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Updated: 11-13-13 01:31 AM
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Siege of Orgrimmar (5.4)
Escalation (5.3)
Updated:11-13-13 01:31 AM
Created:03-26-09 11:25 PM
Downloads:18,266
Favorites:128
MD5:
5.4
FreebTip  Popular! (More than 5000 hits)
Version: 2.7.5
by: Freebaser [More]
FreebTip changes the default look of the game tooltip. It has no in-game configuration, so check "tip.lua" file for options.

"/freebtip" - Slash command for in-game anchor

Some Features:
-- Item rarity border color
-- Unit's target
-- Class colored names
-- Guild tag coloring
-- Guild ranks
-- healthbar values
-- level difficulty coloring
-- hide titles and realms
-- Power bar
-- Mutiple linked item tooltips
v2.7.5
-- UnitRace nil fix
-- possible InspectFrame fix
-- aura info update

v2.7.4
-- fix value rounding
-- lib update

v2.7.3
-- bug fixes

v2.7.2
-- get unit fix
-- hide cross-realm tooltip info
-- option for aura caster and spellid info

v2.7
-- move talents to a separate folder/addon
-- add iLvl support
-- minor fixes

v2.6.1
-- fix issue with doodads
-- work around for LibQTip addons
-- show spellid option

v2.6
-- fix pet battle levels
-- a few design changes/tweaks and some code cleanup

v2.5.2
-- fix an issue with lines added by other addons
-- fix class color border
-- fix an issue with compare tooltip

v2.5.1
-- rework statusbar anchoring
-- fix line formatting issue

v2.5
-- attempt to fix line spacing
-- color Tagged npcs
-- some talent fixes
-- Anchor uses SavedVariables
-- Configuring "point" in tip.lua will override SavedVariables

v2.4
-- various fixes and tweaks

v2.3.1
-- fix error when player level is unknown
-- fix in-combat worldmaptooltip error

v2.3
-- fix unit color error and re-anchor statusbars

v2.2.3
-- color item border option

v2.2.2
-- hide PvP and Faction
-- enhance talent updates

v2.2.1
-- remove debug code

v2.2
-- update for 5.0.4

v2.1
-- new style (outer glow)
-- dropdownmenu3 and autocompletebox support
-- show guild rank and talents (wip, disabled by default)
-- Slash command for in-game anchor /freebtip
-- other small tweaks / fixes

v2.0.3
-- support IDCard and UISpecialFrames

v2.0.2
-- hopefully fix chat clicks

v2.0.1
-- fix right click

v2.0
-- PowerBar
-- Show unlimited number of linked item tooltips

v1.6
-- Update itemref tooltip on changes(i.e. border properly updates when you select a different item)
-- hide realm name option

v1.5.4
-- option to hide in combat
-- moved the dead text to the regular info line instead of making a new line

v1.5.3
-- fix border from flippin out
-- Title line text size slightly increase
-- Raid icon size decreased
-- fix unkown level text
-- option for class colored borders

v1.5.2
-- raid icons
-- manyitemtooltips support
-- fix boss levels and add dead text

v1.5.1
-- fix name colors

v1.5
-- code clean up
-- font support
-- various tweaks

v1.4.2
-- fix statusbar color from switching >.>

v1.4
-- add color statusbar option

v1.3
-- tweak the appearance
-- update for 3.2

v1.1
-- Only anchor the cursor on worldframes
Archived Files (15)
File Name
Version
Size
Author
Date
2.7.4
96kB
Freebaser
09-16-13 07:49 PM
2.7.3
96kB
Freebaser
09-13-13 01:33 PM
2.7.2
95kB
Freebaser
09-12-13 04:20 PM
2.7.1
95kB
Freebaser
09-10-13 12:55 PM
2.7
95kB
Freebaser
08-30-13 11:14 PM
2.6.1
65kB
Freebaser
06-28-13 01:06 AM
2.6
65kB
Freebaser
06-25-13 11:51 PM
2.4
64kB
Freebaser
09-30-12 05:22 AM
2.3.1
64kB
Freebaser
09-24-12 11:51 PM
2.2.3
64kB
Freebaser
09-02-12 08:58 PM
2.1
64kB
Freebaser
07-14-12 07:49 AM
2.0.3
60kB
Freebaser
10-02-11 02:03 AM
1.6
58kB
Freebaser
02-12-11 04:01 PM
1.5.4
143kB
Freebaser
12-02-10 06:58 AM
1.4.2
4kB
Freebaser
09-05-09 08:25 PM


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Old 11-06-10, 09:54 PM  
Freebaser
A Molten Kobold Bandit
 
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Forum posts: 125
File comments: 305
Uploads: 9
Originally posted by neverg
In the Beta, on hovering some city houses I get the tooltip border all messed up:
Should be fixed in 1.5.3
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Old 11-05-10, 11:37 AM  
neverg
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In the Beta, on hovering some city houses I get the tooltip border all messed up:

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Last edited by neverg : 11-05-10 at 11:38 AM.
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Old 11-04-10, 06:22 AM  
Lastbreath
A Defias Bandit

Forum posts: 3
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Originally posted by Lastbreath
Hey m8 every time i change font it gives me:

Code:
1x FreebTip-1.5.2\tip.lua:187: <unnamed>:SetText(): Font not set
FreebTip-1.5.2\tip.lua:187: in function <FreebTip\tip.lua:169>
any idea why?

ive figure it out its the
Code:
outline = ""
that is actualy needed to be set also with different font....

it can be "OUTLINE", "THICKOUTLINE" and "MONOCHROME".
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Old 11-04-10, 04:23 AM  
Lastbreath
A Defias Bandit

Forum posts: 3
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Originally posted by GitS
Any fix for this? It's really annoying and I have no idea what causes this. :/

Also I would like to have the tooltip bound to the cursor, but more like bound to the bottom right, is this possible?

