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Legion Pre-Patch (7.0.3)
Updated:08-25-16 05:25 AM
Created:02-12-09 11:56 AM
Downloads:535,980
Favorites:2,051
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Categories:Data Mods, Combat Mods
7.0.3

Skada Damage Meter  Updated less than 3 days ago!  Popular! (More than 5000 hits)

Version: 1.5-7
by: zarnivoop, funkydude, oscarucb

Skada is a modular damage meter with various viewing modes. It is inspired mainly by Assessment, but also by Recount.

Skada sports segmented fights and detailed views, while being highly efficient with memory. This is accomplished by aggregating data on fight segments.

Skada is entirely modular. The built-in modes can all be disabled.

Features:

  • Automatic mode switching when entering combat. For example, you can have Threat mode be shown in combat. Skada can switch back after combat ends.
  • Specific fight segments can be kept indefinately.
  • Multiple windows. Each window can be configured fully.
  • Threat mode can warn on high threat.
  • Modes: Damage done, DPS, Threat, Enemy damage done, Enemy damage taken, Healing, Overhealing, Total healing, Absorbs estimated, Damage taken, Dispels, Mana regen, Debuff uptimes, Failbot, and more.
  • Reports can be done everywhere. For example, you can report a certain player's Debuff uptimes.
  • Summary information for most modes (DPS, HPS, Fails, etc) in a LDB view/minimap button.
  • LDB data feed can show personal/raid DPS or personal threat.
  • Support for SharedMedia and Class Colors.

Skada is very easy to extend, and there are many addons out there that add functionality, such as Skada Graphs, SkadaEnsidiaFails, Skada Window Buttons, Skada_FriendlyFire, SkadaHealAbsorbs. There is a page with API information here.

Usage:

Navigation in Skada is done by "drilling down" to the information you want. You go to a lower level, showing more detailed information, by clicking on it, and you go to a higher level by right-clicking.

The top level is the list of all saved fight segments. The second level is the list of all available data modes, such as Damage Done. The third level is one of these modes. Most modes let you drill down for further details. Some modes have several detailed views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.

You can also use window buttons for selecting fight segment and mode directly.

Scrolling in Skada is done with the mousewheel.

New Skada windows can be created from the configuration screen. Each window can be separately configured. A popular feature is "Mode switching", which lets Skada automatically switch to a specific mode on entering combat.

There is a forum thread for discussion on Skada. All suggestions and bug reports are very welcome.

"Skada" is Swedish for "Damage".

1.5-7:
Added themes.
Fixed up tooltip positioning.
Added spell details for the Total healing mode.

1.5-6:
Reverted the change to the Total segment. Fingers, you failed me!
Bit of configuration cleanup.
Fixed reverse growth and right to left orientation.

1.5-4:
Added a simply optional frame for the Data text display.
Cleaned up configuration a bit.
Changed the Total segment to not be saved, but recalculated at startup. This fixes an early design flaw (Total was never the sum of all segments, but a separate thing). Fingers crossed there's no breakage...
Greater Blessing of Might and Stormlash is now handled.

1.5-3:
Fixed tooltip not hiding.

1.5-2:
Fix for recent changes.

1.5-1:
Added new Inline display system.
Added new Broker display system.
Fixed Bar display's border settings.
Added Strata option for Bar and Inline displays.
Fixed an issue with debuff uptimes mode giving an error when showing a specific player during a new segment.

1.4-35:
Fix for Soul Effigy.
New "Always show self" option.
Various Legion fixes.

1.4-34:
Updated for Legion
Optional Files (3)
File Name
Version
Size
Author
Date
Type
1.1-13
166kB
08-19-16 12:01 PM
Addon
1.2-32b
894kB
05-14-11 09:20 AM
Patch
1.0
8kB
01-11-11 05:43 PM
Addon


