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Updated:10-13-10 01:03 PM
Created:02-19-09 12:47 AM
Downloads:12,669
Favorites:42
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nUI: Integration [Grid]  Popular! (More than 5000 hits)

Version: 4.0.1.0
by: Brillynt [More]

This addon is no longer being supported.

4.0.1.0 - Updated to work with WoW 4.0.1

3.3.5.0 - Fixed issues with latest version of Grid.

3.3.3.0 - Fixed so that it uses the correct event at startup to work with the nUI changes.

3.3.0.2 - Fixed so indicators show correctly now.

3.3.0.1 - Updated TOC for 3.3
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Unread 02-19-09, 02:01 AM  
gothicknight
A Flamescale Wyrmkin
 
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is this for Grid or Grid 2 please??
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Unread 02-19-09, 06:27 AM  
whereswaldo
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I got the following upon loading this addon with Grid installed:

[2009/02/19 07:19:57-144-x1]: nUI_InfoPanel_Grid-1.00.01\nUI_InfoPanel_Grid.lua:170: attempt to index local 'G_Frame' (a nil value)
nUI_InfoPanel_Grid-1.00.01\nUI_InfoPanel_Grid.lua:101: in function `initPanel'
nUI-4.20.00 (Beta)\Integration\nUI_InfoPanel.lua:825: in function `applyScale'
nUI-4.20.00 (Beta)\Integration\nUI_InfoPanel.lua:940: in function `applyOptions'
nUI-4.20.00 (Beta)\Integration\nUI_InfoPanel.lua:969: in function `applySkin'
nUI-4.20.00 (Beta)\Main\nUI.lua:190: in function <Interface\AddOns\nUI\Main\nUI.lua:83>

---

EDIT: I double checked and I am using the latest version of Grid (not Grid 2). I uninstalled and reinstalled Grid. This error stops the rest of the infopanel processing. BTW, I have the UI scale checkbox checked and the scale set at the middle. could that be affecting the addon??
Last edited by whereswaldo : 02-19-09 at 10:44 AM.
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Unread 02-19-09, 08:45 AM  
Brillynt
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This is for Grid not Grid2.


Brillynt
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Unread 02-19-09, 12:56 PM  
Nightspirit
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Sweet! This saves me some screen space

I hope it's just a temporary solution though (no offence) and the "real" raidframes will be included very soon.
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Unread 02-22-09, 09:14 AM  
beatific
Priest, Arygos
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Awesome - thanks this clears up the mess on my screen! One thing I notice though is that I lost my corner boxes. Any ideas?
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Unread 02-22-09, 06:18 PM  
Brillynt
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Originally posted by beatific
Awesome - thanks this clears up the mess on my screen! One thing I notice though is that I lost my corner boxes. Any ideas?
Not sure what you mean by corner boxes. If you could post a screen shot that would help

Brillynt
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Unread 02-22-09, 11:37 PM  
beatific
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Originally posted by Brillynt
Not sure what you mean by corner boxes. If you could post a screen shot that would help

Brillynt
Sure thing:-)



The option for Top Right Corner is to reflect renew. Generally there would appear a corner box colored green to indicate that I had cast a renew on the target. However it is not reflected as you can see. I also noticed tonight in Naxx that debuffs like Mutagen Injection were't reliably appearing. However when I resized the center icon it solved that problem handily. Resizing didn't help with corner boxes though. Hope that helps.
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Unread 02-23-09, 04:28 PM  
Lisanne
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Pretty sure i know the problem though i am unsure how to fix it as i am having the same issues. The corners indicators and center icons are hidden behind the frames. when i scaled my missing MotW icon up to a really high number like 50, it was behind the frame.
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Unread 02-23-09, 06:44 PM  
beatific
Priest, Arygos
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Originally posted by Lisanne
Pretty sure i know the problem though i am unsure how to fix it as i am having the same issues. The corners indicators and center icons are hidden behind the frames. when i scaled my missing MotW icon up to a really high number like 50, it was behind the frame.
Ahhh, no wonder when I resized they reappeared:-)
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Unread 02-24-09, 12:51 AM  
Brillynt
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Originally posted by beatific
Sure thing:-)



The option for Top Right Corner is to reflect renew. Generally there would appear a corner box colored green to indicate that I had cast a renew on the target. However it is not reflected as you can see. I also noticed tonight in Naxx that debuffs like Mutagen Injection were't reliably appearing. However when I resized the center icon it solved that problem handily. Resizing didn't help with corner boxes though. Hope that helps.
Thanks, I understand what the issue is and I will have to look to see how the frames are being shown.

Will let you know what I find.

Brillynt
Last edited by Brillynt : 02-24-09 at 12:51 AM.
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Unread 02-24-09, 06:23 PM  
Lisanne
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Found the fix for bringing the center icon to the front, its in the GridFrame.lua. If you want to do a manual change open that file and find:

Code:
-- create icon
three lines above it you should see:

Code:
f.IconBG:SetFrameLevel (x)
Where X will be a number. I believe it was 5, change that number to 9 so it looks like this:

Code:
f.IconBG:SetFrameLevel(9)
Its a dirty fix but works.

EDIT:

In the same file find:

Code:
-- position indicator wherever needed
again, 3 lines above will be:

Code:
f:SetFrameLevel(5)
change this line to read:

Code:
f:SetFrameLevel(10)
Sorry for the code altering here and how dirty of a fix this is, but it keeps me raiding , i'll dig thru the code and see if i can find something for this mod and pass it on.
Last edited by Lisanne : 02-24-09 at 06:37 PM.
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Unread 02-25-09, 09:48 AM  
Brillynt
A Black Drake
 
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Originally posted by Lisanne
Found the fix for bringing the center icon to the front, its in the GridFrame.lua. If you want to do a manual change open that file and find:

Code:
-- create icon
three lines above it you should see:

Code:
f.IconBG:SetFrameLevel (x)
Where X will be a number. I believe it was 5, change that number to 9 so it looks like this:

Code:
f.IconBG:SetFrameLevel(9)
Its a dirty fix but works.

EDIT:

In the same file find:

Code:
-- position indicator wherever needed
again, 3 lines above will be:

Code:
f:SetFrameLevel(5)
change this line to read:

Code:
f:SetFrameLevel(10)
Sorry for the code altering here and how dirty of a fix this is, but it keeps me raiding , i'll dig thru the code and see if i can find something for this mod and pass it on.
Lisanne,

Thanks for this info, as I can set those values from inside the info panel addon. I will add these in today and put out the update. Let me know later if this is working for you.

Brillynt


Well after working on this for awhile today, I am having issues with updating those values. I do have a question in to the Grid Author about this so I will let you know what happens. Until then those fixes will work.

Thanks,

Brillynt
Last edited by Brillynt : 02-25-09 at 03:55 PM.
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Unread 04-17-09, 04:11 PM  
Dodge789
A Kobold Labourer

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I cant seem to get my grid to work as shown in the screen shot, 99% user error i bet however Im not use how to make it run.. Any chance of some advise as im not that clever when it comes to this stuff ; )
Last edited by Dodge789 : 04-17-09 at 04:11 PM.
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Unread 04-19-09, 11:11 AM  
Revlon
A Defias Bandit

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Originally posted by Dodge789
I cant seem to get my grid to work as shown in the screen shot, 99% user error i bet however Im not use how to make it run.. Any chance of some advise as im not that clever when it comes to this stuff ; )
Have you followed Brillynt's code modification explained two posts below this one?
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Unread 04-21-09, 03:18 AM  
gothicknight
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Grid2

Is there any chance of a Grid2 version of this plugin please??
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