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Updated: 10-20-14 09:39 PM
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Compatibility:
Warlords of Draenor Pre-Patch (6.0.2)
Siege of Orgrimmar (5.4)
Escalation (5.3)
Thunder Isle (5.2)
Landfall (5.1)
Mists of Pandaria (5.0.4)
Updated:10-20-14 09:39 PM
Created:02-09-09 05:18 PM
Downloads:97,782
Favorites:539
MD5:
6.0.2
CoolLine  Updated this week!  Popular! (More than 5000 hits)
Version: 6.0.001
by: totalpackage [More]
Install CoolLine Fix for fixes to spells with charges and pet battles.

CoolLine is a spell/item cooldown mod that displays icons on a single bar/line to give you an idea of when it will be ready. No statusbar timer and no text timer.

CoolLine is inspired by Forte_Cooldown (a module in the ForteXorcist package). CoolLine is basically a stripped down and standalone version written from scratch. The name comes from putting "cooldown" and "timeline" together (yes, lame).

YouTube Intro

How to Use:
  • Change settings - "/coolline" or check Interface Options -> AddOns
  • Change position and size - unlock to make it draggable and resizable
  • Filter/unfilter a spell or item cooldown - "/coolline Spell Item Name Link"
  • Add more fonts/texture - CoolLine uses LibSharedMedia

External Support:
  • CoolLine.NewCooldown(name, icon, endtime, isplayer)
    • name - unique string id of the cooldown, used as a look-up id
    • icon - string icon path used to display image on the bar
    • endtime - numerical time when the icon should expire, based on GetTime()
    • isplayer - boolean value used to determine if the icon is colored by spell
  • CoolLine.ClearCooldown(unused, name)

Notes:
  • Only one spell/item will be shown in an event that multiple spells/items share the same cooldown (whichever appeared first).
  • By design, icons will often overlap; if you do not like it, this type of cooldown mod is not for you.
  • What you see is what you get. If you like the idea of this mod but want more, I highly suggest checking out ForteXorcist or Ellipsis. I'll most likely ignore requests to make CoolLine more similar to them.
  • CoolLine only does spell/item cooldowns and NOT buff/debuff cooldowns, flight timers, time til enrage, etc; this will NOT change so don't ask.

Recently, I had some requests for donation info, so here it is. Do not feel obligated; donations (or lack of) will not determine what features I do or do not implement.
6.0.001 10/20/2014:
- updated for 6.0
- install CoolLine Fix for support for pet battle and spells with charges

5.4.001 09/21/2013 - updated for 5.4
5.3.002 06/06/2013 - added options for bar border inset
5.3.001 06/05/2013 - updated for 5.3
5.2.001 04/28/2013 - fix Frost Bomb
5.2.001 03/10/2013 - updated for 5.2
5.1.001 12/08/2012 - updated for 5.1

5.0.004 09/18/2012:
- fix for cooldowns that share the same spell name
- performance fixes

5.0.003 09/11/2012 - workaround for several spells not showing
5.0.002 09/05/2012 - fixed cooldowns for grouped spells (ie. totems)
5.0.001 09/04/2012 - updated for 5.0.4

4.3.002 07/24/2012:
- fix support for priests' Chakra/Holy Word spells
- changed the "1m" tick to "30" seconds
- tweaked refresh rate to be a bit smoother

4.3.001 11/29/2011 - update for 4.3
4.2.001 06/29/2011 - update for 4.2
4.1.001 04/26/2011 - update for 4.1

4.0.003 10/30/2010:
- added workarounds for priests' Archangel and Holy Word spells
- cleaned up options menu

4.0.002 10/18/2010 - fix for long wait times at loading screen
4.0.001 10/12/2010 - 4.0 compat
3.3.003 01/16/2010 - removed "30" tick and added "3" tick
3.3.002 01/11/2010 - added LibSharedMedia-3.0 callback support

3.3.001 12/08/2009:
- updated toc for 3.3
- added option to increase icon size
- added option to reset settings