Archived Files (94)
File Name
Version
Size
Author
Date
1.5-6
599kB
zarnivoop
08-20-16 01:16 PM
1.5-4
588kB
zarnivoop
08-19-16 11:59 AM
1.5-3
584kB
zarnivoop
08-16-16 04:17 AM
1.5-2
584kB
zarnivoop
08-15-16 02:15 AM
1.5-1
584kB
zarnivoop
08-14-16 04:37 PM
1.4-35
573kB
zarnivoop
07-26-16 03:13 PM
1.4-35
573kB
zarnivoop
07-21-16 07:43 PM
1.4-27
564kB
zarnivoop
12-24-14 02:39 AM
1.4-26
564kB
zarnivoop
12-23-14 04:24 PM
1.4-25
564kB
zarnivoop
12-21-14 04:32 PM
1.4-24
563kB
zarnivoop
12-11-14 04:21 PM
1.4-23
563kB
zarnivoop
12-02-14 09:33 AM
1.4-21
563kB
zarnivoop
10-24-14 10:11 AM
1.4-20
562kB
zarnivoop
10-15-14 02:09 PM
1.4-17
564kB
zarnivoop
05-15-14 06:04 AM
1.4-16
560kB
zarnivoop
05-15-14 03:32 AM
1.4-14
875kB
zarnivoop
09-15-13 06:42 AM
1.4-13
874kB
zarnivoop
09-10-13 09:56 AM
1.4-12
873kB
zarnivoop
05-23-13 01:16 AM
1.4-12
873kB
zarnivoop
03-30-13 05:30 AM
1.4-10
873kB
zarnivoop
03-08-13 01:48 PM
1.4-9
873kB
zarnivoop
03-08-13 08:02 AM
1.4-8
874kB
zarnivoop
12-24-12 03:47 AM
1.4-6
874kB
zarnivoop
11-21-12 11:12 AM
1.4-5
875kB
zarnivoop
10-20-12 06:43 AM
1.4-4
875kB
zarnivoop
10-10-12 01:41 AM
1.4-3
873kB
zarnivoop
08-29-12 03:42 AM
1.4-2
873kB
zarnivoop
07-06-12 07:12 AM
1.4-1
873kB
zarnivoop
07-06-12 06:47 AM
1.3-11
867kB
zarnivoop
02-14-12 02:15 AM
1.3-10
856kB
zarnivoop
12-04-11 09:54 AM
1.3-9
856kB
zarnivoop
12-03-11 07:56 AM
1.3-8
856kB
zarnivoop
11-29-11 02:33 PM
1.3-7
856kB
zarnivoop
08-21-11 02:42 PM
1.3-6
856kB
zarnivoop
08-20-11 03:17 PM
1.3-5
856kB
zarnivoop
08-19-11 04:14 AM
1.3-4
856kB
zarnivoop
08-18-11 11:09 AM
1.3-3
860kB
zarnivoop
08-12-11 07:03 PM
1.3-2
859kB
zarnivoop
08-09-11 04:34 AM
1.3-1
858kB
zarnivoop
08-08-11 02:50 PM
1.2-34
853kB
zarnivoop
06-30-11 04:38 AM
1.2-33
852kB
zarnivoop
06-06-11 03:40 AM
1.2-32
878kB
zarnivoop
04-26-11 03:38 PM
1.2-31
877kB
zarnivoop
12-24-10 07:00 AM
1.2-30
874kB
zarnivoop
10-28-10 03:15 AM
1.2-29
874kB
zarnivoop
10-13-10 12:08 PM
1.2-28-fixed
874kB
zarnivoop
10-13-10 11:49 AM
1.2-28
807kB
zarnivoop
04-27-10 11:59 AM
1.2-26
799kB
zarnivoop
02-22-10 04:34 PM
1.2-25
795kB
zarnivoop
12-28-09 05:17 PM
1.2-24
793kB
zarnivoop
12-15-09 03:20 AM
1.2-23
793kB
zarnivoop
12-12-09 08:37 AM
1.2-22
777kB
zarnivoop
10-10-09 01:09 PM
1.2-21
773kB
zarnivoop
08-23-09 01:25 AM
1.2-20
771kB
zarnivoop
08-04-09 02:39 PM
1.2-19
771kB
zarnivoop
08-04-09 11:02 AM
1.2-18
771kB
zarnivoop
07-23-09 11:41 AM
1.2-17
771kB
zarnivoop
07-22-09 01:16 PM
1.2-16
770kB
zarnivoop
07-18-09 03:07 PM
1.2-15
766kB
zarnivoop
06-16-09 09:46 AM
1.2-14
766kB
zarnivoop
06-15-09 03:40 AM
1.2-13
764kB
zarnivoop
06-11-09 02:18 AM
1.2-12
764kB
zarnivoop
06-09-09 03:35 PM
1.2-11
764kB
zarnivoop
06-09-09 12:56 AM
1.2-9
761kB
zarnivoop
06-02-09 02:38 PM
1.2-8
760kB
zarnivoop
05-22-09 03:57 PM
1.2-7
758kB
zarnivoop
05-01-09 02:56 PM
1.2-6
757kB
zarnivoop
04-30-09 12:17 AM
1.2-5
753kB
zarnivoop
04-27-09 03:18 PM
1.2-4
761kB
zarnivoop
04-26-09 12:24 PM
1.2-3
757kB
zarnivoop
04-25-09 02:46 PM
1.2-2
746kB
zarnivoop
04-15-09 01:57 AM
r174
740kB
zarnivoop
04-14-09 05:33 AM
1.1-4
731kB
zarnivoop
03-17-09 04:01 PM
1.1-3
731kB
zarnivoop
03-17-09 01:19 AM
1.1-2
731kB
zarnivoop
03-16-09 03:00 PM
1.1-1
731kB
zarnivoop
03-16-09 07:12 AM
r150
730kB
zarnivoop
03-16-09 01:17 AM
1.0-14
716kB
zarnivoop
03-08-09 04:31 PM
1.0-13
712kB
zarnivoop
03-08-09 07:02 AM
1.0-12
711kB
zarnivoop
03-07-09 09:20 AM
1.0-11
707kB
zarnivoop
03-05-09 01:32 AM
1.0-10
707kB
zarnivoop
03-03-09 04:53 AM
1.0-9
705kB
zarnivoop
03-01-09 04:15 AM
1.0-8
694kB
zarnivoop
02-20-09 07:57 AM
1.0-7
694kB
zarnivoop
02-19-09 04:58 PM
1.0-6
690kB
zarnivoop
02-18-09 06:41 AM
1.0-5
689kB
zarnivoop
02-17-09 05:35 PM
r37
682kB
zarnivoop
02-15-09 05:52 AM
r29
679kB
zarnivoop
02-14-09 09:58 AM
r23
678kB
zarnivoop
02-14-09 07:10 AM
r17
675kB
zarnivoop
02-13-09 05:06 PM
r6
673kB
zarnivoop
02-12-09 04:13 PM
r2
673kB
zarnivoop
02-12-09 11:56 AM


