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Updated: 11-13-13 01:31 AM
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Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-13-13 01:31 AM
Created:03-26-09 11:25 PM
Downloads:18,268
Favorites:128
MD5:
5.4
FreebTip  Popular! (More than 5000 hits)
Version: 2.7.5
by: Freebaser [More]
FreebTip changes the default look of the game tooltip. It has no in-game configuration, so check "tip.lua" file for options.

"/freebtip" - Slash command for in-game anchor

Some Features:
-- Item rarity border color
-- Unit's target
-- Class colored names
-- Guild tag coloring
-- Guild ranks
-- healthbar values
-- level difficulty coloring
-- hide titles and realms
-- Power bar
-- Mutiple linked item tooltips
v2.7.5
-- UnitRace nil fix
-- possible InspectFrame fix
-- aura info update

v2.7.4
-- fix value rounding
-- lib update

v2.7.3
-- bug fixes

v2.7.2
-- get unit fix
-- hide cross-realm tooltip info
-- option for aura caster and spellid info

v2.7
-- move talents to a separate folder/addon
-- add iLvl support
-- minor fixes

v2.6.1
-- fix issue with doodads
-- work around for LibQTip addons
-- show spellid option

v2.6
-- fix pet battle levels
-- a few design changes/tweaks and some code cleanup

v2.5.2
-- fix an issue with lines added by other addons
-- fix class color border
-- fix an issue with compare tooltip

v2.5.1
-- rework statusbar anchoring
-- fix line formatting issue

v2.5
-- attempt to fix line spacing
-- color Tagged npcs
-- some talent fixes
-- Anchor uses SavedVariables
-- Configuring "point" in tip.lua will override SavedVariables

v2.4
-- various fixes and tweaks

v2.3.1
-- fix error when player level is unknown
-- fix in-combat worldmaptooltip error

v2.3
-- fix unit color error and re-anchor statusbars

v2.2.3
-- color item border option

v2.2.2
-- hide PvP and Faction
-- enhance talent updates

v2.2.1
-- remove debug code

v2.2
-- update for 5.0.4

v2.1
-- new style (outer glow)
-- dropdownmenu3 and autocompletebox support
-- show guild rank and talents (wip, disabled by default)
-- Slash command for in-game anchor /freebtip
-- other small tweaks / fixes

v2.0.3
-- support IDCard and UISpecialFrames

v2.0.2
-- hopefully fix chat clicks

v2.0.1
-- fix right click

v2.0
-- PowerBar
-- Show unlimited number of linked item tooltips

v1.6
-- Update itemref tooltip on changes(i.e. border properly updates when you select a different item)
-- hide realm name option

v1.5.4
-- option to hide in combat
-- moved the dead text to the regular info line instead of making a new line

v1.5.3
-- fix border from flippin out
-- Title line text size slightly increase
-- Raid icon size decreased
-- fix unkown level text
-- option for class colored borders

v1.5.2
-- raid icons
-- manyitemtooltips support
-- fix boss levels and add dead text

v1.5.1
-- fix name colors

v1.5
-- code clean up
-- font support
-- various tweaks

v1.4.2
-- fix statusbar color from switching >.>

v1.4
-- add color statusbar option

v1.3
-- tweak the appearance
-- update for 3.2

v1.1
-- Only anchor the cursor on worldframes
Archived Files (15)
File Name
Version
Size
Author
Date
2.7.4
96kB
Freebaser
09-16-13 07:49 PM
2.7.3
96kB
Freebaser
09-13-13 01:33 PM
2.7.2
95kB
Freebaser
09-12-13 04:20 PM
2.7.1
95kB
Freebaser
09-10-13 12:55 PM
2.7
95kB
Freebaser
08-30-13 11:14 PM
2.6.1
65kB
Freebaser
06-28-13 01:06 AM
2.6
65kB
Freebaser
06-25-13 11:51 PM
2.4
64kB
Freebaser
09-30-12 05:22 AM
2.3.1
64kB
Freebaser
09-24-12 11:51 PM
2.2.3
64kB
Freebaser
09-02-12 08:58 PM
2.1
64kB
Freebaser
07-14-12 07:49 AM
2.0.3
60kB
Freebaser
10-02-11 02:03 AM
1.6
58kB
Freebaser
02-12-11 04:01 PM
1.5.4
143kB
Freebaser
12-02-10 06:58 AM
1.4.2
4kB
Freebaser
09-05-09 08:25 PM


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Old 07-29-12, 08:52 AM  
Maxen
A Deviate Faerie Dragon

Forum posts: 17
File comments: 221
Uploads: 0
Error

Hovering over an NPC in Stormwind. I do have InspectFix installed.

