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Updated: 05-02-11 05:36 PM
Addon for:
AtlasLoot Enhanced.
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File Info
Updated:05-02-11 05:36 PM
Created:03-19-09 10:30 PM
Downloads:96,326
Favorites:672
MD5:
AtlasLootReverse  Popular! (More than 5000 hits)
Version: 1.15
by: pceric [More]
Adds a line to an item's tooltip showing who drops it and where. Uses AtlasLoot Enhanced data and therefore requires ALE v6 to be installed and enabled.

Type /alr for options.
1.15 - Fix for missing boss names in ALE 6.03.01

1.14 - Update TOC for 4.1
- Workaround for broken module loading in ALE 6.03

1.13 - Library updates.

1.12 - Update tooltip library again.
- Fix for ALE 6.02

1.11 - Fix possible taint issue with tooltip library.
- Fix for more missing items.

1.10 - Fixed missing items.
- Add some excludes for tokens & shards.

1.9 - Really fixed for new versions of ALE.

1.8 - TOC updated for 4.0.
- Libraries updated.
- Fix for new versions of A.L.E.

1.7 - TOC updated for 3.3.
- Tooltip library update.
- Additional filtering.

1.6 - Fix giant profile bug (Delete your AtlasLootReverse.lua SavedVariables file).
- Few other minor changes.

1.5 - Updated libraries.
- TOC updated for 3.2.

1.4 - Now shows if an item drops from multiple sources.
- Some simple filtering to make source read a little better.
- Can now toggle embedded tooltip with /alr embed

1.3 - Bumped versions.
- Updated libs.

1.2 - Now works with chat-linked tooltips.
- Better handling of 25 man loot.
- New DB format uses less memory.

1.1 - Fix bug that screws up Auctioneer tooltip.
- Minor text cleanup.

1.0 - Initial release
Archived Files (15)
File Name
Version
Size
Author
Date
1.14
51kB
pceric
04-30-11 02:35 PM
1.13
51kB
pceric
03-15-11 09:08 PM
1.12
50kB
pceric
01-30-11 09:05 PM
1.11
50kB
pceric
12-18-10 08:08 PM
1.10
50kB
pceric
12-15-10 01:20 AM
1.9
50kB
pceric
12-15-10 12:31 AM
1.8
50kB
pceric
12-11-10 03:26 PM
1.7
49kB
pceric
12-09-09 01:13 AM
1.6
49kB
pceric
08-14-09 06:13 PM
1.5
49kB
pceric
08-09-09 01:23 PM
1.4
48kB
pceric
05-13-09 08:22 PM
1.3
44kB
pceric
04-15-09 11:02 PM
1.2
42kB
pceric
03-20-09 11:49 PM
1.1
42kB
pceric
03-19-09 11:04 PM
1.0
42kB
pceric
03-19-09 10:30 PM


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Unread 03-20-09, 05:32 PM  
pceric
A Kobold Labourer
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File comments: 38
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Originally posted by richerich
EDIT: Suggestion to add this to the original AtlasLoot page as Patch, since you can't use this unless you have it
Been trying to figure out how to do this. Going to put in a ticket.
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Unread 03-20-09, 05:23 PM  
pceric
A Kobold Labourer
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File comments: 38
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Re: Memoryhogging :)

Originally posted by DamonDK
While I can see the lure of scanning Atlasloot's database and building a structure of your own, I could suggest that you maybe build in a "scan" function that makes a compact database, so when I log back in, it doesn't have to get all the data from Atlasloot, but instead load it from a much smaller database of it's own.
It already does this. It only forces AtlasLoot to load all modules the first time and caches the results until either AtlasLoot or this addon is updated. The database is about as compact as I can make it. 2MB for all dropped loot in WoW isn't that bad. Many data collection mods like QuestHelper or Auctioneer take 20MB each.

I've looked at Mendeleev and it seems okay but it doesn't have any data for WotLK. The great thing about AtlasLoot is that they update it frequently.
Last edited by pceric : 03-20-09 at 05:24 PM.
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Unread 03-20-09, 05:57 AM  
Dajova
A Wyrmkin Dreamwalker
 
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Forum posts: 58
File comments: 791
Uploads: 13
Agree, altho i've w8ed for this to be released, im happy with the function from Altoholic of this, since it gives me both alt info and drop info.

EDIT: Suggestion to add this to the original AtlasLoot page as Patch, since you can't use this unless you have it
Last edited by Dajova : 03-20-09 at 07:45 AM.
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Unread 03-20-09, 01:18 AM  
DamonDK
A Deviate Faerie Dragon
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Forum posts: 14
File comments: 31
Uploads: 2
Memoryhogging :)

Yay, First !

This addon is nice, especially since the Daviesh and the crew seemingly cba to make this functionality of their own volition.

However : Why does it have to suck up so much memory?.. And apparently it forces atlasloot to load all it's modules in the scanning process (something I doubt you can avoid) but even then it takes up more memory than atlasloot itself (without the modules).

Sorry, but for this amount of memory, I think I'd be better off with Mendeleev.

While I can see the lure of scanning Atlasloot's database and building a structure of your own, I could suggest that you maybe build in a "scan" function that makes a compact database, so when I log back in, it doesn't have to get all the data from Atlasloot, but instead load it from a much smaller database of it's own.

If it becomes out of date (if it perhaps can detect the version of atlasloot installed and bug me to rescan if that version is newer than the one I used to build my current database?) I could get a prompt to ask me to rescan atlasloot or I could choose to do so myself.

But using almost 2 megs of memory and forcing atlasloot to load all the modules EVERY time is a bit rich, I think.

Just my thoughts
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