Post A Reply Comment Options
Unread 02-14-09, 06:27 PM  
Hannes
A Murloc Raider

Forum posts: 7
File comments: 4
Uploads: 0
Very nice addon, like this way more then recount, although i got a few suggestions:
Can you make it so we can lock the addon, and also make it so we can also change the looks of the black header?

Greatly appreciated!

Cheers!
Last edited by Hannes : 02-14-09 at 06:37 PM.
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Unread 02-14-09, 05:53 PM  
Aluria
A Deviate Faerie Dragon

Forum posts: 13
File comments: 61
Uploads: 1
Very nice AddOn! But can u add a "Lock"-function? That would be PERFECT!
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Unread 02-14-09, 04:57 PM  
syrupk
A Cliff Giant
 
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I haven't tested my jerkiness problem today, as I'm sick as a dog, though it sounds like I can assume its fixed. I'd love to see you keep up on this mod, first damage meter since assessment that I love. Nice work. The bugs will get ironed out eventually...it's up to us to help you find them
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Unread 02-14-09, 04:20 PM  
Wukki
A Kobold Labourer

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File comments: 5
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Downloaded the latest version (r29).

It seems to work well, though I did notice one thing. When doing a rough comparison of dps calculations for skada versus recount dps calculations, I found that the damage done calculation is the same, but the dps calculation is way off.

Incidentally, it was in sync until I posted a /say report, then it went out of sync.
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Unread 02-14-09, 01:50 PM  
Faraque
A Theradrim Guardian
 
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Forum posts: 68
File comments: 107
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Edit: After posting what's below, I noticed you had updated since last night. Downloaded the newest version, and the CTD is gone.



Extensive addon swapping around, and I can't find the culprit. When I load your addon, it crashes WoW. When I don't, I get a couple bugsack errors from *other* mods, but nothing fatal or unexpected. I downloaded your version of this mod last night.



----------------------------------
This application has encountered a critical error:

Not enough storage is available to process this command.

Program: C:\Users\Public\Games\World of Warcraft\WoW.exe
File: .\M2Shared.cpp
Line: 615

