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Category: Beta-version AddOns
Change Log - SBF 3.1 Beta
Beta 10 * Added a checkbox to make OmniCC not put a timer on SBF cooldown sweeps * Fixed an uncommon error in scrolling dropdown menus Beta 9 * Added a checkbox on the global tab to make frames for party buffs obey the "Hide Party in Raid" setting * Added an option to show cooldown sweeps on icons * Temporary enchants should work correctly again now Beta 8 * Fixed an error with scrolling dropdowns * Fixed a retarded error with the show buffs/show debuffs checkboxes * You can now have timers count down showing 1/10 seconds when they hit 5 seconds remaining Beta 7 * Frames with mouseover visibility should work correctly now * You can have both buffs and debuffs in the same frame now * Scrolling dropdown boxes should not autoclose when using the scroll tab anymore * The frame levels of icons and bars cannot be adjusted anymore (to hopefully prevent ButtonFacade from getting messed up) Beta 6 * Hopefully eliminated errors on SBFFrame.lua line 435 * Icons should properly size themselves when using ButtonFacade * Added options to sort buffs by duration Beta 5 * Frame names should not disappear when adding/removing frames * Expiry warnings for the same buff in multiple frames should work now * Frames showing buffs for the mouseover target should work correctly now * The mouseover frame visibility option is back * Increased maximum size of text areas to the UI maximum of 34 points * Buff icon size should be correctly applied now Beta 4 * Bar freezing should be fixed now! * You can now set buff frames to expand from the centre out. Check out the new Buff Growth and Buff Anchor sliders on the layout tab * As a result of the above, your buff frames will probably be laid out wrong until you go into options and fix the sliders * The number of buffs in a frame is now a text entry box on the Layout tab * The icon size is now a text entry box on the icon tab * You should prefer to set the buff icon size very large rather than scaling the entire buff frame, since scaling to a very large size does bad things to your text labels * Some performance tuning Beta 3 * Time remaining filters (R, r) are now working again * The [of] name format will now truncate "of the" spells more sensibly. "Mark of the Wild" will just show "Wild" for example * Fixed filters to work correctly with spells that have punctuation, specifically "-", in the name * There is a Clickthrough checkbox on the general tab to make a frame completely ignore mouse input Beta 2 * Fix so that starting with no pre-existing saved variables does not give errors Beta 1 * Initial release Archived Versions - SBF 3.1 Beta
Comments - SBF 3.1 Beta
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