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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:12-08-14 02:04 AM
Created:02-09-09 05:18 PM
Downloads:98,843
Favorites:529
MD5:
6.0.3

CoolLine  Popular! (More than 5000 hits)

Version: 6.0.002
by: totalpackage, Phanx

CoolLine is a spell/item cooldown mod that displays icons on a single bar/line to give you an idea of when it will be ready. No statusbar timer and no text timer.

CoolLine is inspired by Forte_Cooldown (a module in the ForteXorcist package). CoolLine is basically a stripped down and standalone version written from scratch. The name comes from putting "cooldown" and "timeline" together (yes, lame).

YouTube Intro

How to Use

  • Change settings - "/coolline" or check Interface Options -> AddOns
  • Change position and size - unlock to make it draggable and resizable
  • Filter/unfilter a spell or item cooldown - "/coolline Spell Item Name Link"
  • Add more fonts/texture - CoolLine uses LibSharedMedia

External Support
  • CoolLine.NewCooldown(name, icon, endtime, isplayer)
    • name - unique string id of the cooldown, used as a look-up id
    • icon - string icon path used to display image on the bar
    • endtime - numerical time when the icon should expire, based on GetTime()
    • isplayer - boolean value used to determine if the icon is colored by spell
  • CoolLine.ClearCooldown(unused, name)

Notes
  • Only one spell/item will be shown in an event that multiple spells/items share the same cooldown (whichever appeared first).
  • By design, icons will often overlap; if you do not like it, this type of cooldown mod is not for you.
  • What you see is what you get. If you like the idea of this mod but want more, I highly suggest checking out ForteXorcist or Ellipsis. I'll most likely ignore requests to make CoolLine more similar to them.
  • CoolLine only does spell/item cooldowns and NOT buff/debuff cooldowns, flight timers, time til enrage, etc; this will NOT change so don't ask.

Recently, I (TotalPackage) had some requests for donation info, so here it is. Do not feel obligated; donations (or lack of) will not determine what features I do or do not implement.

6.0.002 12/08/2014:
- Fixed detection of talent spells (and potentially other "morphing" spells) with cooldowns
- Added support for spell charges
- Added pet battle hiding
- CoolLine Fix is no longer needed!

6.0.001 10/20/2014:
- updated for 6.0
- install CoolLine Fix for support for pet battle and spells with charges

5.4.001 09/21/2013 - updated for 5.4
5.3.002 06/06/2013 - added options for bar border inset
5.3.001 06/05/2013 - updated for 5.3
5.2.001 04/28/2013 - fix Frost Bomb
5.2.001 03/10/2013 - updated for 5.2
5.1.001 12/08/2012 - updated for 5.1

5.0.004 09/18/2012:
- fix for cooldowns that share the same spell name
- performance fixes

5.0.003 09/11/2012 - workaround for several spells not showing
5.0.002 09/05/2012 - fixed cooldowns for grouped spells (ie. totems)
5.0.001 09/04/2012 - updated for 5.0.4

4.3.002 07/24/2012:
- fix support for priests' Chakra/Holy Word spells
- changed the "1m" tick to "30" seconds
- tweaked refresh rate to be a bit smoother

4.3.001 11/29/2011 - update for 4.3
4.2.001 06/29/2011 - update for 4.2
4.1.001 04/26/2011 - update for 4.1

4.0.003 10/30/2010:
- added workarounds for priests' Archangel and Holy Word spells
- cleaned up options menu

4.0.002 10/18/2010 - fix for long wait times at loading screen
4.0.001 10/12/2010 - 4.0 compat
3.3.003 01/16/2010 - removed "30" tick and added "3" tick
3.3.002 01/11/2010 - added LibSharedMedia-3.0 callback support

3.3.001 12/08/2009:
- updated toc for 3.3
- added option to increase icon size
- added option to reset settings

3.2.005 10/30/2009 - fix an issue where cooldowns refreshed to global cooldown did not update properly (ie. Shield Slam with Sword and Board)

3.2.004 10/07/2009:
- added option to save settings per character
- make death knight rune detection more robust to cooldown changes

3.2.003 09/04/2009:
- allow external access to useful CoolLine functions
- added ConfigMode support

3.2.002 08/04/2009 - fix spell cooldowns triggering when runes are on cooldown

3.2.001 08/04/2009:
- toc to 3.2
- fade icons out a bit faster
- text now have a shadow

3.1.006 07/24/2009:
- switched to a 6-minute time scale instead of 10
- performance tweaks
- added more font size values

3.1.004 05/30/2009:
- icons' alpha now constant
- slightly reduced icon fade time

3.1.003 05/22/2009 - slightly tweaked layout

3.1.002 04/24/2009:
- added an optional visual that lets you know if and where a spell is on cooldown when you attempt to cast it