3.2.005 10/30/2009 - fix an issue where cooldowns refreshed to global cooldown did not update properly (ie. Shield Slam with Sword and Board)

3.2.004 10/07/2009:
- added option to save settings per character
- make death knight rune detection more robust to cooldown changes

3.2.003 09/04/2009:
- allow external access to useful CoolLine functions
- added ConfigMode support

3.2.002 08/04/2009 - fix spell cooldowns triggering when runes are on cooldown

3.2.001 08/04/2009:
- toc to 3.2
- fade icons out a bit faster
- text now have a shadow

3.1.006 07/24/2009:
- switched to a 6-minute time scale instead of 10
- performance tweaks
- added more font size values

3.1.004 05/30/2009:
- icons' alpha now constant
- slightly reduced icon fade time

3.1.003 05/22/2009 - slightly tweaked layout

3.1.002 04/24/2009:
- added an optional visual that lets you know if and where a spell is on cooldown when you attempt to cast it

3.1.001 04/14/2009:
- updated for 3.1
- slightly improved performance

3.0.005 03/25/2009:
- prevent error caused by default variables
- replaced "10m" with "9m" because of the offset and size, bar is still 10m long
- added AddonLoader support, set to "delay" by default

3.0.004 02/22/2009 - several minor performance tweaks

3.0.003 02/14/2009:
- slash command to add/remove filter now accepts spell or item links
- added coloring to distinguish player spell from pet/item cooldowns

3.0.002 02/09/2009 - attempt to make it work with other locales

3.0.001 02/09/2009 - Initial upload
Archived Files (12)
File Name
Version
Size
Author
Date
5.4.001
19kB
totalpackage
09-20-13 10:28 PM
5.3.002
19kB
totalpackage
06-06-13 05:20 PM
5.2.002
18kB
totalpackage
04-28-13 05:07 PM
5.1.001
18kB
totalpackage
12-08-12 08:33 AM
5.0.004
18kB
totalpackage
09-18-12 09:10 PM
4.3.002
18kB
totalpackage
07-24-12 08:00 PM
4.2.001
16kB
totalpackage
06-29-11 08:08 PM
4.1.001
16kB
totalpackage
04-26-11 06:23 PM
4.0.003
16kB
totalpackage
10-30-10 07:54 PM
3.3.003
16kB
totalpackage
01-16-10 05:51 PM
3.2.005
16kB
totalpackage
10-30-09 03:27 AM
3.1.006
15kB
totalpackage
07-24-09 02:16 PM


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Unread 09-18-12, 09:17 PM  
totalpackage
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Re: Broken Vehicle Cooldown

Originally Posted by oldcat
With 5.0.X patch, VehicleMenuBar is replaced by OverrideActionBar
So in core.lua line #578 must be changed like below.

VehicleMenuBarActionButton >> OverrideActionBarButton


PS. Sorry, I'm not good at English.
Thanks. I've implemented this but didn't test.
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Unread 09-18-12, 10:55 AM  
oldcat
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Broken Vehicle Cooldown

With 5.0.X patch, VehicleMenuBar is replaced by OverrideActionBar
So in core.lua line #578 must be changed like below.

VehicleMenuBarActionButton >> OverrideActionBarButton


PS. Sorry, I'm not good at English.
Last edited by oldcat : 09-18-12 at 11:08 AM.
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Unread 09-16-12, 08:00 PM  
totalpackage
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Yeah thanks, undocumented and I did not even find it used in WoW's own interface, but I'm glad it exists now! I will implement it early this week. It won't be a simple copy and paste.