My guess is ure using AI-Art. Remove Tooltips folder it would fix it...
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Old 11-04-10, 03:43 AM  
BSE97
A Kobold Labourer

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File comments: 24
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I would like to use TipTacTalents with FreebTip. But the Talents Line appears just beneath the Health Bar. I would like to have it above the Health Bar. Anyone got an idea how to solve this?
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Old 11-03-10, 05:48 PM  
Freebaser
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File comments: 305
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Originally posted by GitS
Any fix for this? It's really annoying and I have no idea what causes this. :/

Also I would like to have the tooltip bound to the cursor, but more like bound to the bottom right, is this possible?
Not sure what causes it. I'll update if I find a proper solution.
Last edited by Freebaser : 11-04-10 at 05:04 AM.
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Old 11-03-10, 05:21 PM  
GitS
A Kobold Labourer

Forum posts: 1
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Originally posted by Skylinee
Thanks for updating, found a bug though:
http://img830.imageshack.us/img830/2685/adsdsaads.jpg
Any fix for this? It's really annoying and I have no idea what causes this. :/

Also I would like to have the tooltip bound to the cursor, but more like bound to the bottom right, is this possible?
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Old 11-03-10, 04:56 PM  
BSE97
A Kobold Labourer

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Originally posted by BSE97
It is in the media folder. But I still get this error.
Ok, I redownloaded and reinstalled the addon, and now it's working like a charm.
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Old 11-03-10, 04:23 PM  
BSE97
A Kobold Labourer

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Originally posted by Freebaser
It can't find the font you specified.

Where is the new font? If it's not in freebtip media folder, the mediapath variable needs to be replaced with the correct path.
It is in the media folder. But I still get this error.
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Old 11-03-10, 03:41 PM  
Freebaser
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Forum posts: 125
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Originally posted by BSE97
I've got the same problem. Any solution?
It can't find the font you specified.

Where is the new font? If it's not in freebtip media folder, the mediapath variable needs to be replaced with the correct path.
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Old 11-03-10, 03:36 PM  
BSE97
A Kobold Labourer

Forum posts: 0
File comments: 24
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Originally posted by Lastbreath
Hey m8 every time i change font it gives me:

Code:
1x FreebTip-1.5.2\tip.lua:187: <unnamed>:SetText(): Font not set
FreebTip-1.5.2\tip.lua:187: in function <FreebTip\tip.lua:169>
any idea why?
I've got the same problem. Any solution?
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Old 10-28-10, 11:30 AM  
Lastbreath
A Defias Bandit

Forum posts: 3
File comments: 83
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Hey m8 every time i change font it gives me:

Code:
1x FreebTip-1.5.2\tip.lua:187: <unnamed>:SetText(): Font not set
FreebTip-1.5.2\tip.lua:187: in function <FreebTip\tip.lua:169>
any idea why?
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Old 10-28-10, 07:16 AM  
neverg
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Class Color Border

I also changed something if someone is interested. Free has all the functions, just need to call them in the right place!

In style() function...

lua Code:
  1. local function style(frame)
  2. (...)
  3.  
  4. -- Color Border by Class (greven)
  5. local _, unit = GameTooltip:GetUnit()
  6. if UnitIsPlayer(unit) then
  7.     frame:SetBackdropBorderColor(GameTooltip_UnitColor(unit))
  8. end
  9.  
  10. (...)
  11. end
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Last edited by neverg : 10-28-10 at 07:17 AM.
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Old 10-19-10, 03:53 PM  
zork
A Pyroguard Emberseer
 
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Freeb I LOOOOVE this mod. It's nearly perfect. Only had to do this
Code:
    if frame.NumLines then
        for index=1, frame:NumLines() do
            if index == 1 then
              _G[frame:GetName()..'TextLeft'..index]:SetFont(cfg.font, cfg.fontsize+4, cfg.outline)
            else
              _G[frame:GetName()..'TextLeft'..index]:SetFont(cfg.font, cfg.fontsize, cfg.outline)
            end
            _G[frame:GetName()..'TextRight'..index]:SetFont(cfg.font, cfg.fontsize, cfg.outline)
        end
    end
Makes names much bigger and more enjoyable lol



Oh and I resized the ricon from 22 to 14...man that was huge!
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Last edited by zork : 10-19-10 at 03:55 PM.
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Old 10-15-10, 12:19 PM  
Skylinee
A Murloc Raider

Forum posts: 5
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Thanks for updating, found a bug though:

http://img830.imageshack.us/img830/2685/adsdsaads.jpg


Basically lots of transparent black boxes popping up over the tooltip, it's gone after re-mousing over the unit.
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