3.1.001 04/14/2009:
- updated for 3.1
- slightly improved performance

3.0.005 03/25/2009:
- prevent error caused by default variables
- replaced "10m" with "9m" because of the offset and size, bar is still 10m long
- added AddonLoader support, set to "delay" by default

3.0.004 02/22/2009 - several minor performance tweaks

3.0.003 02/14/2009:
- slash command to add/remove filter now accepts spell or item links
- added coloring to distinguish player spell from pet/item cooldowns

3.0.002 02/09/2009 - attempt to make it work with other locales

3.0.001 02/09/2009 - Initial upload
Archived Files (13)
File Name
Version
Size
Author
Date
6.0.001
19kB
totalpackage
10-20-14 09:39 PM
5.4.001
19kB
totalpackage
09-20-13 10:28 PM
5.3.002
19kB
totalpackage
06-06-13 05:20 PM
5.2.002
18kB
totalpackage
04-28-13 05:07 PM
5.1.001
18kB
totalpackage
12-08-12 08:33 AM
5.0.004
18kB
totalpackage
09-18-12 09:10 PM
4.3.002
18kB
totalpackage
07-24-12 08:00 PM
4.2.001
16kB
totalpackage
06-29-11 08:08 PM
4.1.001
16kB
totalpackage
04-26-11 06:23 PM
4.0.003
16kB
totalpackage
10-30-10 07:54 PM
3.3.003
16kB
totalpackage
01-16-10 05:51 PM
3.2.005
16kB
totalpackage
10-30-09 03:27 AM
3.1.006
15kB
totalpackage
07-24-09 02:16 PM


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Unread 12-13-14, 06:12 PM  
Phanx
A Pyroguard Emberseer
 
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That's expected; each talent seems to have a "base spell" that turns into some other spell depending on which spec you are. However, when looking at those particular talents on Wowhead, I see I forgot to check for spells with cooldowns measured in minutes rather than seconds, and it turns out none of my warlock's currently selected talents have such cooldowns. I'll post another update tomorrow after I get a chance to make sure minute detection is working. Sure would be nice if Blizzard actually just made the API work for these spells.

Originally Posted by FTY
Seems like all 3 are Unleashed Rage
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Unread 12-13-14, 03:52 PM  
FTY
A Murloc Raider

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[22:51] You have learned a new ability: [Bladestorm].
Unleashed Rage SPELL <=> BOOK Bladestorm
[22:51] You have unlearned [Bladestorm].
[22:51] You have learned a new ability: [Bloodbath].
Unleashed Rage SPELL <=> BOOK Bloodbath
[22:52] You have unlearned [Bloodbath].
[22:52] You have learned a new ability: [Avatar].
Unleashed Rage SPELL <=> BOOK Avatar

Seems like all 3 are Unleashed Rage, thanks for the time btw.
Last edited by FTY : 12-13-14 at 03:58 PM.
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Unread 12-13-14, 10:12 AM  
Phanx
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I don't have a warrior, let alone a level 90 one, so please mouse over the icons for each of those spells in your spellbook, run the following command (you can put it in a macro or just copy/paste it into the chat box) and report back with the results:
/run local idx, _, id = SpellBook_GetSpellBookSlot(GetMouseFocus()) local s, b = GetSpellInfo(id), GetSpellBookItemName(idx, "spell") print(s, "SPELL <=> BOOK", b)
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Last edited by Phanx : 12-13-14 at 10:12 AM.
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Unread 12-12-14, 06:34 PM  
FTY
A Murloc Raider

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Hey, thanks for keeping the addon alive first and foremost!

I just want to report a possible "bug" - none of the warrior lvl 90 talents seem to pop on the cool down line when used (Avatar, Bloodbath or Bladestorm), everything else works like a charm.
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Unread 12-11-14, 05:31 AM  
Phanx
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Originally Posted by Alexon88
I mean the symbols on the line, for example a Spell that is 10 seconds on cooldown, another that is 3 minutes on Cooldown. They are scaled with the "icon size" option as well as the pulse effect. My suggestion was to be able to increase the pulse effect seperately.
Probably won't add this either. If you need a more visible "cooldown finished" alert there are plenty of other addons you could use in conjuction with CoolLine, or even instead of CoolLine; it really sounds like you might be better served by a less minimalistic addon, like SexyCooldown, Ellipsis, Raven or even Forte.
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Unread 12-10-14, 01:44 PM  
Alexon88
A Kobold Labourer

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Originally Posted by Phanx
Originally Posted by Alexon88
I remember I used it in cataclysm (where I played) and I could set the timeline, so for example isntead of 6minutes (the most right number) -> 10 minutes , or just 3 minutes, and I could also choose the steps in which it begins to run faster (like from 6 seconds or from 10seconds). So where has that gone to? (I didn't use forte, just this simple cooldown bar addon).
You may have used SexyCooldown, which has a million options to tweak everything under the sun; CoolLine has never had options to change the max time or time scale, and it's unlikely I will add any.
Thanks for the info. Come on, who needs 6 minutes? At least 2 or 3 options to choose the max time from: 6 minutes, 3 minutes, 2 minutes. Ok sad to hear, since i really like this minimalistic addon otherwise.