For debuffs that adds/extends cooldown, it will appear normally if the spell has a base cooldown.
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Unread 09-16-12, 02:35 AM  
SinaC
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Originally Posted by oldcat
Hi totalpackage

current 5.0.003 version cache spells code caches all spells only in spell tab 2.
so I made some change in cache spells code.

changed code uses GetSpellBaseCooldown(spellID) API.

please, Look & Test this code.

http://pds21.egloos.com/pds/201209/16/59/core.lua
I love discovering undocumented API such as GetSpellBaseCooldown, nice one
BTW, what's the behaviour of CoolLine when a debuff adds a cooldown to your spells ? I remember a few boss fights where it happens but cannot name them ...
Last edited by SinaC : 09-16-12 at 02:37 AM.
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Unread 09-15-12, 07:34 AM  
oldcat
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Hi totalpackage

current 5.0.003 version cache spells code caches all spells only in spell tab 2.
so I made some change in cache spells code.

changed code uses GetSpellBaseCooldown(spellID) API.

please, Look & Test this code.

http://pds21.egloos.com/pds/201209/16/59/core.lua
Last edited by oldcat : 09-15-12 at 12:52 PM.
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Unread 09-13-12, 09:57 AM  
totalpackage
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Re: Re: Re: Bug + request for ICD

Originally Posted by SinaC
Originally Posted by totalpackage
Originally Posted by SinaC
...
I also have a request, do you think it would be possible to add easily ICD using LibInternalCooldown ?
That is beyond the scope, but if one reads CoolLine's page, it gives a door for an external mod to do such features.
Okay. I'll do it by myself then First version implemented, you can download it at CoolLine-ICD on Curse or CoolLine-ICD on WowInterface

In the latest version, you've not fixed the bug with Thrash and Mangle (probably other spells). GetSpellCooldown must be done on spellname and not on spellid to fix this.
This is because you cache cat version of spell which don't have any CDs but bear version have CDs.
Finally someone made one.

Misread your previous comment. Thought you were trying to block it from showing. I guess that problem occurs when spells share the same name. I'll look into it.
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Unread 09-12-12, 09:27 AM  
SinaC
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Re: Re: Bug + request for ICD

Originally Posted by totalpackage
Originally Posted by SinaC
...
I also have a request, do you think it would be possible to add easily ICD using LibInternalCooldown ?
That is beyond the scope, but if one reads CoolLine's page, it gives a door for an external mod to do such features.
Okay. I'll do it by myself then First version implemented, you can download it at CoolLine-ICD on Curse or CoolLine-ICD on WowInterface

In the latest version, you've not fixed the bug with Thrash and Mangle (probably other spells). GetSpellCooldown must be done on spellname and not on spellid to fix this.
This is because you cache cat version of spell which don't have any CDs but bear version have CDs.
Last edited by SinaC : 09-12-12 at 11:49 AM.
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Unread 09-11-12, 08:01 PM  
totalpackage
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Re: Bug + request for ICD

Originally Posted by SinaC
...
I also have a request, do you think it would be possible to add easily ICD using LibInternalCooldown ?
That is beyond the scope, but if one reads CoolLine's page, it gives a door for an external mod to do such features.
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Unread 09-11-12, 07:58 PM  
totalpackage
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Yeah, for some reason, the tooltip appears blank for those rogue abilities. Removing the tooltip check is probably the best solution, which I did in the lastest update. Thanks.
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Unread 09-11-12, 12:26 PM  
SinaC
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Originally Posted by maneki
Since last update of CL I've been trying to figure out what's going wrong and how to fix it but to no avail yet. It does fine for my mage but not for my rogue.

What does it do?
With my rogue I only can see cooldown icons of adrenaline rush (perfectly works with restless blades), evasion and stuff in bags/hearthstone/trinkets but none of the other class cds like shadowstep, cloak, killing spree, vanish etc.

What did I do to try to make it work as intended?
- deactivated all other addons but CL, didn't help.
- un- and reinstalled CL (incl personal settings) via Curse client, without avail.
- have a friend install CL (to make sure it's not my installation of wow which is to blame), deactivate all other addons on his machine and let him try with his priest and his rogue. Results: priest was fine, some soulword had a wrong icon when first used but had the right one on a second try. His rogue had the same problems as mine, some (same) cds showed up, most did not.
- spent 3 days on figuring out what which line in CL's core.lua-file does
I thought it might have sth to do with messed up spell ids and/or language (german) so I tried to write sth similar to the priest lines in CL's core.lua but didn't work (well, would've been surprised if it did, me noob ) so I put back in the original .lua and...
- tried the workaround of SinacC, still no difference.
- installed ForteXorcist to see if other addons had the same problem but it shows all of my cds. But it is a monster of an addon and I don't want to keep it.

