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Warlords of Draenor Pre-Patch (6.0.3)
Warlords of Draenor Pre-Patch (6.0.2)
Updated:12-08-14 02:04 AM
Created:02-09-09 05:18 PM
Downloads:98,820
Favorites:529
MD5:
6.0.3

CoolLine  Popular! (More than 5000 hits)

Version: 6.0.002
by: totalpackage, Phanx

CoolLine is a spell/item cooldown mod that displays icons on a single bar/line to give you an idea of when it will be ready. No statusbar timer and no text timer.

CoolLine is inspired by Forte_Cooldown (a module in the ForteXorcist package). CoolLine is basically a stripped down and standalone version written from scratch. The name comes from putting "cooldown" and "timeline" together (yes, lame).

YouTube Intro

How to Use

  • Change settings - "/coolline" or check Interface Options -> AddOns
  • Change position and size - unlock to make it draggable and resizable
  • Filter/unfilter a spell or item cooldown - "/coolline Spell Item Name Link"
  • Add more fonts/texture - CoolLine uses LibSharedMedia

External Support
  • CoolLine.NewCooldown(name, icon, endtime, isplayer)
    • name - unique string id of the cooldown, used as a look-up id
    • icon - string icon path used to display image on the bar
    • endtime - numerical time when the icon should expire, based on GetTime()
    • isplayer - boolean value used to determine if the icon is colored by spell
  • CoolLine.ClearCooldown(unused, name)

Notes
  • Only one spell/item will be shown in an event that multiple spells/items share the same cooldown (whichever appeared first).
  • By design, icons will often overlap; if you do not like it, this type of cooldown mod is not for you.
  • What you see is what you get. If you like the idea of this mod but want more, I highly suggest checking out ForteXorcist or Ellipsis. I'll most likely ignore requests to make CoolLine more similar to them.
  • CoolLine only does spell/item cooldowns and NOT buff/debuff cooldowns, flight timers, time til enrage, etc; this will NOT change so don't ask.

Recently, I (TotalPackage) had some requests for donation info, so here it is. Do not feel obligated; donations (or lack of) will not determine what features I do or do not implement.

6.0.002 12/08/2014:
- Fixed detection of talent spells (and potentially other "morphing" spells) with cooldowns
- Added support for spell charges
- Added pet battle hiding
- CoolLine Fix is no longer needed!

6.0.001 10/20/2014:
- updated for 6.0
- install CoolLine Fix for support for pet battle and spells with charges

5.4.001 09/21/2013 - updated for 5.4
5.3.002 06/06/2013 - added options for bar border inset
5.3.001 06/05/2013 - updated for 5.3
5.2.001 04/28/2013 - fix Frost Bomb
5.2.001 03/10/2013 - updated for 5.2
5.1.001 12/08/2012 - updated for 5.1

5.0.004 09/18/2012:
- fix for cooldowns that share the same spell name
- performance fixes

5.0.003 09/11/2012 - workaround for several spells not showing
5.0.002 09/05/2012 - fixed cooldowns for grouped spells (ie. totems)
5.0.001 09/04/2012 - updated for 5.0.4

4.3.002 07/24/2012:
- fix support for priests' Chakra/Holy Word spells
- changed the "1m" tick to "30" seconds
- tweaked refresh rate to be a bit smoother

4.3.001 11/29/2011 - update for 4.3
4.2.001 06/29/2011 - update for 4.2
4.1.001 04/26/2011 - update for 4.1

4.0.003 10/30/2010:
- added workarounds for priests' Archangel and Holy Word spells
- cleaned up options menu

4.0.002 10/18/2010 - fix for long wait times at loading screen
4.0.001 10/12/2010 - 4.0 compat
3.3.003 01/16/2010 - removed "30" tick and added "3" tick
3.3.002 01/11/2010 - added LibSharedMedia-3.0 callback support

3.3.001 12/08/2009:
- updated toc for 3.3
- added option to increase icon size
- added option to reset settings

3.2.005 10/30/2009 - fix an issue where cooldowns refreshed to global cooldown did not update properly (ie. Shield Slam with Sword and Board)