Originally Posted by Phanx
Originally Posted by Alexon88
And another suggestion is to add an option to Only increase the symbol size when the spell becomes ready (not running on the line).
I'm not sure what you mean by this. The icon size never changes while it's on cooldown, only the one brief pulse effect when the cooldown ends (at which time the spell is ready). Can you be more specific?
I mean the symbols on the line, for example a Spell that is 10 seconds on cooldown, another that is 3 minutes on Cooldown. They are scaled with the "icon size" option as well as the pulse effect. My suggestion was to be able to increase the pulse effect seperately.
Last edited by Alexon88 : 12-10-14 at 02:14 PM.
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Unread 12-08-14, 03:38 PM  
meljen
A Fallenroot Satyr

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Phanx, you rock my socks.
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Unread 12-08-14, 10:36 AM  
Tue
A Deviate Faerie Dragon

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Originally Posted by Phanx
6.0.002 12/08/2014:
  • Fixed detection of talent spells (and potentially other "morphing" spells) with cooldowns
  • Added support for spell charges
  • Added pet battle hiding

Important:
CoolLine Fix is no longer necessary, and should be uninstalled now!

Fantastic news. As far as I can tell, everything is working perfectly. Thank you very much.
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Unread 12-08-14, 02:05 AM  
Phanx
A Pyroguard Emberseer
 
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6.0.002 12/08/2014:
  • Fixed detection of talent spells (and potentially other "morphing" spells) with cooldowns
  • Added support for spell charges
  • Added pet battle hiding

Important:
CoolLine Fix is no longer necessary, and should be uninstalled now!
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Unread 12-07-14, 08:59 PM  
Phanx
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Originally Posted by Alexon88
I remember I used it in cataclysm (where I played) and I could set the timeline, so for example isntead of 6minutes (the most right number) -> 10 minutes , or just 3 minutes, and I could also choose the steps in which it begins to run faster (like from 6 seconds or from 10seconds). So where has that gone to? (I didn't use forte, just this simple cooldown bar addon).
You may have used SexyCooldown, which has a million options to tweak everything under the sun; CoolLine has never had options to change the max time or time scale, and it's unlikely I will add any.

Originally Posted by Alexon88
And another suggestion is to add an option to Only increase the symbol size when the spell becomes ready (not running on the line).
I'm not sure what you mean by this. The icon size never changes while it's on cooldown, only the one brief pulse effect when the cooldown ends (at which time the spell is ready). Can you be more specific?
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Unread 12-07-14, 06:33 PM  
Alexon88
A Kobold Labourer

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First of all, Thanks for updating this for WoD

I remember I used it in cataclysm (where I played) and I could set the timeline, so for example isntead of 6minutes (the most right number) -> 10 minutes , or just 3 minutes, and I could also choose the steps in which it begins to run faster (like from 6 seconds or from 10seconds). So where has that gone to? (I didn't use forte, just this simple cooldown bar addon).

So my request is: Add an option to choose the times. I really don't want 6 minutes, but installing forte for that? And another suggestion is to add an option to Only increase the symbol size when the spell becomes ready (not running on the line).

I think at least the timer option is a very basic and very important option.

ps: haha I still have private messages from TotalPackage (the earlier author in 2012) in my msg box (i had reported a bug)
Last edited by Alexon88 : 12-07-14 at 06:44 PM.
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Unread 11-29-14, 05:40 PM  
Adalwolf
A Kobold Labourer

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Thank you very much for your hard work, Phanx!

I just wanted to note that the T2 talents for Monks (Chi Wave, Zen Sphere, and Chi Burst) are also not tracking on Coolline.
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Unread 11-26-14, 05:46 AM  
Phanx
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There is not, but I'm having a hard time coming up with any reason why you would want to filter out a spell in one spec but not another? It's not like you need to un-filter spells you don't have in your current spec; leaving them in the filter list will not hurt anything. You can even let your cat walk on the keyboard and add the result to the filter list without causing any problem.

Originally Posted by Staplecrab
I was wondering if there's any way to set up profiles within Coolline so I can use a different spell filter list for my two specs?
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Last edited by Phanx : 11-26-14 at 05:47 AM.
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Unread 11-26-14, 03:11 AM  
Staplecrab
A Kobold Labourer

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Hi,

I was wondering if there's any way to set up profiles within Coolline so I can use a different spell filter list for my two specs?

Cheers.
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Unread 11-18-14, 07:54 PM  
MoonWitch
A Scalebane Royal Guard
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You seem to be gathering a mountain of add ons to maintain :P
If you'd like I can help with several classes to check for cooldowns and the likes. And of course; I know alpha's eat puppies and create kittens :P
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