What else can I do? Any advice/suggestions/help is welcome!
I have found where the problem comes from but I cannot fix it.
Most rogue abilities (maybe other classes) are filtered in function CacheBook because they fail the test on CheckRight
If you add following code

Code:
print(tostring(name).."  "..tostring(i).."  "..tostring(btype).."  "..tostring(stype).."  "..tostring(id).."  "..tostring(sb[name]))
print(tostring(CLTipTextRight1 and CLTipTextRight1:GetText() or "nil").."  "..tostring(CLTipTextRight2 and CLTipTextRight2:GetText() or "nil").."  "..tostring(CLTipTextRight3 and CLTipTextRight3:GetText() or "nil").."  "..tostring(CLTipTextRight4 and CLTipTextRight4:GetText() or "nil"))
after
Code:
CLTip:SetSpellBookItem(i, btype)
near the end of the function, you'll see that tooltip are not filled correctly by previous instructions. No tooltip, mean no cooldown timer found in tooltip ==> filtered (not added to valid spell list)
A brutal workaround would be to remove tests on tooltip but it's against the philosophy of this cache
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Unread 09-11-12, 06:39 AM  
maneki
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Since last update of CL I've been trying to figure out what's going wrong and how to fix it but to no avail yet. It does fine for my mage but not for my rogue.

What does it do?
With my rogue I only can see cooldown icons of adrenaline rush (perfectly works with restless blades), evasion and stuff in bags/hearthstone/trinkets but none of the other class cds like shadowstep, cloak, killing spree, vanish etc.

What did I do to try to make it work as intended?
- deactivated all other addons but CL, didn't help.
- un- and reinstalled CL (incl personal settings) via Curse client, without avail.
- have a friend install CL (to make sure it's not my installation of wow which is to blame), deactivate all other addons on his machine and let him try with his priest and his rogue. Results: priest was fine, some soulword had a wrong icon when first used but had the right one on a second try. His rogue had the same problems as mine, some (same) cds showed up, most did not.
- spent 3 days on figuring out what which line in CL's core.lua-file does
I thought it might have sth to do with messed up spell ids and/or language (german) so I tried to write sth similar to the priest lines in CL's core.lua but didn't work (well, would've been surprised if it did, me noob ) so I put back in the original .lua and...
- tried the workaround of SinacC, still no difference.
- installed ForteXorcist to see if other addons had the same problem but it shows all of my cds. But it is a monster of an addon and I don't want to keep it.

What else can I do? Any advice/suggestions/help is welcome!
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Unread 09-06-12, 05:22 AM  
SinaC
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Bug + request for ICD

Hi, I've started using this addon as cooldown watcher and I've noticed that some spells doesn't show up even if they are not in blocked list: Thrash and Mangle
I've found a workaround, you have to GetSpellCooldown(name) instead of GetSpellCooldown(id) in CheckSpellBook at core.lua:467

local start, duration, enable = GetSpellCooldown(name) --GetSpellCooldown(id)

No side effects discovered for the moment.

I also have a request, do you think it would be possible to add easily ICD using LibInternalCooldown ?
Last edited by SinaC : 09-10-12 at 11:01 AM.
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Unread 09-04-12, 12:57 PM  
totalpackage
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Sorry everyone, thought I had until the end of September for MoP, and I was on vacation the past week. I will have something out tonight after I get home.
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Unread 09-02-12, 08:24 AM  
Othgar
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Just had this error after a /rl

