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Updated:03-03-10 01:42 PM
Created:03-14-09 09:18 AM
Downloads:3,090
Favorites:17
MD5:
oUF FavHUD
Version: 2.2
by: Favorit [More]
First version my oUF layout for HUD's users.
Now I use oUF_FavHUD2
2.2
Update from my UI
Chage text.
Add dk gradient
And some other crap.

1.2
Change Health and Power texts

1.1
replace bars
fix power for druids ( find one on my account >.<)
fix backdrop. if you dont see 1px lines chenge your ui scale.

1.04
fix texture and font path >.<
delete all icons (raid icons, ML, leader etc)

1.03
-gradient colored by power type (red>yelow for energy, gray>red for rage and red>blue for mana)

1.02
-fix mana gradient
-delete trash

1.01
-Return backdrop
-little fix
Archived Files (4)
File Name
Version
Size
Author
Date
1.2
44kB
Favorit
07-04-09 12:21 PM
1.1
43kB
Favorit
04-28-09 12:47 PM
1.04
43kB
Favorit
04-20-09 03:20 AM
1.03
44kB
Favorit
03-23-09 12:24 PM


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Unread 03-27-10, 03:39 PM  
Favorit
A Kobold Labourer
 
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1. i dont use this now

2. FavHUD2 include same functions and i dont have any errors.
Try update oUF Core
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Unread 03-27-10, 02:51 PM  
blizzart
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Message: Interface\AddOns\oUF\elements\power.lua:108: Usage: UnitPower("unit"[, type])
Time: 03/27/10 21:50:23
Count: 9524
Stack: [C]: ?
Interface\AddOns\oUF\elements\power.lua:108: in function <Interface\AddOns\oUF\elements\power.lua:106>

Locals: (*temporary) = nil



kk i see now, there are 24 error messages.
I think its to mush to post all :P
Last edited by blizzart : 03-27-10 at 02:53 PM.
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Unread 03-03-10, 11:04 PM  
Favorit
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oh...yes.
need change media file path (i use one folder for all ui).
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Unread 03-03-10, 05:45 PM  
smanzo
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Is it just me, or is the MEDIA folder missing from upload version 2.2?
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Unread 02-02-10, 06:25 AM  
Favorit
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Unread 01-01-10, 02:14 PM  
Tanque
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Originally posted by Favorit
add "PLAYER_ENTER_COMBAT" event.
I figured out that "PLAYER_REGEN_ENABLED" and "PLAYER_REGEN_DISABLED" have replaced the enter combat event. Unfortunately, although I can tinker with lua, I don't have any real programming skills to implement these events so that the HUD only appears when I'm in combat. If anyone can do it I would really appreciate it.
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Unread 11-28-09, 01:01 PM  
Favorit
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It's perfect. But i need a Frame for my pet =(
it problem?
local pet = oUF:Spawn('pet', 'oUF_pet'):SetPoint('CENTER', UIParent, 'CENTER', -272, -473) etc.

What would I have to change to have only absolute text values, no percentages?
edit updatehelth function.
Code:
if (unit == "player") then
		bar.value:SetFormattedText('|cff00ff00%s|r', ShortValue(min))
example code for green absolute number for player.
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Unread 11-22-09, 09:39 AM  
ashopedies
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What would I have to change to have only absolute text values, no percentages?
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Unread 11-18-09, 05:12 AM  
.iArt
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It's perfect. But i need a Frame for my pet =(

mfg
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Unread 10-26-09, 02:43 AM  
Favorit
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add "PLAYER_ENTER_COMBAT" event.
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Unread 10-20-09, 11:19 PM  
Tanque
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Is there a simple way to make the HUD appear only when I'm in combat?
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Unread 09-08-09, 05:22 AM  
Favorit
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ofc...but i dont need it. use banzai or ouf agro tag.

good luck!
Last edited by Favorit : 09-08-09 at 05:23 AM.
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Unread 09-07-09, 08:52 PM  
Malice.US
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Is there a way to add threat coloring to this? like a border glow?
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Unread 08-27-09, 04:41 AM  
Favorit
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1. if runica change default rune frame (like rbuff) coment/delete this string.

2. - take number of percent in player hp ( |cff%02x%02x%02x%d|r )
- add %% ( |cff%02x%02x%02x%d%%|r )

example target code
Code:
if (unit == "target") then
bar.value:SetFormattedText("|cff%02x%02x%02x%d%%|r\n%s", r*255, g*255, b*255, (min/max)*100, ShortValue(min))
end
3. add in cast bar section after self.Castbar = cb (line 292 on pastey) and fix position and size
Code:
self.Castbar.Icon = self.Castbar:CreateTexture(nil, 'ARTWORK')
		self.Castbar.Icon:SetHeight(27)
		self.Castbar.Icon:SetWidth(27)
		self.Castbar.Icon:SetTexCoord(0.1,0.9,0.1,0.9)
		self.Castbar.Icon:SetPoint("BOTTOM", self.Castbar, "BOTTOM", 0, 0)
good luck!
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Unread 08-26-09, 12:15 PM  
Lastbreath
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Hi me again, now i manage to make this from ure addon:



Now on left side is from left to right - mine hp, mine power bar then castbar.
on right side from right to left is - target hp, target power bar and castbar.

Now in the lua part of the addon it says "RuneFrame:Hide() --------- Hides the Rune Frame, DKs will need to get a Rune Addon" im using Runica addon for that purpuse and if oUF is on runica doesnt work so can u help me in that part.

also need help, what i need to add so over target hp text it shows me his % with % sign and how to add on mine % part the % sign.

And is it possible to add cast icon at the place on the pic i puted here ?

this is the lua file with changes http://ace.pastey.net/123430-1e4p
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