don't want to see the silly window at any time (just like having the trackers floating in mid-air so to speak) so I never really noticed it.
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Last edited by xtoq : 02-08-10 at 02:08 PM.
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Unread 02-03-10, 04:29 PM  
Helfgrim
A Kobold Labourer

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Very nice addon, I really like it and use it to keep track of short duration buffs like Rapid Fire and Call of the Wild.
One thing that is bugging me though: the behaviour I would like to see is that I see nothing at all when those buffs aren't there, and that the tracker pops up when the buff gets active.

Now I can do that of course, except when I have a border enabled under "Window Styles" -> "Border".

I can't find a way to not see that border when the buffs aren't active, the outline of said border is always visible. Is there a way to hide the border as well when you don't see the buffs because they aren't up, or isn't that feature implemented at all?
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Unread 01-10-10, 12:44 PM  
taleden
A Kobold Labourer
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Originally posted by Vraan
Just started using this Addon, and it seems great. I'm using it to see my procs at the moment. However, I do have one question. For some reason I have multiple texts on eatch icon. On Brain Freeze for example, I can see the duration tick down, but the number "11" is placed ontop of it. For Fingers of Frost, I also have 2 countdowns, although they change at the same time. Is this a bug, or have I perhaps overlooked a setting?

Edit: It seems that the 11 is connected to the cooldown spiral. If I just disable the cooldown spiral, it works fine. But kind of a bummer, would've liked having the duration both in seconds and show the spiral, but this will do. I didn't think about it before, but perhaps this is an issue with Tukui, wich I'm using.
You're right that it's connected to the cooldown spiral -- my guess is you have another addon installed, most likely CooldownCount or OmniCC. These addons add duration text to *all* spirals, no matter the source, including Auracle's.

Instead of disabling the spiral entirely, however, try opening the corresponding "Tracker Style", look under "Spiral" and check "Block External Cooldown". This should tell CooldownCount/OmniCC to ignore Auracle's spirals and get rid of the extra text.

If that doesn't work, please post the name and version of any other cooldown-count related addons you use, and I'll see if there's a way to let Auracle block that one, too.
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Unread 12-29-09, 09:45 PM  
Vraan
A Deviate Faerie Dragon

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Just started using this Addon, and it seems great. I'm using it to see my procs at the moment. However, I do have one question. For some reason I have multiple texts on eatch icon. On Brain Freeze for example, I can see the duration tick down, but the number "11" is placed ontop of it. For Fingers of Frost, I also have 2 countdowns, although they change at the same time. Is this a bug, or have I perhaps overlooked a setting?

Edit: It seems that the 11 is connected to the cooldown spiral. If I just disable the cooldown spiral, it works fine. But kind of a bummer, would've liked having the duration both in seconds and show the spiral, but this will do. I didn't think about it before, but perhaps this is an issue with Tukui, wich I'm using.
Last edited by Vraan : 12-29-09 at 10:14 PM.
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Unread 12-17-09, 01:32 PM  
shkm
A Chromatic Dragonspawn
 
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This thing is great. The use of borders in particular makes it a real winner. Would you ever consider implementing cooldown tracking? This could make it an incredibly powerful buff and action bar replacement.
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Unread 11-18-09, 06:43 AM  
duhwhat
A Cyclonian

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hi, getting this error on the ptr:

Code:
[07:42:12] Interface\AddOns\Auracle\Auracle.lua:187: attempt to index field 'db' (a nil value)
(tail call): ?
(tail call): ?
Interface\AddOns\Auracle\Auracle.lua:187: in function <Interface\AddOns\Auracle\Auracle.lua:186>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...\AddOns\Afflicted\libs\AceAddon-3.0\AceAddon-3.0.lua:531: in function `EnableAddon'
...\AddOns\Afflicted\libs\AceAddon-3.0\AceAddon-3.0.lua:621: in function <...\AddOns\Afflicted\libs\AceAddon-3.0\AceAddon-3.0.lua:607>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:234: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:257: in function `CombatLog_LoadUI'
Interface\FrameXML\UIParent.lua:481: in function <Interface\FrameXML\UIParent.lua:453>
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Unread 10-06-09, 06:23 PM  
taleden
A Kobold Labourer
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Originally posted by Kathan
Is there a way to modify the size of individual tracker windows instead of one size for all? I use Auracle to keep track of Art of War and Judgements of the Pure, but since I want the AoW tracker super huge, my JotP tracker is also super huge.

Awesome mod and keep up the good work!
The way tracker layout currently works, they all have to be the same size within one window, so that they fit on a grid. So to have trackers with different sizes, you'd have to put them in separate windows (with different window styles), and then just set both windows to watch the same unit ("player" it sounds like).
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Unread 09-12-09, 12:57 PM  
Kathan
An Aku'mai Servant

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Is there a way to modify the size of individual tracker windows instead of one size for all? I use Auracle to keep track of Art of War and Judgements of the Pure, but since I want the AoW tracker super huge, my JotP tracker is also super huge.

Awesome mod and keep up the good work!
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Unread 08-13-09, 10:15 PM  
taleden
A Kobold Labourer
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Originally posted by duhwhat
From your description:

"You could set up trackers for various raid debuffs which are visible when missing, but disappear completely when present. This becomes your "big brother" raid-leader view; if someone slacks and doesn't put up a debuff, that one pops up for you to holler at them, without having to look through the other 40-odd debuffs which are all correctly applied."

I'm having trouble configuring a window to behave this way. How is it done?
Create a tracker style where the "show when other's" and "show when mine" options are unchecked for each graphical component (border, icon, spiral, text). Then any tracker with that style becomes invisible when any of the tracked (de)buffs are applied, but pops up (with whatever appearance you configure) when all of the tracked (de)buffs are missing.
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Unread 08-13-09, 10:05 AM  
duhwhat
A Cyclonian

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From your description:

"You could set up trackers for various raid debuffs which are visible when missing, but disappear completely when present. This becomes your "big brother" raid-leader view; if someone slacks and doesn't put up a debuff, that one pops up for you to holler at them, without having to look through the other 40-odd debuffs which are all correctly applied."

I'm having trouble configuring a window to behave this way. How is it done?
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Unread 08-04-09, 01:36 PM  
taleden
A Kobold Labourer
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Re: Druid Forms?

Originally posted by Grimjak
Would you be able to add a condition for the various druid forms so that a druid could show/hide certain windows depending on his or her form?

Debuffs available are different whether you're in cat form (form:3) or bear form (form:1).
Beta 0.4 allows window visibility based on shapeshift form, so you can set up separate windows for cat and bear and have each of them only display in that form.
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Unread 05-27-09, 01:39 AM  
Grimjak
A Kobold Labourer

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Druid Forms?

Would you be able to add a condition for the various druid forms so that a druid could show/hide certain windows depending on his or her form?

Debuffs available are different whether you're in cat form (form:3) or bear form (form:1).
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Unread 04-24-09, 01:23 AM  
ylarion
A Defias Bandit

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Could you implement support for ItemEnchants?
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Unread 04-22-09, 08:11 AM  
goliath0
A Murloc Raider

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something's wrong, as of 3.1.1 I can only track 1 effect at a time, they stack rather than align
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Unread 03-29-09, 08:49 PM  
PProvost
A Deviate Faerie Dragon
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Re: The best dotimer addon ever

Originally posted by harold
This mod totally replaces dotimer for me as a affliction warlock. i have it set to show only my dots just above my target frame, much better control over watching dot refresh times. thank you! this is the mod ive been searching for forever.

+1 me too. For affliction this is perfect.
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