3.2.004 10/07/2009:
- added option to save settings per character
- make death knight rune detection more robust to cooldown changes

3.2.003 09/04/2009:
- allow external access to useful CoolLine functions
- added ConfigMode support

3.2.002 08/04/2009 - fix spell cooldowns triggering when runes are on cooldown

3.2.001 08/04/2009:
- toc to 3.2
- fade icons out a bit faster
- text now have a shadow

3.1.006 07/24/2009:
- switched to a 6-minute time scale instead of 10
- performance tweaks
- added more font size values

3.1.004 05/30/2009:
- icons' alpha now constant
- slightly reduced icon fade time

3.1.003 05/22/2009 - slightly tweaked layout

3.1.002 04/24/2009:
- added an optional visual that lets you know if and where a spell is on cooldown when you attempt to cast it

3.1.001 04/14/2009:
- updated for 3.1
- slightly improved performance

3.0.005 03/25/2009:
- prevent error caused by default variables
- replaced "10m" with "9m" because of the offset and size, bar is still 10m long
- added AddonLoader support, set to "delay" by default

3.0.004 02/22/2009 - several minor performance tweaks

3.0.003 02/14/2009:
- slash command to add/remove filter now accepts spell or item links
- added coloring to distinguish player spell from pet/item cooldowns

3.0.002 02/09/2009 - attempt to make it work with other locales

3.0.001 02/09/2009 - Initial upload
Archived Files (13)
File Name
Version
Size
Author
Date
6.0.001
19kB
totalpackage
10-20-14 09:39 PM
5.4.001
19kB
totalpackage
09-20-13 10:28 PM
5.3.002
19kB
totalpackage
06-06-13 05:20 PM
5.2.002
18kB
totalpackage
04-28-13 05:07 PM
5.1.001
18kB
totalpackage
12-08-12 08:33 AM
5.0.004
18kB
totalpackage
09-18-12 09:10 PM
4.3.002
18kB
totalpackage
07-24-12 08:00 PM
4.2.001
16kB
totalpackage
06-29-11 08:08 PM
4.1.001
16kB
totalpackage
04-26-11 06:23 PM
4.0.003
16kB
totalpackage
10-30-10 07:54 PM
3.3.003
16kB
totalpackage
01-16-10 05:51 PM
3.2.005
16kB
totalpackage
10-30-09 03:27 AM
3.1.006
15kB
totalpackage
07-24-09 02:16 PM


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Unread 05-30-11, 09:44 AM  
Abaregi
A Kobold Labourer

Forum posts: 0
File comments: 3
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Change timer to max 20 sec?

Great addon, really like it.
Is there a way to change the timer? Would just like it to go up to 20sec.
Can't seem to find it in the config.
Thanks for any help!
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Unread 05-17-11, 11:36 PM  
lynlyn
A Kobold Labourer

Forum posts: 0
File comments: 1
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Bear Swipe

For some reason, swipe(bear form) does not appear for me, I have tried adding it with:

/script CoolLine.NewCooldown('swipe(bear form)','Interface\\Icons\\INV_Misc_MonsterClaw_03',3,true);

but it did not work =/ Is this a problem on my side or is there a way to possibly add it?
Last edited by lynlyn : 05-17-11 at 11:36 PM.
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Unread 03-02-11, 02:40 PM  
yeoie
A Defias Bandit

Forum posts: 2
File comments: 7
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Circle of Healing

Im really hoping someone can explain to me how to add Circle of Healing to Coolline, the only real addon lua type knowledge i have is how to make and edit my unit frames. So im having a hard time understanding how Coolline works.

Any help would be AMAZING.

Thanks for the great addon and all the support!