Code:
Date: 2012-09-02 10:12:46
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\CoolLine\core.lua line 417:
   GetSpellBookItemName(): Invalid spell slot
Debug:
   [C]: ?
   [C]: ?
   CoolLine\core.lua:417:
      CoolLine\core.lua:413
   CoolLine\core.lua:436: SPELLS_CHANGED()
   CoolLine\core.lua:264: ?()
   CoolLine\core.lua:4:
      CoolLine\core.lua:3
Locals:
(*temporary) = 192
(*temporary) = "spell"

AddOns:
  Swatter, v5.14.5335 (KowariOnCrutches)
  Ace3, v
  ACP, v3.4 
  AucAdvanced, v5.14.5335 (KowariOnCrutches)
  AucFilterBasic, v5.14.5335 (KowariOnCrutches)
  AucFilterOutlier, v5.14.5335.5335(5.14/embedded)
  AucMatchUndercut, v5.14.5335.5225(5.14/embedded)
  AucStatHistogram, v5.14.5335 (KowariOnCrutches)
  AucStatiLevel, v5.14.5335 (KowariOnCrutches)
  AucStatPurchased, v5.14.5335 (KowariOnCrutches)
  AucStatSales, v5.14.5335.5335(5.14/embedded)
  AucStatSimple, v5.14.5335 (KowariOnCrutches)
  AucStatStdDev, v5.14.5335 (KowariOnCrutches)
  AucStatWOWEcon, v5.14.5335.5335(5.14/embedded)
  AucUtilAHWindowControl, v5.14.5335.5133(5.14/embedded)
  AucUtilAppraiser, v5.14.5335.5335(5.14/embedded)
  AucUtilAskPrice, v5.14.5335.5160(5.14/embedded)
  AucUtilAutoMagic, v5.14.5335.5335(5.14/embedded)
  AucUtilCompactUI, v5.14.5335.5335(5.14/embedded)
  AucUtilEasyBuyout, v5.14.5335.5238(5.14/embedded)
  AucUtilFixAH, v5.14.5335 (KowariOnCrutches)
  AucUtilItemSuggest, v5.14.5335.5335(5.14/embedded)
  AucUtilPriceLevel, v5.14.5335.5237(5.14/embedded)
  AucUtilScanButton, v5.14.5335.5335(5.14/embedded)
  AucUtilScanFinish, v5.14.5335.5153(5.14/embedded)
  AucUtilScanProgress, v5.14.5335.4979(5.14/embedded)
  AucUtilScanStart, v5.14.5335.5153(5.14/embedded)
  AucUtilSearchUI, v5.14.5335.5335(5.14/embedded)
  AucUtilSimpleAuction, v5.14.5335.5208(5.14/embedded)
  AucUtilVendMarkup, v5.14.5335.4828(5.14/embedded)
  Babylonian, v5.1.DEV.312(/embedded)
  Bartender4, v4.5.3
  BeanCounter, v5.14.5335 (KowariOnCrutches)
  BulkBuy, v1.0
  Carbonite, v5.0
  Chinchilla, vv2.5.5
  ChocolateBar, vv2.2.6
  Combuctor, v5.0.2
  CombuctorScrap, v
  CombuctorSets, v
  Configator, v5.1.DEV.330(/embedded)
  CoolLine, v4.3.002
  CursorCastbar, v
  DBMArchaeology, v
  DBMCore, v
  DBMLDB, v
  DebugLib, v5.1.DEV.312(/embedded)
  EasyMail, v
  FasterCamera, v1.2
  GTFO, v4.14
  Informant, v5.14.5335 (KowariOnCrutches)
  kgPanels, v1.13
  LDBThreat, v5.01
  LibExtraTip, v5.12.DEV.324(/embedded)
  Masque, v5.0.387
  MasqueDiabloIII, v1.1
  MikScrollingBattleText, v5.7.119
  OmniCC, v5.0.1
  OPie, vJade 4
  Panda, v5.0.1.40
  PitBull4, vv4.0.0-beta35
  PitBull4Aggro, vv4.0.0-beta35
  PitBull4AltPowerBar, vv4.0.0-beta35
  PitBull4BattlePet, vv4.0.0-beta35