Code:
6x FreebTip-2.1\tip.lua:245: Usage: GetTalentTabInfo(tabIndex[, isInspect[, isPet[, groupIndex]]])
<in C code>
FreebTip-2.1\tip.lua:245: in function <FreebTip\tip.lua:239>

Locals:
self = <unnamed> {
 0 = <userdata>
}
event = "INSPECT_READY"
arg1 = "0x02000000064BADE6"
activeSpec = 1
primaryTabId = nil
talentGUID = "0x02000000064BADE6"
talentcache = <table> {
 0x020000000645FD56 = <table> {}
 0x0200000002C257E9 = <table> {}
 0x02000000064A69C4 = <table> {}
 0x02000000062D520D = <table> {}
 0x02000000064B91A7 = <table> {}
 0x0200000002C4FF26 = <table> {}
 0x02000000063D7C3E = <table> {}
 0x02000000051C213F = <table> {}
 0x02000000053A96AF = <table> {}
 0x0200000003A73ED3 = <table> {}
 0x02000000063DAFC4 = <table> {}
 0x0200000005A26BE7 = <table> {}
 0x02000000064A38A5 = <table> {}
 0x0200000005B2E2E0 = <table> {}
 0x0200000006420FD2 = <table> {}
 0x0200000005126F06 = <table> {}
 0x0200000005D2ADAF = <table> {}
 0x02000000063B5A33 = <table> {}
 0x02000000063DB24F = <table> {}
 0x02000000062DE452 = <table> {}
 0x0200000005FBBFFA = <table> {}
 0x02000000064A8FDA = <table> {}
 0x020000000636ECCE = <table> {}
 0x0200000002F11F51 = <table> {}
 0x0200000005C428BD = <table> {}
 0x02000000062D3344 = <table> {}
 0x02000000064B6E6F = <table> {}
 0x02000000063F80EF = <table> {}
 0x0200000005C55A49 = <table> {}
 0x02000000064A8407 = <table> {}
 0x02000000061F3910 = <table> {}
 0x02000000057B7392 = <table> {}
 0x02000000062E311F = <table> {}
 0x02000000064B7ECE = <table> {}
 0x02000000003A502D = <table> {}
 0x02000000064B44C9 = <table> {}
 0x02000000059A792D = <table> {}
 0x0200000003B6961D = <table> {}
 0x0200000005126F60 = <table> {}
 0x020000000616C2F8 = <table> {}
 0x0200000006234E01 = <table> {}
 0x02000000062DAD72 = <table> {}
}
GetTime = <func> =[C]:-1
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Old 07-01-12, 05:09 AM  
fostic_popcorn
A Murloc Raider
 
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Forum posts: 5
File comments: 53
Uploads: 2
Hey,

A while ago I noticed that FreebTip did not style the tooltip that comes from autocompleting a person's name in the chat editbox (e.g. your friend Alex is online, you start typing /w Al or /i A and a box pops up below your editbox wanting to autocomplete the name Alex for you).

That frame's name is AutoCompleteBox, I added it the local tooltips and was able to get it working nicely.

Additionally, I found another frame that was not styled, it's when you open your Profession window and click the Filter button, it will open a tooltip that then will waterfall to another subtooltip. Usually, this goes all the way to a 3rd subcategory tooltip that did not get styled. The frame name was "DropDownList3MenuBackdrop" but even when I added this name to the list it stubbornly would not change no matter what.

After googling the problem it appears the issue is that DropDownList3MenuBackdrop does not get created until it's needed. I added the code that I found in the link into FreebTip's LUA and was able to get that 3rd waterfall menu styled Although, I only set i to go from 1 to 3 since as far as I've ever seen, that's really all that's needed.

Hope that was able to help anyone who is similarly anal retentive and wanted to get those 2 remaining tooltips styled.

Thank you for this great addon.
Last edited by fostic_popcorn : 07-01-12 at 05:11 AM.
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Old 04-12-12, 07:08 PM  
pingumania
A Kobold Labourer

Forum posts: 0
File comments: 18
Uploads: 0
this ads outline to the sell price string, put it into the style function
Code:
	for i=1,2 do
		if ( _G["GameTooltipMoneyFrame"..i] ) then
		  _G["GameTooltipMoneyFrame"..i.."PrefixText"]:SetFontObject("GameTooltipText")
		  _G["GameTooltipMoneyFrame"..i.."PrefixText"]:SetShadowColor(0, 0, 0, 0)
		  _G["GameTooltipMoneyFrame"..i.."SuffixText"]:SetFontObject("GameTooltipText")
		  _G["GameTooltipMoneyFrame"..i.."SuffixText"]:SetShadowColor(0, 0, 0, 0)
		  _G["GameTooltipMoneyFrame"..i.."GoldButton"]:SetNormalFontObject("GameTooltipText")
		  _G["GameTooltipMoneyFrame"..i.."SilverButton"]:SetNormalFontObject("GameTooltipText")
		  _G["GameTooltipMoneyFrame"..i.."CopperButton"]:SetNormalFontObject("GameTooltipText")
		else
		  break
		end
	end
	