Requested 3600 bytes of memory


WoWBuild: 9551
Realm: Shadowmoon [206.16.23.64:3724]
Local Zone: Dalaran City, Dalaran
Local Player: Unknown, 0000000001FF7828, (5914.83,639.606,645.075)
Add Ons: ActionBarSaver AlphaMap AlphaMap_Battlegrounds AlphaMap_Exteriors AlphaMap_Instances AlphaMap_WorldBosses AtlasLoot AtlasLootFu Auctionator BadPlayer BigBankStatement BindPad Cellular Clique Decursive FaceSmasher GFW_Linkerator Gatherer Gatherer_HUD GloryNow GuildBankStatement idQuestAutomation LightHeaded Omen OmniCC Outfitter Overachiever PallyPower Panda Pawn Postal Prat-3.0 Prat-3.0_HighCPUUsageModules Prat-3.0_Libraries QuestItemBar Skada SkadaDamageTaken SkadaDamage SkadaDeaths SkadaDebuffs SkadaDispels SkadaFailbot SkadaHealing SkadaThreat SlideBar SLTimex SmartBuff StealYourCarbon !Swatter tekJunkSeller teksLoot ThatJustHappened TipTac TipTacItemRef TipTacTalents TomTom pError pMinimap DBM-Core
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Last edited by Faraque : 02-14-09 at 01:54 PM.
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Unread 02-14-09, 11:53 AM  
Nakawe
A Kobold Labourer

Forum posts: 0
File comments: 65
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my jerkiness is totally gone. it doesnt seem to be keeping its font setting though.

Hmm, it seems the only font it wont keep is tekubs calibri font that i use.
Last edited by Nakawe : 02-14-09 at 11:56 AM.
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Unread 02-14-09, 10:40 AM  
astalavista
A Defias Bandit

Forum posts: 3
File comments: 53
Uploads: 0
I get no more jerkiness, which is great. Haven't tested it in group play yet. The bars mess up but a change of mode and then back fixes them. Looking forward to using it in a couple heroics later, full of promise!
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Unread 02-14-09, 10:12 AM  
GeminiStrider
A Kobold Labourer

Forum posts: 0
File comments: 4
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Great Work!

Absolutely loving the way this is shaping up so far. Once all the small things get hammered out, I would love to replace recount with this. Keep up the great work!
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Unread 02-14-09, 09:59 AM  
zarnivoop
A Murloc Raider
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Forum posts: 4
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Uploads: 7
Those of you with lag issues, please download the latest version and see if that fixes it.
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Unread 02-14-09, 07:11 AM  
zarnivoop
A Murloc Raider
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Forum posts: 4
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Uploads: 7
Originally posted by Valcris
From bugsack in BGs:

[2009/02/14 10:59:27-1012-x1]: Skada-1.0\locale\koKR.lua:3: attempt to index local 'L' (a nil value)
Fixed.
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Unread 02-14-09, 05:32 AM  
Valcris
A Murloc Raider
 
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Forum posts: 4
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From bugsack in BGs:

[2009/02/14 10:59:27-1012-x1]: Skada-1.0\locale\koKR.lua:3: attempt to index local 'L' (a nil value)

Edit: ok, waiting the validation to get new version. The error shows up every log in. Just wanted to add =).
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Last edited by Valcris : 02-14-09 at 08:02 AM.
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Unread 02-13-09, 11:01 PM  
Manaman
An Aku'mai Servant
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Forum posts: 39
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Yes, definitely a framerate hit every second or so. I really like the look of this meter.
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Unread 02-13-09, 10:10 PM  
kurt1288
A Kobold Labourer

Forum posts: 0
File comments: 16
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Can there be an option to combine pet data with the player?

And as for the titles (text at the top. ie "Damage"). Could there be something to distinguish between current and total? Like "Damage: Total" vs. "Damage: Current".

There seems to be an issue with the past fight text. Example, Razuvius (spelling?) was listed as some sort of totem. The 4 horsemen weren't listed as the 4 horsemen (I don't know what it listed them as). And the times beside the fights are usually just 00:31-00:31 and then 00:32-00:32 and so on.

And someway to hide/show the window without having to click the minimap button. I have all my minimap buttons grouped in a button bag.

So far, I'm liking it a lot. I've disabled recount .

NOTE|| I ran Naxx with Skada. The numbers were very close to what Recount reported (from other people). And I had no framerate issues (still don't). Also, I don't know what exactly it's supposed to report, but we had someone die to Heigen's dance and that wasn't reported in the Fail. Nothing actually showed up in the fail.
Last edited by kurt1288 : 02-14-09 at 01:19 AM.
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Unread 02-13-09, 10:04 PM  
syrupk
A Cliff Giant
 
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And 5 minutes after that it starts again until I shift left click.
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Unread 02-13-09, 09:56 PM  
syrupk
A Cliff Giant
 
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Originally posted by Nakawe
my jerking stopped when i deleted my saved variable and reloaded mod with new version. I had to delete saved variable.
I did that, didn't make a difference. I only have the damage module loaded and it still jerks after about 10 minutes. However if I shift left click to reset the jerking stops :/
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Last edited by syrupk : 02-13-09 at 09:57 PM.
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