Keep up the good work.
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Unread 03-01-11, 02:08 AM  
Jealousy
A Kobold Labourer

Forum posts: 0
File comments: 4
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background

how do you change the background to something cool?
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Unread 02-19-11, 02:35 AM  
PookieJunk
A Kobold Labourer

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File comments: 2
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I'm not sure if this has been answered before, but there are two moves I'm trying to filter off of the bar. One of them is Bloodthirst, which when used, puts an icon of an axe across coolline. I'm not sure what the name of the icon is going across the bar so I can't filter it. I'm having the same problem with pummel. If I filter it, instead of the pummel icon coming up, it's the shield bash one. I've tried 'coolline Pummel' and 'coolline Shield Bash' and the icon still comes up, just like with Bloodthirst. Is this a bug or is there something else going on that I'm not aware of?
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Unread 02-17-11, 03:44 PM  
Yakvi
A Kobold Labourer

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File comments: 5
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Can this addon track beacon on target? when it finishes.
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Unread 02-16-11, 06:15 AM  
zoktar
A Cliff Giant
AddOn Compiler - Click to view compilations

Forum posts: 72
File comments: 265
Uploads: 1
unmodified icons?

is there anyway to have icons show up unmodfied?, i know i can style them with borders, but even on default it is clearly different from the original icon. cheers.
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Unread 01-23-11, 06:41 PM  
abraXas-
A Kobold Labourer

Forum posts: 0
File comments: 5
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Can you add an option to save different filters? I like to play PvE and PvP so it would help very much. Thanks.
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Unread 01-11-11, 12:28 AM  
nin
A Cobalt Mageweaver
AddOn Author - Click to view AddOns

Forum posts: 212
File comments: 76
Uploads: 1
hide ouf of combat.

Hey, i've been trying too hide coolline when not in combat.

I usually use an addon called "kong" too fade certain elements depending on state. but this addons still shows whenever something is on cd. any hints on how too achieve this would be much appreciated.

Thanks for the great work.

-_-v
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Unread 01-04-11, 05:15 PM  
totalpackage
A Fallenroot Satyr
 
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AddOn Author - Click to view AddOns

Forum posts: 22
File comments: 884
Uploads: 2
Does the spellbook show Mangle (Bear)? What is the cooldown on it? As of now, spells with a cooldown under 2.5 seconds are not tracked.

Originally posted by Tinuviel
...Add a "disable vehicle" option to CoolLine....
I added to my local copy, but won't release it until more changes are made.

Originally posted by Aydan
...Just a quick question, but does this addon track freezing trap correctly? ...
CoolLine is only able to see spell cooldowns as reported by the spellbook; it does not track debuffs.

Originally posted by Grognot
.../script CoolLine.NewCooldown(Expansive Soul,Interface\Icons\inv_misc_cat_trinket04,20,true);...
The first and second arguments should be in quotes, and the second argument should be separated by double back slashes, not just one.
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Unread 01-03-11, 11:28 AM  
Grognot
A Kobold Labourer

Forum posts: 0
File comments: 7
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I understand that trinket internal cooldowns are not supported. However is there a way to add on-use trinkets such as Core of Ripeness, It has a 2 min on use cooldown.

I've tried

/script CoolLine.NewCooldown(Expansive Soul,Interface\Icons\inv_misc_cat_trinket04,20,true);

But it doesn't seem to be working. Thanks for any help.
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Unread 12-27-10, 01:51 AM  
Aydan
A Kobold Labourer

Forum posts: 1
File comments: 10
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Just a quick question, but does this addon track freezing trap correctly?

Such as, I toss out freezing trap and it starts the cooldown, but if it's triggered will it come off the normal cooldown and start the new one of the frozen person?

Might already be answered someone so sorry if it is, just looking for clarification. Thanks!
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Unread 12-16-10, 02:21 PM  
Spasticon
A Kobold Labourer

Forum posts: 0
File comments: 7
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What about adding something in where spells currently on cooldown can be shown according to a priority list. So then the highest priority spell can be cast next. That way we see what's coming off of cooldown as well as what the highest priority ability/spell would be next of those that are cooled down.
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Unread 12-15-10, 11:53 AM  
KalFalnal
A Kobold Labourer

Forum posts: 0
File comments: 1
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I too don't get my Mangle(Bear) on the bar. Really like the addon but sad that it doesn't have the one cooldown I got it for!
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Unread 12-12-10, 10:14 AM  
Tinuviel
A Defias Bandit
 
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Forum posts: 3
File comments: 211
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May I make a feature request?

Add a "disable vehicle" option to CoolLine. When I'm in a Vehicle, I don't really need to see its cooldowns -- they're right there on the action bar.
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