  PitBull4BlankSpace, vv4.0.0-beta35
  PitBull4Border, vv4.0.0-beta35
  PitBull4CastBar, vv4.0.0-beta35
  PitBull4CastBarLatency, vv4.0.0-beta35
  PitBull4CombatFader, vv4.0.0-beta35
  PitBull4CombatIcon, vv4.0.0-beta35
  PitBull4CombatText, vv4.0.0-beta35
  PitBull4ComboPoints, vv4.0.0-beta35
  PitBull4ExperienceBar, vv4.0.0-beta35
  PitBull4HealthBar, vv4.0.0-beta35
  PitBull4HideBlizzard, vv4.0.0-beta35
  PitBull4Highlight, vv4.0.0-beta35
  PitBull4HostilityFader, vv4.0.0-beta35
  PitBull4LeaderIcon, vv4.0.0-beta35
  PitBull4LuaTexts, vv4.0.0-beta35
  PitBull4MasterLooterIcon, vv4.0.0-beta35
  PitBull4PhaseIcon, vv4.0.0-beta35
  PitBull4Portrait, vv4.0.0-beta35
  PitBull4PowerBar, vv4.0.0-beta35
  PitBull4PvPIcon, vv4.0.0-beta35
  PitBull4QuestIcon, vv4.0.0-beta35
  PitBull4RaidTargetIcon, vv4.0.0-beta35
  PitBull4RangeFader, vv4.0.0-beta35
  PitBull4ReadyCheckIcon, vv4.0.0-beta35
  PitBull4ReputationBar, vv4.0.0-beta35
  PitBull4RestIcon, vv4.0.0-beta35
  PitBull4RoleIcon, vv4.0.0-beta35
  PitBull4Sounds, vv4.0.0-beta35
  PitBull4ThreatBar, vv4.0.0-beta35
  PitBull4VisualHeal, vv4.0.0-beta35
  PitBull4VoiceIcon, vv4.0.0-beta35
  Prat30, v3.5      
  Prat30HighCPUUsageModules, v
  Prat30Libraries, v
  Raven, v
  REFlex, v0.9.8
  Scrap, v11.3
  ScreenshotThis, v4.3.0.001
  SharedMediaRenaitre, v4.3.3
  Skada, v1.4-3
  SkadaCC, v1.0
  SkadaDamage, v1.0
  SkadaDamageTaken, v1.0
  SkadaDeaths, v1.0
  SkadaDebuffs, v1.0
  SkadaDispels, v1.0
  SkadaEnemies, v1.0
  SkadaHealing, v1.0
  SkadaPower, v1.0
  SkadaThreat, v1.0
  Stubby, v5.14.5335 (KowariOnCrutches)
  SwindlerPreventer, v5.0.1 (15799) BETA
  TidyPlates, v6.7.2 (R527)
  TidyPlatesGraphite, v
  TidyPlatesGrey, v
  TidyPlatesNeon, v
  TidyPlatesQuatre, v
  TidyPlatesHub, v
  TidyPlatesWidgets, v
  TipHelper, v5.12.DEV.315(/embedded)
  TipTac, v12.09.01
  TipTacItemRef, v12.08.30
  TipTacTalents, v12.09.01
  xanErrorDevourer, v1.2
  XLoot10, vz32-release
  BlizRuntimeLib_enUS v5.0.4.50001 <us>
  (ck=1091)
Didn't break the addon as far as I can tell but wanted to let you know anyways.
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Unread 09-01-12, 09:26 AM  
infinitumx
A Kobold Labourer

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Until an update is made you can modify core.lua:

Around line 418:
Change
Lua Code:
  1. local sb = spells[btype]
  2. for i = 1, 500, 1 do
  3.     name = GetSpellBookItemName(i, btype)

To
Lua Code:
  1. local sb = spells[btype]
  2. local tabName, tabTexture, tabOffset, tabSlots = GetSpellTabInfo(2);
  3. for i = tabOffset+1, tabSlots+tabOffset do
  4.    name = GetSpellBookItemName(i, btype)
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