	for i=1,2 do
		if ( _G["ItemRefTooltipMoneyFrame"..i] ) then
		  _G["ItemRefTooltipMoneyFrame"..i.."PrefixText"]:SetFontObject("GameTooltipText")
		  _G["ItemRefTooltipMoneyFrame"..i.."PrefixText"]:SetShadowColor(0, 0, 0, 0)
		  _G["ItemRefTooltipMoneyFrame"..i.."SuffixText"]:SetFontObject("GameTooltipText")
		  _G["ItemRefTooltipMoneyFrame"..i.."SuffixText"]:SetShadowColor(0, 0, 0, 0)
		  _G["ItemRefTooltipMoneyFrame"..i.."GoldButton"]:SetNormalFontObject("GameTooltipText")
		  _G["ItemRefTooltipMoneyFrame"..i.."SilverButton"]:SetNormalFontObject("GameTooltipText")
		  _G["ItemRefTooltipMoneyFrame"..i.."CopperButton"]:SetNormalFontObject("GameTooltipText")
		else
		  break
		end
	end
my code is probably not the best solution
Last edited by pingumania : 04-12-12 at 07:10 PM.
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Old 02-25-12, 10:18 PM  
teslax
A Kobold Labourer

Forum posts: 0
File comments: 4
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Can i also turn off the health bar in the tooltips? I only found a way to disable the mana bar in the lua
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Old 01-22-12, 10:09 PM  
Poreo
A Warpwood Thunder Caller

Forum posts: 94
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Would it be possible to make Class colored border work with Aurora ?
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Old 10-02-11, 02:08 AM  
Freebaser
A Molten Kobold Bandit
 
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File comments: 305
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Re: mouseover color: player/npc -> information signs

Originally posted by Tonyleila
If you first mouseover a player/npc and then an information sign the background is blue for some reason untill you mouseover the shild again
Not sure why the "OnShow" event doesn't work for doodads every time. I'll have to investigate more.
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Old 09-30-11, 03:14 PM  
Tonyleila
A Frostmaul Preserver
 
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Forum posts: 287
File comments: 1247
Uploads: 31
mouseover color: player/npc -> information signs

If you first mouseover a player/npc and then an information sign the background is blue for some reason untill you mouseover the shild again
__________________
Author of: LeilaUI and Aurora: Missing Textures
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Old 09-29-11, 05:11 PM  
tardmrr
Lua Ninja
Featured Addon Author

Forum posts: 133
File comments: 134
Uploads: 15
Your multi-tips (ItemRefTooltip2, etc) are not properly closed when the user hits the escape key. The solution to this is to add them to the list of frames that should be closed when the user hits escape (UISpecialFrames). To accomplish this, add this line immediately after creating your tooltips:

Code:
table.insert(UISpecialFrames, tip:GetName())

Additionally, I'd like to request that you add support for my addon IDCard which adds item icons to item tooltips. Doing so is another simple addition to the code executed immediately after creating a new tooltip:

Code:
if(IDCard) then IDCard:RegisterTooltip(tip) end
Thanks!
Last edited by tardmrr : 09-29-11 at 05:12 PM.
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Old 09-26-11, 06:05 PM  
Maxen
A Deviate Faerie Dragon

Forum posts: 17
File comments: 221
Uploads: 0
Seems to be working fine now (2.0.2) !

Thanks !
Last edited by Maxen : 09-27-11 at 07:44 AM.
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Old 09-25-11, 08:42 PM  
Freebaser
A Molten Kobold Bandit
 
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Forum posts: 125
File comments: 305
Uploads: 9
Originally posted by Maxen
Can't left click (ie on name in chat to whisper people) with 2.0.1 ...

edit: setting multiTip = false fixed my problem...
shift-LeftClick, should work until I can fix it.
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Old 09-25-11, 08:22 PM  
Maxen
A Deviate Faerie Dragon

Forum posts: 17
File comments: 221
Uploads: 0
Can't left click (ie on name in chat to whisper people) with 2.0.1 ...

edit: setting multiTip = false fixed my problem...
Last edited by Maxen : 09-25-11 at 08:27 PM.
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Old 09-25-11, 03:30 PM  
Freebaser
A Molten Kobold Bandit
 
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Originally posted by Saith90
Thanks for the fix

But, if i put 'powerbar = true' to 'false', i still can see the powerbar ingame
Settings "powerbar = false" hides it for me.
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Old 09-25-11, 01:03 PM  
Saith90
A Kobold Labourer

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Thanks for the fix

But, if i put 'powerbar = true' to 'false', i still can see the powerbar ingame
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Old 09-24-11, 03:36 PM  
Saith90
A Kobold Labourer

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Can't make a right click anymore in the chat with the new version.
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Old 09-22-11, 06:21 PM  
monkey5206
A Kobold Labourer

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How can I change the color of the rare, elite and rareelite?
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